G1-266P-85-1.8 [NSC]
Processor Series Low Power Integrated x86 Solution; 处理器系列低功耗集成的x86解决方案型号: | G1-266P-85-1.8 |
厂家: | National Semiconductor |
描述: | Processor Series Low Power Integrated x86 Solution |
文件: | 总247页 (文件大小:4113K) |
中文: | 中文翻译 | 下载: | 下载PDF数据表文档文件 |
April 2000
Geode™ GX1 Processor Series
Low Power Integrated x86 Solution
General Description
The National Semiconductor® Geode™ GX1 processor
series is a line of integrated processors specifically
designed to power information appliances for entertain-
ment, education, and business. Serving the needs of con-
sumers and business professionals alike, it’s the perfect
solution for IA (information appliance) applications such as
thin clients, interactive set-top boxes, and personal internet
access devices.
The Geode GX1 processor series is divided into three main
categories as defined by the core operating voltage. Avail-
able with core voltages of 2.0V, 1.8V, and 1.6V, it offers
extremely low typical power consumption (1.2W, 1.0W, and
0.8W, respectively) leading to longer battery life and
enabling small form-factor, fanless designs. Typical power
consumption is defined as an average, measured running
Microsoft Windows at 80% Active Idle (Suspend-on-Halt)
with a display resolution of 800x600x8 bpp at 75 Hz.
Geode™ GX1 Processor Internal Block Diagram
INTR
IRQ13
SMI#
Clock Module
x86 Compatible Core
SYSCLK
Core
Clocks
INT/NMI
Interrupt
Control
SYSCLK
multiplied
by “A”
Integer
X-Bus
Clocks
TLB
Unit
FP_Error
(128)
16 KB
Unified L1
Cache
MMU
Instruction
Fetch
Floating Point
Unit
Load/Store
C-Bus (64)
Core Suspend
SUSP#
Write
Buffers
Core Acknowledge
X-Bus Suspend
Power
Management
Control
X-Bus
Controller
Arbiter
SUSPA#
Read
Buffers
X-Bus Acknowledge
X-Bus (32)
Display Controller
2D Accelerator
X-Bus CLK
divide by “B”
VGA
Compression Buffer
PCI Host
Controller
Arbiter
BLT Engine
ROP Unit
Palette RAM
Timing Generator
3
PCI
Bus
4
64-bit
SDRAM
RGB
YUV
REQ/GNT
Pairs
SDRAM
Clocks
Geode™ Graphics
Companion Interface
National Semiconductor and Virtual System Architecture are registered trademarks of National Semiconductor Corporation.
Geode, WebPAD, and VSA, are trademarks of National Semiconductor Corporation.
For a complete listing of National Semiconductor trademarks, please visit www.national.com/trademarks.
© 2000 National Semiconductor Corporation
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While the x86 core provides maximum compatibility with
the vast amount of Internet content available, the intelligent
integration of several other functions, such as audio and
graphics, offers a true system-level multimedia solution.
Features
General Features
Packaging:
The Geode GX1 processor core is a proven x86 design
that offers competitive performance. It contains integer and
floating point execution units based on sixth-generation
technology. The integer core contains a single, five-stage
execution pipeline and offers advanced features such as
operand forwarding, branch target buffers, and extensive
write buffering. Accesses to the 16 KB write-back L1 cache
are dynamically reordered to eliminate pipeline stalls when
fetching operands.
— 352-Terminal Ball Grid Array (BGA) or
— 320-Pin Staggered Pin Grid Array (SPGA)
0.18-micron four layer metal CMOS process
Split rail design:
— Available 1.6V, 1.8V, or 2.0V core
— 3.3V I/O interface
Fully static design
Low Typical Power Consumption:
— 0.8W @ 1.6V/200 MHz
— 1.2W @ 2.0V/300 MHz
In addition to the advanced CPU features, the GX1 proces-
sor integrates a host of functions typically implemented
with external components. A full function graphics acceler-
ator contains a VGA (video graphics array) controller, bit-
BLT engine, and a ROP (raster operations) unit for
complete GUI (Graphical User Interface) acceleration
under most operating systems. A display controller con-
tains additional video buffering to enable >30 fps MPEG1
playback and video overlay when used with a National
Semiconductor Geode I/O or graphics companion chip
(e.g., CS5530 or CS9211). Graphics and system memory
accesses are supported by a tightly coupled SDRAM con-
troller which eliminates the need for an external L2 cache.
A PCI host controller supports up to three bus masters for
additional connectivity and multimedia capabilities.
Note: Typical power consumption is defined as an aver-
age, measured running Windows at 80% Active
Idle (Suspend-on-Halt) with a display resolution of
800x600x8 bpp @ 75 Hz.
Speeds offered up to 300 MHz
Unified Memory Architecture
— Frame buffer and video memory reside in main
memory
— Minimizes PCB (Printed Circuit Board) area require-
ments
— Reduces system cost
The GX1 processor also incorporates Virtual System
Architecture® (VSA™) technology. VSA technology
enables the XpressGRAPHICS and XpressAUDIO sub-
systems. Software handlers are available that provide full
compatibility for industry standard VGA and 16-bit audio
functions that are transparent at the operating system level.
Compatible with multiple Geode I/O companion devices
provided by National Semiconductor
32-Bit x86 Processor
Supports Intel’s MMX instruction set extension for the
acceleration of multimedia applications
Together the National Semiconductor I/O companion and
GX1 processor Geode devices provide a scalable, flexible,
low-power, system-level solution well suited for a wide
array of information appliances ranging from hand-held
personal information access devices to digital set-top
boxes and thin clients.
16 KB unified L1 cache
Six-stage pipelined integer unit
Integrated Floating Point Unit (FPU)
Memory Management Unit (MMU) adheres to standard
paging mechanisms and optimizes code fetch perfor-
mance:
— Load-store reordering gives priority to memory reads
— Memory-read bypassing eliminates unnecessary or
redundant memory reads
Re-entrant System Management Mode (SMM)
enhanced for VSA technology
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2
Revision 1.0
Flexible Power Management
2D Graphics Accelerator
Supports a wide variety of standards:
— APM (Advanced Power Management) for Legacy
power management
— ACPI (Advanced Configuration and Power Interface)
for Windows power management
– Direct support for all standard processor (C0-C4)
states
— OnNOW design initiative compliant
Accelerates BitBLTs, line draw, text:
— Bresenham vector engine
Supports all 256 Raster Operations (ROPs)
Supports transparent BLTs and page flipping for
Microsoft’s DirectDraw
Runs at core clock frequency
Full VGA and VESA mode support
Supports a wide variety of hardware and software
controlled modes:
— Active Idle (core-only stopped, display active)
— Standby (core and all integrated functions halted)
— Sleep (core and integrated functions halted and all
external clocks stopped)
— Suspend Modulation (automatic throttling of CPU
core via Geode I/O or graphics companion chip)
– Programmable duty cycle for optimal performance/
thermal balancing
— Several dedicated and programmable wake-up
events (via Geode I/O or graphics companion chip)
Special "driver level” instructions utilize internal
scratchpad for enhanced performance
Display Controller
Display Compression Technology (DCT) architecture
greatly reduces memory bandwidth consumption of
display refresh
Supports a separate video buffer and data path to
enable video acceleration in Geode I/O and graphics
companion chips
Internal palette RAM for gamma correction
PCI Host Controller
Direct interface to Geode I/O and graphics companion
chips for CRT and TFT flat panel support eliminates the
need for an external RAMDAC
Several arbitration schemes supported
Directly supports up to three PCI bus masters, more with
external logic
Hardware cursor
Synchronous to CPU core
Supports up to 1280x1024x8 bpp and 1024x768x16 bpp
Allows external PCI master accesses to main memory
concurrent with CPU accesses to L1 cache
XpressRAM
SDRAM interface tightly coupled to CPU core and
graphics subsystem for maximum efficiency
Virtual Systems Architecture Technology
Innovative architecture allowing OS independent (soft-
ware) virtualization of hardware functions
64-Bit wide memory bus
Support for:
Provides XpressGRAPHICS subsystem:
— Two 168-pin unbuffered DIMMs
— Up to 16 simultaneously open banks
— 16-byte reads (burst length of two)
— Up to 512 MB total memory supported
— High performance legacy VGA core compatibility
Note: The GUI acceleration is pure hardware.
Provides 16-bit XpressAUDIO subsystem:
— 16-bit stereo FM synthesis
— OPL3 emulation
Diverse Operating System Support
— Supports MPU-401 MIDI interface
— Hardware assist provided via Geode I/O companion
chip
Microsoft’s Windows 2000, Windows 95, Windows 98,
and Windows NT in non PC applications; along with
Windows CE and Windows NTE
Additional hardware functions can be supported as
needed
WindRiver System’s VxWorks
QNX Software Systems’ QNX
Linux
Revision 1.0
3
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Table of Contents
1.0 Architecture Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
1.1
1.2
1.3
1.4
1.5
1.6
INTEGER UNIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
FLOATING POINT UNIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
WRITE-BACK CACHE UNIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
MEMORY MANAGEMENT UNIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
INTERNAL BUS INTERFACE UNIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
INTEGRATED FUNCTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
1.6.1
1.6.2
1.6.3
1.6.4
Graphics Accelerator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Display Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
XpressRAM Memory Subsystem . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
PCI Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
1.7
GEODE GX1/CS5530 SYSTEM DESIGNS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
1.7.1 Reference Designs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
2.0 Signal Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
2.1
2.2
PIN ASSIGNMENTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
SIGNAL DESCRIPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
2.2.1
2.2.2
2.2.3
2.2.4
2.2.5
2.2.6
System Interface Signals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
PCI Interface Signals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Memory Controller Interface Signals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Video Interface Signals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Power, Ground, and No Connect Signals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Internal Test and Measurement Signals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
3.0 Processor Programming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
3.1
3.2
CORE PROCESSOR INITIALIZATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
INSTRUCTION SET OVERVIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
3.2.1
Lock Prefix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
3.3
REGISTER SETS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
3.3.1
3.3.2
Application Register Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
3.3.1.1 General Purpose Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
3.3.1.2 Segment Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
3.3.1.3 Instruction Pointer Register . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
3.3.1.4 EFLAGS Register . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
System Register Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
3.3.2.1 Control Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
3.3.2.2 Configuration Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
3.3.2.3 Debug Registers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
3.3.2.4 TLB Test Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
3.3.2.5 Cache Test Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
3.3.3
3.3.4
Model Specific Register . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Time Stamp Counter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
3.4
ADDRESS SPACES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
3.4.1
3.4.2
I/O Address Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Memory Address Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
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Table of Contents (Continued)
3.5
OFFSET, SEGMENT, AND PAGING MECHANISMS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
3.5.1
3.5.2
Offset Mechanism . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Segment Mechanisms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
3.5.2.1 Real Mode Segment Mechanism . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
3.5.2.2 Virtual 8086 Mode Segment Mechanism . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
3.5.2.3 Segment Mechanism in Protected Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
3.5.2.4 Segment Selectors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
3.5.3
3.5.4
Descriptors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
3.5.3.1 Global and Local Descriptor Table Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
3.5.3.2 Segment Descriptors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
3.5.3.3 Task, Gate, Interrupt, and Application and System Descriptors . . . . . . . . . . . . . . . . . 71
Paging Mechanism . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
3.6
INTERRUPTS AND EXCEPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
3.6.1
3.6.2
3.6.3
Interrupts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Exceptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Interrupt Vectors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
3.6.3.1 Interrupt Vector Assignments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
3.6.3.2 Interrupt Descriptor Table . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
3.6.4
3.6.5
3.6.6
Interrupt and Exception Priorities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Exceptions in Real Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Error Codes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
3.7
SYSTEM MANAGEMENT MODE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
3.7.1
3.7.2
3.7.3
3.7.4
3.7.5
3.7.6
3.7.7
3.7.8
3.7.9
SMM Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
SMI# Pin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
SMM Configuration Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
SMM Memory Space Header . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
SMM Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
SMM Memory Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
SMI Generation for Virtual VGA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
SMM Service Routine Execution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
SMI Nesting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
3.7.9.1 CPU States Related to SMM and Suspend Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
3.8
3.9
HALT AND SHUTDOWN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
PROTECTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
3.9.1
3.9.2
3.9.3
Privilege Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
I/O Privilege Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Privilege Level Transfers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
3.9.3.1 Gates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
Initialization and Transition to Protected Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
3.9.4
3.10 VIRTUAL 8086 MODE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
3.10.1 Memory Addressing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
3.10.2 Protection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
3.10.3 Interrupt Handling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
3.10.4 Entering and Leaving Virtual 8086 Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
3.11 FLOATING POINT UNIT OPERATIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
3.11.1 FPU Register Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
3.11.2 FPU Tag Word Register . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
3.11.3 FPU Status Register . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
3.11.4 FPU Mode Control Register . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
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4.0 Integrated Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
4.1
INTEGRATED FUNCTIONS PROGRAMMING INTERFACE . . . . . . . . . . . . . . . . . . . . . . . . . 97
4.1.1
4.1.2
4.1.3
4.1.4
Graphics Control Register . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Control Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Graphics Memory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Scratchpad RAM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
4.1.4.1 Initialization of Scratchpad RAM. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
4.1.4.2 Scratchpad RAM Utilization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
4.1.4.3 BLT Buffer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
4.1.5
4.1.6
Display Driver Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
CPU_READ/CPU_WRITE Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
4.2
4.3
INTERNAL BUS INTERFACE UNIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
4.2.1
4.2.2
4.2.3
4.2.4
4.2.5
FPU Error Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
A20M Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
SMI Generation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
640 KB to 1 MB Region . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Internal Bus Interface Unit Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
MEMORY CONTROLLER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
4.3.1
4.3.2
4.3.3
Memory Array Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Memory Organizations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
SDRAM Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
4.3.3.1 SDRAM Initialization Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Memory Controller Register Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
Address Translation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
4.3.4
4.3.5
4.3.5.1 High Order Interleaving . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
4.3.5.2 Auto Low Order Interleaving. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
4.3.5.3 Physical Address to DRAM Address Conversion . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
4.3.6
4.3.7
Memory Cycles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120
SDRAM Interface Clocking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123
4.4
GRAPHICS PIPELINE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
4.4.1
4.4.2
4.4.3
BitBLT/Vector Engine . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Master/Slave Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Pattern Generation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
4.4.3.1 Monochrome Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
4.4.3.2 Dither Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
4.4.3.3 Color Patterns. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
4.4.4
4.4.5
4.4.6
Source Expansion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Raster Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Graphics Pipeline Register Descriptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
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4.5
DISPLAY CONTROLLER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
4.5.1
4.5.2
4.5.3
4.5.4
4.5.5
4.5.6
4.5.7
Display FIFO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
Compression Technology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
Hardware Cursor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Display Timing Generator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Dither and Frame Rate Modulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Display Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Graphics Memory Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
4.5.7.1 DC Memory Organization Registers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
4.5.7.2 Frame Buffer and Compression Buffer Organization . . . . . . . . . . . . . . . . . . . . . . . . 140
4.5.7.3 VGA Display Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
4.5.8
4.5.9
Display Controller Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
4.5.8.1 Configuration and Status Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
Memory Organization Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
4.5.10 Timing Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150
4.5.11 Cursor Position and Miscellaneous Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
4.5.12 Palette Access Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154
4.5.13 FIFO Diagnostic Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
4.5.14 CS5530 Display Controller Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
4.5.14.1 CS5530 Video Port Data Transfer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
VIRTUAL VGA SUBSYSTEM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
4.6
4.6.1
Traditional VGA Hardware . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
4.6.1.1 VGA Memory Organization. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159
4.6.1.2 VGA Front End . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
4.6.1.3 Address Mapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
4.6.1.4 Video Refresh. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
4.6.1.5 VGA Video BIOS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
4.6.2
Virtual VGA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
4.6.2.1 Datapath Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
4.6.2.2 GX1 VGA Hardware . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
4.6.2.3 SMI Generation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
4.6.2.4 VGA Range Detection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
4.6.2.5 VGA Sequencer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
4.6.2.6 VGA Write/Read Path. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
4.6.2.7 VGA Address Generator. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
4.6.2.8 VGA Memory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
4.6.3
4.6.4
VGA Configuration Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Virtual VGA Register Descriptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165
4.7
PCI CONTROLLER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
4.7.1
4.7.2
4.7.3
4.7.4
4.7.5
4.7.6
4.7.7
4.7.8
X-Bus PCI Slave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
X-Bus PCI Master . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
PCI Arbiter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
Generating Configuration Cycles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
Generating Special Cycles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
PCI Configuration Space Control Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
PCI Configuration Space Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
PCI Cycles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174
4.7.8.1 PCI Read Transaction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174
4.7.8.2 PCI Write Transaction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
4.7.8.3 PCI Arbitration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
4.7.8.4 PCI Halt Command. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
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5.0 Power Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
5.1
POWER MANAGEMENT FEATURES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
5.1.1
5.1.2
5.1.3
System Management Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
Suspend-on-Halt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
CPU Suspend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
5.1.3.1 Suspend Modulation for Thermal Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
5.1.3.2 Suspend Modulation for Power Management. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
5.1.4
5.1.5
5.1.6
3 Volt Suspend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
GX1 Processor Serial Bus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
Advanced Power Management (APM) Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
5.2
5.3
SUSPEND MODES AND BUS CYCLES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
5.2.1
5.2.2
5.2.3
5.2.4
Timing Diagram for Suspend-on-Halt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
Initiating Suspend with SUSP# . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Stopping the Input Clock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Serial Packet Transmission . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
POWER MANAGEMENT REGISTERS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182
6.0 Electrical Specifications. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185
6.1
6.2
PART NUMBERS/PERFORMANCE CHARACTERISTICS . . . . . . . . . . . . . . . . . . . . . . . . . . 185
ELECTRICAL CONNECTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
6.2.1
Power/Ground Connections and Decoupling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
6.2.1.1 Power Planes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
NC-Designated Pins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
Pull-Up and Pull-Down Resistors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
Unused Input Pins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
6.2.2
6.2.3
6.2.4
6.3
6.4
6.5
ABSOLUTE MAXIMUM RATINGS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189
RECOMMENDED OPERATING CONDITIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190
DC CHARACTERISTICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
6.5.1
6.5.2
Input/Output DC Characteristics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
DC Current . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
6.5.2.1 Definition of CPU Power States . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
6.5.2.2 Definition and Measurement Techniques of CPU Current Parameters. . . . . . . . . . . 191
6.5.2.3 Definition of System Conditions for Measuring “On” Parameters . . . . . . . . . . . . . . . 192
6.5.2.4 DC Current Measurements. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193
6.6
6.7
I/O CURRENT DE-RATING CURVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
6.6.1
6.6.2
6.6.3
Display Resolution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
Memory Speed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
I/O Current De-rating Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
AC CHARACTERISTICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
7.0 Package Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
7.1
THERMAL CHARACTERISTICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
7.1.1 Heatsink Considerations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208
MECHANICAL PACKAGE OUTLINES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210
7.2
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Table of Contents (Continued)
8.0 Instruction Set. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213
8.1
GENERAL INSTRUCTION SET FORMAT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213
8.1.1
8.1.2
Prefix (Optional) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
Opcode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
8.1.2.1 w Field (Operand Size). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
8.1.2.2 d Field (Operand Direction) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
8.1.2.3 s Field (Immediate Data Field Size) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
8.1.2.4 eee Field (MOV-Instruction Register Selection) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
8.1.3
8.1.4
mod and r/m Byte (Memory Addressing) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
reg Field . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216
8.1.4.1 sreg2 Field (ES, CS, SS, DS Register Selection). . . . . . . . . . . . . . . . . . . . . . . . . . . 216
8.1.4.2 sreg3 Field (FS and GS Segment Register Selection). . . . . . . . . . . . . . . . . . . . . . . 216
8.1.5
s-i-b Byte (Scale, Indexing, Base) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216
8.1.5.1 ss Field (Scale Selection). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216
8.1.5.2 index Field (Index Selection) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
8.1.5.3 Base Field (s-i-b Present). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
8.2
CPUID INSTRUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218
8.2.1
Standard CPUID Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218
8.2.1.1 CPUID Instruction with EAX = 0000 0000h . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218
8.2.1.2 CPUID Instruction with EAX = 0000 0001h . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219
8.2.1.3 CPUID Instruction with EAX = 0000 0002h . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219
8.2.2
Extended CPUID Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
8.2.2.1 CPUID Instruction with EAX = 8000 0000h . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
8.2.2.2 CPUID Instruction with EAX = 8000 0001h . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
8.2.2.3 CPUID Instruction with EAX = 8000 0002h, 8000 0003h, 8000 0004h . . . . . . . . . . 221
8.2.2.4 CPUID Instruction with EAX = 8000 0005h . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221
8.3
PROCESSOR CORE INSTRUCTION SET . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222
8.3.1
8.3.2
8.3.3
Opcodes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222
Clock Counts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222
Flags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222
8.4
8.5
8.6
FPU INSTRUCTION SET . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
MMX INSTRUCTION SET . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
EXTENDED MMX INSTRUCTION SET . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244
Appendix A Support Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246
A.1
A.2
ORDER INFORMATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246
DATA BOOK REVISION HISTORY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246
Revision 1.0
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1.0 Architecture Overview
The Geode GX1 processor series represents the sixth gen-
eration of x86-compatible 32-bit processors with sixth-gen-
eration features. The decoupled load/store unit allows
reordering of load/store traffic to achieve higher perfor-
mance. Other features include single-cycle execution, sin-
gle-cycle instruction decode, 16 KB write-back cache, and
clock rates up to 300 MHz. These features are made possi-
ble by the use of advanced-process technologies and pipe-
lining.
• Integer Unit
• Floating Point Unit (FPU)
• Write-Back Cache Unit
• Memory Management Unit (MMU)
• Internal Bus Interface Unit
• Integrated Functions
Instructions are executed in the integer unit and in the float-
ing point unit. The cache unit stores the most recently used
data and instructions and provides fast access to this infor-
mation for the integer and floating point units.
The GX1 processor has low power consumption at all clock
frequencies. Where additional power savings are required,
designers can make use of Suspend Mode, Stop Clock
capability, and System Management Mode (SMM).
The GX1 processor is divided into major functional blocks
(as shown in Figure 1-1):
Write-Back
Cache Unit
Integer
FPU
MMU
Unit
C-Bus
Internal Bus Interface Unit
X-Bus
Graphics
Pipeline
Memory
Controller
Display
Controller
PCI
Controller
Integrated
Functions
PCI Bus
SDRAM Port
CS5530
(CRT/LCD TFT)
Figure 1-1. Internal Block Diagram
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Revision 1.0
Architecture Overview (Continued)
1.1 INTEGER UNIT
1.3 WRITE-BACK CACHE UNIT
The integer unit consists of:
• Instruction Buffer
• Instruction Fetch
The 16 KB write-back unified (data/instruction) cache is
configured as four-way set associative. The cache stores
up to 16 KB of code and data in 1024 cache lines.
• Instruction Decoder and Execution
The GX1 processor provides the ability to allocate a portion
of the L1 cache as a scratchpad, which is used to acceler-
ate the Virtual Systems Architecture technology algorithms
as well as for some graphics operations.
The pipelined integer unit fetches, decodes, and executes
x86 instructions through the use of a five-stage integer
pipeline.
The instruction fetch pipeline stage generates, from the on-
chip cache, a continuous high-speed instruction stream for
use by the processor. Up to 128 bits of code are read dur-
ing a single clock cycle.
1.4 MEMORY MANAGEMENT UNIT
The memory management unit (MMU) translates the linear
address supplied by the integer unit into a physical address
to be used by the cache unit and the internal bus interface
unit. Memory management procedures are x86-compati-
ble, adhering to standard paging mechanisms.
Branch prediction logic within the prefetch unit generates a
predicted target address for unconditional or conditional
branch instructions. When a branch instruction is detected,
the instruction fetch stage starts loading instructions at the
predicted address within a single clock cycle. Up to 48
bytes of code are queued prior to the instruction decode
stage.
The MMU also contains a load/store unit that is responsible
for scheduling cache and external memory accesses. The
load/store unit incorporates two performance-enhancing
features:
The instruction decode stage evaluates the code stream
provided by the instruction fetch stage and determines the
number of bytes in each instruction and the instruction
type. Instructions are processed and decoded at a maxi-
mum rate of one instruction per clock.
•
Load-store reordering that gives memory reads
required by the integer unit a priority over writes to
external memory.
•
Memory-read bypassing that eliminates unnecessary
memory reads by using valid data from the execution
unit.
The address calculation function is pipelined and contains
two stages, AC1 and AC2. If the instruction refers to a
memory operand, AC1 calculates a linear memory address
for the instruction.
1.5 INTERNAL BUS INTERFACE UNIT
The internal bus interface unit provides a bridge from the
GX1 processor to the integrated system functions (i.e.,
memory subsystem, display controller, graphics pipeline)
and the PCI bus interface.
The AC2 stage performs any required memory manage-
ment functions, cache accesses, and register file
accesses. If a floating point instruction is detected by AC2,
the instruction is sent to the floating point unit for process-
ing.
When external memory access is required, the physical
address is calculated by the memory management unit and
then passed to the internal bus interface unit, which trans-
lates the cycle to an X-Bus cycle (the X-Bus is a proprietary
internal bus which provides a common interface for all of
the integrated functions). The X-Bus memory cycle is arbi-
trated between other pending X-Bus memory requests to
the SDRAM controller before completing.
The execution stage, under control of microcode, executes
instructions using the operands provided by the address
calculation stage.
Write-back, the last stage of the integer unit, updates the
register file within the integer unit or writes to the load/store
unit within the memory management unit.
In addition, the internal bus interface unit provides configu-
ration control for up to 20 different regions within system
memory with separate controls for read access, write
access, cacheability, and PCI access.
1.2 FLOATING POINT UNIT
The floating point unit (FPU) interfaces to the integer unit
and the cache unit through a 64-bit bus. The FPU is x87-
instruction-set compatible and adheres to the IEEE-754
standard. Because almost all applications that contain FPU
instructions also contain integer instructions, the GX1 pro-
cessor’s FPU achieves high performance by completing
integer and FPU operations in parallel.
FPU instructions are dispatched to the pipeline within the
integer unit. The address calculation stage of the pipeline
checks for memory management exceptions and accesses
memory operands for use by the FPU. Once the instruc-
tions and operands have been provided to the FPU, the
FPU completes instruction execution independently of the
integer unit.
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Architecture Overview (Continued)
1.6.2 Display Controller
1.6 INTEGRATED FUNCTIONS
The display port is a direct interface to the Geode I/O com-
panion (i.e., CS5530) which drives a TFT flat panel display,
LCD panel, or a CRT display.
The GX1 processor integrates the following functions tradi-
tionally implemented using external devices:
• High-performance 2D graphics accelerator
The display controller (video generator) retrieves image
data from the frame buffer, performs a color-look-up if
required, inserts the cursor overlay into the pixel stream,
generates display timing, and formats the pixel data for out-
put to a variety of display devices. The display controller
contains DCT architecture that allows the GX1 processor
to refresh the display from a compressed copy of the frame
buffer. DCT architecture typically decreases the screen
refresh bandwidth requirement by a factor of 15 to 20, min-
imizing bandwidth contention.
• Separate CRT and TFT control from the display
controller
• SDRAM memory controller
• PCI bridge
The processor has also been enhanced to support VSA
technology implementation.
The GX1 processor implements a Unified Memory Archi-
tecture (UMA). By using DCT (Display Compression Tech-
nology) architecture, the performance degradation inherent
in traditional UMA systems is eliminated.
1.6.3 XpressRAM Memory Subsystem
The memory controller drives a 64-bit SDRAM port directly.
The SDRAM memory array contains both the main system
memory and the graphics frame buffer. Up to four module
banks of SDRAM are supported. Each module bank can
have two or four component banks depending on the mem-
ory size and organization. The maximum configuration is
four module banks with four component banks, each pro-
viding a total of 16 open banks. The maximum memory
size is 512 MB.
1.6.1 Graphics Accelerator
The graphics accelerator is a full-featured GUI accelerator.
The graphics pipeline implements a bitBLT engine for
frame buffer bitBLTs and rectangular fills. Additional
instructions in the integer unit may be processed, as the
bitBLT engine assists the CPU in the bitBLT operations that
take place between system memory and the frame buffer.
This combination of hardware and software is used by the
display driver to provide very fast bidirectional transfers
between system memory and the frame buffer. The bitBLT
engine also draws randomly oriented vectors, and scan-
lines for polygon fill. All of the pipeline operations described
in the following list can be applied to any bitBLT operation.
The memory controller handles multiple requests for mem-
ory data from the GX1 processor, the graphics accelerator
and the display controller. The memory controller contains
extensive buffering logic that helps minimize contention for
memory bandwidth between graphics and CPU requests.
The memory controller cooperates with the internal bus
controller to determine the cacheability of all memory refer-
ences.
•
•
•
•
Pattern Memory: Render with 8x8 dither, 8x8 mono-
chrome, or 8x1 color pattern.
Color Expansion: Expand monochrome bitmaps to full
depth 8- or 16-bit colors.
1.6.4 PCI Controller
The GX1 processor incorporates a full-function PCI inter-
face module that includes the PCI arbiter. All accesses to
external I/O devices are sent over the PCI bus, although
most memory accesses are serviced by the SDRAM con-
troller. The internal bus interface unit contains address
mapping logic that determines if memory accesses are tar-
geted for the SDRAM or for the PCI bus. The PCI bus in a
GX1 based system is 3.3 volt only. Do not connect 5 volt
devices on this bus.
Transparency: Suppresses drawing of background
pixels for transparent text.
Raster Operations: Boolean operation combines
source, destination, and pattern bitmaps.
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Revision 1.0
Architecture Overview (Continued)
Figure 1-2 shows a basic block system diagram which also
includes the Geode CS9211 graphics companion for
designs that need to interface to a Dual Scan Super
Twisted Pneumatic (DSTN) panel (instead of a TFT panel).
1.7 GEODE GX1/CS5530 SYSTEM DESIGNS
A GX1 processor and Geode CS5530 I/O companion
based design provides high performance using 32-bit x86
processing. The two chips integrate video, audio and mem-
ory interface functions normally performed by external
hardware. The CS5530 enables the full features of the GX1
processor with MMX support. These features include full
VGA and VESA video, 16-bit stereo sound, IDE interface,
ISA interface, SMM power management, and IBM’s AT
compatibility logic. In addition, the CS5530 provides an
Ultra DMA/33 interface, MPEG1 assist, and AC97 Version
2.0 compliant audio.
Figure 1-3 shows an example of a CS9211 interface in a
typical GX1/CS5530 based system design. The CS9211
converts the digital RGB output of the CS5530 to the digital
output suitable for driving a color DSTN flat panel LCD. It
can drive all standard color DSTN flat panels up to a
1024x768 resolution.
Figures 1-4 and 1-5 show the signal connections between
the GX1 processor and the CS5530. For connections to the
CS9211, refer to the CS9211 data book.
MD[63:0]
SDRAM
Port
YUV Port
(Video)
SDRAM
Geode™
GX1
Processor
Clocks
Serial
Packet
RGB Port
(Graphics)
CRT
USB
(2 Ports)
PCI Interface
3.3V PCI Bus
TFT
Panel
Speakers
Graphics Data
Video Data
Analog RGB
Geode™
CS5530
I/O Companion
CD
ROM
Audio
AC97
Codec
Digital RGB (to TFT or DSTN Panel)
IDE Control
Geode™
CS9211
Graphics
Micro-
phone
Super
I/O
IDE
Devices
BIOS
14.31818
MHz Crystal
Companion
GPIO
ISA Bus
DC-DC & Battery
DSTN Panel
Figure 1-2. Geode™ GX1/CS5530 System Block Diagram
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Architecture Overview (Continued)
.
Pixel Data
18
18
4
Pixel Port
Geode™
CS9211
Graphics
Companion
21
16
Addr & Control
MemData
Geode™
GX1
Processor
Geode™
CS5530 I/O
Companion
Timing Control
DRAM/SDRAM
256Kx16
Serial
Configuration
4
3
24
4
Control
8
LCD Power
Video Port (YUV)
Panel Timing
Panel Data
DSTN/TFT
LCD
Figure 1-3. Geode™ CS9211 Interface System Diagram
SYSCLK
SERIALP
IRQ13
GX_CLK
PSERIAL
IRQ13
SMI#
SMI#
PCLK
PCLK
DCLK
DCLK
CRT_HSYNC
CRT_VSYNC
HSYNC
VSYNC
Exclusive
Interconnect
(Note)
PIXEL[17:0]
PIXEL[23:0]
Signals
Not needed if
CRT only (no TFT)
FP_HSYNC
FP_VSYNC
ENA_DISP
VID_VAL
FP_HSYNC
FP_VSYNC
ENA_DISP
VID_VAL
(Do not connect to
any other device)
VID_CLK
VID_CLK
VID_DATA[7:0]
VID_RDY
RESET
VID_DATA[7:0]
VID_RDY
CPU_RST
INTR
INTR
Geode™ GX1
Processor
Geode™ CS5530
I/O Companion
SUSP#
SUSPA#
AD[31:0]
C/BE[3:0]#
PAR
SUSP#
SUSPA#
AD[31:0]
C/BE[3:0]#
PAR
Nonexclusive
Interconnect
Signals
FRAME#
IRDY#
TRDY#
STOP#
LOCK#
DEVSEL#
PERR#
SERR#
REQ0#
GNT0#
FRAME#
IRDY#
TRDY#
STOP#
LOCK#
DEVSEL#
PERR#
SERR#
REQ#
(May also connect
to other 3.3V circuitry)
GNT#
Note: Refer to Figure 1-5 for interconnection of the pixel lines.
Figure 1-4. Geode™ GX1/CS5530 Signal Connections
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Revision 1.0
Architecture Overview (Continued)
PIXEL17
PIXEL23
PIXEL22
PIXEL21
PIXEL20
PIXEL19
PIXEL18
PIXEL17
PIXEL16
PIXEL15
PIXEL14
PIXEL13
PIXEL12
PIXEL11
PIXEL10
PIXEL9
PIXEL8
PIXEL7
PIXEL6
PIXEL5
PIXEL4
PIXEL3
PIXEL2
PIXEL1
PIXEL0
Geode™ GX1
Processor
Geode™ CS5530
I/O Companion
PIXEL16
PIXEL15
R
PIXEL14
PIXEL13
PIXEL12
PIXEL11
PIXEL10
PIXEL9
G
PIXEL8
PIXEL7
PIXEL6
PIXEL5
PIXEL4
PIXEL3
B
PIXEL2
PIXEL1
PIXEL0
Figure 1-5. PIXEL Signal Connections
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15
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Architecture Overview (Continued)
1.7.1 Reference Designs
main segments of the information appliance market: Per-
sonal Internet Access, Thin Client, and Set-top Box. Con-
tact your local National Semiconductor sales or field
support representative for further information on reference
designs for the information appliance market.
As described previously, the GX1 series of integrated pro-
cessors is designed specifically to work with National’s
Geode I/O and graphics companion devices. To help define
and drive the emerging information appliance market, sev-
eral reference systems have been developed by National
Semiconductor. These GX1 processor based reference
systems provide optimized and targeted solutions for three
Control
Geode™
GX1
SDRAM
Processor
Data
NSC
LM4549
Codec
PCMCIA
3.3V PCI Bus
Embedded OS
Applications
Bootloader
Run-Time Diagnostics
Storage
Embedded OS
Applications
Linear
Flash
(8 MB)
Flash
Bootloader
Card
RF Interface
ISA Bus
Run-Time Diagnostics
Optional
Storage
Geode™
Ultra DMA/33
USB Port
CS5530
I/O
Companion
Geode™
CS9211
Graphics
Companion
Buttons
Pwr Mgmt
DC Sense
DSTN
Microcontroller
Backlight
Touch
Control
Li Batteries/
Charger
512 KB DRAM
Figure 1-6. Example WebPAD™ System Diagram
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Revision 1.0
Architecture Overview (Continued)
TFT
USB (2x)
CRT
SDRAM SO-DIMM
MIC In
Geode™
CS5530
I/O
Geode™
GX1
Processor
NSC
LM4546
Codec
Video
3.3V PCI Bus
Companion
Audio Out
NSC
Termination
DP83815
Ethernet
Controller
ISA Bus
Termination
64 MB Flash
NSC
PC97317IBW/VUL
SuperI/O
Clock
Generator
MK1491-06
Reset
PWR CTL
CPU Core
Power
Power
Figure 1-7. Example Thin Client System Diagram
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Architecture Overview (Continued)
CPU Temp.
Sensor
NSC
LM75
Geode™
GX1
Processor
Optional
LAN PCI
Card
LAN /
WAN
DMA
Arbiter
Riser Slot
MIC MIC
AC3
Anlg
3.3V PCI Bus
1
2
IN IN
VGA
IGS 50x5
Graphics
C-CUBE
“ZIVA”
SDRAM
S-Video
PAL or
NTSC
Headphone
Output
Audio Line
Output
LM4548
Codec
SGRAM
Geode™
Tuner
FM In
SGRAM
CS5530
I/O
Companion
Optional
V .90
CD In
Modem
Video Port
ISA Slot
Composite
Video In
SAA7112
Riser Slot
ISA Bus
Flash
BIOS
CATV In
TV Tuner
TDA9851
TV
Tuner
9638
ROM Slot
2.5” UDMA33
Hard Drive
SPDIF
Module
WinCE ROM
Module
AC3
Digital
Audio
Line
Out
Notebook
Floppy
Drive
NSC
PC97317VUL-ICF
SuperI/O
Notebook DVD
Drive
Tuner FM Out
PCM1723
Internal Assembly Options
Mouse
LPT
Front
Panel
TDA8006
AC3
Anlg
(IR)
Smartcard
COM
Keybd
(IR)
USB
Ports
Figure 1-8. Example Set-Top Box System Diagram
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Revision 1.0
2.0 Signal Definitions
This section describes the external interface of the Geode GX1 processor. Figure 2-1 shows the signals organized by their
functional interface groups (internal test and electrical pins are not shown).
SYSCLK
CLKMODE[2:0]
RESET
MD[63:0]
MA[12:0]
BA[1:0]
System
Interface
Signals
INTR
IRQ13
SMI#
SUSP#
SUSPA#
SERIALP
RASA#, RASB#
CASA#, CASB#
CS[3:0]#
WEA#, WEB#
DQM[7:0]
CKEA, CKEB
SDCLK[3:0]
SDCLK_IN
SDCLK_OUT
Memory
Controller
Interface
Signals
Geode™
AD[31:0]
C/BE[3:0]#
PAR
GX1
PCLK
FRAME#
IRDY#
VID_CLK
DCLK
Processor
TRDY#
STOP#
LOCK#
DEVSEL#
PERR#
CRT_HSYNC
CRT_VSYNC
FP_HSYNC
FP_VSYNC
ENA_DISP
VID_RDY
PCI
Interface
Signals
Video
Interface
Signals
SERR#
REQ[2:0]#
GNT[2:0]#
VID_VAL
VID_DATA[7:0]
PIXEL[17:0]
Figure 2-1. Functional Block Diagram
Revision 1.0
19
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Signal Definitions (Continued)
2.1 PIN ASSIGNMENTS
Table 2-1. Pin Type Definitions
The tables in this section use several common abbrevia-
tions. Table 2-1 lists the mnemonics and their meanings.
Mnemonic
Definition
I
Standard input pin.
Bidirectional pin.
Totem-pole output.
Figure 2-2 shows the pin assignment for the 352 BGA with
Table 2-2 and Table 2-3 listing the pin assignments sorted
by pin number and alphabetically by signal name, respec-
tively.
I/O
O
OD
Open-drain output structure that
allows multiple devices to share the
pin in a wired-OR configuration.
Figure 2-3 shows the pin assignment for the 320 SPGA
with Table 2-4 and Table 2-5 listing the pin assignments
sorted by pin number and alphabetically by signal name,
respectively.
PU
Pull-up resistor.
PD
Pull-down resistor.
In Section 2.2 “Signal Descriptions” on page 31 a descrip-
tion of each signal is provided within its associated func-
tional group.
s/t/s
Sustained tri-state, an active-low tri-
state signal owned and driven by one
and only one agent at a time. The
agent that drives an s/t/s pin low
must drive it high for at least one
clock before letting it float. A new
agent cannot start driving an s/t/s
signal any sooner than one clock
after the previous owner lets it float.
A pull-up resistor on the motherboard
is required to sustain the inactive
state until another agent drives it.
VCC (PWR)
VSS (GND)
#
Power pin.
Ground pin.
The "#" symbol at the end of a signal
name indicates that the active, or
asserted state occurs when the sig-
nal is at a low voltage level. When "#"
is not present after the signal name,
the signal is asserted when at a high
voltage level.
t/s
Tri-state signal.
www.national.com
20
Revision 1.0
Signal Definitions (Continued)
Index Corner
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
A
B
A
VSS
VSS
VSS
VSS
AD27 AD24 AD21 AD16 VCC2 FRAM# DEVS# VCC3 PERR# AD15
AD28 AD25 AD22 AD18 VCC2 CBE2# TRDY# VCC3 LOCK# PAR
VSS
AD11 CBE0# AD6 VCC2 AD4
AD2 VCC3 AD0
AD1 TEST2 MD2
VSS
VSS
VSS
B
AD14 AD12
AD9
AD7 VCC2 INTR
AD8 VCC2 AD5
AD3 VCC3 TEST1 TEST3 MD1 MD33 VSS
C
C
AD29 AD31 AD30 AD26 AD23 AD19 VCC2 AD17 IRDY# VCC3 STOP# SERR# CBE1# AD13 AD10
SMI# VCC3 TEST0 IRQ13 MD32 MD34 MD3 MD35
D
D
GNT0# TDI REQ2# VSS CBE3# VSS VCC2 VSS
GNT2# SUSPA# REQ0# AD20
VSS VCC3
VSS
VSS
VSS
VSS
VSS
VSS VCC2
VSS
VSS VCC3
VSS
MD0
VSS
MD6
MD4 MD36 TDN
E
E
TDP
MD5 MD37
F
F
TD0 GNT1# TEST VSS
VSS MD38 MD7 MD39
VCC3 VCC3 VCC3 VCC3
G
G
H
VCC3 VCC3 VCC3 VCC3
H
TMS SUSP# REQ1# VSS
FPVSY TCLK RESET VSS
VCC2 VCC2 VCC2 VCC2
CKM1 FPHSY SERLP VSS
VSS
MD8 MD40 MD9
J
J
VSS MD41 MD10 MD42
VCC2 VCC2 VCC2 VCC2
K
K
L
L
VSS
MD11 MD43 MD12
Geode™
GX1
M
N
M
N
CKM2 VIDVAL CKM0 VSS
VSS MD44 MD13 MD45
VSS MD14 MD46 MD15
VSS
PIX1
PIX0
VSS
Processor
P
P
VIDCLK PIX3
PIX2
PIX6
VSS
VSS
VSS MD47 CASA# SYSCLK
VSS WEB# WEA# CASB#
R
R
PIX4
PIX7
PIX5
PIX8
T
T
352 BGA - Top View
PIX9
VSS
VSS DQM0 DQM4 DQM1
VCC3 VCC3 VCC3 VCC3
VSS DQM5 CS2# CS0#
VSS RASA# RASB# MA0
VCC2 VCC2 VCC2 VCC2
U
U
VCC3 VCC3 VCC3 VCC3
PIX10 PIX11 PIX12 VSS
PIX13 CRTHSY PIX14 VSS
VCC2 VCC2 VCC2 VCC2
PIX15 PIX16 CRTVSY VSS
DCLK PIX17 VDAT6 VDAT7
PCLK FLT# VDAT4 VSS
V
V
W
Y
W
Y
AA
AB
AC
AD
AE
AF
AA
AB
AC
AD
AE
AF
VSS
MA4
MA1
MA5
MA8
MA2
MA6
MA3
MA7
NC
VSS VCC2 VSS
VSS VCC3 VSS
VSS
VSS
VSS
VSS
VSS VCC2 VSS
VSS VCC3 VSS DQM6 VSS
MA9 MA10
VRDY VDAT5 VDAT3 VDAT0 EDISP MD63 VCC2 MD62 MD29 VCC3 MD59 MD26 MD56 MD55 MD22 CKEB VCC2 MD51 MD18 VCC3 MD48 DQM3 CS1# MA11
BA0
BA1
VSS
VSS
VSS VDAT2 SCLK3 SCLK1 RWCLK VCC2 SCKIN MD61 VCC3 MD28 MD58 MD25 MD24 MD54 MD21 VCC2 MD20 MD50 VCC3 MD17 DQM7 CS3# MA12 VSS
VSS
VSS VDAT1 SCLK0 SCLK2 MD31 VCC2 SCKOUT MD30 VCC3 MD60 MD27 MD57 VSS MD23 MD53 VCC2 MD52 MD19 VCC3 MD49 MD16 DQM2 CKEA VSS
VSS
21
22
23
24
25
26
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Note: Signal names have been abbreviated in this figure due to space constraints.
= GND terminal
= PWR terminal (VCC2 = VCC_CORE; VCC3 = VCC_IO)
Figure 2-2. 352 BGA Pin Assignment Diagram
(For order information, refer to Section A.1 “Order Information” on page 246.)
Revision 1.0
21
www.national.co
Signal Definitions (Continued)
Table 2-2. 352 BGA Pin Assignments - Sorted by Pin Number
Pin
No.
Pin
No.
Pin
No.
Pin
No.
Pin
No.
Signal Name
Signal Name
Signal Name
Signal Name
Signal Name
A1 VSS
B23 MD1
B24 MD33
B25 VSS
B26 VSS
C1 AD29
C2 AD31
C3 AD30
C4 AD26
C5 AD23
C6 AD19
C7 VCC2
C8 AD17
C9 IRDY#
C10 VCC3
C11 STOP#
C12 SERR#
C13 C/BE1#
C14 AD13
C15 AD10
C16 AD8
C17 VCC2
C18 AD5
C19 SMI#
C20 VCC3
C21 TEST0
C22 IRQ13
C23 MD32
C24 MD34
C25 MD3
C26 MD35
D1 GNT0#
D2 TDI
D19 VSS
D20 VCC3
D21 VSS
D22 MD0
D23 VSS
D24 MD4
D25 MD36
D26 TDN
E1 GNT2#
E2 SUSPA#
E3 REQ0#
E4 AD20
E23 MD6
E24 TDP
E25 MD5
E26 MD37
F1 TDO
K1 VCC2
T1 PIXEL7
A2 VSS
A3 AD27
A4 AD24
A5 AD21
A6 AD16
A7 VCC2
A8 FRAME#
A9 DEVSEL#
A10 VCC3
A11 PERR#
A12 AD15
A13 VSS
A14 AD11
A15 C/BE0#
A16 AD6
A17 VCC2
A18 AD4
A19 AD2
A20 VCC3
A21 AD0
A22 AD1
A23 TEST2
A24 MD2
A25 VSS
A26 VSS
B1 VSS
K2 VCC2
K3 VCC2
T2 PIXEL8
T3 PIXEL9
T4 VSS
K4 VCC2
K23 VCC2
K24 VCC2
K25 VCC2
K26 VCC2
L1 CLKMODE1
L2 FP_HSYNC
L3 SERIALP
L4 VSS
T23 VSS
T24 DQM0
T25 DQM4
T26 DQM1
U1 VCC3
U2 VCC3
U3 VCC3
U4 VCC3
L23 VSS
U23 VCC3
U24 VCC3
U25 VCC3
U26 VCC3
V1 PIXEL10
V2 PIXEL11
V3 PIXEL12
V4 VSS
L24 MD11
L25 MD43
L26 MD12
M1 CLKMODE2
M2 VID_VAL
M3 CLKMODE0
M4 VSS
F2 GNT1#
F3 TEST
F4 VSS
F23 VSS
F24 MD38
F25 MD7
F26 MD39
G1 VCC3
G2 VCC3
G3 VCC3
G4 VCC3
G23 VCC3
G24 VCC3
G25 VCC3
G26 VCC3
H1 TMS
M23 VSS
V23 VSS
M24 MD44
M25 MD13
M26 MD45
N1 VSS
V24 DQM5
V25 CS2#
V26 CS0#
W1 PIXEL13
W2 CRT_HSYNC
W3 PIXEL14
W4 VSS
N2 PIXEL1
N3 PIXEL0
N4 VSS
B2 VSS
B3 AD28
B4 AD25
B5 AD22
B6 AD18
B7 VCC2
B8 C/BE2#
B9 TRDY#
B10 VCC3
B11 LOCK#
B12 PAR
B13 AD14
B14 AD12
B15 AD9
B16 AD7
B17 VCC2
B18 INTR
B19 AD3
B20 VCC3
B21 TEST1
B22 TEST3
N23 VSS
W23 VSS
N24 MD14
N25 MD46
N26 MD15
P1 VID_CLK
P2 PIXEL3
P3 PIXEL2
P4 VSS
W24 RASA#
W25 RASB#
W26 MA0
D3 REQ2#
D4 VSS
Y1 VCC2
H2 SUSP#
H3 REQ1#
H4 VSS
Y2 VCC2
D5 C/BE3#
D6 VSS
Y3 VCC2
Y4 VCC2
D7 VCC2
D8 VSS
H23 VSS
H24 MD8
H25 MD40
H26 MD9
J1 FP_VSYNC
J2 TCLK
P23 VSS
Y23 VCC2
Y24 VCC2
Y25 VCC2
Y26 VCC2
AA1 PIXEL15
AA2 PIXEL16
AA3 CRT_VSYNC
AA4 VSS
P24 MD47
P25 CASA#
P26 SYSCLK
R1 PIXEL4
R2 PIXEL5
R3 PIXEL6
R4 VSS
D9 VSS
D10 VCC3
D11 VSS
D12 VSS
D13 VSS
D14 VSS
D15 VSS
D16 VSS
D17 VCC2
D18 VSS
J3 RESET
J4 VSS
J23 VSS
R23 VSS
AA23 VSS
AA24 MA1
AA25 MA2
AA26 MA3
J24 MD41
J25 MD10
J26 MD42
R24 WEB#
R25 WEA#
R26 CASB#
www.national.com
22
Revision 1.0
Signal Definitions (Continued)
Table 2-2. 352 BGA Pin Assignments - Sorted by Pin Number (Continued)
Pin
No.
Pin
No.
Pin
No.
Pin
No.
Pin
No.
Signal Name
Signal Name
Signal Name
Signal Name
Signal Name
AB1 DCLK
AB2 PIXEL17
AB3 VID_DATA6
AB4 VID_DATA7
AB23 MA4
AB24 MA5
AB25 MA6
AB26 MA7
AC1 PCLK
AC2 FLT#
AC16 VSS
AD13 MD56
AD14 MD55
AD15 MD22
AD16 CKEB
AD17 VCC2
AD18 MD51
AD19 MD18
AD20 VCC3
AD21 MD48
AD22 DQM3
AD23 CS1#
AD24 MA11
AD25 BA0
AE10 VCC3
AE11 MD28
AE12 MD58
AE13 MD25
AE14 MD24
AE15 MD54
AE16 MD21
AE17 VCC2
AE18 MD20
AE19 MD50
AE20 VCC3
AE21 MD17
AE22 DQM7
AE23 CS3#
AE24 MA12
AE25 VSS
AF7 VCC2
AF8 SDCLK_OUT
AF9 MD30
AC17 VCC2
AC18 VSS
AC19 VSS
AF10 VCC3
AF11 MD60
AF12 MD27
AF13 MD57
AF14 VSS
AC20 VCC3
AC21 VSS
AC22 DQM6
AC23 VSS
AC24 MA8
AF15 MD23
AF16 MD53
AF17 VCC2
AF18 MD52
AF19 MD19
AF20 VCC3
AF21 MD49
AF22 MD16
AF23 DQM2
AF24 CKEA
AF25 VSS
AC25 MA9
AC3 VID_DATA4
AC4 VSS
AC26 MA10
AD1 VID_RDY
AD2 VID_DATA5
AD3 VID_DATA3
AD4 VID_DATA0
AD5 ENA_DISP
AD6 MD63
AC5 NC
AC6 VSS
AD26 BA1
AC7 VCC2
AC8 VSS
AE1 VSS
AE2 VSS
AC9 VSS
AE3 VID_DATA2
AE4 SDCLK3
AE5 SDCLK1
AE6 RW_CLK
AE7 VCC2
AE26 VSS
AC10 VCC3
AC11 VSS
AC12 VSS
AC13 VSS
AC14 VSS
AC15 VSS
AD7 VCC2
AF1 VSS
AD8 MD62
AF2 VSS
AD9 MD29
AF3 VID_DATA1
AF4 SDCLK0
AF5 SDCLK2
AF6 MD31
AF26 VSS
AD10 VCC3
AD11 MD59
AD12 MD26
AE8 SDCLK_IN
AE9 MD61
Revision 1.0
23
www.national.co
Signal Definitions (Continued)
Table 2-3. 352 BGA Pin Assignments - Sorted Alphabetically by Signal Name
Signal Name Type Pin No.1
Signal Name Type Pin No.1
Signal Name Type Pin No.1
Signal Name Type Pin No.1
AD0
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
O
A21
A22
A19
B19
A18
C18
A16
B16
C16
B15
C15
A14
B14
C14
B13
A12
A6
DQM0
DQM1
DQM2
DQM3
DQM4
DQM5
DQM6
DQM7
ENA_DISP
FLT#
O
O
T24
T26
MD20
MD21
MD22
MD23
MD24
MD25
MD26
MD27
MD28
MD29
MD30
MD31
MD32
MD33
MD34
MD35
MD36
MD37
MD38
MD39
MD40
MD41
MD42
MD43
MD44
MD45
MD46
MD47
MD48
MD49
MD50
MD51
MD52
MD53
MD54
MD55
MD56
MD57
MD58
MD59
MD60
MD61
MD62
MD63
NC
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
--
AE18
AE16
AD15
AF15
AE14
AE13
AD12
AF12
AE11
AD9
AF9
PIXEL5
PIXEL6
PIXEL7
PIXEL8
PIXEL9
PIXEL10
PIXEL11
PIXEL12
PIXEL13
PIXEL14
PIXEL15
PIXEL16
PIXEL17
RASA#
RASB#
REQ0#
REQ1#
REQ2#
RESET
RW_CLK
SDCLK_IN
SDCLK_OUT
SDCLK0
SDCLK1
SDCLK2
SDCLK3
SERIALP
SERR#
SMI#
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
I
R2
R3
AD1
AD2
O
AF23
AD22
T25
T1
AD3
O
T2
AD4
O
T3
AD5
O
V24
V1
AD6
O
AC22
AE22
AD5
AC2
L2
V2
AD7
O
V3
AD8
O
W1
AD9
I
W3
AD10
FP_HSYNC
FP_VSYNC
FRAME#
GNT0#
GNT1#
GNT2#
INTR
O
AA1
AA2
AB2
W24
W25
E3 (PU)
H3 (PU)
D3 (PU)
J3
AD11
O
J1
AF6
AD12
s/t/s
O
A8 (PU)
D1
C23
AD13
B24
AD14
O
F2
C24
AD15
O
E1
C26
AD16
I
B18
D25
I
AD17
C8
IRDY#
IRQ13
LOCK#
MA0
s/t/s
O
C9 (PU)
C22
E26
I
AD18
B6
F24
I
AD19
C6
s/t/s
O
B11 (PU)
W26
AA24
AA25
AA26
AB23
AB24
AB25
AB26
AC24
AC25
AC26
AD24
AE24
D22
F26
O
I
AE6
AE8
AF8
AF4
AE5
AF5
AE4
L3
AD20
E4
H25
AD21
A5
MA1
O
J24
O
O
O
O
O
O
OD
I
AD22
B5
MA2
O
J26
AD23
C5
MA3
O
L25
AD24
A4
MA4
O
M24
M26
N25
AD25
B4
MA5
O
AD26
C4
MA6
O
AD27
A3
MA7
O
P24
C12 (PU)
C19
AD28
B3
MA8
O
AD21
AF21
AE19
AD18
AF18
AF16
AE15
AD14
AD13
AF13
AE12
AD11
AF11
AE9
AD29
C1
MA9
O
STOP#
SUSP#
SUSPA#
SYSCLK
TCLK
s/t/s C11 (PU)
AD30
C3
MA10
MA11
MA12
MD0
O
I
H2 (PU)
E2
AD31
C2
O
O
BA0
AD25
AD26
P25
R26
A15
C13
B8
O
I
I
P26
BA1
O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
J2 (PU)
D2 (PU)
D26
CASA#
CASB#
C/BE0#
C/BE1#
C/BE2#
C/BE3#
CKEA
CKEB
CLKMODE0
CLKMODE1
CLKMODE2
CRT_HSYNC
CRT_VSYNC
CS0#
O
MD1
B23
TDI
I
O
MD2
A24
TDN
O
I/O
I/O
I/O
I/O
O
MD3
C25
TDO
O
F1
MD4
D24
TDP
O
E24
MD5
E25
TEST
I
F3 (PD)
C21
D5
MD6
E23
TEST0
TEST1
TEST2
TEST3
TMS
O
AF24
AD16
M3
MD7
F25
O
B21
O
MD8
H24
O
A23
I
MD9
H26
AD8
AD6
AC5
B12
O
B22
I
L1
MD10
MD11
MD12
MD13
MD14
MD15
MD16
MD17
MD18
MD19
J25
I
H1 (PU)
B9 (PU)
A7
I
M1
L24
TRDY#
VCC2
s/t/s
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
O
W2
L26
PAR
I/O
O
O
AA3
V26
AD23
V25
AE23
AB1
A9 (PU)
M25
N24
PCLK
PERR#
PIXEL0
PIXEL1
PIXEL2
PIXEL3
PIXEL4
AC1
VCC2
A17
O
s/t/s A11 (PU)
VCC2
B7
CS1#
O
N26
O
O
O
O
O
N3
N2
P3
P2
R1
VCC2
B17
CS2#
O
AF22
AE21
AD19
AF19
VCC2
C7
CS3#
O
VCC2
C17
DCLK
DEVSEL#
I
VCC2
D7
s/t/s
VCC2
D17
www.national.com
24
Revision 1.0
Signal Definitions (Continued)
Table 2-3. 352 BGA Pin Assignments - Sorted Alphabetically by Signal Name (Continued)
Signal Name Type Pin No.1
Signal Name Type Pin No.1
Signal Name Type Pin No.1
Signal Name Type Pin No.1
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC3
VCC3
VCC3
VCC3
VCC3
VCC3
VCC3
VCC3
VCC3
VCC3
VCC3
VCC3
VCC3
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
K1
K2
VCC3
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
O
G24
G25
G26
U1
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
B25
B26
D4
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
WEA#
WEB#
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
O
W4
W23
AA4
VCC3
K3
VCC3
K4
VCC3
D6
AA23
AC4
K23
K24
K25
K26
Y1
VCC3
U2
D8
VCC3
U3
D9
AC6
VCC3
U4
D11
D12
D13
D14
D15
D16
D18
D19
D21
D23
F4
AC8
VCC3
U23
U24
U25
U26
AC10
AC20
AD10
AD20
AE10
AE20
AF10
AF20
P1
AC9
VCC3
AC11
AC12
AC13
AC14
AC15
AC16
AC18
AC19
AC21
AC23
AE1
Y2
VCC3
Y3
VCC3
Y4
VCC3
Y23
Y24
Y25
Y26
AC7
AC17
AD7
AD17
AE7
AE17
AF7
AF17
A10
A20
B10
B20
C10
C20
D10
D20
G1
VCC3
VCC3
VCC3
VCC3
VCC3
VCC3
F23
H4
VCC3
VID_CLK
VID_DATA0
VID_DATA1
VID_DATA2
VID_DATA3
VID_DATA4
VID_DATA5
VID_DATA6
VID_DATA7
VID_RDY
VID_VAL
VSS
H23
J4
AE2
O
AD4
AF3
AE3
AD3
AC3
AD2
AB3
AB4
AD1
M2
AE25
AE26
AF1
O
J23
L4
O
O
L23
M4
AF2
O
AF14
AF25
AF26
R25
O
M23
N1
O
O
N4
I
N23
P4
O
R24
O
1. PU/PD indicates pin is in-
ternally connected to a
weak (> 20-kohm) pull-up/-
down resistor.
GND
GND
GND
GND
GND
GND
GND
A1
P23
R4
VSS
A2
VSS
A13
A25
A26
B1
R23
T4
G2
VSS
G3
VSS
T23
V4
G4
VSS
G23
VSS
B2
V23
Revision 1.0
25
www.national.co
Signal Definitions (Continued)
Index Corner
1
2
3
4
5
6
7
8
9
10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37
A
B
A
VCC3
AD25
VSS
VCC2
AD16
AD18
VCC2
VCC3
CBE2# TRDY#
FRAME#
AD17 IRDY#
DEVSEL#
STOP#
SERR#
VSS
VCC3
VSS
AD11
AD10
AD8
VSS
AD5
VCC3
AD4
AD2
AD0
VCC2
VCC2
VCC2
VSS
TEST0
MD1
VCC3
MD34
MD36
MD37
VSS
VSS
VCC3
TDN
VSS
B
VSS
AD27
AD29
TDI
CBE3#
AD21
AD22
AD19
AD20
LOCK#
CBE1#
AD13
AD12
AD9
AD7
AD6
AD3
SMI#
AD1
MD0
TEST2
MD33
MD3
MD2
MD35
TDP
C
C
VCC3
AD31
AD26
AD28
VSS
AD23
VSS
VCC2
VCC2
VSS
PAR
IRQ13
VSS
D
D
AD30
AD24
PERR#
AD14
INTR
TEST1
TEST3
MD32
E
E
REQ0#
REQ2#
VSS
AD15
CBE0#
VSS
VCC2
MD4
F
F
GNT0#
GNT2#
REQ1#
MD5
G
G
VSS
CKMD2
VSS
H
H
SUSPA#
TEST
GNT1#
VCC2
MD6
MD38
MD8
J
J
TDO
VSS
VCC2
VCC2
VSS
MD7
K
K
MD39
MD40
MD10
MD44
MD15
L
L
VCC2
VCC2
VCC2
MD41
VSS
VCC2
VCC3
MD43
MD45
VSS
M
M
RESET
VCC3
SUSP#
MD9
N
N
TMS
VSS
VSS
P
P
FPVSYNC
TCLK
MD42
MD12
MD46
MD47
Q
Q
SERIALP
NC
Geode™
MD11
MD14
VSS
R
R
CKMD1 FPHSYNC
CKMD0 VID_VAL PIX0
PIX1 PIX2
S
S
MD13
GX1
T
T
U
U
Processor
VSS
VCC3
VSS
PIX4
PIX7
VSS
VCC3
V
V
PIX3
NC
VID_CLK
SYSCLK
WEA# WEB#
CASB#
W
X
W
X
PIX6
PIX5
VSS
CASA#
PIX9
PIX10
PIX13
DQM0
320 SPGA - Top View
Y
Y
PIX8
DQM1
VSS
DQM4
Z
Z
NC
CS2#
DQM5
AA
AB
AC
AD
AE
AF
AG
AH
AJ
AK
AL
AM
AN
AA
AB
AC
AD
AE
AF
AG
AH
AJ
AK
AL
AM
AN
VCC3
PIX11
VSS
CS0#
VCC3
PIX12
RASB#
RASA#
VCC2
VCC2
VCC2
VCC2
VSS
VCC2
VCC2
VSS
VCC2
VSS
VCC2
MA1
VSS
CRTHSYNC DCLK
MA2
MA4
MA8
VSS
MA0
MA3
MA6
BA0
NC
PIX14
VSS
PIX15
PIX16
VSS
PIX17
MA5
CRTVSYNC VDAT6
MA10
CS3#
DQM2
PCLK
VCC2
FLT#
VDAT5
VDAT0
VDAT2 SDCLK1
VSS
VCC2
MD31
VSS
MD60
VSS
MD57
MD58
MD26
VSS
VCC3
VSS
MD22
MD23
MD54
MD52
VSS
VSS
VCC2
MD49
MD17
VCC2
VCC2
VCC2
VSS
DQM6
VSS
BA1
MA9
MA7
VCC3
VSS
VRDY
VDAT4
VDAT7 VDAT3
VSS
SDCLK0 SDCLK2 SDCLKIN
VCC2
SDCLK3
MD29
MD61
MD27
MD59
MD56
MD25
MD55
MD24
MD21
MD53
MD20
MD51
MD50
MD18
MD16
MD48
DQM3
DQM7
RWCLK SDCLKOUT
MD19
VCC3
CKEA
CS1#
MA11
VCC3
ENDIS
MD63
MD30
MA12
VSS
VCC2
VDAT1
VSS
VCC2
MD62
VCC3
MD28
CKEB
1
2
3
4
5
6
7
8
9
10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37
Note: Signal names have been abbreviated in this figure due to space constraints.
= Denotes GND terminal
= Denotes PWR terminal (VCC2 = VCC_CORE; VCC3 = VCC_IO)
Figure 2-3. 320 SPGA Pin Assignment Diagram
(For order information, refer to Section A.1 “Order Information” on page 246.)
www.national.com
26
Revision 1.0
Signal Definitions (Continued)
Table 2-4. 320 SPGA Pin Assignments - Sorted by Pin Number
Pin
Pin
Pin
Pin
Pin
No. Signal Name
No. Signal Name
No. Signal Name
No. Signal Name
No. Signal Name
A3 VCC3
A5 AD25
C25 AD4
C27 AD0
C29 VCC2
C31 IRQ13
C33 MD1
C35 MD34
C37 VCC3
D2 AD30
D4 AD29
D6 AD24
D8 AD22
D10 AD20
D12 AD17
D14 IRDY#
D16 PERR#
D18 AD14
D20 AD12
D22 AD7
D24 INTR
D26 TEST1
D28 TEST3
D30 MD0
D32 MD32
D34 MD3
D36 MD35
E1 REQ0#
E3 REQ2#
E5 AD28
G1 VSS
G3 CLKMODE2
G5 VSS
R34 MD44
R36 MD12
S1 CLKMODE0
S3 VID_VAL
S5 PIXEL0
S33 MD14
S35 MD13
S37 MD45
T2 PIXEL1
T4 PIXEL2
T34 MD15
T36 MD46
U1 VSS
AB2 PIXEL12
AB4 PIXEL13
AB34 RASB#
AB36 RASA#
AC1 VCC2
AC3 VCC2
AC5 VCC2
AC33 VCC2
AC35 VCC2
AC37 VCC2
AD2 CRT_HSYNC
AD4 DCLK
AD34 MA2
AD36 MA0
AE1 PIXEL14
AE3 VSS
A7 VSS
A9 VCC2
A11 AD16
A13 VCC3
A15 STOP#
A17 SERR#
A19 VSS
A21 AD11
A23 AD8
G33 VSS
G35 MD37
G37 VSS
H2 GNT2#
H4 SUSPA#
H34 MD6
H36 MD38
J1 TDO
A25 VCC3
A27 AD2
J3 VSS
J5 TEST
A29 VCC2
A31 VSS
A33 TEST0
A35 VCC3
A37 VSS
B2 VSS
J33 VCC2
J35 VSS
U3 VCC3
U5 VSS
J37 MD7
U33 VSS
K2 REQ1#
K4 GNT1#
K34 MD39
K36 MD8
L1 VCC2
U35 VCC3
U37 VSS
AE5 VCC2
AE33 VCC2
AE35 VSS
V2 PIXEL3
V4 VID_CLK
V34 SYSCLK
V36 MD47
W1 PIXEL6
W3 PIXEL5
W5 PIXEL4
W33 WEA#
W35 WEB#
W37 CASA#
X2 NC
B4 AD27
AE37 MA1
B6 C/BE3#
B8 AD21
AF2 PIXEL15
AF4 PIXEL16
AF34 MA4
L3 VCC2
B10 AD19
B12 C/BE2#
B14 TRDY#
B16 LOCK#
B18 C/BE1#
B20 AD13
B22 AD9
L5 VCC2
L33 VCC2
L35 VCC2
L37 VCC2
M2 RESET
M4 SUSP#
M34 MD40
M36 MD9
N1 VCC3
N3 TMS
AF36 MA3
AG1 VSS
AG3 PIXEL17
AG5 VSS
AG33 VSS
AG35 MA5
AG37 VSS
AH2 CRT_VSYNC
AH4 VID_DATA6
AH32 MA10
AH34 MA8
AH36 MA6
AJ1 PCLK
E7 VSS
B24 AD6
E9 VCC2
E11 VCC2
E13 VSS
E15 DEVSEL#
E17 AD15
E19 VSS
E21 C/BE0#
E23 AD5
X4 PIXEL9
X34 DQM0
X36 CASB#
Y1 PIXEL8
Y3 VSS
B26 AD3
B28 SMI#
B30 AD1
N5 VSS
B32 TEST2
B34 MD33
B36 MD2
C1 VCC3
C3 AD31
C5 AD26
C7 AD23
C9 VCC2
C11 AD18
C13 FRAME#
C15 VSS
C17 PAR
C19 VCC3
C21 AD10
C23 VSS
N33 VSS
N35 MD41
N37 VCC3
P2 FP_VSYNC
P4 TCLK
Y5 PIXEL7
Y33 DQM1
Y35 VSS
AJ3 FLT#
E25 VSS
E27 VCC2
E29 VCC2
E31 VSS
E33 MD4
E35 MD36
E37 TDN
F2 GNT0#
F4 TDI
Y37 DQM4
Z2 NC
AJ5 VID_DATA5
AJ7 VSS
P34 MD10
P36 MD42
Q1 SERIALP
Q3 VSS
Z4 PIXEL10
Z34 CS2#
Z36 DQM5
AA1 VCC3
AA3 PIXEL11
AA5 VSS
AJ9 VCC2
AJ11 MD31
AJ13 VSS
Q5 NC
AJ15 MD60
AJ17 MD57
AJ19 VSS
Q33 MD11
Q35 VSS
Q37 MD43
R2 CLKMODE1
R4 FP_HSYNC
AA33 VSS
AA35 CS0#
AA37 VCC3
AJ21 MD22
AJ23 MD52
AJ25 VSS
F34 MD5
F36 TDP
Revision 1.0
27
www.national.co
Signal Definitions (Continued)
Table 2-4. 320 SPGA Pin Assignments - Sorted by Pin Number (Continued)
Pin
Pin
Pin
Pin
Pin
No. Signal Name
No. Signal Name
No. Signal Name
No. Signal Name
No. Signal Name
AJ27 VCC2
AJ29 VCC2
AJ31 VSS
AK24 MD20
AK26 MD50
AK28 MD16
AK30 DQM3
AK32 CS3#
AK34 VSS
AL21 MD23
AL23 VSS
AM18 MD25
AM20 MD24
AM22 MD53
AM24 MD51
AM26 MD18
AM28 MD48
AM30 DQM7
AM32 DQM2
AM34 MA12
AM36 NC
AN15 MD28
AN17 MD26
AN19 VSS
AN21 MD54
AN23 CKEB
AN25 VCC3
AN27 MD17
AN29 VCC2
AN31 VSS
AN33 CS1#
AN35 VCC3
AN37 VSS
AL25 MD19
AL27 MD49
AL29 VCC2
AL31 DQM6
AL33 CKEA
AL35 MA11
AL37 VCC3
AM2 VID_DATA7
AM4 VID_DATA3
AM6 ENA_DISP
AM8 SDCLK3
AM10 MD63
AM12 MD30
AM14 MD61
AM16 MD59
AJ33 BA1
AJ35 MA9
AJ37 MA7
AK2 VID_RDY
AK4 VSS
AK36 BA0
AL1 VCC2
AK6 VID_DATA0
AK8 SDCLK0
AK10 SDCLK2
AK12 SDCLK_IN
AK14 MD29
AK16 MD27
AK18 MD56
AK20 MD55
AK22 MD21
AL3 VID_DATA4
AL5 VID_DATA2
AL7 SDCLK1
AL9 VCC2
AN1 VSS
AN3 VCC2
AN5 VID_DATA1
AN7 VSS
AL11 RW_CLK
AL13 SDCLK_OUT
AL15 VSS
AN9 VCC2
AN11 MD62
AN13 VCC3
AL17 MD58
AL19 VCC3
www.national.com
28
Revision 1.0
Signal Definitions (Continued)
Table 2-5. 320 SPGA Pin Assignments - Sorted Alphabetically by Signal Name
Signal Name Type Pin. No.1
Signal Name Type Pin. No.1
Signal Name Type Pin. No.1
Signal Name Type Pin. No.1
AD0
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
O
C27
B30
A27
B26
C25
E23
B24
D22
A23
B22
C21
A21
D20
B20
D18
E17
A11
D12
C11
B10
D10
B8
DQM0
DQM1
DQM2
DQM3
DQM4
DQM5
DQM6
DQM7
ENA_DISP
FLT#
O
O
O
O
O
O
O
O
O
I
X34
Y33
MD20
MD21
MD22
MD23
MD24
MD25
MD26
MD27
MD28
MD29
MD30
MD31
MD32
MD33
MD34
MD35
MD36
MD37
MD38
MD39
MD40
MD41
MD42
MD43
MD44
MD45
MD46
MD47
MD48
MD49
MD50
MD51
MD52
MD53
MD54
MD55
MD56
MD57
MD58
MD59
MD60
MD61
MD62
MD63
NC
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
--
AK24
AK22
AJ21
AL21
AM20
AM18
AN17
AK16
AN15
AK14
AM12
AJ11
D32
PIXEL0
PIXEL1
PIXEL2
PIXEL3
PIXEL4
PIXEL5
PIXEL6
PIXEL7
PIXEL8
PIXEL9
PIXEL10
PIXEL11
PIXEL12
PIXEL13
PIXEL14
PIXEL15
PIXEL16
PIXEL17
RASA#
RASB#
REQ0#
REQ1#
REQ2#
RESET
RW_CLK
SDCLK_IN
SDCLK_OUT
SDCLK0
SDCLK1
SDCLK2
SDCLK3
SERIALP
SERR#
SMI#
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
I
S5
T2
AD1
AD2
AM32
AK30
Y37
T4
AD3
V2
AD4
W5
AD5
Z36
W3
AD6
AL31
AM30
AM6
AJ3
W1
AD7
Y5
AD8
Y1
AD9
X4
AD10
FP_HSYNC
FP_VSYNC
FRAME#
GNT0#
GNT1#
GNT2#
INTR
O
O
R4
Z4
AD11
P2
AA3
AB2
AB4
AE1
AF2
AF4
AG3
AB36
AB34
E1 (PU)
K2 (PU)
E3 (PU)
M2
AD12
s/t/s C13 (PU)
AD13
O
O
O
I
F2
K4
B34
AD14
C35
AD15
H2
D36
AD16
D24
E35
AD17
IRDY#
IRQ13
LOCK#
MA0
s/t/s D14 (PU)
C31
s/t/s B16 (PU)
G35
AD18
O
H36
AD19
K34
AD20
O
O
AD36
AE37
AD34
AF36
AF34
AG35
AH36
AJ37
AH34
AJ35
AH32
AL35
AM34
D30
M34
AD21
MA1
N35
I
AD22
D8
MA2
O
P36
I
AD23
C7
MA3
O
Q37
I
AD24
D6
MA4
O
R34
O
I
AL11
AK12
AL13
AK8
AL7
AD25
A5
MA5
O
S37
AD26
C5
MA6
O
T36
O
O
O
O
O
O
OD
I
AD27
B4
MA7
O
V36
AD28
E5
MA8
O
AM28
AL27
AK26
AM24
AJ23
AM22
AN21
AK20
AK18
AJ17
AL17
AM16
AJ15
AM14
AN11
AM10
E37
AD29
D4
MA9
O
AK10
AM8
Q1
AD30
D2
MA10
MA11
MA12
MD0
O
AD31
C3
O
BA0
AK36
AJ33
W37
X36
E21
B18
B12
B6
O
A17 (PU)
B28
BA1
O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
I/O
CASA#
CASB#
C/BE0#
C/BE1#
C/BE2#
C/BE3#
CKEA
CKEB
CLKMODE0
CLKMODE1
CLKMODE2
CRT_HSYNC
CRT_VSYNC
CS0#
O
MD1
C33
STOP#
SUSP#
SUSPA#
SYSCLK
TCLK
s/t/s A15 (PU)
O
MD2
B36
I
M4 (PU)
H4
I/O
I/O
I/O
I/O
O
MD3
D34
O
I
MD4
E33
V34
MD5
F34
I
P4 (PU)
F4 (PU)
E37
MD6
H34
TDI
I
AL33
AN23
S1
MD7
J37
TDN
O
O
O
I
O
MD8
K36
TDO
J1
I
MD9
M36
P34
TDP
F36
I
R2
MD10
MD11
MD12
MD13
MD14
MD15
MD16
MD17
MD18
MD19
TEST
J5 (PD)
A33
I
G3
Q33
TEST0
TEST1
TEST2
TEST3
TDN
O
O
O
O
O
O
I
O
AD2
AH2
AA35
AN33
Z34
AK32
AD4
R36
NC
--
F36
D26
O
S35
NC
--
Q5
B32
O
S33
NC
--
X2
D28
CS1#
O
T34
NC
--
Z2
E37
CS2#
O
AK28
AN27
AM26
AL25
NC
--
AM36
C17
TDP
F36
CS3#
O
PAR
I/O
O
TMS
N3 (PU)
DCLK
DEVSEL#
I
PCLK
PERR#
AJ1
TRDY#
VCC2
s/t/s B14 (PU)
s/t/s E15 (PU)
s/t/s D16 (PU)
PWR
A9
Revision 1.0
29
www.national.co
Signal Definitions (Continued)
Table 2-5. 320 SPGA Pin Assignments - Sorted Alphabetically by Signal Name (Continued)
Signal Name Type Pin. No.1
Signal Name Type Pin. No.1
Signal Name Type Pin. No.1
Signal Name Type Pin. No.1
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
VCC2
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
A29
C9
VCC2
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
PWR
O
AN9
AN29
A3
VID_RDY
VID_VAL
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
I
AK2
S3
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
VSS
WEA#
WEB#
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
O
Y35
AA5
VCC2
O
C29
E9
VCC3
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
A7
AA33
AE3
VCC3
A13
A25
A35
C1
A19
A31
A37
B2
E11
E27
E29
J33
VCC3
AE35
AG1
VCC3
VCC3
AG5
VCC3
C19
C37
N1
C15
C23
E7
AG33
AG37
AJ7
L1
VCC3
L3
VCC3
L5
VCC3
N37
U3
E13
E19
E25
E31
G1
AJ13
AJ19
AJ25
AJ31
AK4
L33
VCC3
L35
VCC3
U35
AA1
AA37
AL19
AL37
AN13
AN25
AN35
V4
L37
VCC3
AC1
AC3
AC5
AC33
AC35
AC37
AE5
AE33
AJ9
AJ27
AJ29
AL1
AL9
AL29
AN3
VCC3
VCC3
G5
AK34
AL15
AL23
AN1
VCC3
G33
G37
J3
VCC3
VCC3
VCC3
J35
N5
AN7
VID_CLK
VID_DATA0
VID_DATA1
VID_DATA2
VID_DATA3
VID_DATA4
VID_DATA5
VID_DATA6
VID_DATA7
AN19
AN31
AN37
W33
W35
O
AK6
AN5
AL5
AM4
AL3
AJ5
N33
Q3
O
O
Q35
U1
O
O
O
U5
1.
PU/PD indicates pin is
internally connected to a
weak (> 20-kohm)
O
U33
U37
Y3
O
AH4
AM2
pull-up/down resistor.
O
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30
Revision 1.0
Signal Definitions (Continued)
2.2 SIGNAL DESCRIPTIONS
2.2.1 System Interface Signals
BGA
SPGA
Signal Name
SYSCLK
Pin No.
Pin No.
Type
Description
P26
V34
I
System Clock
PCI clock is connected to SYSCLK. The internal clock of the GX1
processor is generated by a proprietary patented frequency syn-
thesis circuit which multiplies the SYSCLK input up to ten times.
The SYSCLK to core clock multiplier is configured using the CLK-
MODE[2:0] inputs.
The SYSCLK input is a fixed frequency which can only be stopped
or varied when the GX1 processor is in full 3V Suspend. (See
Section 5.1.4 “3 Volt Suspend” on page 178 for details regarding
this mode.)
CLKMODE[2:0]
M1, L1,
M3
G3, R2,
S1
I
Clock Mode
These signals are used to set the core clock multiplier. The PCI
clock "SYSCLK" is multiplied by the value set by CLKMODE[2:0]
to generate the GX1 processor’s core clock.
CLKMODE[2:0]:
000 = SYSCLK multiplied by 4 (Test mode only)
001 = SYSCLK multiplied by 10
010 = SYSCLK multiplied by 9
011 = SYSCLK multiplied by 5
100 = SYSCLK multiplied by 4
101 = SYSCLK multiplied by 6
110 = SYSCLK multiplied by 7
111 = SYSCLK multiplied by 8
RESET
J3
M2
I
Reset
RESET aborts all operations in progress and places the
GX1 processor into a reset state. RESET forces the CPU and
peripheral functions to begin executing at a known state. All data
in the on-chip cache is invalidated upon RESET.
RESET is an asynchronous input but must meet specified setup
and hold times to guarantee recognition at a particular clock edge.
This input is typically generated during the Power-On-Reset
sequence.
INTR
B18
C22
D24
C31
I
(Maskable) Interrupt Request
INTR is a level-sensitive input that causes the GX1 processor to
suspend execution of the current instruction stream and begin
execution of an interrupt service routine. The INTR input can be
masked through the EFlags register IF bit. (See Table 3-4 on page
46 for bit definitions.)
IRQ13
O
Interrupt Request Level 13
IRQ13 is asserted if an on-chip floating point error occurs.
When a floating point error occurs, the GX1 processor asserts the
IRQ13 pin. The floating point interrupt handler then performs an
OUT instruction to I/O address F0h or F1h. The GX1 processor
accepts either of these cycles and clears the IRQ13 pin.
Refer to Section 3.4.1 “I/O Address Space” on page 63 for further
information on IN/OUT instructions.
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Signal Definitions (Continued)
2.2.1 System Interface Signals (Continued)
BGA
SPGA
Signal Name
SMI#
Pin No.
Pin No.
Type
Description
C19
B28
I
System Management Interrupt
SMI# is a level-sensitive interrupt. SMI# puts the GX1 processor
into System Management Mode (SMM).
SUSP#
H2
M4
I
Suspend Request
(PU)
(PU)
This signal is used to request that the GX1 processor enter Sus-
pend mode. After recognition of an active SUSP# input, the pro-
cessor completes execution of the current instruction, any
pending decoded instructions and associated bus cycles. SUSP#
is enabled by setting the SUSP bit in CCR2, and is ignored follow-
ing RESET. (See Table 3-11 on page 52 for CCR2 bit definitions.)
Since the GX1 processor includes system logic functions as well
as the CPU core, there are special modes designed to support the
different power management states associated with APM, ACPI,
and portable designs. The part can be configured to stop only the
CPU core clocks, or all clocks. When all clocks are stopped, the
external clock can also be stopped. (See Section 5.0 “Power Man-
agement” on page 177 for more details regarding power manage-
ment states.)
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
SUSPA#
E2
H4
O
Suspend Acknowledge
Suspend Acknowledge indicates that the GX1 processor has
entered low-power Suspend mode as a result of SUSP# assertion
or execution of a HALT instruction. SUSPA# floats following
RESET and is enabled by setting the SUSP bit in CCR2. (See
Table 3-11 on page 52 for CCR2 bit definitions.)
The SYSCLK input may be stopped after SUSPA# has been
asserted to further reduce power consumption if the system is
configured for 3V Suspend mode. (see Section 5.1.4 “3 Volt Sus-
pend” on page 178 for details regarding this mode).
SERIALP
L3
Q1
O
Serial Packet
Serial Packet is the single wire serial-transmission signal to the
CS5530 chip. The clock used for this interface is SYSCLK. This
interface carries packets of miscellaneous information to the
chipset to be used by the VSA technology software handlers.
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32
Revision 1.0
Signal Definitions (Continued)
2.2.2 PCI Interface Signals
BGA
SPGA
Signal Name
Pin No.
Pin No
Type
Description
Frame
FRAME#
A8
C13
s/t/s
(PU)
(PU)
FRAME# is driven by the current master to indicate the beginning
and duration of an access. FRAME# is asserted to indicate a bus
transaction is beginning. While FRAME# is asserted, data trans-
fers continue. When FRAME# is deasserted, the transaction is in
the final data phase.
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
IRDY#
TRDY#
STOP#
C9
(PU)
D14
(PU)
s/t/s
s/t/s
s/t/s
Initiator Ready
IRDY# is asserted to indicate that the bus master is able to com-
plete the current data phase of the transaction. IRDY# is used in
conjunction with TRDY#. A data phase is completed on any
SYSCLK in which both IRDY# and TRDY# are sampled asserted.
During a write, IRDY# indicates valid data is present on AD[31:0].
During a read, it indicates the master is prepared to accept data.
Wait cycles are inserted until both IRDY# and TRDY# are
asserted together.
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
B9
(PU)
B14
(PU)
Target Ready
TRDY# is asserted to indicate that the target agent is able to com-
plete the current data phase of the transaction. TRDY# is used in
conjunction with IRDY#. A data phase is complete on any
SYSCLK in which both TRDY# and IRDY# are sampled asserted.
During a read, TRDY# indicates that valid data is present on
AD[31:0]. During a write, it indicates the target is prepared to
accept data. Wait cycles are inserted until both IRDY# and
TRDY# are asserted together.
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
C11
A15
Target Stop
(PU)
(PU)
STOP# is asserted to indicate that the current target is requesting
the master to stop the current transaction. This signal is used with
DEVSEL# to indicate retry, disconnect or target abort. If STOP# is
sampled active while a master, FRAME# will be deasserted and
the cycle will be stopped within three SYSCLKs. STOP# can be
asserted in the following cases:
A PCI master tries to access memory that has been locked by
another master. This condition is detected if FRAME# and LOCK#
are asserted during an address phase.
The PCI write buffers are full or a previously buffered cycle has
not completed.
Read cycles that cross cache line boundaries. This is conditional
based upon the programming of bit 1 in the PCI Control Function
2 register.
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
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Signal Definitions (Continued)
2.2.2 PCI Interface Signals (Continued)
BGA
SPGA
Signal Name
Pin No.
Pin No
Type
Description
AD[31:0]
Refer
to
Refer
to
I/O
Multiplexed Address and Data
Addresses and data are multiplexed together on the same pins. A
bus transaction consists of an address phase in the cycle in which
FRAME# is asserted followed by one or more data phases. Dur-
ing the address phase, AD[31:0] contain a physical 32-bit
address. During data phases, AD[7:0] contain the least significant
byte (LSB) and AD[31:24] contain the most significant byte (MSB).
Write data is stable and valid when IRDY# is asserted and read
data is stable and valid when TRDY# is asserted. Data is trans-
ferred during the SYSCLK when both IRDY# and TRDY# are
asserted.
Table 2-3 Table 2-5
C/BE[3:0]#
D5,
B8,
C13,
A15
B6,
B12,
B18, E21
I/O
Multiplexed Command and Byte Enables
C/BE# are the bus commands and byte enables. They are multi-
plexed together on the same PCI pins. During the address phase
of a transaction when FRAME# is active, C/BE[3:0]# define the
bus command. During the data phase C/BE[3:0]# are used as
byte enables. The byte enables are valid for the entire data phase
and determine which byte lanes carry meaningful data. C/BE0#
applies to byte 0 (LSB) and C/BE3# applies to byte 3 (MSB).
The command encoding and types are listed below.
0000 = Interrupt Acknowledge
0001 = Special Cycle
0010 = I/O Read
0011 = I/O Write
0100 = Reserved
0101 = Reserved
0110 = Memory Read
0111 = Memory Write
1000 = Reserved
1001 = Reserved
1010 = Configuration Read
1011 = Configuration Write
1100 = Memory Read Multiple
1101 = Dual Address Cycle (Reserved)
1110 = Memory Read Line
1111 = Memory Write and Invalidate
PAR
B12
C17
I/O
Parity
PAR is used with AD[31:0] and C/BE[3:0]# to generate even par-
ity. Parity generation is required by all PCI agents: the master
drives PAR for address and write-data phases, the target drives
PAR for read-data phases.
For address phases, PAR is stable and valid one SYSCLK after
the address phase.
For data phases, PAR is stable and valid one SYSCLK after either
IRDY# is asserted on a write transaction or after TRDY# is
asserted on a read transaction. Once PAR is valid, it remains valid
until one SYSCLK after the completion of the data phase. (Also
see PERR# description on Page 35.)
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Signal Definitions (Continued)
2.2.2 PCI Interface Signals (Continued)
BGA
SPGA
Signal Name
Pin No.
Pin No
Type
Description
LOCK#
B11
B16
s/t/s
Lock Operation
(PU)
(PU)
LOCK# indicates an atomic operation that may require multiple
transactions to complete. When LOCK# is asserted, nonexclusive
transactions may proceed to an address that is not currently
locked (at least 16 bytes must be locked). A grant to start a trans-
action on PCI does not guarantee control of LOCK#. Control of
LOCK# is obtained under its own protocol in conjunction with
GNT#. It is possible for different agents to use PCI while a single
master retains ownership of LOCK#. The arbiter can implement a
complete system lock. In this mode, if LOCK# is active, no other
master can gain access to the system until the LOCK# is deas-
serted.
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
DEVSEL#
A9
E15
s/t/s
Device Select
(PU)
(PU)
DEVSEL# indicates that the driving device has decoded its
address as the target of the current access. As an input,
DEVSEL# indicates whether any device on the bus has been
selected. DEVSEL# will also be driven by any agent that has the
ability to accept cycles on a subtractive decode basis. As a mas-
ter, if no DEVSEL# is detected within and up to the subtractive
decode clock, a master abort cycle will result except for special
cycles which do not expect a DEVSEL# returned.
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
PERR#
A11
D16
s/t/s
Parity Error
(PU)
(PU)
PERR# is used for the reporting of data parity errors during all PCI
transactions except a Special Cycle. The PERR# line is driven
two SYSCLKs after the data in which the error was detected,
which is one SYSCLK after the PAR that was attached to the
data. The minimum duration of PERR# is one SYSCLK for each
data phase in which a data parity error is detected. PERR# must
be driven high for one SYSCLK before going to TRI-STATE. A tar-
get asserts PERR# on write cycles if it has claimed the cycle with
DEVSEL#. The master asserts PERR# on read cycles.
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
SERR#
C12
A17
OD
System Error
(PU)
(PU)
SERR# may be asserted by any agent for reporting errors other
than PCI parity. The intent is to have the PCI central agent assert
NMI to the processor. When the Parity Enable bit is set in the
Memory Controller Configuration register, SERR# will be asserted
upon detecting a parity error on read operations from DRAM.
REQ[2:0]#
D3,
H3,
E3
E3,
K2,
E1
I
Request Lines
REQ# indicates to the arbiter that an agent desires use of the bus.
Each master has its own REQ# line. REQ# priorities are based on
the arbitration scheme chosen.
(PU)
(PU)
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
Revision 1.0
35
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Signal Definitions (Continued)
2.2.2 PCI Interface Signals (Continued)
BGA
SPGA
Signal Name
Pin No.
Pin No
Type
Description
Grant Lines
GNT[2:0]#
E1,
F2,
D1
H2,
K4,
F2
O
GNT# indicates to the requesting master that it has been granted
access to the bus. Each master has its own GNT# line. GNT# can
be pulled away at any time a higher REQ# is received or if the
master does not begin a cycle within a minimum period of time (16
SYSCLKs).
2.2.3 Memory Controller Interface Signals
BGA
SPGA
Signal Name
Pin No.
Pin No.
Type
Description
MD[63:0]
Refer
to
Table 2-3 Table 2-5
Refer
to
I/O
Memory Data Bus
The data bus lines driven to/from system memory.
MA[12:0]
Refer
to
Table 2-3 Table 2-5
Refer
to
O
Memory Address Bus
The multiplexed row/column address lines driven to the system
memory.
Supports 256 MB SDRAM.
BA[1:0]
AD26,
AD25
AJ33,
AK36
O
O
Bank Address Bits
These bits are used to select the component bank within the
SDRAM.
CS[3:0]#
AE23,
V25,
AD23,
V26
AK32,
Z34,
AN33,
AA35
Chip Selects
The chip selects are used to select the module bank within the
system memory. Each chip select corresponds to a specific mod-
ule bank.
If CS# is high, the bank(s) do not respond to RAS#, CAS#, WE#
until the bank is selected again.
RASA#,
RASB#
W24,
W25
AB36,
AB34
O
O
O
O
Row Address Strobe
RAS#, CAS#, WE# and CKE are encoded to support the different
SDRAM commands. RASA# is used with CS[1:0]#. RASB# is
used with CS[3:2]#.
CASA#,
CASB#
P25,
R26
W37,
X36
Column Address Strobe
RAS#, CAS#, WE# and CKE are encoded to support the different
SDRAM commands. CASA# is used with CS[1:0]#. CASB# is
used with CS[3:2]#.
WEA#,
WEB#
R25,
R24
W33,
W35
Write Enable
RAS#, CAS#, WE# and CKE are encoded to support the different
SDRAM commands. WEA# is used with CS[1:0]#. WEB# is used
with CS[3:2]#.
CKEA,
CKEB
AF24,
AD16
AL33,
AN23
Clock Enable
For normal operation, CKE is held high. CKE goes low during
SUSPEND. CKEA is used with CS[1:0]#. CKEB is used with
CS[3:2]#.
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Revision 1.0
Signal Definitions (Continued)
2.2.3 Memory Controller Interface Signals (Continued)
BGA
SPGA
Signal Name
Pin No.
Pin No.
Type
Description
DQM[7:0]
Refer
to
Table 2-3 Table 2-5
Refer
to
O
Data Mask Control Bits
During memory read cycles, these outputs control whether the
SDRAM output buffers are driven on the MD bus or not. All DQM
signals are asserted during read cycles.
During memory write cycles, these outputs control whether or not
MD data will be written into the SDRAM.
DQM[0] is associated with MD[7:0].
DQM[7] is associated with MD[63:56].
SDCLK[3:0]
AE4,
AF5,
AE5,
AF4
AM8,
AK10,
AL7,
O
SDRAM Clocks
The SDRAM devices sample all the control, address, and data
based on these clocks.
AK8
SDCLK_IN
AE8
AK12
I
SDRAM Clock Input
The GX1 processor samples the memory read data on this clock.
Works in conjunction with the SDCLK_OUT signal.
SDCLK_OUT
AF8
AL13
O
SDRAM Clock Output
This output is routed back to SDCLK_IN. The board designer
should vary the length of the board trace to control skew between
SDCLK_IN and SDCLK.
2.2.4 Video Interface Signals
BGA
SPGA
Signal Name
Pin No
Pin No
Type
Description
PCLK
AC1
AJ1
O
Pixel Port Clock
PCLK is the pixel dot clock output. It clocks the pixel data from
the GX1 processor to the CS5530.
VID_CLK
DCLK
P1
V4
O
I
Video Clock
VID_CLK is the video port clock to the CS5530.
AB1
AD4
Dot Clock
The DCLK input is driven from the CS5530 and is the pixel dot
clock. In some cases this clock can be a 2x multiple of PCLK
CRT_HSYNC
CRT_VSYNC
W2
AD2
AH2
O
O
CRT Horizontal Sync
CRT Horizontal Sync establishes the line rate and horizontal
retrace interval for an attached CRT. The polarity is programma-
ble. See DC-Timing_CFG register in Table 4-29 on Page 145 for
programming information.
AA3
CRT Vertical Sync
CRT Vertical Sync establishes the screen refresh rate and verti-
cal retrace interval for an attached CRT. The polarity is program-
mable. See DC-Timing_CFG register in Table 4-29 on Page 145
for programming information.
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37
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Signal Definitions (Continued)
2.2.4 Video Interface Signals (Continued)
BGA
SPGA
Signal Name
Pin No
Pin No
Type
Description
FP_HSYNC
L2
R4
O
Flat Panel Horizontal Sync
Flat Panel Horizontal Sync establishes the line rate and horizon-
tal retrace interval for a TFT display. Polarity is programmable.
(See Table 4-31 on Page 151 for programming information.)
This signal is an input to the CS5530. The CS5530 re-drives this
signal to the flat panel.
If no flat panel is used in the system, this signal is not connected.
FP_VSYNC
J1
P2
O
Flat Panel Vertical Sync
Flat Panel Vertical Sync establishes the screen refresh rate and
vertical retrace interval for a TFT display. Polarity is programma-
ble. (See Table 4-31 on Page 152 for programming information.)
This signal is an input to the CS5530. The CS5530 re-drives this
signal to the flat panel.
If no flat panel is used in the system, this signal is not connected.
ENA_DISP
VID_RDY
AD5
AM6
O
Display Enable
Display Enable indicates the active display portion of a scan line
to the CS5530.
In a CS5530-based system, this signal is required to be con-
nected.
AD1
M2
AK2
S3
I
Video Ready
This input signal indicates that the video FIFO in the CS5530 is
ready to receive more data.
VID_VAL
O
O
Video Valid
VID_VAL indicates that video data to the CS5530 is valid.
VID_DATA[7:0]
Refer
to
Table 2-3 Table 2-5
Refer
to
Video Data Bus
When the Video Port is enabled, this bus drives Video (YUV or
RGB 5:6:5) data synchronous to the VID_CLK output.
PIXEL[17:0]
Refer
to
Table 2-3 Table 2-5
Refer
to
O
Graphics Pixel Data Bus
This bus drives graphics pixel data synchronous to the PCLK
output.
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Revision 1.0
Signal Definitions (Continued)
2.2.5 Power, Ground, and No Connect Signals
BGA
SPGA
Signal Name
Pin No.
Pin No.
Type
Description
VSS
Ground Connection
Refer to
Refer to
GND
Table 2-3 Table 2-5
(Total of
71)
(Total of
50)
VCC2
VCC3
NC
1.6V, 1.8V, or 2.0V (nominal) Core Power Connection
3.3V (nominal) I/O Power Connection
Refer to
Table 2-3 Table 2-5
(Total of
32)
Refer to
PWR
PWR
(Total of
32)
Refer to
Table 2-3 Table 2-5
(Total of
32)
Refer to
(Total of
18)
No Connection
AC5
Q5, X2,
Z2,
AM36
A line designated as NC must be left disconnected.
2.2.6 Internal Test and Measurement Signals
BGA
SPGA
Signal Name
Pin No.
Pin No.
Type
Description
Float
FLT#
AC2
AJ3
I
Float forces the GX1 processor to float all outputs in the high-
impedance state and to enter a power-down state.
RW_CLK
AE6
AL11
O
Raw Clock
This output is the GX1 processor clock. This debug signal can
be used to verify clock operation.
TEST[3:0]
TCLK
B22, A23, D28, B32,
B21, C21 D26, A33
O
I
SDRAM Test Outputs
These outputs are used for internal debug only.
Test Clock
J2
P4
(PU)
(PU)
JTAG test clock.
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
TDI
D2
F4
I
Test Data Input
(PU)
(PU)
JTAG serial test-data input.
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
TDO
TMS
F1
J1
O
I
Test Data Output
JTAG serial test-data output.
Test Mode Select
H1
N3
(PU)
(PU)
JTAG test-mode select.
This pin is internally connected to a weak (>20-kohm) pull-up
resistor.
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39
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Signal Definitions (Continued)
2.2.6 Internal Test and Measurement Signals (Continued)
BGA
SPGA
Signal Name
Pin No.
Pin No.
Type
Description
TEST
F3
J5
I
Test
(PD)
(PD)
Test-mode input.
This pin is internally connected to a weak (>20-kohm) pull-down
resistor.
TDP
TDN
E24
D26
F36
E37
O
O
Thermal Diode Positive
TDP is the positive terminal of the thermal diode on the die. The
diode is used to do thermal characterization of the device in a
system. This signal works in conjunction with TDN.
Thermal Diode Negative
TDN is the negative terminal of the thermal diode on the die.
The diode is used to do thermal characterization of the device in
a system. This signal works in conjunction with TDP.
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Revision 1.0
3.0 Processor Programming
This section describes the internal operations of the Geode
GX1 processor from a programmer’s point of view. It
includes a description of the traditional “core” processing
and FPU operations. The integrated function registers are
described at the end of this chapter.
3.1 CORE PROCESSOR INITIALIZATION
The GX1 processor is initialized when the RESET signal is
asserted. The processor is placed in real mode and the
registers listed in Table 3-1 are set to their initialized val-
ues. RESET invalidates and disables the CPU cache, and
turns off paging. When RESET is asserted, the CPU termi-
nates all local bus activity and all internal execution. While
RESET is asserted the internal pipeline is flushed and no
instruction execution or bus activity occurs.
The primary register sets within the processor core include:
• Application Register Set
• System Register Set
Approximately 150 to 250 external clock cycles after
RESET is deasserted, the processor begins executing
instructions at the top of physical memory (address location
FFFFFFF0h). The actual number of clock cycles depends
on the clock scaling in use. Also, before execution begins,
an additional 220 clock cycles are needed when self-test is
requested.
• Model Specific Register Set
The initialization of the major registers within the core are
shown in Table 3-1.
The integrated function sets are located in main memory
space and include:
• Internal Bus Interface Unit Register Set
• Graphics Pipeline Register Set
• Display Controller Register Set
• Memory Controller Register Set
• Power Management Register Set
Typically, an intersegment jump is placed at FFFFFFF0h.
This instruction will force the processor to begin execution
in the lowest 1 MB of address space.
Table 3-1 lists the core registers and illustrates how they
are initialized.
Table 3-1. Initialized Core Register Controls
1
Register
Register Name
Accumulator
Initialized Contents
Comments
EAX
EBX
ECX
EDX
EBP
ESI
xxxxxxxxh
xxxxxxxxh
xxxxxxxxh
xxxx 04 [DIR0]h
xxxxxxxxh
xxxxxxxxh
xxxxxxxxh
xxxxxxxxh
00000002h
0000FFF0h
0000h
00000000h indicates self-test passed.
Base
Count
Data
DIR0 = Device ID
Base Pointer
Source Index
EDI
Destination Index
Stack Pointer
ESP
EFLAGS
EIP
Extended Flags
Instruction Pointer
Extra Segment
See Table 3-4 on page 46 for bit definitions.
ES
Base address set to 00000000h. Limit set to FFFFh.
Base address set to FFFF0000h. Limit set to FFFFh.
Base address set to 00000000h. Limit set to FFFFh.
Base address set to 00000000h. Limit set to FFFFh.
Base address set to 00000000h. Limit set to FFFFh.
Base address set to 00000000h. Limit set to FFFFh.
CS
Code Segment
Stack Segment
Data Segment
F000h
SS
0000h
DS
0000h
FS
Extra Segment
0000h
GS
Extra Segment
0000h
IDTR
GDTR
LDTR
TR
Interrupt Descriptor Table Register
Global Descriptor Table Register
Local Descriptor Table Register
Task Register
Base = 0, Limit = 3FFh
xxxxxxxxh
xxxxh
xxxxh
CR0
CR2
CR3
CR4
Control Register 0
Control Register 2
Control Register 3
Control Register 4
60000010h
xxxxxxxxh
xxxxxxxxh
00000000h
See Table 3-7 on page 49 for bit definitions.
See Table 3-7 on page 49 for bit definitions.
See Table 3-7 on page 48 for bit definitions.
See Table 3-7 on page 48 for bit definitions.
Revision 1.0
41
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Processor Programming (Continued)
Table 3-1. Initialized Core Register Controls (Continued)
1
Register
Register Name
Initialized Contents
Comments
CCR1
CCR2
CCR3
CCR4
CCR7
SMHR
SMAR
DIR0
Configuration Control 1
Configuration Control 2
Configuration Control 3
Configuration Control 4
Configuration Control 7
SMM Header Address
SMM Address 0
00h
See Table 3-11 on page 52 for bit definitions.
See Table 3-11 on page 52 for bit definitions.
See Table 3-11 on page 52 for bit definitions.
See Table 3-11 on page 53 for bit definitions.
See Table 3-11 on page 53 for bit definitions.
See Table 3-11 on page 54 for bit definitions
See Table 3-11 on page 54 for bit definitions.
00h
00h
00h
00h
000000h
000000h
4xh
Device Identification 0
Device ID and reads back initial CPU clock-speed set-
ting. See Table 3-11 on page 54 for bit definitions.
DIR1
Device Identification 1
xxh
Stepping and Revision ID (RO). See Table 3-11 on
page 54 for bit definitions.
DR7
Debug Register 7
00000400h
See Table 3-13 on page 56 for bit definitions.
1.
x = Undefined value
Operand lengths of 8, 16, 32 or 48 bits are supported as
well as 64 or 80 bits associated with floating-point instruc-
tions. Operand lengths of 8 or 32 bits are generally used
when executing code written for 386- or 486-class (32-bit
code) processors. Operand lengths of 8 or 16 bits are gen-
erally used when executing existing 8086 or 80286 code
(16-bit code). The default length of an operand can be
overridden by placing one or more instruction prefixes in
front of the opcode. For example, the use of prefixes allows
a 32-bit operand to be used with 16-bit code or a 16-bit
operand to be used with 32-bit code.
3.2 INSTRUCTION SET OVERVIEW
The GX1 processor instruction set can be divided into nine
types of operations:
• Arithmetic
• Bit Manipulation
• Shift/Rotate
• String Manipulation
• Control Transfer
• Data Transfer
• Floating Point
• High-Level Language Support
• Operating System Support
Section 8.3 “Processor Core Instruction Set” on page 222
contains the clock count table that lists each instruction in
the CPU instruction set. Included in the table are the asso-
ciated opcodes, execution clock counts, and effects on the
EFLAGS register.
The GX1 processor instructions operate on as few as zero
operands and as many as three operands. A NOP (no
operation) instruction is an example of a zero-operand
instruction. Two-operand instructions allow the specifica-
tion of an explicit source and destination pair as part of the
instruction. These two-operand instructions can be divided
into ten groups according to operand types:
3.2.1 Lock Prefix
The LOCK prefix may be placed before certain instructions
that read, modify, then write back to memory. The PCI will
not be granted access in the middle of locked instructions.
The LOCK prefix can be used with the following instructions
only when the result is a write operation to memory.
• Register to Register
• Register to Memory
• Memory to Register
• Memory to Memory
• Register to I/O
• Bit Test Instructions (BTS, BTR, BTC)
• Exchange Instructions (XADD, XCHG, CMPXCHG)
• I/O to Register
• Memory to I/O
• I/O to Memory
• Immediate Data to Register
• Immediate Data to Memory
• One-Operand Arithmetic and Logical Instructions (DEC,
INC, NEG, NOT)
• Two-Operand Arithmetic and Logical Instructions (ADC,
ADD, AND, OR, SBB, SUB, XOR).
An operand can be held in the instruction itself (as in the
case of an immediate operand), in one of the processor’s
registers or I/O ports, or in memory. An immediate operand
is fetched as part of the opcode for the instruction.
An invalid opcode exception is generated if the LOCK pre-
fix is used with any other instruction or with one of the
instructions above when no write operation to memory
occurs (for example, when the destination is a register).
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42
Revision 1.0
Processor Programming (Continued)
3.3.1.1 General Purpose Registers
3.3 REGISTER SETS
The General Purpose Registers are divided into four data
registers, two pointer registers, and two index registers as
shown in Table 3-2 on page 44.
The accessible registers in the processor are grouped into
three sets:
1) The Application Register Set contains the registers
frequently used by application programmers. Table 3-2
on page 44 shows the General Purpose, Segment,
Instruction Pointer and EFLAGS registers.
The Data Registers are used by the applications program-
mer to manipulate data structures and to hold the results of
logical and arithmetic operations. Different portions of gen-
eral data registers can be addressed by using different
names.
2) The System Register Set contains the registers typi-
cally reserved for operating systems programmers:
Control, System Address, Debug, Configuration, and
Test registers.
An “E” prefix identifies the complete 32-bit register. An “X”
suffix without the “E” prefix identifies the lower 16 bits of the
register.
3) The Model Specific Register (MSR) Set is used to
monitor the performance of the processor or a specific
component within the processor. The Model Specific
Register set has one 64-bit register called the Time
Stamp Counter.
The lower two bytes of a data register are addressed with
an “H” suffix (identifies the upper byte) or an “L” suffix (identi-
fies the lower byte). These _L and _H portions of the data
registers act as independent registers. For example, if the
AH register is written to by an instruction, the AL register
bits remain unchanged.
Each of these register sets are discussed in detail in the
subsections that follow. Additional registers to support inte-
grated GX1 processor subsystems are described in Sec-
tion 4.1 “Integrated Functions Programming Interface” on
page 97.
The Pointer and Index registers are listed below.
SI or ESI
Source Index
Destination Index
Stack Pointer
Base Pointer
DI or EDI
SP or ESP
BP or EBP
3.3.1 Application Register Set
The Application Register Set consists of the registers most
often used by the applications programmer. These regis-
ters are generally accessible, although some bits in the
EFLAGS registers are protected.
These registers can be addressed as 16- or 32-bit registers,
with the “E” prefix indicating 32 bits. The Pointer and Index
registers can be used as general purpose registers; how-
ever, some instructions use a fixed assignment of these
registers. For example, repeated string operations always
use ESI as the source pointer, EDI as the destination
pointer, and ECX as a counter. The instructions that use
fixed registers include multiply and divide, I/O access,
string operations, stack operations, loop, variable shift and
rotate, and translate instructions.
The General Purpose Register contents are frequently
modified by instructions and typically contain arithmetic
and logical instruction operands.
In real mode, Segment Registers contain the base
address for each segment. In protected mode, the Seg-
ment registers contain segment selectors. The segment
selectors provide indexing for tables (located in memory)
that contain the base address for each segment, as well as
other memory addressing information.
The GX1 processor implements a stack using the ESP reg-
ister. This stack is accessed during the PUSH and POP
instructions, procedure calls, procedure returns, interrupts,
exceptions, and interrupt/exception returns. The GX1 pro-
cessor automatically adjusts the value of the ESP during
operations that result from these instructions.
The Instruction Pointer Register points to the next
instruction that the processor will execute. This register is
automatically incremented by the processor as execution
progresses.
The EBP register may be used to refer to data passed on
the stack during procedure calls. Local data may also be
placed on the stack and accessed with BP. This register
provides a mechanism to access stack data in high-level
languages.
The EFLAGS Register contains control bits used to reflect
the status of previously executed instructions. This register
also contains control bits that affect the operation of some
instructions.
Revision 1.0
43
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Processor Programming (Continued)
Table 3-2. Application Register Set
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10
General Purpose Registers
9
8
7
6
5
4
3
2
1
0
AX
BX
CX
DX
AH
AL
BL
CL
DL
EAX (Extended A Register)
BH
EBX (Extended B Register)
CH
ECX (Extended C Register)
DH
EDX (Extended D Register)
SI (Source Index)
ESI (Extended Source Index)
DI (Destination Index)
BP (Base Pointer)
SP (Stack Pointer)
EDI (Extended Destination Index)
EBP (Extended Base Pointer)
ESP (Extended Stack Pointer)
Segment (Selector) Registers
CS (Code Segment)
SS (Stack Segment)
DS (D Data Segment)
ES (E Data Segment)
FS (F Data Segment)
GS (G Data Segment)
Instruction Pointer and EFLAGS Registers
EIP (Extended Instruction Pointer)
ESP (Extended EFLAGS Register)
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Processor Programming (Continued)
3.3.1.2 Segment Registers
The active segment register is selected according to the
rules listed in Table 3-3 and the type of instruction being
currently processed. In general, the DS register selector is
used for data references. Stack references use the SS reg-
ister, and instruction fetches use the CS register. While
some selections may be overridden, instruction fetches,
stack operations, and the destination write operation of
string operations cannot be overridden. Special segment-
override instruction prefixes allow the use of alternate seg-
ment registers. These segment registers include the ES,
FS, and GS registers.
The 16-bit segment registers, part of the main memory
addressing mechanism, are described in Section 3.5 “Off-
set, Segment, and Paging Mechanisms” on page 64. The six
segment registers are:
CS
DS
SS
ES
FS
GS
-
-
-
-
-
-
Code Segment
Data Segment
Stack Segment
Extra Segment
Additional Data Segment
Additional Data Segment
3.3.1.3 Instruction Pointer Register
The segment registers are used to select segments in main
memory. A segment acts as private memory for different
elements of a program such as code space, data space
and stack space.
The Instruction Pointer (EIP) register contains the offset
into the current code segment of the next instruction to be
executed. The register is normally incremented by the
length of the current instruction with each instruction exe-
cution unless it is implicitly modified through an interrupt,
exception, or an instruction that changes the sequential
execution flow (for example JMP and CALL).
There are two segment mechanisms, one for real and vir-
tual 8086 operating modes and one for protected mode.
Initialization and transition to protected mode is described
in Section 3.9.4 “Initialization and Transition to Protected
Mode” on page 93. The segment mechanisms are
described in Section 3.5.2 “Segment Mechanisms” on
page 66.
Table 3-3 illustrates the code segment selection rules.
.
Table 3-3. Segment Register Selection Rules
Implied (Default)
Segment-Override
Prefix
Type of Memory Reference
Segment
Code Fetch
CS
SS
SS
ES
DS
None
Destination of PUSH, PUSHF, INT, CALL, PUSHA instructions
Source of POP, POPA, POPF, IRET, RET instructions
Destination of STOS, MOVS, REP STOS, REP MOVS instructions
None
None
None
Other data references with effective address using base registers of:
EAX, EBX, ECX, EDX, ESI, EDI, EBP, ESP
CS, ES, FS, GS, SS
SS
CS, DS, ES, FS, GS
Revision 1.0
45
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Processor Programming (Continued)
3.3.1.4 EFLAGS Register
The EFLAGS register contains status information and con-
trols certain operations on the GX1 processor. The lower
16 bits of this register, referred to as the EFLAGS register,
is used when executing 8086 or 80286 code. Table 3-4
gives the bit formats for the EFLAGS register.
Table 3-4. EFLAGS Register
Bit
Name
Flag Type
Description
Reserved: Set to 0.
31:22
21
RSVD
ID
--
System
Identification Bit: The ability to set and clear this bit indicates that the CPUID instruction is
supported. The ID can be modified only if the CPUID bit in CCR4 (Index E8h[7]) is set.
20:19
18
RSVD
AC
--
Reserved: Set to 0.
System
Alignment Check Enable: In conjunction with the AM flag (bit 18) in CR0, the AC flag deter-
mines whether or not misaligned accesses to memory cause a fault. If AC is set, alignment
faults are enabled.
17
16
VM
RF
System
Debug
Virtual 8086 Mode: If set while in protected mode, the processor switches to virtual 8086 oper-
ation handling segment loads as the 8086 does, but generating exception 13 faults on privi-
leged opcodes. The VM bit can be set by the IRET instruction (if current privilege level is 0) or
by task switches at any privilege level.
Resume Flag: Used in conjunction with debug register breakpoints. RF is checked at instruc-
tion boundaries before breakpoint exception processing. If set, any debug fault is ignored on
the next instruction.
15
14
RSVD
NT
--
Reserved: Set to 0.
System
Nested Task: While executing in protected mode, NT indicates that the execution of the cur-
rent task is nested within another task.
13:12
IOPL
System
Arithmetic
Control
I/O Privilege Level: While executing in protected mode, IOPL indicates the maximum current
privilege level (CPL) permitted to execute I/O instructions without generating an exception 13
fault or consulting the I/O permission bit map. IOPL also indicates the maximum CPL allowing
alteration of the IF bit when new values are popped into the EFLAGS register.
11
OF
Overflow Flag: Set if the operation resulted in a carry or borrow into the sign bit of the result
but did not result in a carry or borrow out of the high-order bit. Also set if the operation resulted
in a carry or borrow out of the high-order bit but did not result in a carry or borrow into the sign
bit of the result.
10
DF
Direction Flag: When cleared, DF causes string instructions to auto-increment (default) the
appropriate index registers (ESI and/or EDI). Setting DF causes auto-decrement of the index
registers to occur.
9
8
IF
System
Debug
Interrupt Enable Flag: When set, maskable interrupts (INTR input pin) are acknowledged and
serviced by the CPU.
TF
Trap Enable Flag: Once set, a single-step interrupt occurs after the next instruction completes
execution. TF is cleared by the single-step interrupt.
7
6
5
4
SF
ZF
Arithmetic
Arithmetic
--
Sign Flag: Set equal to high-order bit of result (0 indicates positive, 1 indicates negative).
Zero Flag: Set if result is zero; cleared otherwise.
Reserved: Set to 0.
RSVD
AF
Arithmetic
Auxiliary Carry Flag: Set when a carry out of (addition) or borrow into (subtraction) bit position
3 of the result occurs; cleared otherwise.
3
2
RSVD
PF
--
Reserved: Set to 0.
Arithmetic
Parity Flag: Set when the low-order 8 bits of the result contain an even number of ones; other-
wise PF is cleared.
1
0
RSVD
CF
Reserved: Set to 1.
Arithmetic
Carry Flag: Set when a carry out of (addition) or borrow into (subtraction) the most significant
bit of the result occurs; cleared otherwise.
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Revision 1.0
Processor Programming (Continued)
3.3.2 System Register Set
Table 3-5. System Register Set
The System Register Set, shown in Table 3-5, consists of
registers not generally used by application programmers.
These registers are typically employed by system level pro-
grammers who generate operating systems and memory
management programs. Associated with the System Reg-
ister Set are certain tables and segments which are listed
in Table 3-5.
Width
(Bits)
Group
Control
Name
CR0
Function
System Control
Register
32
32
32
Registers
CR2
CR3
Page Fault Linear
Address Register
The Control Registers control certain aspects of the GX1
processor such as paging, coprocessor functions, and seg-
ment protection.
Page Directory Base
Register
CR4
Time Stamp Counter
32
8
The Configuration Registers are used to define the GX1
CPU setup including cache management.
Configuration
Registers
CCRn
Configuration Con-
trol Registers
Debug
Registers
DR0
DR1
DR2
DR3
Linear Breakpoint
Address 0
32
32
32
32
The Debug Registers provide debugging facilities for the
GX1 processor and enable the use of data access break-
points and code execution breakpoints.
Linear Breakpoint
Address 1
The Test Registers provide a mechanism to test the con-
tents of both the on-chip 16 KB cache and the Translation
Lookaside Buffer (TLB).
Linear Breakpoint
Address 2
Linear Breakpoint
Address 3
The Descriptor Table Register hold descriptors that man-
age memory segments and tables, interrupts and task
switching. The tables are defined by corresponding regis-
ters.
DR6
DR7
TR3
TR4
TR5
TR6
TR7
GDT
Breakpoint Status
Breakpoint Control
Cache Test
32
32
32
32
32
32
32
32
The two Task State Segment Tables defined by TSS reg-
ister are used to save and load the computer state when
switching tasks.
Test
Registers
Cache Test
Cache Test
The ID Registers allow BIOS and other software to identify
the specific CPU and stepping.
TLB Test Control
TLB Test Data
System Management Mode (SMM) control information is
stored in the SMM Registers.
Descriptor
Tables
General Descriptor
Table
Table 3-5 lists the system register sets along with their size
and function.
IDT
Interrupt Descriptor
Table
32
16
LDT
Local Descriptor
Table
Descriptor
Table
Registers
GDTR
IDTR
LDTR
TSS
GDT Register
IDT Register
LDT Register
32
32
16
16
Task State
Segment and
Registers
Task State Segment
Table
TR
TSS Register Setup
16
8
ID
DIRn
Device Identification
Registers
Registers
SMM
Registers
SMARn
SMHRn
PCR0
SMM Address
Region Registers
8
8
8
SMM Header
Addresses
Performance
Registers
Performance Con-
trol Register
Revision 1.0
47
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Processor Programming (Continued)
3.3.2.1 Control Registers
The CD bit (Cache Disable, bit 30) in CR0 globally con-
trols the operating mode of the L1 cache. LCD and LWT,
Local Cache Disable and Local Write-through bits in the
Translation Lookaside Buffer, control the mode on a page-
by-page basis. Additionally, memory configuration control
can specify certain memory regions as non-cacheable.
A map of the Control Registers (CR0, CR1, CR2, CR3,
and CR4) is shown in Table 3-6 and the bit definitions are
given in Table 3-7. (These registers should not be confused
with the CRRn registers.) CR0 contains system control bits
which configure operating modes and indicate the general
state of the CPU. The lower 16 bits of CR0 are referred to
as the Machine Status Word (MSW).
If the cache is disabled, no further cache line fills occur.
However, data already present in the cache continues to
be used. For the cache to be completely disabled, the
cache must be invalidated with a WBINVD instruction
after the cache has been disabled.
When operating in real mode, any program can read and
write the control registers. In protected mode, however,
only privilege level 0 (most-privileged) programs can read
and write these registers.
Write-back caching improves performance by relieving
congestion on slower external buses. With four dirty bits,
the cache marks dirty locations on a double-word
(DWORD) basis. This further reduces the number of
DWORD write operations needed during a replacement or
flush operation.
L1 Cache Controller
The GX1 processor contains an on-board 16 KB unified
data/instruction write-back L1 cache. With the memory
controller on-board, the L1 cache requires no external
logic to maintain coherency. All DMA cycles automatically
snoop the L1 cache.
The GX1 processor will cache SMM regions, reducing
system management overhead to allow for hardware
emulation such as VGA.
Table 3-6. Control Registers Map
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10
9
8
7
6
5
4
3
2
1
0
CR4 Register
Control Register 4 (R/W)
RSVD
T
S
C
RSVD
CR3 Register
CR2 Register
CR1 Register
CR0 Register
Control Register 3 (R/W)
PDBR (Page Directory Base Register)
RSVD
0
0
RSVD
Control Register 2 (R/W)
PFLA (Page Fault Linear Address)
Control Register 1 (R/W)
RSVD
Control Register 0 (R/W)
P
G
C
D
N
W
RSVD
A
M
R
S
V
D
W
P
RSVD
N
E
R
S
V
D
T
S
E
M
M
P
P
E
Machine Status Word (MSW)
Table 3-7. CR4-CR0 Bit Definitions
Bit
Name Description
CR4 Register
Control Register 4 (R/W)
31:3
2
RSVD Reserved: Set to 0 (always returns 0 when read).
TSC
Time Stamp Counter Instruction:
If = 1 RDTSC instruction enabled for CPL = 0 only; reset state.
If = 0 RDTSC instruction enabled for all CPL states.
1:0
RSVD Reserved: Set to 0 (always returns 0 when read).
Control Register 3 (R/W)
CR3 Register
31:12
11:0
PDBR Page Directory Base Register: Identifies page directory base address on a 4 KB page boundary.
RSVD Reserved: Set to 0.
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Processor Programming (Continued)
Table 3-7. CR4-CR0 Bit Definitions (Continued)
Bit
Name Description
CR2 Register
Control Register 2 (R/W)
31:0
PFLA
Page Fault Linear Address: With paging enabled and after a page fault, PFLA contains the linear address of the
address that caused the page fault.
CR1 Register
Control Register 1 (R/W)
Control Register 0 (R/W)
31:0
RSVD Reserved
CR0 Register
31
PG
Paging Enable Bit: If PG = 1 and protected mode is enabled (PE = 1), paging is enabled. After changing the state
of PG, software must execute an unconditional branch instruction (e.g., JMP, CALL) to have the change take effect.
30
CD
Cache Disable: If CD = 1, no further cache line fills occur. However, data already present in the cache continues to
be used if the requested address hits in the cache. Writes continue to update the cache and cache invalidations
due to inquiry cycles occur normally. The cache must also be invalidated with a WBINVD instruction to completely
disable any cache activity.
29
NW
Not Write-Through: If NW = 1, the on-chip cache operates in write-back mode. In write-back mode, writes are
issued to the external bus only for a cache miss, a line replacement of a modified line, execution of a locked instruc-
tion, or a line eviction as the result of a flush cycle. If NW = 0, the on-chip cache operates in write-through mode. In
write-through mode, all writes (including cache hits) are issued to the external bus. This bit cannot be changed if
LOCK_NW = 1 in CCR2.
28:19
18
RSVD Reserved
AM Alignment Check Mask: If AM = 1, the AC bit in the EFLAGS register is unmasked and allowed to enable align-
ment check faults. Setting AM = 0 prevents AC faults from occurring.
RSVD Reserved
WP Write Protect: Protects read-only pages from supervisor write access. WP = 0 allows a read-only page to be writ-
ten from privilege level 0-2. WP = 1 forces a fault on a write to a read-only page from any privilege level.
RSVD Reserved
NE Numerics Exception: NE = 1 to allow FPU exceptions to be handled by interrupt 16. NE = 0 if FPU exceptions are
to be handled by external interrupts.
RSVD Reserved: Do not attempt to modify, always 1.
17
16
15:6
5
4
3
TS
Task Switched: Set whenever a task switch operation is performed. Execution of a floating point instruction with
TS = 1 causes a DNA fault. If MP = 1 and TS = 1, a WAIT instruction also causes a DNA fault.
2
1
EM
MP
Emulate Processor Extension: If EM = 1, all floating point instructions cause a DNA fault 7.
Monitor Processor Extension: If MP = 1 and TS = 1, a WAIT instruction causes Device Not Available (DNA) fault
7. The TS bit is set to 1 on task switches by the CPU. Floating point instructions are not affected by the state of the
MP bit. The MP bit should be set to one during normal operations.
0
PE
Protected Mode Enable: Enables the segment based protection mechanism. If PE = 1, protected mode is
enabled. If PE = 0, the CPU operates in real mode and addresses are formed as in an 8086-style CPU. Refer to
Section 3.9 “Protection” on page 91.
Table 3-8. Effects of Various Combinations of EM, TS, and MP Bits
CR0[3:1]
EM
Instruction Type
TS
MP
WAIT
ESC
0
0
1
1
0
0
1
1
0
0
0
0
1
1
1
1
0
1
0
1
0
1
0
1
Execute
Execute
Execute
Fault 7
Execute
Execute
Fault 7
Fault 7
Fault 7
Fault 7
Fault 7
Fault 7
Execute
Execute
Execute
Fault 7
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Processor Programming (Continued)
3.3.2.2 Configuration Registers
Each data transfer through I/O Port 23h must be preceded
by a register index selection through I/O Port 22h; other-
wise, subsequent I/O Port 23h operations are directed off-
chip and produce external I/O cycles.
The Configuration Registers listed in Table 3-9 are CPU
registers and are selected by register index numbers. The
registers are accessed through I/O memory locations 22h
and 23h. Registers are selected for access by writing an
index number to I/O Port 22h using an OUT instruction
prior to transferring data through I/O Port 23h. This opera-
tion must be atomic. The CLI instruction must be executed
prior to accessing any of these registers.
If MAPEN, bit 4 of CCR3 (Index C3h[4]) = 0, external I/O
cycles occur if the register index number is outside the
range C0h-CFh, FEh, and FFh. The MAPEN bit should
remain 0 during normal operation to allow system registers
located at I/O Port 22h to be accessed.
Table 3-9. Configuration Register Summary
Access
Default
Value
Reference
(Bit Formats)
1
Index
C1h
Type
Name
Controlled By
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
RO
CCR1 — Configuration Control 1
CCR2 — Configuration Control 2
CCR3 — Configuration Control 3
CCR4 — Configuration Control 4
CCR7 — Configuration Control 7
PCR — Performance Control
SMHR0 — SMM Header Address 0
SMHR1 — SMM Header Address 1
SMHR2 — SMM Header Address 2
SMHR3 — SMM Header Address 3
GCR — Graphics Control Register
VGACTL — VGA Control Register
VGAM0 — VGA Mask Register
SMAR0 — SMM Address 0
SMI_LOCK
--
00h
00h
00h
85h
00h
07h
xxh
xxh
xxh
xxh
00h
00h
00h
00h
00h
00h
4xh
xxh
Table 3-11 on page 52
Table 3-11 on page 52
Table 3-11 on page 52
Table 3-11 on page 53
Table 3-11 on page 53
Table 3-11 on page 53
Table 3-11 on page 54
Table 3-11 on page 54
Table 3-11 on page 54
Table 3-11 on page 54
Table 4-1 on page 97
Table 4-37 on page 164
Table 4-37 on page 164
Table 3-11 on page 54
Table 3-11 on page 54
Table 3-11 on page 54
Table 3-11 on page 54
Table 3-11 on page 54
C2h
C3h
E8h
SMI_LOCK
MAPEN
--
EBh
20h
MAPEN
MAPEN
MAPEN
MAPEN
MAPEN
MAPEN
--
B0h
B1h
B2h
B3h
B8h
B9h
BAh-BDh
CDh
CEh
CFh
FEh
FFh
--
SMI_LOCK
SMI_LOCK
SMI_LOCK
--
SMAR1 — SMM Address 1
SMAR2 — SMM Address 2
DIR0 — Device ID 0
RO
DIR1 — Device ID 1
--
1. MAPEN = Index C3h[4] (CCR3) and SMI_LOCK = Index C3h[0] (CCR3).
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Processor Programming (Continued)
Table 3-10. Configuration Register Map
Register
(Index)
Bit 7
Bit 6
Bit 5
Bit 4
Bit 3
Bit 2
Bit 1
Bit 0
Control Registers
CCR1 (C1h)
RSVD
SMAC
LOCK_NW
RSVD
USE_SMI
RSVD
CCR2 (C2h)
CCR3 (C3h)
USE_SUSP
LSS_34
RSVD
WT1
SUSP_HLT
RSVD
LSS_23
LSS_12
MAPEN
SUSP_SMM
_EN
NMI_EN
IORT1
RSVD
SMI_LOCK
CCR4 (E8h)
CPUID
LSSER
SMI_NEST FPU_FAST_
EN
DTE_EN
MEM_BYP
RSVD
IORT2
NMI
IORT0
CCR7 (EBh)
PCR (20h)
RSVD
EMMX
SMM Base Header Address Registers
SMHR0 (B0h)
SMHR1 (B1h)
SMHR2 (B2h)
SMHR3 (B3h)
SMAR0 (CDh)
SMAR1 (CEh)
SMAR2 (CFh)
A7
A6
A5
A4
A3
A11
A19
A27
A27
A19
SIZE3
A2
A10
A18
A26
A26
A18
SIZE2
A1
A9
A0
A8
A15
A23
A31
A31
A23
A15
A14
A22
A30
A30
A22
A14
A13
A21
A29
A29
A21
A13
A12
A20
A28
A28
A20
A12
A17
A26
A25
A17
SIZE1
A16
A24
A24
A16
SIZE0
Device ID Registers
DIR0 (FEh)
DIR1 (FFh)
DID3
SID3
DID2
SID2
DID1
SID1
DID0
SID0
MULT3
RID3
MULT2
RID2
MULT1
RID1
MULT0
RID0
Graphics/VGA Related Registers
GCR (B8h)
RSVD
Scratchpad Size
Base Address Code
Enable SMI Enable SMI
for VGA for VGA
VGACTL (B9h)
RSVD
Enable SMI
for VGA
memory
B8000h to
BFFFFh
memory
B0000h to
B7FFFh
memory
A0000h to
AFFFFh
VGAM0 (BAh)
VGAM1 (BBh)
VGAM2 (BCh)
VGAM3 (BDh)
VGA Mask Register Bits [7:0]
VGA Mask Register Bits [15:8]
VGA Mask Register Bits [23:16]
VGA Mask Register Bits [31:24]
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Processor Programming (Continued)
Table 3-11. Configuration Registers
Bit
Name
Description
Index C1h
CCR1 — Configuration Control Register 1 (R/W)
Reserved: Set to 0.
Default Value = 00h
7:3
2
RSVD
SMAC
System Management Memory Access:
If = 1: SMINT instruction can be recognized.
If = 0: SMINT instruction has no affect.
SMI_LOCK (CCR3[0]) must = 0, or the CPU must be in SMI mode, to write this bit.
1
0
USE_SMI
RSVD
Enable SMM Pins:
If = 1: SMI# input pin is enabled. SMINT instruction can be recognized.
If = 0: SMI# pin is ignored.
SMI_LOCK (CCR3[0]) must = 0, or the CPU must be in SMI mode, to write this bit.
Reserved: Set to 0.
Note:
Bits 1 and 2 are cleared to zero at reset.
Index C2h
CCR2 — Configuration Control Register 2 (R/W)
Enable Suspend Pins:
Default Value = 00h
7
USE_SUSP
If = 1: SUSP# input and SUSPA# output are enabled.
If = 0: SUSP# input is ignored.
6
5
4
RSVD
RSVD
WT1
Reserved: This is a test bit that must be set to 0.
Reserved: Set to 0.
Write-Through Region 1:
If = 1: Forces all writes to the address region between 640 KB to 1 MB that hit in the on-chip cache to
be issued on the external bus.
3
2
SUSP_HLT
LOCK_NW
Suspend on HALT:
If = 1: CPU enters Suspend mode following execution of a HALT instruction.
Lock NW Bit:
If = 1: Prohibits changing the state of the NW bit (CR0[29]) (refer to Table 3-7 on page 49).
Set to 1 after setting NW.
1:0
RSVD
Reserved: Set to 0.
Note:
All bits are cleared to zero at reset.
Index C3h
CCR3 — Configuration Control Register 3 (R/W)
Load/Store Serialize 3 GB to 4 GB:
Default Value = 00h
7
LSS_34
LSS_23
LSS_12
MAPEN
If = 1: Strong R/W ordering imposed in address range C0000000h to FFFFFFFFh:
Load/Store Serialize 2 GB to 3 GB:
6
5
4
If = 1: Strong R/W ordering imposed in address range 80000000h to BFFFFFFFh:
Load/Store Serialize 1 GB to 2 GB:
If = 1: Strong R/W ordering imposed in address range 40000000h to 7FFFFFFFh
Map Enable:
If = 1: All configuration registers are accessible. All accesses to I/O Port 22h are trapped.
If = 0: Only configuration registers Index C1h-C3h, CDh-CFh FEh, FFh (CCRn, SMAR, DIRn) are
accessible. Other configuration registers (including PCR, SMHRn, GCR, VGACTL, VGAM0) are not
accessible.
3
SUSP_SMM_EN Enable Suspend in SMM Mode:
If 0 = SUSP# ignored in SMM mode.
If 1 = SUSP# recognized in SMM mode.
2
1
RSVD
Reserved: Set to 0.
NMI_EN
NMI Enable:
If = 1: NMI is enabled during SMM.
If = 0: NMI is not recognized during SMM.
SMI_LOCK (CCR3[0]) must = 0 or the CPU must be in SMI mode to write to this bit.
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Processor Programming (Continued)
Table 3-11. Configuration Registers (Continued)
Bit
Name
Description
0
SMI_LOCK
SMM Register Lock:
If = 1: SMM Address Region Register (SMAR[31:0]), SMAC (CCR1[2]), USE_SMI (CCR1[1])
cannot be modified unless in SMM routine. Once set, SMI_LOCK can only be cleared by asserting
the RESET pin.
Note:
All bits are cleared to zero at reset.
Index E8h
CCR4 — Configuration Control Register 4 (R/W)
Enable CPUID Instruction:
Default Value = 85h
7
CPUID
If = 1: The ID bit in the EFLAGS register to be modified and execution of the CPUID instruction occurs
as documented in Section 8.2 “CPUID Instruction” on page 218.
If = 0: The ID bit can not be modified and execution of the CPUID instruction causes an invalid opcode
exception.
6
5
4
SMI_NEST
FPU_FAST_EN
DTE_EN
SMI Nest:
If = 1: SMI interrupts can occur during SMM mode. SMM service routines can optionally set
SMI_NEST high to allow higher-priority SMI interrupts while handling the current event
FPU Fast Mode Enable:
If 0 = Disable FPU Fast Mode.
If 1 = Enable FPU Fast Mode
Directory Table Entry Cache:
If = 1: Enables directory table entry to be cached.
Cleared to 0 at reset.
3
MEM_BYP
IORT(2:0)
Memory Read Bypassing:
If = 1: Enables memory read bypassing.
Cleared to 0 at reset.
2:0
I/O Recovery Time: Specifies the minimum number of bus clocks between I/O accesses:
000 = No clock delay
001 = 2-clock delay
010 = 4-clock delay
011 = 8-clock delay
100 = 16-clock delay
101 = 32-clock delay (default value after reset)
110 = 64-clock delay
111 = 128-clock delay
Note:
MAPEN (CCR3[4]) must = 1 to read or write this register.
Index EBh
CCR7 — Configuration Control Register 7 (R/W)
Default Value = 00h
7:3
2
RSVD
NMI
Reserved: Set to 0.
Generate NMI:
If = 0 Do nothing
If = 1 Generate NMI
In order to generate multiple NMIs, this bit must be set to zero between each setting of 1.
Reserved: Set to 0.
1
0
RSVD
EMMX
Extended MMX Instructions Enable:
If = 1: Extended MMX instructions are enabled
Index 20h
PCR — Performance Control Register (R/W)
Default Value = 07h
7
LSSER
Load/Store Serialize Enable (Reorder Disable): LSSER should be set to ensure that memory
mapped I/O devices operating outside of the address range 640 KB to 1 MB will operate correctly. For
memory accesses above 1 GByte, refer to CCR3[7:5] (LSS_34, LSS_23, LSS_12.)
If = 1: All memory read and write operations will occur in execution order (load/store serializing
enabled, reordering disabled).
If = 0: Memory reads and write can be reordered for optimum performance (load/store serializing dis-
abled, reordering enabled).
Memory accesses in the address range 640 KB to 1 MB will always be issued in execution order.
6
5
RSVD
RSVD
RSVD
Reserved: Set to 0.
Reserved: Set to 1.
Reserved: Set to 0.
4:0
Note:
MAPEN (CCR3[4]) must = 1 to read or write this register.
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Processor Programming (Continued)
Table 3-11. Configuration Registers (Continued)
Bit
Name
Description
SMHR — SMM Header Address Register (R/W)
Index B0h, B1h, B2h, B3h
Default Value = xxh
SMM Header Address Bits [31:0]: SMHR address bits [31:0] contain the physical base address for
the SMM header space. For example, bits [31:24] correspond with Index B3h
Refer to Section 3.7.3 “SMM Configuration Registers” on page 85 for more information.
Index
SMHR Bits
B3h
B2h
B1h
B0h
A[31:24]
A[23:16]
A[15:12]
A[7:0]
Note:
MAPEN (CCR3[4]) must = 1 to read or write to this register.
SMAR — SMM Address Region/Size Register (R/W)
Index CDh, CEh, CFh
Default Value = 00h
SMM Address Region Bits [A31:A12]: SMAR address bits [31:12] contain the base address for the
SMM region.For example, bits [31:24] correspond with Index CDh. Refer to Section 3.7.3 “SMM Con-
figuration Registers” on page 85 for more information.
Index
SMAR Bits
CDh
CEh
CFh[7:4]
A[31:24]
A[23:16]
A[15:12]
CFh[3:0]
SIZE[3:0]
SMM Region Size Bits, [3:0]: SIZE address bits contain the size code for the SMM region. During
access the lower 4-bits of Port 23h hold SIZE[3:0]. Index CFh allows simultaneous access to SMAR
address regions bits A[15:12] (see above) and size code bits.
0000 = SMM Disabled
0001 = 4 KB
0010 = 8 KB
0100 = 32 KB
0101 = 64 KB
0110 = 128 KB
0111 = 256 KB
1000 = 512 KB
1001 = 1 MB
1010 = 2 MB
1011 = 4 MB
1100 = 8 MB
1101 = 16 MB
1110 = 32 MB
1111 = 4 KB (same as 0001)
0011 = 16 KB
Note:
1. SMI_LOCK (CCR3[0]) must = 0, or the CPU must be in SMI mode, to write these registers/bits.
2. Refer to Section 3.7.3 “SMM Configuration Registers” on page 85 for more information.
Index FEh
DIR0 — Device Identification Register 0 (RO)
Default Value = 4xh
7:4
3:0
DID[3:0]
Device ID (Read Only): Identifies device as GX1 processor.
MULT[3:0]
Core Multiplier (Read Only): Identifies the core multiplier set by the CLKMODE[2:0] pins (see sig-
nal descriptions on page 31)
MULT[3:0]:
0000 = SYSCLK multiplied by 4 (Test mode only)
0001 = SYSCLK multiplied by 10
0010 = SYSCLK multiplied by 4
0011 = SYSCLK multiplied by 6
0100 = SYSCLK multiplied by 9
0101 = SYSCLK multiplied by 5
0110 = SYSCLK multiplied by 7
0111 = SYSCLK multiplied by 8
1xxx = Reserved
Index FFh
DIR1 -- Device Identification Register 1 (RO)
Default Value = xxh
7:0
DIR1
Device Identification Revision (Read Only): DIR1 indicates device revision number.
If DIR1 is 8xh = GX1 processor.
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Processor Programming (Continued)
3.3.2.3 Debug Registers
The Debug Address Registers (DR0-DR3) each contain
the linear address for one of four possible breakpoints.
Each breakpoint is further specified by bits in the Debug
Control Register (DR7). For each breakpoint address in
DR0-DR3, there are corresponding fields L, R/W, and LEN
in DR7 that specify the type of memory access associated
with the breakpoint. DR6 is read only and reports the
results of the break.
Six debug registers (DR0-DR3, DR6 and DR7) support
debugging on the GX1 processor. Memory addresses
loaded in the debug registers, referred to as “breakpoints,”
generate a debug exception when a memory access of the
specified type occurs to the specified address. A break-
point can be specified for a particular kind of memory
access such as a read or write operation. Code and data
breakpoints can also be set allowing debug exceptions to
occur whenever a given data access (read or write opera-
tion) or code access (execute) occurs. The size of the
debug target can be set to 1, 2, or 4 bytes. The debug reg-
isters are accessed through MOV instructions that can be
executed only at privilege level 0 (real mode is always priv-
ilege level 0).
The R/W field can be used to specify instruction execution
as well as data access breakpoints. Instruction execution
breakpoints are always acted upon before execution of the
instruction that matches the breakpoint. The Debug Regis-
ters are mapped in Table 3-12, and the bit definitions are
given in Table 3-13 on page 56.
Table 3-12. Debug Registers
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10
DR7 Register Debug Control Register 7 (R/W)
LEN3 R/W3 LEN2 R/W2 LEN1 R/W1 LEN0 R/W0
9
8
7
6
5
4
3
2
1
0
0
0
G
D
0
1
0
1
1
0
0
G
3
L
3
G
2
L
2
G
1
L
1
G
0
L0
DR6 Register
Debug Status Register 6 (R/O
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
B
T
B
S
0
1
1
1
1
1
1
1
B3 B2 B1 B0
DR3 Register
DR2 Register
DR1 Register
DR0 Register
Debug Address Register 3 (R/W)
Breakpoint 3 Linear Address
Debug Address Register 2 (R/W)
Breakpoint 2 Linear Address
Debug Address Register 1 (R/W)
Breakpoint 1 Linear Address
Debug Address Register 0 (R/W)
Breakpoint 0 Linear Address
Note:
All bits marked as 0 or 1 are reserved and should not be modified.
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Processor Programming (Continued)
The Debug Status Register (DR6) reflects conditions that
were in effect at the time the debug exception occurred.
The contents of the DR6 register are not automatically
cleared by the processor after a debug exception occurs,
and therefore should be cleared by software at the appro-
priate time. Code execution breakpoints may also be gen-
erated by placing the breakpoint instruction (INT3) at the
location where control is to be regained. The single-step
feature may be enabled by setting the TF flag (bit 8) in the
EFLAGS register. This causes the processor to perform a
debug exception after the execution of every instruction.
Table 3-13. DR7 and DR6 Bit Definitions
Number
of Bits
Field(s)
Description
1
DR7 Register
Debug Control Register (R/W)
R/Wn
2
2
Applies to the DRn breakpoint address register:
00 = Break on instruction execution only
01 = Break on data write operations only
10 = Not used
11 = Break on data reads or write operations
LENn
Applies to the DRn breakpoint address register:
00 = One-byte length
01 = Two-byte length
10 = Not used
11 = Four-byte length
Gn
Ln
1
1
1
If = 1: Breakpoint in DRn is globally enabled for all tasks and is not cleared by the processor as the
result of a task switch.
If = 1: Breakpoint in DRn is locally enabled for the current task and is cleared by the processor as the
result of a task switch.
GD
Global disable of debug register access. GD bit is cleared whenever a debug exception occurs.
1
DR6 Register
Debug Status Register (RO)
Bn
1
1
1
Bn is set by the processor if the conditions described by DRn, R/Wn, and LENn occurred when the
debug exception occurred, even if the breakpoint is not enabled via the Gn or Ln bits.
BT
BS
BT is set by the processor before entering the debug handler if a task switch has occurred to a task with
the T bit in the TSS set.
BS is set by the processor if the debug exception was triggered by the single-step execution mode (TF
flag, bit 8, in EFLAGS set).
1. n = 0, 1, 2, and 3
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Processor Programming (Continued)
3.3.2.4 TLB Test Registers
The TLB Test Control Register (TR6) contains a command
bit, the upper 20 bits of a linear address, a valid bit and the
attribute bits used in the test operation. The contents of
TR6 are used to create the 24-bit TLB tag during both write
and read (TLB lookup) test operations. The command bit
defines whether the test operation is a read or a write.
Two test registers are used in testing the processor’s Trans-
lation Lookaside Buffer (TLB), TR6 and TR7. Table 3-14 is a
register map for the TLB Test Registers with their bit defini-
tions given in Table 3-15 on page 58. The test registers are
accessed through MOV instructions that can be executed
only at privilege level 0 (real mode is always privilege level
0).
The TLB Test Data Register (TR7) contains the upper 20
bits of the physical address (TLB data field), three LRU
bits, two replacement (REP) bits, and a control bit (PL).
During TLB write operations, the physical address in TR7 is
written into the TLB entry selected by the contents of TR6.
During TLB lookup operations, the TLB data selected by
the contents of TR6 is loaded into TR7. Table 3-15 lists the
bit definitions for TR7 and TR6.
The processor’s TLB is a 32-entry, four-way set associative
memory. Each TLB entry consists of a 24-bit tag and 20-bit
data. The 24-bit tag represents the high-order 20 bits of the
linear address, a valid bit, and three attribute bits. The 20-
bit data portion represents the upper 20 bits of the physical
address that corresponds to the linear address.
Table 3-14. TLB Test Registers
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10
9
8
7
6
5
4
3
2
1
0
TR7 Register
TLB Test Data Register (R/W)
Physical Address
0
0
TLB LRU
0
0
P
L
REP
0
0
TR6 Register
TLB Test Control Register (R/W)
Linear Address
V
D
D
#
U
U
#
R
R
#
0
0
0
0
C
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Processor Programming (Continued)
Table 3-15. TR7-TR6 Bit Definitions
Bit
Name
Description
TR7 Register
TLB Test Data Register (R/W)
31:12
Physical
Address
Physical Address:
TLB lookup: Data field from the TLB.
TLB write: Data field written into the TLB.
11:10
9:7
RSVD
Reserved: Set to 0.
TLB LRU
LRU Bits:
TLB lookup: LRU bits associated with the TLB entry before the TLB lookup.
TLB write: Ignored.
4
PL
PL Bit:
TLB lookup: If PL = 1, read hit occurred. If PL = 0, read miss occurred.
TLB write: If PL = 1, REP field is used to select the set. If PL = 0, the pseudo-LRU replacement algo-
rithm is used to select the set.
3:2
REP
Set Selection:
TLB lookup: If PL = 1, this field indicates the set in which the tag was found. If PL = 0, undefined data.
TLB write: If PL = 1, this field selects one of the four sets for replacement. If PL = 0, ignored.
1:0
RSVD
Reserved: Set to 0.
TR6 Register
31:12
TLB Test Control Register (R/W)
Linear Address:
Linear
Address
TLB lookup: The TLB is interrogated per this address. If one and only one match occurs in the TLB, the
rest of the fields in TR6 and TR7 are updated per the matching TLB entry.
TLB write: A TLB entry is allocated to this linear address.
11
V
Valid Bit:
TLB write: If V = 1, the TLB entry contains valid data. If V = 0, target entry is invalidated.
10:9
8:7
6:5
D, D#
U, U#
R, R#
Dirty Attribute Bit and its Complement (D, D#):
User/Supervisor Attribute Bit and its Complement (U, U#):
Read/Write Attribute Bit and its Complement (R, R#):
Effect on TLB Lookup
Effect on TLB Write
00 =
01 =
10 =
11 =
Do not match
Undefined
Clear the bit
Set the bit
Undefined
Match if D, U, or R bit is a 0
Match if D, U, or R bit is a 1
Match if D, U, or R bit is either a 1 or 0
4:1
0
RSVD
C
Reserved: Set to 0.
Command Bit:
If C = 1: TLB lookup.
If C = 0: TLB write.
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Processor Programming (Continued)
3.3.2.5 Cache Test Registers
of data currently in memory at the physical address repre-
sented by the tag. The valid bit indicates whether the data
bytes in the cache actually contain valid data. The four dirty
bits indicate if the data bytes in the cache have been modi-
fied internally without updating external memory (write-
back configuration). Each dirty bit indicates the status for
one DWORD (4 bytes) within the 16-byte data field.
Three test registers are used in testing the processor’s on-
chip cache, TR3-TR5. Table 3-16 is a register map for the
Cache Test Registers with their bit definitions given in Table
3-17 on page 60. The test registers are accessed through
MOV instructions that can be executed only at privilege
level 0 (real mode is always privilege level 0).
For each line in the cache, there are three LRU bits that
indicate which of the four sets was most recently accessed.
A line is selected using bits [11:4] of the physical address.
Using a 16-byte cache fill buffer and a 16-byte cache flush
buffer, cache reads and writes may be performed.
The processor’s 16 KB on-chip cache is a four-way set
associative memory that is configured as write-back cache.
Each cache set contains 256 entries. Each entry consists
of a 20-bit tag address, a 16-byte data field, a valid bit, and
four dirty bits.
Figure 3-1 illustrates the internal cache architecture.
The 20-bit tag represents the high-order 20 bits of the
physical address. The 16-byte data represents the 16 bytes
Line
Address
255
254
Set 0
Set 1
Set 2
Set 3
LRU
D
E
C
O
D
E
A11-A4
.
.
0
.
.
.
.
.
.
.
.
.
.
152---0
152---0
152---0
152---0
2---0
= Cache Entry (153 bits)
Tag Address (20 bits)
Data (128 bits)
Valid Status (1 bit)
Dirty Status (4 bits)
Figure 3-1. Cache Architecture
Table 3-16. Test Registers for Cache
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10
9
8
7
6
5
4
3
2
1
0
TR5 Register (R/W)
RSVD
Line Selection
Set/
CTL
DWORD
TR4 Register (R/W)
Cache Tag Address
0
Cache
Dirty Bits
0
0
0
LRU Bits
TR3 Register (R/W)
Cache Data
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Processor Programming (Continued)
Table 3-17. TR5-TR3 Bit Definitions
Bit
Name
Description
TR5 Register (R/W)
11:4
3:2
Line Selection Line Selection:
Physical address bits [11:4] used to select one of 256 lines.
Set/DWord
Selection
Set/DWORD Selection:
Cache read: Selects which of the four sets in the cache is used as the source for data
transferred to the cache flush buffer.
Cache write: Selects which of the four sets in the cache is used as the destination for data transferred from
the cache fill buffer.
Flush buffer read: Selects which of the four DWORDs in the flush buffer is used during a TR3 read.
Fill buffer write: Selects which of the four DWORDs in the fill buffer is written during a TR3 write.
Control Bits:
1:0
Control Bits
00 = Flush read or fill buffer write.
01 = Cache write.
10 = Cache read.
11 = Cache flush.
TR4 Register (R/W)
31:12
Upper Tag
Upper Tag Address:
Address
Cache read: Upper 20 bits of tag address of the selected entry.
Cache write: Data written into the upper 20 bits of the tag address of the selected entry.
Valid Bit:
10
Valid Bit
Cache read: Valid bit for the selected entry.
Cache write: Data written into the valid bit for the selected entry.
LRU Bits:
9:7
LRU Bits
Cache read: The LRU bits for the selected line when scratchpad is disabled.
xx1 = Set 0 or Set 1 most recently accessed.
xx0 = Set 2 or Set 3 most recently accessed.
x1x = Most recent access to Set 0 or Set 1 was to Set 0.
x0x = Most recent access to Set 0 or Set 1 was to Set 1.
1xx = Most recent access to Set 2 or Set 3 was to Set 2.
0xx = Most recent access to Set 2 or Set 3 was to Set 3.
Cache write: Ignored.
6:3
2:0
Dirty Bits
RSVD
Dirty Bits:
Cache read: The dirty bits for the selected entry (one bit per DWORD).
Cache write: Data written into the dirty bits for the selected entry.
Reserved: Set to 0.
TR3 Register (R/W)
31:0
Cache Data
Cache Data:
Flush buffer read: Data accessed from the cache flush buffer.
Fill buffer write: Data to be written into the cache fill buffer.
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There are five types of test operations that can be exe-
cuted:
These operations are described in detail in Table 3-18. To
fill a cache line with data, the fill buffer must be written four
times. Once the fill buffer holds a complete cache line of
data (16 bytes), a cache write operation transfers the data
from the fill buffer to the cache.
• Flush buffer read
• Fill buffer write
• Cache write
• Cache read
To read the contents of a cache line, a cache read opera-
tion transfers the data in the selected cache line to the flush
buffer. Once the flush buffer is loaded, access the contents
of the flush buffer with four flush buffer read operations.
• Cache flush
Table 3-18. Cache Test Operations
Test Operation
Code Sequence
MOV TR5, 0h
Action Taken
Flush Buffer Read
Set DWORD = 0, control = 00 = flush buffer read.
Flush buffer (31:0) --> dest.
MOV dest,TR3
MOV TR5, 4h
Set DWORD = 1, control = 00 = flush buffer read.
Flush buffer (63:32) --> dest.
MOV dest,TR3
MOV TR5, 8h
Set DWORD = 2, control = 00 = flush buffer read.
Flush buffer (95:64) --> dest.
MOV dest,TR3
MOV TR5, Ch
Set DWORD = 3, control = 00 = flush buffer read.
Flush buffer (127:96) --> dest.
MOV dest,TR3
Fill Buffer Write
MOV TR5, 0h
Set DWORD = 0, control = 00 = fill buffer write.
Cache_data --> fill buffer (31:0).
MOV TR3, cache_data
MOV TR5, 4h
Set DWORD = 1, control = 00 = fill buffer write.
Cache_data --> fill buffer (63:32).
MOV TR3, cache_data
MOV TR5, 8h
Set DWORD = 2, control = 00 = fill buffer write.
Cache_data --> fill buffer (95:64).
MOV TR3, cache_data
MOV TR5, Ch
Set DWORD = 3, control = 00 = fill buffer write.
Cache_data --> fill buffer (127:96).
MOV TR3, cache_data
MOV TR4, cache_tag
MOV TR5, line+set+control=01
MOV TR5, line+set+control=10
MOV dest, TR4
Cache Write
Cache Read
Cache Flush
Cache_tag --> tag address, valid and dirty bits.
Fill buffer (127:0) --> cache line (127:0).
Cache line (127:0) --> flush buffer (127:0).
Cache line tag address, valid/LRU/dirty bits --> dest.
Control = 11 = cache flush, all cache valid bits = 0.
MOV TR5, 3h
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Processor Programming (Continued)
3.3.3 Model Specific Register
3.3.4 Time Stamp Counter
The Model Specific Register (MSR) Set is used to monitor
the performance of the processor or a specific component
within the processor.
The TSC, (MSR[10]), is a 64-bit counter that counts the
internal CPU clock cycles since the last reset. The TSC
uses a continuous CPU core clock and continues to count
clock cycles unless the processor is in Suspend.
A MSR can be read using the RDMSR instruction, opcode
0F32h. During a MSR read, the contents of the particular
MSR, specified by the ECX register, is loaded into the
EDX:EAX registers.
The TSC is read using a RDMSR instruction, opcode
0F32h, with the ECX register set to 10h. During a TSC
read, the contents of the TSC is loaded into the EDX:EAX
registers.
A MSR can be written using the WRMSR instruction,
opcode 0F30h. During a MSR write, the contents of
EDX:EAX are loaded into the MSR specified in the ECX
register.
The TSC is written to using a WRMSR instruction, opcode
0F30h with the ECX register set to 10h. During a TSC
write, the contents of EDX:EAX are loaded into the TSC.
The RDMSR and WRMSR instructions are privileged
instructions.
The RDMSR and WRMSR instructions are privileged
instructions.
The GX1 processor contains one 64-bit Model Specific
Register (MSR10) the Time Stamp Counter (TSC).
In addition, the TSC can be read using the RDTSC instruc-
tion, opcode 0F31h. The RDTSC instruction loads the con-
tents of the TSC into EDX:EAX. The use of the RDTSC
instruction is restricted by the TSC flag (bit 2) in the CR4
register (refer to Tables 3-6 and 3-7 on page 48 for CR4
register information). When the TSC bit = 0, the RDTSC
instruction can be executed at any privilege level. When the
TSC bit = 1, the RDTSC instruction can only be executed at
privilege level 0.
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3.4 ADDRESS SPACES
The GX1 processor can directly address either memory or
I/O space. Figure 3-2 illustrates the range of addresses
available for memory address space and I/O address
space. For the CPU, the addresses for physical memory
range between 00000000h and FFFFFFFFh (4 GB). The
accessible I/O address space ranges between 00000000h
and 0000FFFFh (64 KB). The CPU does not use coproces-
sor communication space in upper I/O space between
800000F8h and 800000FFh as do the 386-style CPUs.
The I/O locations 22h and 23h are used for GX1 processor
configuration register access.
The configuration registers are modified by writing the
index of the configuration register to Port 22h, and then
transferring the data through Port 23h. Accesses to the on-
chip configuration registers do not generate external I/O
cycles. However, each operation on Port 23h must be pre-
ceded by a write to Port 22h with a valid index value. Other-
wise, subsequent Port 23h operations will communicate
through the I/O port to produce external I/O cycles without
modifying the on-chip configuration registers. Write opera-
tions to Port 22h outside of the CPU index range (C0h-CFh
and FEh-FFh) result in external I/O cycles and do not affect
the on-chip configuration registers. Reading Port 22h gen-
erates external I/O cycles.
3.4.1 I/O Address Space
The CPU I/O address space is accessed using IN and OUT
instructions to addresses referred to as “ports.” The acces-
sible I/O address space is 64 KB and can be accessed as
8-, 16- or 32-bit ports.
I/O accesses to port address range 3B0h through 3DFh
can be trapped to SMI by the CPU if this option is enabled
in the BC_XMAP_1 register (see SMIB, SMIC, and SMID
bits in Table 4-9 on page 104). Figure 3-2 illustrates the I/O
address space.
The GX1 processor configuration registers reside within
the I/O address space at port addresses 22h and 23h and
are accessed using the standard IN and OUT instructions.
Accessible
Programmed
I/O Space
Physical
Memory Space
FFFFFFFFh
FFFFFFFFh
Not
Accessible
Physical Memory
4 GB
CPU General
Configuration
Register I/O
0000FFFFh
Space
64 KB
00000023h
00000022h
00000000h
00000000h
Figure 3-2. Memory and I/O Address Spaces
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Processor Programming (Continued)
3.4.2 Memory Address Space
3.5.1 Offset Mechanism
The processor directly addresses up to 4 GB of physical
memory even though the memory controller addresses
only 512 MB of DRAM. Memory address space is
accessed as BYTE, WORD (16 bits) or DWORDs (32 bits).
WORD and DWORDs are stored in consecutive memory
bytes with the low-order byte located in the lowest address.
The physical address of a WORD or DWORD is the byte
address of the low-order byte.
In all operating modes, the offset mechanism computes an
offset (effective) address by adding together up to three
values: a base, an index and a displacement. The base, if
present, is the value in one of eight general registers at the
time of the execution of the instruction. The index, like the
base, is a value that is contained in one of the general reg-
isters (except the ESP register) when the instruction is exe-
cuted. The index differs from the base in that the index is
first multiplied by a scale factor of 1, 2, 4 or 8 before the
summation is made. The third component added to the
memory address calculation is the displacement that is a
value supplied as part of the instruction. Figure 3-3 illus-
trates the calculation of the offset address.
The processor allows memory to be addressed using nine
different addressing modes. These addressing modes are
used to calculate an offset address, often referred to as an
effective address. Depending on the operating mode of the
CPU, the offset is then combined, using memory manage-
ment mechanisms, into a physical address that is applied
to the physical memory devices.
Nine valid combinations of the base, index, scale factor and
displacement can be used with the CPU instruction set.
These combinations are listed in Table 3-19. The base and
index both refer to contents of a register as indicated by
[Base] and [Index].
Memory management mechanisms consist of segmenta-
tion and paging. Segmentation allows each program to use
several independent, protected address spaces. Paging
translates a logical address into a physical address using
translation lookup tables. Virtual memory is often imple-
mented using paging. Either or both of these mechanisms
can be used for management of the GX1 processor mem-
ory address space.
In real mode operation, the CPU only addresses the lowest
1 MB of memory and the offset contains 16-bits. In pro-
tected mode the offset contains 32 bits. Initialization and
transition to protected mode is described in Section 3.9.4
“Initialization and Transition to Protected Mode” on page
93.
3.5 OFFSET, SEGMENT, AND PAGING
MECHANISMS
The mapping of address space into a sequence of memory
locations (often cached) is performed by the offset, seg-
ment, and paging mechanisms.
Index
Base
Displacement
In general, the offset, segment and paging mechanisms
work in tandem as shown below:
Scaling
x1, x2, x4, x8
instruction offset offset mechanism offset address
offset address
linear address
segment mechanism
paging mechanism
linear address
physical page.
+
As will be explained, the actual operations depend on sev-
eral factors such as the current operating mode and if pag-
ing is enabled.
Offset Address
(Effective Address)
Note:
The paging mechanism uses part of the linear address
as an offset on the physical page.
Figure 3-3. Offset Address Calculation
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Table 3-19. Memory Addressing Modes
Scale
Factor
(SF)
Displacement
(DP)
Offset Address (OA)
Calculation
Addressing Mode
Direct
Base
Index
x
OA = DP
Register Indirect
Based
x
x
OA = [BASE]
x
x
x
OA = [BASE] + DP
Index
x
x
x
x
x
OA = [INDEX] + DP
Scaled Index
Based Index
Based Scaled Index
x
x
OA = ([INDEX] * SF) + DP
OA = [BASE] + [INDEX]
OA = [BASE] + ([INDEX] * SF)
OA = [BASE] + [INDEX] + DP
x
x
x
Based Index with
Displacement
x
x
Based Scaled Index with
Displacement
x
x
x
OA = [BASE] + ([INDEX] * SF) + DP
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Processor Programming (Continued)
3.5.2 Segment Mechanisms
To calculate a physical memory address, the 16-bit seg-
ment base address located in the selected segment regis-
ter is multiplied by 16 and then a 16-bit offset address is
added. The resulting 20-bit address is then extended with
twelve zeros in the upper address bits to create a 32-bit
physical address.
Memory is divided into contiguous regions called “seg-
ments.” The segments allow the partitioning of individual
elements of a program. Each segment provides a zero
address-based private memory for such elements as code,
data, and stack space.
The value of the selector (the INDEX field) is multiplied by
16 to produce a base address (see Figure 3-4). The base
address is summed with the instruction offset value to pro-
duce a physical address.
The segment mechanisms select a segment in memory.
Memory is divided into an arbitrary number of segments,
each containing usually much less than the 232 byte (4 GB)
maximum.
There are two segment mechanisms, one for real and vir-
tual 8086 operating modes, and one for protected mode.
3.5.2.2 Virtual 8086 Mode Segment Mechanism
In virtual 8086 mode the operation is performed as in real
mode except that a paging mechanism is added. When
paging is enabled, the paging mechanism translates the
linear address into a physical address using cached look-
up tables (refer to Section 3.5.4 “Paging Mechanism” on
page 77).
3.5.2.1 Real Mode Segment Mechanism
In real mode operation, the CPU addresses only the lowest
1 MB of memory. In this mode a selector located in one of
the segment registers is used to locate a segment.
12 High Order Address Bits
000h
16
Offset Address
Offset Mechanism
12
20
32
Linear Address
(Physical Address)
16
20
Base Address
Selected Segment
Register
X 16
Figure 3-4. Real Mode Address Calculation
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Processor Programming (Continued)
3.5.2.3 Segment Mechanism in Protected Mode
The segment mechanism in protected mode is more com-
plex. Basically as in real and virtual 8086 modes the offset
address is added to the segment base address to produce
a linear address (Figure 3-5). However, the calculation of
the segment base address is based on the contents of
descriptor tables.
3.5.2.4 Segment Selectors
The segment registers are used to store segment selec-
tors. In protected mode, the segment selectors are divided
in to three fields: the RPL, TI and INDEX fields as shown in
Figure 3-6 on page 68.
The segments are assigned permission levels to prevent
application program errors from disrupting operating pro-
grams. The Requested Privilege Level (RPL) determines the
effective privilege level of an instruction. RPL = 0 indicates the
most privileged level, and RPL = 3 indicates the least privi-
leged level. Refer to Section 3.9 “Protection” on page 91.
If paging is enabled the linear address is further processed
by the paging mechanism.
A more detailed look at the segment mechanisms for real
and virtual 8086 modes and protected modes is illustrated
in Figure 3-6 on page 68. In protected mode, the segment
selector is cached. This is illustrated in Figure 3-7 on page
69.
Descriptor tables hold descriptors that allow management
of segments and tables in address space while in protected
mode. The Table Indicator Bit (TI) in the selector selects
either the General Descriptor Table (GDT) or one Local
Descriptor Table (LDT). If TI = 0, GDT is selected; if TI =1,
LDT is selected. The 13-bit INDEX field in the segment
selector is used to index a GDT or LDT.
32
Offset Address
Offset Mechanism
Linear
Address
Physical
Memory
Address
32
Optional
Paging Mechanism
32
Segment Base
Address
32
Selector Mechanism
Figure 3-5. Protected Mode Address Calculation
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Processor Programming (Continued)
Real and Virtual 8086 Modes
Logical Address
Segment Selector
INDEX
15
0
INSTRUCTION OFFSET
Logical
Address
p
+
x 16
Segment
Base
Address
Linear
Address
Physical
Address
p = Paging mechanism for virtual 8086 mode only
Main Memory
Protected Mode
Logical Address
Segment Selector
15
3
2
1
0
INSTRUCTION OFFSET
INDEX
TI RPL
p
Segment Descriptor
+
Segment
÷ 8
Base
Address
Linear
Address
Physical
Address
GDT or LDT Descriptor Table
p = Paging mechanism
Main Memory
Figure 3-6. Selector Mechanisms
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Selector Load Instruction
Segment Register
Selected By Decoded
Instruction
15
0
Selector
In Segment
Register
INDEX
TI RPL
Segment
Caching
Cached Segment
and Descriptor
Segment
Descriptor
TI = 0
TI = 1
Cached
Selector
Used If
Segment
Base
Address
Global Descriptor
Table
Available
Segment
Descriptor
Local Descriptor
Table
Figure 3-7. Selector Mechanism Caching
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Processor Programming (Continued)
3.5.3 Descriptors
Also shown in Table 3-20, the LDTR is only two bytes wide
as it contains only a SELECTOR field. The contents of the
SELECTOR field point to a descriptor in the GDT.
3.5.3.1 Global and Local Descriptor Table Registers
The GDT and LDT descriptor tables are defined by the Glo-
bal Descriptor Table Register (GDTR) and the Local
Descriptor Table Register (LDTR), respectively. Some texts
refer to these registers as GDT and LDT descriptors.
3.5.3.2 Segment Descriptors
There are several types of descriptors. A segment descrip-
tor defines the base address, limit, and attributes of a
memory segment.
The following instructions are used in conjunction with the
GDTR and LDTR:
The GDT or LDT can hold several types of descriptors. In
particular, the segment descriptors are stored in either of
two tables. Either of these tables can store as many as
8,192 (213) 8-byte selectors taking as much as 64 KB of
memory.
•
•
•
•
LGDT - Load memory to GDTR
LLDT - Load memory to LDTR
SGDT - Store GDTR to memory
SLDT - Store LDTR to memory
The first descriptor in the GDT (location 0) is not used by
the CPU and is referred to as the “null descriptor.”
The GDTR is set up in real mode using the LGDT instruc-
tion. This is possible as the LGDT instruction is one of two
instructions that directly load a linear address (instead of a
segment relative address) in protected mode. (The other
instruction is the Load Interrupt Descriptor Table [LIDT]).
Types of Segment Descriptors
The type of memory segments are defined by correspond-
ing types of segment descriptors:
As shown in Table 3-20, the GDTR contains a BASE field
and a LIMIT field that defines the GDT. The Interrupt
Descriptor Table Register (IDTR) is described in Section
3.5.3.3 “Task, Gate, Interrupt, and Application and System
Descriptors” on page 71.
•
•
•
•
Code Segment Descriptors
Data Segment Descriptors
Stack Segment Descriptors
LDT Segment Descriptors
Table 3-20. GDT, LDT and IDT Registers
16 15 14 13 12 11 10
47
9
8
7
6
5
4
3
2
1
0
GDT Register
Global Descriptor Table Register
BASE
BASE
LIMIT
LIMIT
IDT Register
LDT Register
Interrupt Descriptor Table Register
Local Descriptor Table Register
SELECTOR
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3.5.3.3 Task, Gate, Interrupt, and Application and
System Descriptors
Besides segment descriptors there are descriptors used in
task switching, switching between tasks with different prior-
ity and those used to control interrupt functions:
The IDT is defined by the Interrupt Descriptor Table Regis-
ter (IDTR). Some texts refer to this register as an IDT
descriptor.
The following instructions are used in conjunction with the
IDTR:
•
•
•
•
Interrupt Descriptors
Application and System Segment Descriptors
Gate Descriptors
•
•
LIDT - Load memory to IDTR
SIDT - Store IDTR to memory
Task State Segment Descriptors
The IDTR is set up in real mode using the LIDT instruction.
This is possible as the LIDT instruction is only one of two
instructions that directly load a linear address (instead of a
segment relative address) in protected mode (the other
instructions is LGDT).
All descriptors have some things in common. They are all
eight bytes in length and have three fields (BASE, LIMIT,
and TYPE). The BASE field defines the starting location for
the table or segment. The LIMIT field defines the size and
the TYPE field depends on the type of descriptor. One of
the main functions of the TYPE field is to define the access
rights to the associated segment or table.
As previously shown in Table 3-20 on page 70, the IDTR
contains a BASE ADDRESS field and a LIMIT field that
define the IDT.
Interrupt Descriptors
Application and System Segment Descriptors
The bit structure and bit definitions for segment descriptors
are shown in Table 3-21 and Table 3-22 on page 72,
respectively. The explanation of the TYPE field is shown in
Table 3-23 on page 73.
The Interrupt Descriptor Table (IDT) is an array of 256 8-
byte (4-byte for real mode) interrupt descriptors, each of
which is used to point to an interrupt service routine. Every
interrupt that may occur in the system must have an asso-
ciated entry in the IDT. The contents of the IDTR are com-
pletely visible to the programmer through the use of the
SIDT instruction.
Table 3-21. Application and System Segment Descriptors
31 31 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10
Memory Offset +4
9
8
7
6
5
4
3
2
1
0
BASE[31:24]
G
D
0
A
V
L
LIMIT[19:16]
P
DPL
S
TYPE
BASE[23:16]
Memory Offset +0
BASE[15:0]
LIMIT[15:0]
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Processor Programming (Continued)
Table 3-22. Descriptors Bit Definitions
Memory
Offset
Bit
Name
Description
31:24
7:0
+4
+4
+0
+4
+0
BASE
Segment Base Address: Three fields which collectively define the base location for the segment in
4 GB physical address space.
31:16
19:16
15:0
LIMIT
Segment Limit: Two fields that define the size of the segment based on the Segment Limit
Granularity Bit.
If G = 1: Limit value interpreted in units of 4 KB.
If G = 0: Limit value is interpreted in bytes.
23
22
+4
+4
G
D
Segment Limit Granularity Bit: Defines LIMIT multiplier.
If G = 1: Limit value interpreted in units of 4 KB. Segment size ranges from 4 KB to 4 GB.
If G = 0: Limit value is interpreted in bytes. Segment size ranges from 1 byte to 1 MB.
Default Length for Operands and Effective Addresses:
If D = 1: Code segment = 32-bit length for operands and effective addresses.
If D = 0: Code segment = 16-bit length for operands and effective addresses.
If D = 1: Data segment = Pushes, calls and pop instructions use 32-bit ESP register.
If D = 0: Data segment = Stack operations use 16-bit SP register.
20
15
+4
+4
AVL
P
Segment Available: This field is available for use by system software.
Segment Present:
If = 1: Segment is memory segment allocated.
If = 0: The BASE and LIMIT fields become available for use by the system. Also, If = 0, a segment-
not-present exception generated when selector for the descriptor is loaded into a segment register
allowing virtual memory management.
14:13
12
+4
+4
+4
DPL
S
Descriptor Privilege Level:
If = 00: Highest privilege level
If = 11: Lowest privilege level
Descriptor Type:
If = 1: Code or data segment
If = 0: System segment
11:8
TYPE
Segment Type: Refer to Table 3-23 on page 73 for TYPE bit definitions.
Bit 11 = Executable
Bit 10 = Conforming if Bit 12 = 1
Bit 10 = Expand Down if Bit 12 = 0
Bit 9 = Readable, if Bit 12 = 1
Bit 9 = Writable, if Bit 12 = 0
Bit 8 = Accessed
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Processor Programming (Continued)
Table 3-23. Application and System Segment Descriptors TYPE Bit Definitions
TYPE
Bits [11:8]
System Segment and Gate Types
Bit 12 = 0
Application Segment Types
Bit 12 = 1
Num
SEWA
0000
0001
0010
0011
0100
0101
0110
0111
SCRA
1000
1001
1010
1011
1100
1101
1110
1111
TYPE (Data Segments)
0
1
Reserved
Available 16-Bit TSS
LDT
Data
Data
Data
Data
Data
Data
Data
Data
Read-Only
Read-Only, accessed
2
Read/Write
3
Busy 16-Bit TSS
16-Bit Call Gate
Task Gate
Read/Write accessed
4
Read-Only, expand down
Read-Only, expand down, accessed
Read/Write, expand down
Read/Write, expand down, accessed
5
6
16-Bit Interrupt Gate
16-Bit Trap Gate
7
Num
8
TYPE (Code Segments)
Reserved
Available 32-Bit TSS
Reserved
Code
Code
Code
Code
Code
Code
Code
Code
Execute-Only
9
Execute-Only, accessed
A
Execute/Read
B
Busy 32-Bit TSS
32-Bit Call Gate
Reserved
Execute/Read, accessed
C
D
E
Execute/Read, conforming
Execute/Read, conforming, accessed
Execute/Read-Only, conforming
Execute/Read-Only, conforming accessed
32-Bit Interrupt Gate
32-Bit Trap Gate
F
SEWA/SCRA:
S = Code Segment (not Data Segment)
E = Expand Down
W = Write Enable
A = Accessed
C = Conforming Code Segment
R = Read Enable
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Processor Programming (Continued)
Gate Descriptors
Four kinds of gate descriptors are used to provide protec-
tion during control transfers:
The following privilege levels are tested during the transfer
through the call gate:
•
•
•
CPL = Current Privilege Level
RPL = Segment Selector Field
DPL = Descriptor Privilege Level in the call gate
descriptor
•
•
•
•
Call gates
Trap gates
Interrupt gates
Task gates
•
DPL = Descriptor Privilege Level in the destination code
segment
(For more information on protection refer to Section 3.9
The maximum value of the CPL and RPL must be equal or
less than the gate DPL. For a JMP instruction the destina-
tion DPL equals the CPL. For a CALL instruction the desti-
nation DPL is less than or equal to the CPL.
“Protection” on page 91.)
Call Gate Descriptor (CGD). Call gates are used to define
legal entry points to a procedure with a higher privilege
level. The call gates are used by CALL and JUMP instruc-
tions in much the same manner as code segment descrip-
tors. When a decoded instruction refers to a call gate
descriptor in the GDT or LDT, the call gate is used to point
to another descriptor in the table that defines the destina-
tion code segment.
Conforming Code Segments. Transfer to a procedure
with a higher privilege level can also be accomplished by
bypassing the use of call gates, if the requested procedure
is to be executed in a conforming code segment. Conform-
ing code segments have the C bit set in the TYPE field in
their descriptor.
The bit structure and definitions for gate descriptors are
shown in Tables 3-24 and 3-25.
Table 3-24. Gate Descriptors
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10
Memory Offset +4
9
8
7
6
5
4
3
2
1
0
OFFSET[31:16]
P
DPL
0
TYPE
0
0
0
PARAMETERS
Memory Offset +0
SELECTOR[15:0]
OFFSET[15:0]
Table 3-25. Gate Descriptors Bit Definitions
Memory
Bit
Offset
Name
Description
31:16
15:0
31:16
15
+4
+0
+0
+4
+4
+4
OFFSET
Offset: Offset used during a call gate to calculate the branch target.
SELECTOR
P
Segment Selector
Segment Present
14:13
11:8
DPL
Descriptor Privilege Level
Segment Type:
TYPE
0100 = 16-bit call gate
0101 = Task gate
0110 = 16-bit interrupt gate
0111 = 16-bit trap gate
1100 = 32-bit call gate
1110 = 32-bit interrupt gate
1111 = 32-bit trap gate
4:0
+4
PARAMETERS Parameters: Number of parameters to copy from the caller’s stack to the called procedure’s
stack.
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Processor Programming (Continued)
Task State Segments Descriptors
Only the 16-bit selector of a TSS descriptor in the TR is
accessible. The BASE, TSS LIMIT and ACCESS RIGHT
fields are program invisible.
The CPU enables rapid task switching using JMP and
CALL instructions that refer to Task State Segment (TSS)
descriptors. During a switch, the complete task state of the
current task is stored in its TSS, and the task state of the
requested task is loaded from its TSS. The TSSs are
defined through special segment descriptors and gates.
During task switching, the processor saves the current
CPU state in the TSS before starting a new task. The TSS
can be either a 386/486-type 32-bit TSS (see Table 3-26) or a
286-type 16-bit TSS (see Table 3-27).
The Task Register (TR) holds 16-bit descriptors that con-
tain the base address and segment limit for each task state
segment. The TR is loaded and stored via the LTR and
STR instructions, respectively. The TR can be accessed
only during protected mode and can be loaded when the
privilege level is 0 (most privileged). When the TR is
loaded, the TR selector field indexes a TSS descriptor that
must reside in the Global Descriptor Table (GDT).
Task Gate Descriptors. A task gate descriptor provides
controlled access to the descriptor for a task switch. The
DPL of the task gate is used to control access. The selec-
tor’s RPL and the CPL of the procedure must be a higher
level (numerically less) than the DPL of the descriptor. The
RPL in the task gate is not used.
The I/O Map Base Address field in the 32-bit TSS points to
an I/O permission bit map that often follows the TSS at
location +68h.
Table 3-26. 32-Bit Task State Segment (TSS) Table1
31
16 15
0
I/O Map Base Address
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
T
+64h
+60h
+5Ch
+58h
+54h
+50h
+4Ch
+48h
+44h
+40h
+3Ch
+38h
+34h
+30h
+2Ch
+28h
+24h
+20h
+1Ch
+18h
+14h
+10h
+Ch
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Selector for Task’s LDT
0
GS
FS
DS
SS
CS
ES
0
0
0
0
0
EDI
ESI
EBP
ESP
EBX
EDX
ECX
EAX
EFLAGS
EIP
CR3
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
SS for CPL = 2
SS for CPL = 1
SS for CPL = 0
ESP for CPL = 2
0
0
ESP for CPL = 1
0
0
+8h
ESP for CPL = 0
+4h
0
0
Back Link (Old TSS Selector)
+0h
1. 0 = Reserved
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Processor Programming (Continued)
Table 3-27. 16-Bit Task State Segment (TSS) Table
15
0
Selector for Task’s LDT
+2Ah
+28h
+26h
+24h
+22h
+20h
+1Eh
+1Ch
+1Ah
+18h
+16h
+14h
+12h
+10h
+Eh
DS
SS
CS
ES
DI
SI
BP
SP
BX
DX
CX
AX
FLAGS
IP
SS for Privilege Level 0
SP for Privilege Level 1
SS for Privilege Level 1
SP for Privilege Level 1
SS for Privilege Level 0
SP for Privilege Level 0
Back Link (Old TSS Selector)
+Ch
+Ah
+8h
+6h
+4h
+2h
+0h
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Processor Programming (Continued)
3.5.4 Paging Mechanism
trol register, also referred to as the Page Directory Base
Register (PDBR).
The paging mechanism translates a linear address to its
corresponding physical address. If the required page is not
currently present in RAM, an exception is generated. When
the operating system services the exception, the required
page can be loaded into memory and the instruction
restarted. Pages are either 4 KB or 1 MB in size. The CPU
defaults to 4 KB pages that are aligned to 4 KB boundaries.
Bits [21:12] of the 32-bit linear address, referred to as the
Page Table Index (PTI), locate a 32-bit entry in the second-
level page table. This page table entry (PTE) contains the
base address of the desired page frame. The second-level
page table addresses up to 1K individual page frames. A
second-level page table is 4 KB in size and is itself a page.
Bits [11:0] of the 32-bit linear address, the Page Frame Off-
set (PFO), locate the desired physical data within the page
frame.
A page is addressed by using two levels of tables as illus-
trated in Figure 3-8. Bits [31:22] of the 32-bit linear
address, the Directory Table Index (DTI), are used to locate
an entry in the page directory table. The page directory
table acts as a 32-bit master index to up to 1 KB individual
second-level page tables. The selected entry in the page
directory table, referred to as the directory table entry
(DTE), identifies the starting address of the second-level
page table. The page directory table itself is a page and is
therefore aligned to a 4 KB boundary. The physical address
of the current page directory table is stored in the CR3 con-
Since the page directory table can point to 1 KB page
tables, and each page table can point to 1 KB page frames,
a total of 1 MB page frames can be implemented. Each
page frame contains 4 KB, therefore, up to 4 GB of virtual
memory can be addressed by the CPU with a single page
directory table.
Linear
Address
31
22 21
12 11
0
Directory Table Index
(DTI)
Page Table Index
(PTI)
Page Frame Offset
(PFO)
4 GB
31
0
1
0
Main TLB
32-Entry
4-Way Set
DTE Cache
2-Entry
Fully Associative
Associative
-4 KB
4 KB
4 KB
Physical Page
Memory
DTE
PTE
-0
0
CR3
0
0
Control
Register
Directory Table
Page Table
External Memory
Figure 3-8. Paging Mechanism
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Processor Programming (Continued)
Along with the base address of the page table or the page
frame, each DTE or PTE contains attribute bits and a
present bit as illustrated in Table 3-28.
Translation Look-Aside Buffer
The translation look-aside buffer (TLB) is a cache for the
paging mechanism and replaces the two-level page table
lookup procedure for TLB hits. The TLB is a four-way set
associative 32-entry page table cache that automatically
keeps the most commonly used page table entries in the
processor. The 32-entry TLB, coupled with a 4 KB page
size, results in coverage of 128 KB of memory addresses.
If the present bit (P) is set in the DTE, the page table is
present and the appropriate page table entry is read. If P =
1 in the corresponding PTE (indicating that the page is in
memory), the accessed and dirty bits are updated, if nec-
essary, and the operand is fetched. Both accessed bits are
set (DTE and PTE), if necessary, to indicate that the table
and the page have been used to translate a linear address.
The dirty bit (D) is set before the first write is made to a
page.
The TLB must be flushed when entries in the page tables
are changed. The TLB is flushed whenever the CR3 regis-
ter is loaded. An individual entry in the TLB can be flushed
using the INVLPG instruction.
The present bits must be set to validate the remaining bits
in the DTE and PTE. If either of the present bits are not set,
a page fault is generated when the DTE or PTE is
accessed. If P = 0, the remaining DTE/PTE bits are avail-
able for use by the operating system. For example, the
operating system can use these bits to record where on the
hard disk the pages are located. A page fault is also gener-
ated if the memory reference violates the page protection
attributes.
DTE Cache
The DTE cache caches the two most recent DTEs so that
future TLB misses only require a single page table read to
calculate the physical address. The DTE cache is disabled
following RESET and can be enabled by setting the
DTE_EN bit in CCR4[4] (see CCR4 register on page 53).
Table 3-28. Directory Table Entry (DTE) and Page Table Entry (PTE)
Bit
Name
Description
31:12
BASE
Base Address: Specifies the base address of the page or page table.
ADDRESS
11:9
8:7
6
AVAILABLE
RSVD
D
Available: Undefined and available to the programmer.
Reserved: Unavailable to programmer.
Dirty Bit:
PTE format: If = 1: Indicates that a write access has occurred to the page.
DTE format: Reserved.
5
4:3
2
A
Accessed Flag: If set, indicates that a read access or write access has occurred to the page.
RSVD
U/S
Reserved: Set to 0.
User/Supervisor Attribute:
If = 1: Page is accessible by User at privilege level 3.
If = 0: Page is accessible by Supervisor only when CPL ≤ 2.
1
0
W/R
P
Write/Read Attribute:
If = 1: Page is writable.
If = 0: Page is read only.
Present Flag:
If = 1: The page is present in RAM and the remaining DTE/PTE bits are validated
If = 0: The page is not present in RAM and the remaining DTE/PTE bits are available for use by the pro-
grammer.
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Processor Programming (Continued)
3.6 INTERRUPTS AND EXCEPTIONS
The processing of either an interrupt or an exception
changes the normal sequential flow of a program by trans-
ferring program control to a selected service routine.
Except for SMM interrupts, the location of the selected ser-
vice routine is determined by one of the interrupt vectors
stored in the interrupt descriptor table.
reads an 8-bit vector that is supplied by an external inter-
rupt controller. This vector selects which of the 256 possi-
ble interrupt handlers will be executed in response to the
interrupt.
The SMM interrupt has higher priority than either INTR or
NMI. After SMI# is asserted, program execution is passed
to an SMM service routine that runs in SMM address space
reserved for this purpose. The remainder of this section
does not apply to the SMM interrupts. SMM interrupts are
described in greater detail later in Section 3.7 “System
Management Mode” on page 83.
True interrupts are hardware interrupts and are generated
by signal sources external to the CPU. All exceptions (includ-
ing so-called software interrupts) are produced internally by
the CPU.
3.6.1 Interrupts
3.6.2 Exceptions
External events can interrupt normal program execution by
using one of the three interrupt pins on the GX1 processor:
Exceptions are generated by an interrupt instruction or a
program error. Exceptions are classified as traps, faults or
aborts depending on the mechanism used to report them
and the restartability of the instruction which first caused
the exception.
•
•
•
Non-maskable Interrupt (No pin, see note)
Maskable Interrupt (INTR pin)
SMM Interrupt (SMI# pin)
Note: There is not an NMI pin on the GX1 processor.
Generation of an NMI interrupt is not possible.
However, software can generate an NMI by setting
A Trap exception is reported immediately following the
instruction that generated the trap exception. Trap excep-
tions are generated by execution of a software interrupt
instruction (INTO, INT3, INTn, BOUND), by a single-step
operation or by a data breakpoint.
bit
2 of CCR7. (See the CCR7 register on
page 53.)
For most interrupts, program transfer to the interrupt rou-
tine occurs after the current instruction has been com-
pleted. When the execution returns to the original program,
it begins immediately following the interrupted instruction.
Software interrupts can be used to simulate hardware inter-
rupts. For example, an INTn instruction causes the proces-
sor to execute the interrupt service routine pointed to by the
nth vector in the interrupt table. Execution of the interrupt
service routine occurs regardless of the state of the IF flag
(bit 9) in the EFLAGS register.
The NMI interrupt cannot be masked by software and
always uses interrupt vector two to locate its service rou-
tine. Since the interrupt vector is fixed and is supplied inter-
nally, no interrupt acknowledge bus cycles are performed.
This interrupt is normally reserved for unusual situations
such as parity errors and has priority over INTR interrupts.
The one byte INT3, or breakpoint interrupt (vector 3), is a
particular case of the INTn instruction. By inserting this one
byte instruction in a program, the user can set breakpoints
in the code that can be used during debug.
Once NMI processing has started, no additional NMIs are
processed until an IRET instruction is executed, typically at
the end of the NMI service routine. If the NMI is re-asserted
before execution of the IRET instruction, one and only one
NMI rising edge is stored and then processed after execu-
tion of the next IRET.
Single-step operation is enabled by setting the TF bit (bit 8)
in the EFLAGS register. When the TF is set, the CPU gen-
erates a debug exception (vector 1) after the execution of
every instruction. Data breakpoints also generate a debug
exception and are specified by loading the debug registers
(DR0-DR3, see Table 3-12 on page 55) with the appropri-
ate values.
During the NMI service routine, maskable interrupts may
be enabled. If an unmasked INTR occurs during the NMI
service routine, the INTR is serviced and execution returns
to the NMI service routine following the next IRET. If a
HALT instruction is executed within the NMI service routine,
the CPU restarts execution only in response to RESET, an
unmasked INTR or a System Management Mode (SMM)
interrupt. NMI does not restart CPU execution under this
condition.
A Fault exception is reported before completion of the
instruction that generated the exception. By reporting the
fault before instruction completion, the CPU is left in a state
that allows the instruction to be restarted and the effects of
the faulting instruction to be nullified. Fault exceptions
include divide-by-zero errors, invalid opcodes, page faults
and coprocessor errors. Debug exceptions (vector 1) are
also handled as faults (except for data breakpoints and sin-
gle-step operations). After execution of the fault service
routine, the instruction pointer points to the instruction that
caused the fault.
The INTR interrupt is unmasked when the Interrupt
Enable Flag (IF, bit 9) in the EFLAGS register is set to 1
(See the EFLAGS register in Table 3-4 on page 46). Except
for string operations, INTR interrupts are acknowledged
between instructions. Long string operations have interrupt
windows between memory moves that allow INTR inter-
rupts to be acknowledged.
An Abort exception is a type of fault exception that is
severe enough that the CPU cannot restart the program at
the faulting instruction. The double fault (vector 8) is the
only abort exception that occurs on the CPU.
When an INTR interrupt occurs, the CPU performs an inter-
rupt-acknowledge bus cycle. During this cycle, the CPU
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Processor Programming (Continued)
3.6.3 Interrupt Vectors
Table 3-29. Interrupt Vector Assignments
When the CPU services an interrupt or exception, the cur-
rent program’s instruction pointer and flags are pushed
onto the stack to allow resumption of execution of the inter-
rupted program. In protected mode, the processor also
saves an error code for some exceptions. Program control
is then transferred to the interrupt handler (also called the
interrupt service routine). Upon execution of an IRET at the
end of the service routine, program execution resumes at
the instruction pointer address saved on the stack when the
interrupt was serviced.
Interrupt
Vector
Exception
Type
Function
Divide error
0
Fault
1
1
Debug exception
Trap/Fault
---
2
3
4
5
6
7
8
9
NMI interrupt
Breakpoint
Trap
Interrupt on overflow
BOUND range exceeded
Invalid opcode
Trap
Fault
Fault
Fault
Abort
---
3.6.3.1 Interrupt Vector Assignments
Each interrupt (except SMI#) and exception are assigned
one of 256 interrupt vector numbers as shown in Table 3-
29. The first 32 interrupt vector assignments are defined or
reserved. INT instructions acting as software interrupts
may use any of interrupt vectors, 0 through 255.
Device not available
Double fault
Reserved
10
Invalid TSS
Fault
Fault
Fault
The non-maskable hardware interrupt (NMI) is assigned
vector 2. Illegal opcodes including faulty FPU instructions
will cause an illegal opcode exception, interrupt vector 6.
NMI interrupts are enabled by setting bit 2 of the CCR7
register (Index EBh[2] = 1, see Table 3-11 on page 52 for
register format).
11
Segment not present
Stack fault
12
13
General protection fault
Page fault
Trap/Fault
Fault
---
14
15
Reserved
In response to a maskable hardware interrupt (INTR), the
CPU issues interrupt acknowledge bus cycles used to read
the vector number from external hardware. These vectors
should be in the range 32 to 255 as vectors 0 to 31 are pre-
defined.
16
FPU error
Fault
Fault
---
17
Alignment check exception
Reserved
18:31
32:55
0:255
Maskable hardware interrupts
Programmed interrupt
Trap
Trap
3.6.3.2 Interrupt Descriptor Table
The interrupt vector number is used by the CPU to locate
an entry in the interrupt descriptor table (IDT). In real
mode, each IDT entry consists of a 4-byte far pointer to the
beginning of the corresponding interrupt service routine. In
protected mode, each IDT entry is an 8-byte descriptor.
The Interrupt Descriptor Table Register (IDTR) specifies
the beginning address and limit of the IDT. Following
RESET, the IDTR contains a base address of 00000000h
with a limit of 3FFh.
1. Data breakpoints and single steps are traps. All other debug
exceptions are faults.
The IDT can be located anywhere in physical memory as
determined by the IDTR register. The IDT may contain dif-
ferent types of descriptors: interrupt gates, trap gates and
task gates. Interrupt gates are used primarily to enter a
hardware interrupt handler. Trap gates are generally used
to enter an exception handler or software interrupt handler.
If an interrupt gate is used, the Interrupt Enable Flag (IF) in
the EFLAGS register is cleared before the interrupt handler
is entered. Task gates are used to make the transition to a
new task.
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Processor Programming (Continued)
3.6.4 Interrupt and Exception Priorities
generated upon each attempt to execute the instruction.
Each exception service routine should make the appropri-
ate corrections to the instruction and then restart the
instruction. In this way, exceptions can be serviced until the
instruction executes properly.
As the CPU executes instructions, it follows a consistent
policy for prioritizing exceptions and hardware interrupts.
The priorities for competing interrupts and exceptions are
listed in Table 3-30. SMM interrupts always take prece-
dence. Debug traps for the previous instruction and next
instructions are handled as the next priority. When NMI and
maskable INTR interrupts are both detected at the same
instruction boundary, the GX1 processor services the NMI
interrupt first.
The CPU supports instruction restart after all faults, except
when an instruction causes a task switch to a task whose
Task State Segment (TSS) is partially not present. A TSS
can be partially not present if the TSS is not page aligned
and one of the pages where the TSS resides is not cur-
rently in memory.
The CPU checks for exceptions in parallel with instruction
decoding and execution. Several exceptions can result
from a single instruction. However, only one exception is
Table 3-30. Interrupt and Exception Priorities
Priority
Description
Notes
Caused by the assertion of RESET.
0
1
Reset.
SMM hardware interrupt.
SMM interrupts are caused by SMI# asserted and always have high-
est priority.
2
3
Debug traps and faults from previous instruction.
Debug traps for next instruction.
Includes single-step trap and data breakpoints specified in the debug
registers.
Includes instruction execution breakpoints specified in the debug reg-
isters.
4
5
Non-maskable hardware interrupt.
Caused by NMI asserted.
Maskable hardware interrupt.
Caused by INTR asserted and IF = 1.
6
Faults resulting from fetching the next instruction.
Faults resulting from instruction decoding.
WAIT instruction and TS = 1 and MP = 1.
ESC instruction and EM = 1 or TS = 1.
Floating point error exception.
Includes segment not present, general protection fault and page fault.
Includes illegal opcode, instruction too long, or privilege violation.
Device not available exception generated.
7
8
9
Device not available exception generated.
10
11
Caused by unmasked floating point exception with NE = 1.
Includes segment not present, stack fault, and general protection
Segmentation faults (for each memory reference
required by the instruction) that prevent transferring fault.
the entire memory operand.
12
13
Page Faults that prevent transferring the entire
memory operand.
Alignment check fault.
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Processor Programming (Continued)
3.6.5 Exceptions in Real Mode
3.6.6 Error Codes
Many of the exceptions described in Table 3-29 "Interrupt
Vector Assignments" on page 80 are not applicable in real
mode. Exceptions 10, 11, and 14 do not occur in real
mode. Other exceptions have slightly different meanings in
real mode as listed in Table 3-31.
When operating in protected mode, the following exceptions
generate a 16-bit error code:
•
•
•
•
•
•
•
Double Fault
Alignment Check
Invalid TSS
Segment Not Present
Stack Fault
General Protection Fault
Page Fault
Table 3-31. Exception Changes in Real Mode
Vector
Number
Protected Mode
Function
Real Mode
Function
The error code format and bit definitions are shown in Table
3-32. Bits [15:3] (selector index) are not meaningful if the
error code was generated as the result of a page fault. The
error code is always zero for double faults and alignment
check exceptions.
8
Double fault.
Invalid TSS.
Interrupt table limit overrun.
Does not occur.
10
11
Segment not
present.
Does not occur.
12
13
Stack fault.
SS segment limit overrun.
General protec-
tion fault.
CS, DS, ES, FS, GS seg-
ment limit overrun. In pro-
tected mode, an error code
is pushed. In real mode, no
error code is pushed.
14
Page fault.
Does not occur.
Table 3-32. Error Codes
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Selector Index
S2
S1
S0
Table 3-33. Error Code Bit Definitions
Fault
Type
Selector Index
(Bits 15:3)
S2 (Bit 2)
S1 (Bit 1)
S0 (Bit 0)
Page
Fault
Reserved.
Fault caused by:
Fault occurred during:
Fault occurred during:
0 = Not present page
1 = Page-level protection
violation
0 = Read access
1 = Write access
0 = Supervisor access
1 = User access.
IDT Fault Index of faulty IDT
selector.
Reserved
1
0
If = 1: exception occurred while
trying to invoke exception or
hardware interrupt handler.
Segment Index of faulty
TI bit of faulty selector
If=1:
Fault
selector.
exception occurred while trying
to invoke exception or hardware
interrupt handler.
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3.7 SYSTEM MANAGEMENT MODE
System Management Mode (SMM) is an enhancement of
the standard x86 architecture. SMM is usually employed for
system power management or software-transparent emula-
tion of I/O peripherals. SMM is entered through a hardware
signal “System Management Interrupt” (SMI# pin) that has
a higher priority than any other interrupt, including NMI. An
SMM interrupt can also be triggered from software using
an SMINT instruction. Following an SMM interrupt, portions
of the CPU state are automatically saved, SMM is entered,
and program execution begins at the base of SMM address
space (Figure 3-9).
The GX1 processor extends System Management Mode to
support the virtualization of many devices, including VGA
video. The SMM mechanism can be triggered by I/O activ-
ity and also by access to selected memory regions. For
example, SMM interrupts are generated when VGA
addresses are accessed. As will be described, other SMM
enhancements have reduced SMM overhead and improved
virtualization-software performance
Potential
Physical
Memory Space
SMM Address
Space
FFFFFFFFh
FFFFFFFFh
Defined
SMM
Address
Space
Physical Memory
4 GB
4 KB to 32 MB
00000000h
Non-SMM
00000000h
SMM
Figure 3-9. System Management Memory Address Space
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Processor Programming (Continued)
3.7.1 SMM Operation
SMM execution flow is summarized in Figure 3-10. Entering
SMM requires the assertion of the SMI# pin for at least two
SYSCLK periods or execution of the SMINT instruction. For
the SMI# signal or SMINT instruction to be recognized, the
following configuration registers must be programmed:
SMI# Sampled Active or
SMINT Instruction Executed
•
SMAR (Index CDh-CFh) - The SMM Base address and
size.
CPU State Stored in SMM
Address Space Header
•
CCR1 (Index C1) - SMAC bit and/or USE_SMI bit.
These registers formats are given in Table 3-11 on page
52.
After triggering an SMM through the SMI# pin or a SMINT
instruction, selected CPU state information is automatically
saved in the SMM memory space header located at the top
of SMM memory space. After saving the header, the CPU
enters real mode and begins executing the SMM service
routine starting at the SMM memory region base address.
Program Flow Transfers
to SMM Address Space
CPU Enters Real Mode
The SMM service routine is user definable and may contain
system or power management software. If the power man-
agement software forces the CPU to power down or if the
SMM service routine modifies more registers than are
automatically saved, the complete CPU state information
should be saved.
Execution Begins at SMM
Address Space Base Address
RSM Instruction Restores CPU
State Using Header Information
Normal Execution Resumes
Figure 3-10. SMM Execution Flow
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3.7.2 SMI# Pin
3.7.4 SMM Memory Space Header
External chipsets can generate an SMI based on numer-
ous asynchronous events, including power management
timers, I/O address trapping, external devices, audio FIFO
events, and others. Since SMI# is edge sensitive, the
chipset must generate an edge for each of the events
above, requiring arbitration and storage of multiple SMM
events. These functions are provided by the CS5530 I/O
companion device. The processor generates an SMI when
the external pin changes from high-to-low or when an
Resume (RSM) occurs if SMI# has not remained low since
the initiation of the previous SMI.
Tables 3-34 and 3-35 show the SMM header. A memory
address field has been added to the end (offset –40h) of
the header for the GX1 processor. Memory data will be
stored overlapping the I/O data, since these events cannot
occur simultaneously. The I/O address is valid for both IN
and OUT instructions, and I/O data is valid only for OUT.
The memory address is valid for read and write operations,
and memory data is valid only for write operations.
With every SMI interrupt or SMINT instruction, selected
CPU state information is automatically saved in the SMM
memory space header located at the top of SMM address
space. The header contains CPU state information that is
modified when servicing an SMM interrupt. Included in this
information are two pointers. The Current IP points to the
instruction executing when the SMI was detected, but it is
valid only for an internal I/O SMI.
3.7.3 SMM Configuration Registers
The SMAR register specifies the base location of SMM
code region and its size limit.
The SMHR register specifies the 32-bit physical address of
the SMM header. The SMHR address must be 32-bit
aligned as the bottom two bits are ignored by the micro-
code. Hardware will detect write operations to SMAR, and
signal the microcode to recompute the header address.
Access to the SMAR and SMHR registers is enabled by
MAPEN (Index C3h[4] see bit details on page 52).
The Next IP points to the instruction that will be executed
after exiting SMM. The contents of Debug Register 7
(DR7), the Extended Flags register (EFLAGS), and Control
Register 0 (CR0) are also saved. If SMM has been entered
due to an I/O trap for a REP INSx or REP OUTSx instruc-
tion, the Current IP and Next IP fields contain the same
addresses. In addition, the I and P fields contain valid infor-
mation.
The SMAR register writes to the SMHR register when the
SMAR register is changed. For this reason, changes to the
SMAR register should be completed prior to setting up the
SMHR register. The configuration registers bit formats are
detailed in Table 3-11 beginning on page 52.
If entry into SMM is the result of an I/O trap, it is useful for
the programmer to know the port address, data size and
data value associated with that I/O operation. This informa-
tion is also saved in the header and is valid only if SMI# is
asserted during an I/O bus cycle. The I/O trap information is
not restored within the CPU when executing a RSM instruction.
Table 3-34. SMM Memory Space Header
Mem.
Offset 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10
9
8
7
6
5
4
3
2
1
0
–04h
–08h
–0Ch
–10h
–14h
–18h
–1Ch
–20h
–24h
–28h
–2Ch
DR7
EFLAGS
CR0
Current IP
Next IP
RSVD
CS Selector
CS Descriptor [63:32]
CS Descriptor [31:0]
RSVD
RSVD
N
V
X
M
H
S
P
I
C
I/O Data Size
I/O Address [15:0]
1
I/O or Memory Data [31:0]
Restored ESI or EDI
–30h
–34h
I/O or Memory Address [31:0]
1. Check the M bit at Offset 24h to determine if the data is memory or I/O.
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Processor Programming (Continued)
Table 3-35. SMM Memory Space Header Description
Name
Description
Size
DR7
Debug Register 7: The contents of Debug Register 7.
4 Bytes
4 Bytes
4 Bytes
4 Bytes
EFLAGS
CR0
Extended Flags Register: The contents of Extended Flags Register.
Control Register 0: The contents of Control Register 0.
Current IP
Current Instruction Pointer: The address of the instruction executed prior to servicing SMM
interrupt.
Next IP
Next Instruction Pointer: The address of the next instruction that will be executed after exiting
4 Bytes
SMM.
CS Selector
Code Segment Selector: Code segment register selector for the current code segment.
Code Segment Descriptor: Encoded descriptor bits for the current code segment.
Nested SMI Status: Flag that determines whether an SMI occurred during SMM (i.e., nested).
SoftVGA SMI Status: SMI was generated by an access to VGA region.
External SMI Status:
2 Bytes
8 Bytes
1 Bit
CS Descriptor
N
V
X
1 Bit
1 Bit
If = 1: SMI generated by external SMI# pin.
If = 0: SMI internally generated by Internal Bus Interface Unit.
M
H
Memory or I/O Access: 0 = I/O access; 1 = Memory access.
1 Bit
1 Bit
Halt Status: Indicates that the processor was in a halt or shutdown prior to servicing the SMM
interrupt.
S
P
Software SMM Entry Indicator:
1 Bit
1 Bit
If = 1: Current SMM is the result of an SMINT instruction.
If = 0: Current SMM is not the result of an SMINT instruction.
1
REP INSx/OUTSx Indicator:
If = 1: Current instruction has a REP prefix.
If = 0: Current instruction does not have a REP prefix.
1
I
1 Bit
IN, INSx, OUT, or OUTSx Indicator:
If = 1: Current instruction performed is an I/O WRITE.
If = 0: Current instruction performed is an I/O READ.
C
CS Writable: Code Segment Writable
1 Bit
If = 1: CS is writable.
If = 0: CS is not writable.
I/O Data Size
Indicates size of data for the trapped I/O cycle:
2 Bytes
01h = BYTE
03h = WORD
0Fh = DWORD
I/O Address
Processor port used for the trapped I/O cycle
2 Bytes
4 Bytes
4 Bytes
I/O or Memory Data
Restored ESI or EDI
Data associated with the trapped I/O or memory cycles
Restored ESI or EDI Value: Used when it is necessary to repeat a REP OUTSx or REP INSx
1
instruction when one of the I/O cycles caused an SMI# trap.
Memory Address
Physical address of the operation that caused the SMI
4 Bytes
1. INSx = INS, INSB, INSW or INSD instruction.
OUTSx = OUTS, OUTSB, OUTSW and OUTSD instruction.
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Processor Programming (Continued)
3.7.5 SMM Instructions
If any one of the conditions above is not met and an
attempt is made to execute an SVDC, RSDC, SVLDT,
RSLDT, SVTS, RSTS, or RSM instruction, an invalid
opcode exception is generated. The SMM instructions can
be executed outside of defined SMM space provided the con-
ditions above are met.
The GX1 processor core automatically saves a minimal
amount of CPU state information when entering SMM which
allows fast SMM service routine entry and exit. After enter-
ing the SMM service routine, the MOV, SVDC, SVLDT and
SVTS instructions can be used to save the complete CPU
state information. If the SMM service routine modifies more
state information than is automatically saved or if it forces
the CPU to power down, the complete CPU state informa-
tion must be saved. Since the CPU is a static device, its
internal state is retained when the input clock is stopped.
Therefore, an entire CPU-state save is not necessary
before stopping the input clock.
The SMINT instruction can be used by software to enter
SMM. The SMINT instruction can only be used outside an
SMM routine if all the conditions listed below are true.
1) USE_SMI = 1
2) SMAR size > 0
3) Current Privilege Level = 0
4) SMAC = 1
The SMM instructions, listed in Table 3-36, can be exe-
cuted only if all the conditions listed below are met.
1) USE_SMI = 1.
If SMI# is asserted to the CPU during a software SMI, the
hardware SMI# is serviced after the software SMI has been
exited by execution of the RSM instruction.
2) SMAR size > 0.
3) Current Privilege Level = 0.
All the SMM instructions (except RSM and SMINT) save or
restore 80 bits of data, allowing the saved values to include
the hidden portion of the register contents.
4) SMAC bit is high or the CPU is in an SMM service rou-
tine.
Table 3-36. SMM Instruction Set
1
Format
Instruction
Opcode
Description
SVDC
0F 78h [mod sreg3 r/m]
SVDC mem80, sreg3
RSDC sreg3, mem80
Save Segment Register and Descriptor:
Saves reg (DS, ES, FS, GS, or SS) to mem80.
RSDC
0F 79h [mod sreg3 r/m]
Restore Segment Register and Descriptor:
Restores reg (DS, ES, FS, GS, or SS) from mem80. Use RSM
to restore CS.
Processing “RSDC CS, mem80” will produce an exception.
SVLDT
RSLDT
SVTS
0F 7Ah [mod 000 r/m]
0F 7Bh [mod 000 r/m]
0F 7Ch [mod 000 r/m]
0F 7Dh [mod 000 r/m]
0F 38h
SVLDT mem80
RSLDT mem80
SVTS mem80
RSTS mem80
SMINT
Save LDTR and Descriptor:
Saves Local Descriptor Table (LDTR) to mem80.
Restore LDTR and Descriptor:
Restores Local Descriptor Table (LDTR) from mem80.
Save TSR and Descriptor:
Saves Task State Register (TSR) to mem80.
RSTS
Restore TSR and Descriptor:
Restores Task State Register (TSR) from mem80.
SMINT
Software SMM Entry:
CPU enters SMM. CPU state information is saved in SMM
memory space header and execution begins at SMM base
address.
RSM
0F AAh
RSM
Resume Normal Mode:
Exits SMM. The CPU state is restored using the SMM memory
space header and execution resumes at interrupted point.
1. mem80 = 80-bit memory location.
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Processor Programming (Continued)
3.7.6 SMM Memory Space
INTRs are automatically disabled when entering SMM
since the IF flag (EFLAGS register, bit 9) is set to its reset
value. Once in SMM, the INTR can be enabled by setting
the IF flag. An NMI event in SMM can be enabled by setting
NMI_EN high in the CCR3 register (Index C3h[1]). If NMI is
not enabled while in SMM, the CPU latches one NMI event
and services the interrupt after NMI has been enabled or
after exiting SMM through the RSM instruction. Upon
entering SMM, the processor is in real mode, but it may exit
to either real or protected mode depending on its state
when SMM was initiated. The SMM header indicates to
which state it will exit.
SMM memory space is defined by specifying the base
address and size of the SMM memory space in the SMAR
register. The base address must be a multiple of the SMM
memory space size. For example, a 32 KB SMM memory
space must be located at a 32 KB address boundary. The
memory space size can range from 4 KB to 32 MB. Execution
of the interrupt begins at the base of the SMM memory space.
SMM memory space accesses are always cacheable,
which allows SMM routines to run faster.
3.7.7 SMI Generation for Virtual VGA
The GX1 processor implements SMI generation for VGA
accesses. When enabled memory write operations in
regions A0000h to AFFFFh, B0000h to B7FFFh, and
B8000h to BFFFFh generate an SMI. Memory reads are
not trapped by the GX1 processor. When enabled, the GX1
processor traps I/O addresses for VGA in the following
regions: 3B0h to 3BFh, 3C0h to 3CFh, and 3D0h to 3DFh.
Memory-write trapping is performed during instruction
decode in the processor core. I/O read and write trapping is
implemented in the Internal Bus Interface Unit of the GX1
processor.
Within the SMM service routine, protected mode may be
entered and exited as required, and real or protected mode
device drivers may be called.
To exit the SMM service routine, an RSM instruction, rather
than an IRET, is executed. The RSM instruction causes the
GX1 processor core to restore the CPU state using the
SMM header information and resume execution at the
interrupted point. If the full CPU state was saved by the
programmer, the stored values should be reloaded before
executing the RSM instruction using the MOV, RSDC,
RSLDT and RSTS instructions.
The SMI-generation hardware requires two additional con-
figuration registers to control and mask SMI interrupts in
the VGA memory space: VGACTL and VGAM. The
VGACTL register has a control bit for each address range
shown above. The VGAM register has 32 bits that can
selectively disable 2 KB regions within the VGA memory.
The VGAM applies only to the A0000h to AFFFFh region.
If this region is not enabled in VGA_CTL, then the contents
of VGAM is ignored. The purpose of VGAM is to prevent an
SMI from occurring when non-displayed VGA memory is
accessed. This is an enhancement which improves perfor-
mance for double-buffered applications. The format of each
register is shown in Table 4-37 on page 164.
3.7.9 SMI Nesting
The SMI mechanism supports nesting of SMI interrupts
through the SMM service routine the SMI_NEST bit in the
CCR4 register (Index E8h[6]), and the Nested SMI Status
bit (bit N in the SMM header, see Table 3-35 "SMM Mem-
ory Space Header Description" on page 86). Nesting is an
important capability in allowing high-priority events, such
as audio virtualization, to interrupt lower-priority SMI code
for VGA virtualization or power management. SMI_NEST
controls whether SMI interrupts can occur during SMM.
SMM service routines can optionally set SMI_NEST high to
allow higher-priority SMI interrupts while handling the cur-
rent event.
3.7.8 SMM Service Routine Execution
The SMM service routine is responsible for managing the
SMM header data for nested SMI interrupts. The SMM
header must be saved before SMI_NEST is set high, and
SMI_NEST must be cleared and its header information
restored before an RSM instruction is executed.
Upon entry into SMM, after the SMM header has been
saved, the CR0, EFLAGS, and DR7 registers are set to
their reset values. The Code Segment (CS) register is
loaded with the base, as defined by the SMAR register, and
a limit of 4 GB. The SMM service routine then begins exe-
cution at the SMM base address in real mode.
The Nested SMI Status bit has been added to the SMM
header to show whether the current SMI is nested. The
processor sets Nested SMI Status high if the processor
was in SMM when the SMI was taken. The processor uses
Nested SMI Status on exit to determine whether the pro-
cessor should stay in SMM.
The programmer must save, restore the value of any regis-
ters not saved in the header that may be changed by the
SMM service routine. For data accesses immediately after
entering the SMM service routine, the programmer must
use CS as a segment override. I/O port access is possible
during the routine but care must be taken to save registers
modified by the I/O instructions. Before using a segment
register, the register and the register’s descriptor cache con-
tents should be saved using the SVDC instruction.
Hardware interrupts, INTRs and NMIs, may be serviced
during an SMM service routine. If interrupts are to be ser-
viced while executing in the SMM memory space, the SMM
memory space must be within the address range of 0 to 1
MB to guarantee proper return to the SMM service routine
after handling the interrupt.
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When SMI nesting is disabled, the processor holds off
external SMI interrupts until the currently executing SMM
code exits. When SMI nesting is enabled, the processor
can proceed with the SMI. The SMM service routine will
guarantee that no internal SMIs are generated in SMM, so
the processor ignores such events. If the internal and exter-
nal SMI signals are received simultaneously, then the inter-
nal SMI is given priority to avoid losing the event.
high. The microcode clears SMI_NEST, sets Nested
SMI Status high and saves the previous value of
Nested SMI Status (1) in the SMM header.
E. The second-level SMM service routine saves the
header and sets SMI_NEST to re-enable SMI inter-
rupts within SMM. Another level of nesting could occur
during this period.
F. The second-level SMM service routine clears
SMI_NEST to disable SMI interrupts, then restores its
SMM header.
The state diagram of the SMI_NEST and Nested SMI Sta-
tus bits are shown in Figure 3-11 with each state explained
next.
G. The second-level SMM service routine executes an
RSM. The microcode sets SMI_NEST, and restores
the Nested SMI Status (1) based on the SMM header.
A. When the processor is outside of SMM, Nested SMI
Status is always clear and SMI_NEST is set high.
B. The first-level SMI interrupt is received by the
processor. The microcode clears SMI_NEST, sets
Nested SMI Status high and saves the previous value
of Nested SMI Status (0) in the SMM header.
H. The first-level SMM service routine clears SMI_NEST
to disable SMI interrupts, then restores its SMM
header.
I. The first-level SMM service routine executes an RSM.
The microcode sets SMI_NEST high and restores the
Nested SMI Status (0) based on the SMM header.
C. The first-level SMM service routine saves the header
and sets SMI_NEST high to re-enable SMI interrupts
from SMM.
When the processor is outside of SMM, Nested SMI Status
is always clear and SMI_NEST is set high.
D. A second-level (nested) SMI interrupt is received by
the processor. This SMI is taken even though the
processor is in SMM because the SMI_NEST bit is set
SMI_NEST
Nested SMI Status
A
B
C
D
E
F
G
H
I
Figure 3-11. SMI Nesting State Machine
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Processor Programming (Continued)
3.7.9.1 CPU States Related to SMM and Suspend
Mode
EFLAGS register bit 9, must be set.) The INTR or NMI is
serviced after exiting Suspend mode.
The state diagram shown in Figure 3-12 illustrates the vari-
ous CPU states associated with SMM and Suspend mode.
While in the SMM service routine, the GX1 processor core
can enter Suspend mode either by (1) executing a halt
(HLT) instruction or (2) by asserting the SUSP# input.
If Suspend mode is entered through a HLT instruction from
the operating system or application software, the reception
of an SMI# interrupt causes the CPU to exit Suspend mode
and enter SMM. If Suspend mode is entered through the
hardware (SUSP# = 0) while the operating system or appli-
cation software is active, the CPU latches one occurrence
of INTR, NMI, and SMI#.
During SMM operations and while in SUSP#-initiated Sus-
pend mode, an occurrence of either an NMI or INTR is
latched. (In order for INTR to be latched, the IF flag,
Suspend Mode
(SUSPA# = 0)
NMI or INTR
Interrupt Service
Routine
IRET*
HLT*
NMI or INTR
SUSP# = 0
Suspend Mode
(SUSPA# = 0)
OS/Application
Software
RESET
SUSP# = 1
(INTR, NMI and SMI# latched)
SMI# = 0
SMINT*
SMI# = 0
RSM*
Non-SMM Operations
SMM Operations
SMM Service Routine
(SMI# = 0)
HLT*
Suspend Mode
(SUSPA# = 0)
IRET*
NMI or INTR
IRET*
SUSP# = 1
SUSP# = 0
NMI or INTR
Interrupt Service
Routine
Suspend Mode
(SUSPA# = 0)
Interrupt Service
Routine
*Instructions
(INTR and NMI latched)
Figure 3-12. SMM and Suspend Mode State Diagram
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3.8 HALT AND SHUTDOWN
The halt instruction (HLT) stops program execution and
generates the Halt bus cycle on the PCI bus. The GX1 pro-
cessor core then drives out a Stop Grant bus cycle and
enters a low-power Suspend mode if the SUSP_HLT bit in
CCR2 (Index C2h[3]) is set. SMI#, NMI, INTR with inter-
rupts enabled (IF bit in EFLAGS = 1), or RESET forces the
CPU out of the halt state. If the halt state is interrupted, the
saved code segment and instruction pointer specify the
instruction following the HLT.
3.9.1 Privilege Levels
The values for privilege levels range between 0 and 3.
Level 0 is the highest privilege level (most privileged), and
level 3 is the lowest privilege level (least privileged). The
privilege level in real mode is zero.
The Descriptor Privilege Level (DPL) is the privilege level
defined for a segment in the segment descriptor. The DPL
field specifies the minimum privilege level needed to
access the memory segment pointed to by the descriptor.
Shutdown occurs when a severe error is detected that pre-
vents further processing. The most common severe error is
the triple fault, a fault event while handling a double fault.
Setting the IDT limit to zero or the GDT limit to zero will
cause a triple fault when in protected mode.
The Current Privilege Level (CPL) is defined as the cur-
rent task’s privilege level. The CPL of an executing task is
stored in the hidden portion of the code segment register
and essentially is the DPL for the current code segment.
The Requested Privilege Level (RPL) specifies a selec-
tor’s privilege level. RPL is used to distinguish between the
privilege level of a routine actually accessing memory (the
CPL), and the privilege level of the original requester (the
RPL) of the memory access. The lesser of the RPL and
CPL is called the Effective Privilege Level (EPL). Therefore, if
RPL = 0 in a segment selector, the EPL is always deter-
mined by the CPL. If RPL = 3, the EPL is always 3 regard-
less of the CPL. If the level requested by RPL is less than
the CPL, the RPL level is accepted and the EPL is changed
to the RPL value. If the level requested by RPL is greater
than CPL, the CPL overrides the requested RPL and EPL
becomes the CPL value.
A RESET brings the processor out of shutdown. An NMI
will work if the IDT limit is large enough, at least 000Fh, to
contain the NMI interrupt vector and if the stack has
enough room. The stack must be large enough to contain
the vector and flag information (the stack pointer must be
greater than 0005h).
3.9 PROTECTION
Segment protection and page protection are safeguards
built into the GX1 processor’s protected-mode architecture
that deny unauthorized or incorrect access to selected
memory addresses. These safeguards allow multitasking
programs to be isolated from each other and from the oper-
ating system. This section concentrates on segment pro-
tection.
For a memory access to succeed, the EPL must be at least
as privileged as the Descriptor Privilege Level (EPL ≤
DPL). If the EPL is less privileged than the DPL (EPL >
DPL), a general protection fault is generated. For example,
if a segment has a DPL = 2, an instruction accessing the
segment only succeeds if executed with an EPL ≤ 2.
Selectors and descriptors are the key elements in the seg-
ment protection mechanism. The segment base address,
size, and privilege level are established by a segment
descriptor. Privilege levels control the use of privileged
instructions, I/O instructions and access to segments and
segment descriptors. Selectors are used to locate segment
descriptors.
3.9.2 I/O Privilege Levels
The I/O Privilege Level (IOPL) allows the operating system
executing at CPL = 0 to define the least privileged level at
which IOPL-sensitive instructions can unconditionally be
used. The IOPL-sensitive instructions include CLI, IN, OUT,
INS, OUTS, REP INS, REP OUTS, and STI. Modification of
the IF bit in the EFLAGS register is also sensitive to the I/O
privilege level.
Segment accesses are divided into two basic types, those
involving code segments (e.g., control transfers) and those
involving data accesses. The ability of a task to access a
segment depends on the:
•
•
•
•
Segment type
Instruction requesting access
Type of descriptor used to define the segment
Associated privilege levels (described next)
The IOPL is stored in the EFLAGS register (bits [31:12]).
An I/O permission bit map is available as defined by the 32-
bit Task State Segment (TSS). Since each task can have
its own TSS, access to individual I/O ports can be granted
through separate I/O permission bit maps.
Data stored in a segment can be accessed only by code
executing at the same or a more privileged level. A code
segment or procedure can only be called by a task execut-
ing at the same or a less privileged level.
If CPL ≤ IOPL, IOPL-sensitive operations can be per-
formed. If CPL > IOPL, a general protection fault is gener-
ated if the current task is associated with a 16-bit TSS. If
the current task is associated with a 32-bit TSS and CPL >
IOPL, the CPU consults the I/O permission bitmap in the
TSS to determine on a port-by-port basis whether or not I/O
instructions (IN, OUT, INS, OUTS, REP INS, REP OUTS)
are permitted. The remaining IOPL-sensitive operations
generate a general protection fault.
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Processor Programming (Continued)
3.9.3 Privilege Level Transfers
stack. When returning to the original privilege level, the
RET or IRET instruction restores the SS and ESP of the
less-privileged stack.
A task’s CPL can be changed only through intersegment
control transfers using gates or task switches to a code seg-
ment with a different privilege level. Control transfers result
from exception and interrupt servicing and from execution
of the CALL, JMP, INT, IRET and RET instructions.
3.9.3.1 Gates
Gate descriptors described in Section “Gate Descriptors”
on page 74, provide protection for privilege transfers among
executable segments. Gates are used to transition to rou-
tines of the same or a more privileged level. Call gates,
interrupt gates and trap gates are used for privilege transfers
within a task. Task gates are used to transfer between
tasks.
There are five types of control transfers that are summa-
rized in Table 3-37. Control transfers can be made only
when the operation causing the control transfer references
the correct descriptor type. Any violation of these descriptor
usage rules causes a general protection fault.
Any control transfer that changes the CPL within a task
results in a change of stack. The initial values for the stack
segment (SS) and stack pointer (ESP) for privilege levels 0,
1, and 2 are stored in the TSS. During a JMP or CALL con-
trol transfer, the SS and ESP are loaded with the new stack
pointer and the previous stack pointer is saved on the new
Gates conform to the standard rules of privilege. In other
words, gates can be accessed by a task if the effective priv-
ilege level (EPL) is the same or more privileged than the
gate descriptor’s privilege level (DPL).
Table 3-37. Descriptor Types Used for Control Transfer
Descriptor
Referenced
Descriptor
Table
Type of Control Transfer
Operation Types
JMP, CALL, RET, IRET1
Intersegment within the same privilege
level.
Code Segment
GDT or LDT
Intersegment to the same or a more
privileged level. Interrupt within task
(could change CPL level).
CALL
Gate Call
GDT or LDT
IDT
Interrupt Instruction, Exception,
External Interrupt
Trap or Interrupt Gate
RET, IRET1
Intersegment to a less privileged level
(changes task CPL).
Code Segment
GDT or LDT
Task Switch via TSS
CALL, JMP
CALL, JMP
Task State Segment
Task Gate
GDT
Task Switch via Task Gate
GDT or LDT
IDT
IRET2, Interrupt Instruction,
Exception, External Interrupt
Task Gate
1. NT = 0 (Nested Task bit in EFLAGS, bit 14)
2. NT =1 (Nested Task bit in EFLAGS, bit 14)
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Processor Programming (Continued)
3.9.4 Initialization and Transition to Protected Mode
The GX1 processor core switches to real mode immedi-
ately after RESET. While operating in real mode, the sys-
tem tables and registers should be initialized. The GDTR
and IDTR must point to a valid GDT and IDT, respectively. The
size of the IDT should be at least 256 bytes, and the GDT
must contain descriptors that describe the initial code and
data segments.
3.10.2 Protection
All V86 tasks operate with the least amount of privilege
(level 3) and are subject to all CPU protected mode protec-
tion checks. As a result, any attempt to execute a privileged
instruction within a V86 task results in a general protection
fault.
In V86 mode, a slightly different set of instructions are sen-
sitive to the I/O privilege level (IOPL) than in protected
mode. These instructions are: CLI, INT n, IRET, POPF,
PUSHF, and STI. The INT3, INTO and BOUND variations
of the INT instruction are not IOPL sensitive.
The processor can be placed in protected mode by setting
the PE bit (CR0 register bit 0). After enabling protected
mode, the CS register should be loaded and the instruction
decode queue should be flushed by executing an interseg-
ment JMP. Finally, all data segment registers should be ini-
tialized with appropriate selector values.
3.10.3 Interrupt Handling
To fully support the emulation of an 8086-type machine,
interrupts in V86 mode are handled as follows. When an
interrupt or exception is serviced in V86 mode, program
execution transfers to the interrupt service routine at privi-
lege level 0 (i.e., transition from V86 to protected mode
occurs). The VM bit in the EFLAGS register (bit 17) is
cleared. The protected mode interrupt service routine then
determines if the interrupt came from a protected mode or
V86 application by examining the VM bit in the EFLAGS
image stored on the stack. The interrupt service routine
may then choose to allow the 8086 operating system to
handle the interrupt or may emulate the function of the
interrupt handler. Following completion of the interrupt ser-
vice routine, an IRET instruction restores the EFLAGS reg-
ister (restores VM = 1) and segment selectors and control
returns to the interrupted V86 task.
3.10 VIRTUAL 8086 MODE
Both real mode and virtual 8086 (V86) modes are sup-
ported by the GX1 processor, allowing execution of 8086
application programs and 8086 operating systems. V86
mode allows the execution of 8086-type applications, yet
still permits use of the paging and protection mechanisms.
V86 tasks run at privilege level 3. Before entry, all segment
limits must be set to FFFFh (64K) as in real mode.
3.10.1 Memory Addressing
While in V86 mode, segment registers are used in an iden-
tical fashion to real mode. The contents of the Segment
register are multiplied by 16 and added to the offset to form
the Segment Base Linear Address. The GX1 processor
permits the operating system to select which programs use
the V86 address mechanism and which programs use pro-
tected mode addressing for each task.
3.10.4 Entering and Leaving Virtual 8086 Mode
V86 mode is entered from protected mode by either execut-
ing an IRET instruction at CPL = 0 or by task switching. If
an IRET is used, the stack must contain an EFLAGS image
with VM = 1. If a task switch is used, the TSS must contain
an EFLAGS image containing a 1 in the VM bit position.
The POPF instruction cannot be used to enter V86 mode
since the state of the VM bit is not affected. V86 mode can
only be exited as the result of an interrupt or exception. The
transition out must use a 32-bit trap or interrupt gate that
must point to a non-conforming privilege level 0 segment
(DPL = 0), or a 32-bit TSS. These restrictions are required
to permit the trap handler to IRET back to the V86 program.
The GX1 processor also permits the use of paging when
operating in V86 mode. Using paging, the 1 MB address
space of the V86 task can be mapped to any region in the 4
GB linear address space.
The paging hardware allows multiple V86 tasks to run con-
currently, and provides protection and operating system
isolation. The paging hardware must be enabled to run
multiple V86 tasks or to relocate the address space of a
V86 task to physical address space other than 0.
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Processor Programming (Continued)
3.11 FLOATING POINT UNIT OPERATIONS
The GX1 processor contains an FPU that is x87 and MMX
instruction-set compatible and adheres to the IEEE-754
standard. Because most applications that contain FPU
instructions intermix with integer instructions, the GX1 pro-
cessor’s FPU achieves high performance by completing
integer and FPU operations in parallel.
3.11.3 FPU Status Register
The FPU communicates status information and operation
results to the CPU through the FPU status register, whose
fields are detailed in Table 3-38. These fields include infor-
mation related to exception status, operation execution sta-
tus, register status, operand class, and comparison results.
This register is continuously accessible to the CPU regard-
less of the state of the Control or Execution Units.
3.11.1 FPU Register Set
The FPU provides the user eight data registers, a control
register, and a status register. The CPU also provides a
data register tag word that improves context switching and
stack performance by maintaining empty/non-empty status
for each of the eight data registers. Two additional, regis-
ters contain pointers to (a) the memory location containing
the current instruction word and (b) the memory location
containing the operand associated with the current instruc-
tion word (if any).
3.11.4 FPU Mode Control Register
The FPU Mode Control register, shown in Table 3-38, is
used by the GX1 processor to specify the operating mode
of the FPU. The register fields include information related
to the rounding mode selected, the amount of precision to
be used in the calculations, and the exception conditions
which should be reported to the GX1 processor using
traps. The user controls precision, rounding, and exception
reporting by setting or clearing appropriate bits.
3.11.2 FPU Tag Word Register
The FPU maintains a tag word register that is divided into
eight tag word fields. These fields assume one of four val-
ues depending on the contents of their associated data
registers: Valid (00), Zero (01), Special (10), and Empty
(11). Note: Denormal, Infinity, QNaN, SNaN and unsup-
ported formats are tagged as “Special”. Tag values are
maintained transparently by the CPU and are only available
to the programmer indirectly through the FSTENV and
FSAVE instructions. The tag word with TAG fields for each
associated physical register, TAG(n), is shown in Table 3-38
on page 95.
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Table 3-38. FPU Registers
Bit
Name
Description
1
FPU Tag Word Register (R/W)
15:14
13:12
11:10
9:8
TAG7
TAG6
TAG5
TAG4
TAG3
TAG2
TAG1
TAG0
TAG7: 00 = Valid; 01 = Zero; 10 = Special; 11 = Empty.
TAG6: 00 = Valid; 01 = Zero; 10 = Special; 11 = Empty.
TAG5: 00 = Valid; 01 = Zero; 10 = Special; 11 = Empty.
TAG4: 00 = Valid; 01 = Zero; 10 = Special; 11 = Empty.
TAG3: 00 = Valid; 01 = Zero; 10 = Special; 11 = Empty.
TAG2: 00 = Valid; 01 = Zero; 10 = Special; 11 = Empty.
TAG1: 00 = Valid; 01 = Zero; 10 = Special; 11 = Empty.
TAG0: 00 = Valid; 01 = Zero; 10 = Special; 11 = Empty.
7:6
5:4
3:2
1:0
1
FPU Status Register (R/W)
15
B
C3
S
Copy of ES bit (bit 7 this register)
Condition code bit 3
14
13:11
Top-of-Stack: Register number that points to the current TOS.
Condition code bits [2:0]
10:8
7
C[2:0]
ES
SF
P
Error indicator: Set to 1 if unmasked exception detected.
Stack Full: FPU Status Register: or invalid register operation bit.
Precision error exception bit
6
5
4
U
Underflow error exception bit
3
O
Overflow error exception bit
2
Z
Divide-by-zero exception bit
1
D
Denormalized-operand error exception bit
Invalid operation exception bit
0
I
1
FPU Mode Control Register (R/W)
15:12
11:10
RSVD
RC
Reserved: Set to 0
Rounding control bits:
00 = Round to nearest or even
01 = Round towards minus infinity
10 = Round towards plus infinity
11 = Truncate
9:8
PC
Precision control bits:
00 = 24-bit mantissa
01 = Reserved
10 = 53-bit mantissa
11 = 64-bit mantissa
7:6
5
RSVD
Reserved: Set to 0
P
U
O
Z
D
I
Precision error exception bit
Underflow error exception bit
Overflow error exception bit
Divide-by-zero exception bit
Denormalized-operand error exception bit
Invalid-operation exception bit
4
3
2
1
0
1. R/W only through the environment store and restore commands.
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4.0 Integrated Functions
The integrated functions in the Geode GX1 processor are:
chip count, small footprint designs. Performance degrada-
tion in traditional UMA systems is reduced through the use
of National Semiconductor’s Display Compression Technol-
ogy (DCT) architecture.
•
•
•
•
Internal bus interface
SDRAM memory controller
Figure 4-1 shows the major functional blocks of the GX1
processor and how the internal bus interface unit operates
as the interface between the processor’s core units and the
integrated functions.
High-performance 2D graphics accelerator
Display controller with separate CRT and TFT data
paths
•
PCI bridge
This section details how the integrated functions and inter-
nal bus interface unit operate and their respective registers.
The design organizes the memory controller, graphics
pipeline and display controller into a Unified Memory Archi-
tecture (UMA). UMA simplifies system designs and signifi-
cantly reduces overall system costs associated with high
Write-Back
Cache Unit
Integer
FPU
MMU
Unit
C-Bus
Internal Bus Interface Unit
X-Bus
Graphics
Pipeline
Memory
Controller
Display
Controller
PCI
Controller
Integrated
Functions
PCI Bus
SDRAM Port
CS5530
(CRT/LCD TFT)
Figure 4-1. Internal Block Diagram
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Integrated Functions (Continued)
4.1 INTEGRATED FUNCTIONS PROGRAMMING INTERFACE
The GX1 processor’s integrated functions programming
interface is a memory mapped space. The control registers
for the graphics pipeline, display controller, and memory
controller are located in this space, as well as all the graph-
ics memory: frame buffer, compression buffer, etc. This
memory address space is referred to as the GX1 processor
memory space.
Figure 4-2 on page 98 shows the complete memory
address map for the GX1 processor. When accessing the
GX1 processor memory space, address bits [29:24] must
be zero. This means that the GX1 processor accesses a
linear address space with a total of 16 MB. Address bit 23
divides this space into 8 MB for control (bit 23 = 0) and 8
MB for graphics memory (bit 23 = 1). In control space, bits
[22:16] are not decoded, so the programmer should set
them to zero. Address bit 15 divides the remaining 64 KB
address space into scratchpad RAM and PCI access (bit
15 = 0) and control registers (bit 15 = 1). Note that scratch-
pad RAM is placed here by programming the tags appropri-
ately.
4.1.1 Graphics Control Register
The base address for these memory mapped registers is
programmed in the Graphics Configuration Register (GCR,
Index B8h, bits[1:0]), shown in Table 4-1. The GCR only
specifies address bits [31:30] of physical memory. The
remaining address bits [29:0] are fixed to zero. The GCR is
I/O mapped because it must be accessed before memory
mapping can be enabled. Refer to Section 3.3.2.2 “Config-
uration Registers” on page 50 for information on how to
access this register.
Device drivers are responsible for performing physical-to-
virtual memory-address translation, including allocation of
selectors that point to the GX1 processor. All memory
decoded by the processor may be accessed in protected
mode by creating a selector with the physical address
equal to the GX1 Base Address, shown in Table 4-1, and a
limit of 16 MB. Additionally, a selector with only a 64 KB
limit is large enough to access all of the GX1 processor’s
registers and scratchpad RAM.
The GX1 processor incorporates graphics functions that
require registers to implement and control them. Most of
these registers are memory mapped and physically located
in the logical units they control. The mapping of these units
is controlled by the GCR register.
Table 4-1. Graphics Control Register (GCR)
Bit
Name
Description
Index B8h
GCR Register (R/W)
Default Value = 00h
7:4
3:2
RSVD
SP
Reserved: Set to 0.
Scratchpad Size: Specifies the size of the scratchpad cache.
00 = 0 KB; Graphics instruction disabled (see Section 4.1.5 “Display Driver Instructions” on page 102).
01 = 2 KB
10 = 3 KB
11 = 4 KB
1:0
GX
GX1 Base Address: Specifies the physical address for the base (GX_BASE) of the scratchpad RAM, the
graphics memory (frame buffer, compression buffer, etc.) and the other memory mapped registers.
00 = Scratchpad RAM, Graphics Subsystem, and memory-mapped configuration registers are disabled.
01 = Scratchpad RAM and control registers start at GX_BASE = 40000000h.
10 = Scratchpad RAM and control registers start at GX_BASE = 80000000h.
11 = Scratchpad RAM and control registers start at GX_BASE = C0000000h.
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Integrated Functions (Continued)
Physical Address Map
FFFFFFFFh (4 GB)
MAX
ROM Access
(256 KB)
FFFC0000h
PCI Access
GX_BASE+8800000h
Graphics Memory
(Frame Buffer, etc.)
GX_BASE+800000h
SMM System Code
GX_BASE+400000h
GX_BASE+9000h
Power Management Registers
(See Table 5-1 on page 182)
GX_BASE+8500h
GX_BASE+8400h
GX_BASE+8300h
Memory Controller Registers
(See Table 4-14 on page 112)
DRAM Map
FFFF FFFFh
MAX
Display Controller Registers
(See Table 4-28 on page 141)
Graphics Memory
(Frame Buffer, etc.)
Graphics Pipeline Registers
(See Table 4-23 on page 129)
GX_BASE+8100h
GX_BASE+8000h
GX_BASE+1000h
Internal Bus IF Unit Registers
(See Table 4-8 on page 104)
PCI Access
Available to the system
Scratchpad RAM
(See Table 4-3 on page 100)
GX_BASE
PCI Access
Available to the system
*GBADD or Top of DRAM
Extended Memory
100000h (1 MB)
Top of DRAM*
Extended Memory
System BIOS
Shadowed System BIOS
E8000h
Shadowed Video BIOS
100000h (1 MB)
E8000h
E0000h
UMBs and
Expansion ROMs
Video BIOS
C0000h
E0000h
C0000h
UMBs and Expansion ROMs
VGA/MDA
Frame Buffers
SMM System Code
(Soft VGA and/or PCA/ISA)
A0000h (640 KB)
Conventional Memory
0h
A0000h (640 KB)
0h
Conventional Memory
* See BC_DRAM_TOP in Table 4-8 on page 104 or MC_GBASE_ADD in Table 4-15 on Page 116.
Figure 4-2. GX1 Processor Memory Space
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Integrated Functions (Continued)
4.1.2 Control Registers
4.1.3 Graphics Memory
The control registers for the GX1 processor use 32 KB of
the memory map, starting at GX_BASE+8000h (see Figure
4-2 on page 98). This area is divided into internal bus inter-
face unit, graphics pipeline, display controller, memory con-
troller, and power management sections:
Graphics memory is allocated from system DRAM by the
system BIOS. The GX1 processor’s graphics memory is
mapped into 4 MB starting at GX_BASE+800000h. This
area includes the frame buffer memory and storage for
internal display controller state. The size of the frame buffer
is a linear map whose size depends on the user’s require-
ments (i.e., resolution, color depth, video buffer, compres-
sion buffer, font caching, etc.). Frame buffer scan lines are
not contiguous in many resolutions, so software that ren-
ders to the frame buffer must use a skip count to advance
between scan lines. The display controller can use the
graphics memory that lies between scan lines for the com-
pression buffer. Accessing graphics memory between the
end of a scan line and the start of another can cause dis-
play problems. The skip count for all supported resolutions
is shown in Table 4-2.
•
•
•
•
•
The Internal Bus Interface Unit maps 100h locations
starting at GX_BASE+8000h.
The Graphics Pipeline maps 200h locations starting at
GX_BASE+8100h.
The Display Controller maps 100h locations starting at
GX_BASE+8300h.
The Memory Controller maps 100h locations starting at
GX_BASE+8400h
GX_BASE+8500h-8FFFh is dedicated to power
management registers for the serial packet transmission
control, the user-defined power management address
space, Suspend Refresh, and SMI status for Suspend/
Resume.
The graphics memory size is programmed by setting the
graphics memory base address in the memory controller
(see Table 4-14 on page 112). Display drivers communi-
cate with system BIOS about resolution changes, to ensure
that the correct amount of graphics memory is allocated.
Since no mechanism exists to recover system DRAM from
the operating system without rebooting when a graphics
resolution change requires an increased amount of graph-
ics memory, the system must be rebooted!
The register descriptions are contained in the individual
subsections of this chapter. Accesses to undefined regis-
ters in the GX1 processor control register space will not
cause a hardware error.
.
Table 4-2. Display Resolution Skip Counts
Screen
Pixel
Skip
Resolution
Depth
Count
640x480
640x480
8 bits
16 bits
8 bits
1024
2048
1024
2048
1024
2048
2048
800x600
800x600
16 bits
8 bits
1024x768
1024x768
1280x1024
16 bits
8 bits
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Integrated Functions (Continued)
4.1.4 Scratchpad RAM
the scratchpad RAM area. The scratchpad RAM is used by
the graphics pipeline BLT buffers, and National supplied
display drivers and virtualization software. Table 4-3
describes the 2 KB, 3 KB, and 4 KB scratchpad RAM orga-
nization used by National developed software. The BLT
buffers are programmed using CPU_READ/CPU_WRITE
instructions described in Section 4.1.6 on page 102. If the
graphics pipeline or National software is used, and it is
desirable to use scratchpad RAM by software other than
that supplied by National, please contact your local
National Semiconductor technical support representative.
To improve software performance for specific applications,
part of the L1 cache (2, 3, or 4 KB) can be programmed to
operate as a scratchpad RAM. This scratchpad RAM oper-
ates at L1 speed which can speed up time-critical software
operations. The scratchpad RAM is taken from set 0 of the
L1 cache. Setting aside this RAM makes the L1 cache
smaller by the scratchpad RAM size. The scratchpad RAM
size is controlled by bits in the GCR register (Index B8h,
bits[3:2]). See Table 4-1 on page 97.
The scratchpad RAM is usually memory mapped by BIOS
to the upper memory region defined by the GCR register
(Index B8h, bits [1:0]). Once enabled, the valid bits for the
scratchpad RAM will always be true and the scratchpad
RAM locations will never be flushed to external memory.
The scratchpad RAM serves as a general purpose high
speed RAM and as a BLT buffer for the graphics pipeline.
4.1.4.3 BLT Buffer
Address registers, BitBLT, have been added to the front
end of the L1 cache to enable the graphics pipeline to
directly access a portion of the scratchpad RAM as a BLT
buffer. Table 4-4 summarizes these registers. These regis-
ters do not have default values and must be initialized
before use. Table 4-5 gives the register/bit formats. A 16-
byte line buffer dedicated to the graphics pipeline BLT oper-
ations has been added to minimize accesses to the L1
cache.
4.1.4.1 Initialization of Scratchpad RAM
The scratchpad RAM must be initialized before the L1
cache is enabled. To initialize the scratchpad RAM after a
cold boot:
When the BLT operation begins, the graphics pipeline gen-
erates a 32 bit data BLT request to the L1 cache. This
request goes through the BitBLT registers to produce an
address into the scratchpad RAM. The L1_BBx_POINTER
register automatically increments after each access. A BLT
operation generates many accesses to the BLT buffer to
complete a BLT transfer. At the end of the BLT operation
the graphics pipeline generates a signal to reload the
L1_BBx_POINTER register with the L1_BBx_BASE regis-
ter. This allows the BLT buffer to be used over and over
again with a minimum of software overhead.
1) Initialize the tags of the scratchpad RAM using the test
registers TR4 and TR5 as outlined in Section 3.3.2.5
“Cache Test Registers” on page 59. The tags are
normally programmed with an address value equiva-
lent to GX_BASE (GCR register).
2) Enable the scratchpad RAM to the desired size (GCR
register). This action will also lock down the tags.
3) Enable the L1 cache. See Section 3.3.2.1 “Control
Registers” on page 48.
4.1.4.2 Scratchpad RAM Utilization
See Section 4.4 “Graphics Pipeline” on page 125 on pro-
gramming the graphics pipeline to generate a BLT.
Use of scratchpad RAM by applications and drivers must
be tightly controlled. To avoid conflicts, application software
and third-party drivers should generally avoid accesses to
Table 4-3. Scratchpad Organization
2 KB Configuration
3 KB Configuration
4 KB Configuration
Offset
Size
Offset
Size
Offset
Size
Description
GX_BASE + 0EE0h
GX_BASE + 0E60h
GX_BASE + 0800h
GX_BASE + 0B30h
288 bytes
128 bytes
816 bytes
816 bytes
GX_BASE + 0EE0h
GX_BASE + 0E60h
GX_BASE + 0400h
GX_BASE + 0930h
288 bytes
128 bytes
1328 bytes
1328 bytes
GX_BASE + 0EE0h
GX_BASE + 0E60h
GX_BASE + 0h
288 bytes
128 bytes
1840 bytes
1840 bytes
SMM scratchpad
Driver scratchpad
BLT Buffer 0
GX_BASE + 730h
BLT Buffer 1
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Table 4-4. L1 Cache BitBLT Register Summary
Mnemonic Name1
Function2
L1_BB0_BASE
Contains the L1 set 0 address to the first byte of BLT Buffer 0.
L1 Cache BitBLT 0 Base Address
L1_BB0_POINTER
L1 Cache BitBLT 0 Pointer
Contains the L1 set 0 address offset to the current line of BLT Buffer 0.
Contains the L1 set 0 address to the first byte of BLT Buffer 1.
Contains the L1 set 0 address offset to the current line of BLT Buffer 1.
L1_BB1_BASE
L1 Cache BitBLT 1 Base Address
L1_BB1_POINTER
L1 Cache BitBLT 1 Pointer
1. For information on accessing these registers, refer to Section 4.1.6 “CPU_READ/CPU_WRITE Instructions” on page
102.
2. The L1 cache locations accessed by the BitBLT registers must be enabled as scratchpad RAM prior to use.
Table 4-5. L1 Cache BitBLT Registers
Bit
Name
Description
L1_BB0_BASE Register (R/W)
Default Value = None
15:12
11:4
3:0
RSVD
INDEX
BYTE
Reserved: Set to 0.
BitBLT 0 Base Index: The index to the starting cache line of set 0 in L1 of BLT Buffer 0.
BitBLT 0 Starting Byte: Determines which byte of the starting line is the beginning of BLT Buffer 0.
L1_BB0_POINTER Register (R/W)
Reserved: Set to 0.
Default Value = None
15:12
11:4
3:0
RSVD
INDEX
RSVD
BitBLT 0 Pointer Index: The index to the current cache line of set 0 in L1 of BLT Buffer 0.
Reserved: Set to 0.
L1_BB1_Base Register (R/W)
Default Value = None
15:12
11:4
3:0
RSVD
INDEX
BYTE
Reserved: Set to 0.
BitBLT 1 Base Index: The index to the starting cache line of set 0 in L1 of BLT Buffer 1.
BitBLT 1 Starting Byte: Determines which byte of the starting line is the beginning of BLT Buffer 1.
L1_BB1_POINTER Register (R/W)
Reserved: Set to 0.
Default Value = None
15:12
11:4
3:0
RSVD
INDEX
RSVD
BitBLT 1 Pointer Index: The index to the current cache line of set 0 in L1 of BLT Buffer 1.
Reserved: Set to 0.
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Integrated Functions (Continued)
4.1.5 Display Driver Instructions
4.1.6 CPU_READ/CPU_WRITE Instructions
While the majority of the GX1’s integrated function inter-
face is memory mapped, a few integrated function regis-
ters are accessed via four GX1 specific instructions. Table
4-6 shows these instructions.
The GX1 processor has several internal registers that
control the BLT buffer and power management circuitry in
the dedicated cache subsystem. To avoid adding addi-
tional instructions to read and write these registers, the
GX1 processor has a general mechanism to access inter-
nal CPU registers with reasonable performance. The GX1
processor has two special instructions to read and write
CPU registers: CPU_READ and CPU_WRITE. Both
instructions fetch a 32-bit register address from EBX as
shown in Table 4-6 and Table 4-7. CPU_WRITE uses EAX
for the source data, and CPU_READ uses EAX as the
destination. Both instructions always transfer 32 bits of
data.
Adding CPU instructions does not create a compatibility
problem for applications that may depend on receiving
illegal opcode traps. The solution is to make these instruc-
tions generate an illegal opcode trap unless a compatibil-
ity bit is explicitly set. The GX1 processor uses the
scratchpad size field (bits [3:2] in GCR, Index B8h) to
enable or disable all of the graphics instructions.
Note: If the scratchpad size bits are zero, meaning that
none of the cache is defined as scratchpad, then
hardware will assume that the graphics controller
is not being used and the graphics instructions
will be disabled.
These instructions work by initiating a special I/O transac-
tion where the high address bit is set. This provides a very
large address space for internal CPU registers.
The BLT buffer base registers define the starting physical
addresses of the BLT buffers located within the dedicated
L1 cache. The dedicated cache can be configured for up
to 4 KB, so 12 address bits are required for each base
address.
Any other scratchpad size will enable all of the new
instructions. Note that the base address of the memory
map in the GCR register can still be set up to allow access
to the memory controller registers
.
Table 4-6. Display Driver Instructions
Syntax
Opcode
Registers
Description
BB0_RESET
BB1_RESET
CPU_WRITE
0F3A
0F3B
0F3C
N/A
N/A
Reset the BLT Buffer 0 pointer to the base.
Reset the BLT Buffer 1 pointer to the base.
Write data to CPU internal register.
EBX = Register Address (see Table 4-7)
EAX = Source Data
CPU_READ
0F3D
EBX = Register Address (see Table 4-7)
EAX = Destination Data
Read data from CPU internal register.
Table 4-7. Address Map for CPU-Access Registers
Register
EBX Address
Description
L1_BB0_BASE
L1_BB1_BASE
FFFFFF0Ch
FFFFFF1Ch
FFFFFF2Ch
FFFFFF3Ch
FFFFFF6Ch
FFFFFF7Ch
BLT Buffer 0 base address (see Table 4-5 on page 101).
BLT Buffer 1 base address (see Table 4-5 on page 101).
BLT Buffer 0 pointer address (see Table 4-5 on page 101).
BLT Buffer 1 pointer address (see Table 4-5 on page 101).
Power management base address (see Table 5-3 on page 184).
Power management address mask (see Table 5-3 on page 184).
L1_BB0_POINTER
L1_BB1_POINTER
PM_BASE
PM_MASK
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4.2 INTERNAL BUS INTERFACE UNIT
The GX1 processor’s internal bus interface unit provides
control and interface functions to the C-Bus and X-Bus.
The functions on C-Bus include: processor core, FPU,
graphics pipeline, and L1 cache. The functions on X-Bus
include: PCI controller, display controller, memory control-
ler, and graphics accelerator. It provides attribute control for
several sections of memory, and plays an important part in
the Virtual VGA function.
4.2.2 A20M Support
The GX1 processor provides an A20M bit in the
BC_XMAP_1 register (GX_BASE+ 8004h[21]) to replace
the A20M# pin on the 486 microprocessor. When the A20M
bit is set high, all non-SMI accesses will have address bit
20 forced to zero. External hardware must do an SMI trap
on I/O locations that toggle the A20M# pin. The SMI soft-
ware can then change the A20M bit as desired.
The internal bus interface unit performs functions which
previously required the external pins IGNNE# and A20M#.
This will maintain compatibility with software that depends
on wrapping the address at bit 20.
The internal bus interface unit provides configuration con-
trol for up to 20 different regions within system memory.
This includes a top-of-memory register and 19 configurable
memory regions in the address space between 640 KB and
1 MB. Each region has separate control for read access,
write access, cacheability, and external PCI master access.
4.2.3 SMI Generation
The internal bus interface unit can generate SMI interrupts
whenever an I/O cycle is in the VGA address ranges of
3B0h to 3BFh, 3C0h to 3CFh and/or 3D0h to 3DFh. If an
external VGA card is present, the Internal Bus Interface
reset values will not generate an interrupt on VGA
accesses. (Refer to Section 4.6.3 “VGA Configuration Reg-
isters” on page 163 for instructions on how to configure the
registers to enable the SMI interrupt.)
In support of VGA emulation, three of the memory regions
are configurable for use by the graphics pipeline and three
I/O ranges can be programmed to generate SMIs.
4.2.4 640 KB to 1 MB Region
4.2.1 FPU Error Support
There are 19 configurable memory regions located
between 640 KB and 1 MB. Three of the regions, A0000h
to AFFFFh, B0000h to B7FFFh, and B8000h to BFFFFh,
are typically used by the graphics subsystem in VGA emu-
lation mode. Each of the these regions has a VGA control
bit that can cause the graphics pipeline to handle accesses
to that section of memory (see Table 4-37 on page 164).
The area between C0000h and FFFFFh is divided into 16
KB segments to form the remaining 16 regions. All 19
regions have four control bits to allow any combination of
read-access, write-access, cache, and external PCI Bus
Master access capabilities (see Table 4-10 on page 106).
The FERR# (floating point error) and IGNNE# (ignore
numeric error) pins of the 486 microprocessor have been
replaced with an IRQ13 (interrupt request 13) pin. In DOS
systems, FPU errors are reported by the external vector
13. Emulation of this mode of operation is specified by
clearing the NE bit (bit 5) in the CR0 register. If the NE bit is
active, the IRQ13 output of the GX1 processor is always
driven inactive. If the NE bit is cleared, the GX1 processor
drives IRQ13 active when the ES bit (bit 7) in the FPU Sta-
tus register is set high. Software must respond to this inter-
rupt with an OUT instruction containing an 8-bit operand to
F0h or F1h. When the OUT cycle occurs, the IRQ13 pin is
driven inactive and the FPU starts ignoring numeric errors.
When the ES bit is cleared, the FPU resumes monitoring
numeric errors.
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Integrated Functions (Continued)
4.2.5 Internal Bus Interface Unit Registers
Registers” on page 99 for instructions on accessing these
registers.
The Internal Bus Interface Unit maps 100h bytes starting
at GX_BASE+8000h. However only 16 bytes (four 32-bit
registers) are defined. Refer to Section 4.1.2 “Control
Table 4-8 summarizes the four 32-bit registers contained
in the internal bus interface unit and Table 4-9 gives the
register/bit formats.
Table 4-8. Internal Bus Interface Unit Register Summary
GX_BASE+
Memory Offset
Default
Value
Type
Name/Function
BC_DRAM_TOP
8000h-8003h
R/W
3FFFFFFFh
Top of DRAM — Contains the highest available address of system memory not
including the memory that is set aside for graphics memory, which corresponds to
1 GB of memory. The largest possible value for the register is 3FFFFFFFh.
8004h-8007h
R/W
BC_XMAP_1
00000000h
Memory X-Bus Map Register 1 (A and B Region Control) — Contains the region
control of the A and B regions and the SMI controls required for VGA emulation.
PCI access to internal registers and the A20M function are also controlled by this
register.
8008h-800Bh
800Ch-800Fh
R/W
R/W
BC_XMAP_2
00000000h
00000000h
Memory X-Bus Map Register 2 (C and D Region Control) — Contains region con-
trol fields for eight regions in the address range C0h through DCh.
BC_XMAP_3
Memory X-Bus Map Register 3 (E and F Region Control) — Contains the region
control fields for memory regions in the address range E0h through FCh.
Table 4-9. Internal Bus Interface Unit Registers
Bit
Name
Description
GX_BASE+8000h-8003h
BC_DRAM_TOP Register (R/W)
Default Value = 3FFFFFFFh
31:28
27:17
RSVD
Reserved: Set to 0.
TOP OF
DRAM
Top of DRAM:
000h = Minimum top or 0001FFFFh (128 KB)
7FFh = Maximum top or 0FFFFFFFh (256 MB)
Reserved: Set to 1.
16:0
RSVD
GX_BASE+8004h-8007h
BC_XMAP_1 Register (R/W)
Default Value = 00000000h
31:29
28
RSVD
GEB8
Reserved: Set to 0.
Graphics Enable for B8 Region: Allow memory R/W operations for address range B8000h to BFFFFh
be directed to the graphics pipeline: 0 = Disable; 1 = Enable. If enabled, the GEB8 region is always non-
cacheable. In the region control field (B8) the cache enable bit (bit 2) is ignored.
(Used for VGA emulation.)
27:24
B8
B8 Region: Region control field for address range B8000h to BFFFFh.
Note:
Refer to Table 4-10 on page 106 for decode.
23
22
RSVD
PRAE
Reserved: Set to 0.
PCI Register Access Enable: Allow PCI Slave to access internal registers on the X-Bus:
0 = Disable; 1 = Enable.
21
20
A20M
GEB0
Address Bit 20 Mask: Address bit 20 is always forced to a zero except for SMI accesses:
0 = Disable; 1 = Enable.
Graphics Enable for B0 Region: Allow memory R/W operations for address range B8000h to BFFFFh
be directed to the graphics pipeline: 0 = Disable; 1 = Enable. If enabled, the GEB0 region is always non-
cacheable. In the region control field (B0) the cache enable bit (bit 2) is ignored.
(Used for VGA emulation.)
19:16
B0
B0 Region: Region control field for address range B0000h to B7FFFh.
Note:
Refer to Table 4-10 on page 106 for decode.
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Table 4-9. Internal Bus Interface Unit Registers
Bit
Name
Description
15
SMID
SMID: All I/O accesses for address range 3D0h to 3DFh generate an SMI: 0 = Disable; 1 = Enable.
(Used for VGA virtualization.)
14
13
SMIC
SMIB
SMIC: All I/O accesses for address range 3C0h to 3CFh generate an SMI: 0 = Disable; 1 = Enable.
(Used for VGA virtualization.)
SMIB: All I/O accesses for address range 3B0h to 3BFh generate an SMI: 0 = Disable; 1 = Enable
(Used for VGA virtualization.)
12:8
7
RSVD
XPD
Reserved: Set to 0.
X-Bus Pipeline: The address for the next cycle can be driven on the X-Bus before the completion of the
data phase of the current cycle.
0 = Enable
1 = Disable
6
5
4
GNWS
XNWS
GEA
X-Bus Graphics Pipe No Wait State: Data driven on the X-Bus from the graphics pipeline:
0 = 1 full clock before X_DSX is asserted
1 = On the same clock in which X_RDY is asserted
X-Bus No Wait State: Data driven on the X-Bus from the internal bus interface unit:
0 = 1 full clock before X_DSX is asserted
1 = On the same clock in which X_RDY is asserted
Graphics Enable for A Region: Allow memory R/W operations for address range B8000h to BFFFFh
be directed to the graphics pipeline: 0 = Disable; 1 = Enable. If enabled, the GEA region is always non-
cacheable. In the region control field (A0) the cache enable bit (bit2) is ignored.
(Used for VGA emulation.)
3:0
A0
A0 Region: Region control field for address range A0000h to AFFFFh.
Note: Refer to Table 4-10 on page 106 for decode.
GX_BASE+8008h-800Bh
BC_XMAP_2 Register (R/W)
Default Value = 00000000h
31:28
27:24
23:20
19:16
15:12
11:8
DC
D8
D4
D0
CC
C8
C4
C0
DC Region: Region control field for address range DC000h to DFFFFh.
D8 Region: Region control field for address range D8000h to DBFFFh.
D4 Region: Region control field for address range D4000h to D7FFFh.
D0 Region: Region control field for address range D0000h to D3FFFh.
CC Region: Region control field for address range CC000h to CFFFFh.
C8 Region: Region control field for address range C8000h to CBFFF.
C4 Region: Region control field for address range C4000h to C7FFFh.
C0 Region: Region control field for address range C0000h to C3FFFh.
7:4
3:0
Note: Refer to Table 4-10 on page 106 for decode.
GX_BASE+800Ch-800Fh
BC_XMAP_3 Register (R/W)
Default Value = 00000000h
31:28
27:24
23:20
19:16
15:12
11:8
FC
F8
F4
F0
EC
E8
E4
E0
FC Region: Region control field for address range FC000h to FFFFFh.
F8 Region: Region control field for address range F8000h to FBFFFh.
F4 Region: Region control field for address range F4000h to F7FFFh.
F0 Region: Region control field for address range F0000h to F3FFFh.
EC Region: Region control field for address range EC000h to EFFFFh.
E8 Region: Region control field for address range E8000h to EBFFFh.
E4 Region: Region control field for address range E4000h to E7FFFh.
E0 Region: Region control field for address range E0000h to E3FFFh.
7:4
3:0
Note: Refer to Table 4-10 on page 106 for decode.
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Integrated Functions (Continued)
Table 4-10. Region-Control-Field Bit Definitions
Bit
Position
Function
3
PCI Accessible: The PCI slave can access this memory if this bit is set high and if the appropriate Read or Write Enable
bit is also set high.
1
2
1
Cache Enable : Caching this region of memory is inhibited if this bit is cleared.
1
Write Enable : Write operations to this region of memory are allowed if this bit is set high. If this bit is cleared, then write
operations in this region are directed to the PCI master.
0
Read Enable: Read operations to this region of memory are allowed if this bit is set high. If this bit is cleared then read
operations in this region are directed to the PCI master.
1. If Cache Enable = 1 and Write Enable = 1, the Write Enable determination occurs after the data has passed the cache. Since the cache
does write update, write data will change the cache if the address is cached. If a read then occurs to that address, the data will come
from the written data that is in the cache even though the address is not writable. If this must be avoided then do not make the region
cacheable.
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4.3 MEMORY CONTROLLER
The memory controller arbitrates requests from the X-Bus
(processor and PCI), display controller, and graphics pipe-
line. A total of 512 MB of SDRAM memory is supported.
MHz and 100 MHz. The core clock can be divided down
from 2 to 5 in half clock increments to generate the SDRAM
clock. SDRAM frequencies between 79 MHz and 100 MHz
are only supported for certain types of closed systems and
strict design rules must be adhered to. For further details,
contact your local National Semiconductor technical sup-
port representative.
The GX1 processor supports LVTTL (low voltage TTL)
technology. LVTTL technology allows the SDRAM interface
of the memory controller to run at frequencies up to 100
MHz.
A basic block diagram of the memory controller is shown in
Figure 4-3.
The SDRAM clock is a function of the core clock. The
SDRAM bus can be run at speeds that range between 66
RFSH
Processor/PCI
Processor/PCI I/F
Control
DQM[7:0]
RASA#,RASB#
SDRAM
Sequence
Controller
CASA#,CASB#
CS[3:0]#
Display Controller
Timing
Controller
Display Controller I/F
Graphics Pipeline I/F
Arbiter
Control
WEA#/WEB#
CKEA, CKEB
Graphics Pipeline
Control
Configuration
Registers
Processor/PCI Address
MA[12:0]
BA[1:0]
Address
Control/MUX
Display Controller Address
Graphics Pipeline Address
Processor/PCI
Write Buffer (16 Bytes)
Processor/PCI Data
Display Controller Data
Graphics Pipeline Data
Display Controller
Write Buffer (16 Bytes)
MD[63:0]
Graphics Controller
Write Buffer (16 Bytes)
Read Buffer
(16 Bytes)
Clock Divider
2, 2.5, 3, 3.5, 4, 4.5, 5
Core Clock (ph2)
SDCLK[3:0]
Figure 4-3. Memory Controller Block Diagram
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Integrated Functions (Continued)
4.3.1 Memory Array Configuration
banks. Component bank selection is done through the
bank address (BA) lines.
The memory controller supports up to four 64-bit SDRAM
banks, with maximum of eight physical devices per bank.
Banks 0: 1 and 2: 3 must be identical configurations. Two
168-pin unbuffered SDRAM modules (DIMM) satisfy these
requirements Though the following discussion is DIMM
centric, DIMMs are not a system requirement. Each DIMM
receives a unique set of RAS, CAS, WE, and CKE lines.
Each DIMM can have one or two 64-bit DIMM banks. Each
DIMM bank is selected by a unique chip select (CS). There
are four chip select signals to choose between a total of
four DIMM banks. Each DIMM bank also receives a unique
SDCLK. Each DIMM bank can have two or four component
For example, 16-Mbit SDRAM have two component banks
and 64-Mbit SDRAMs have two or four component banks.
For single DIMM bank modules, the memory controller can
support two DIMM with a maximum of eight component
banks. For dual DIMM bank modules, the memory control-
ler can support two DIMMs with a maximum of 16 compo-
nent banks. Up to 16 banks can be open at the same time.
Refer to the SDRAM manufacturer’s specification for more
information on component banks.
DIMM 0
Bank 0
Bank 1
MA[12:0]
BA[1:0]
MD[63:0]
DQM[7:0]
RASA#
CASA#
WEA#
A[12:0]
BA[1:0]
MD[63:0]
DQM[7:0]
RAS#
A[12:0]
BA[1:0]
MD[63:0]
DQM[7:0]
RAS#
CAS#
WE#
CAS#
WE#
CS0#
S0#, S2#
CS1#
CKEA
S1#, S3#
CKE1
CKE0
SDCLK0
SDCLK1
CK0, CK2
CK1, CK3
Geode™ GX1
Processor
DIMM 1
Bank 0
Bank 1
A[12:0]
BA[1:0]
MD[63:0]
DQM[7:0]
RAS#
A[12:0]
BA[1:0]
MD[63:0]
DQM[7:0]
RAS#
RASB#
CASB#
WEB#
CAS#
WE#
CAS#
WE#
CS2#
S0#, S2#
CS3#
CKEB
S1#, S3#
CKE1
CKE0
SDCLK2
SDCLK3
CK0, CK2
CK1, CK3
Figure 4-4. Memory Array Configuration
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4.3.2 Memory Organizations
The memory controller supports JEDEC standard synchro-
nous DRAMs in 16-Mbit and 64-Mbit configurations. Sup-
ported configurations are shown in Table 4-11. Note that
when using x4 SDRAM, there are 16 devices per bank.
The GX1 supports a total of 32 devices. There are only two
banks total when x4 devices are used.
Table 4-11. Synchronous DRAM Configurations
Row
Address
Column
Address
Bank
Address
Total # of
Address bits
Depth
Organization
1
2
1 Mx16
2 Mx8
A10-A0
A10-A0
A10-A0
A10-A0
A11-A0
A12-A0
A10-A0
A11-A0
A12-A0
A10-A0
A11-A0
A12-A0
A11-A0
A12-A0
A11-A0
A12-A0
A12-A0
A11-A0
A12-A0
A12-A0
A7-A0
A8-A0
A7-A0
A8-A0
A6-A0
A6-A0
A9-A0
A7-A0
A7-A0
A9-A0
A8-A0
A8-A0
A8-A0
A7-A0
A9-A0
A9-A0
A8-A0
A9-A0
A9-A0
A9-A0,A11
BA0
BA0
20
21
21
21
21
21
22
22
22
22
23
23
23
23
24
24
24
24
25
26
2 Mx32
2 Mx32
2 Mx32
2 Mx32
4 Mx4
BA1-BA0
BA0
BA1-BA0
BA0
4
8
BA0
4 Mx16
4 Mx16
4 Mx16
8 Mx8
BA1-BA0
BA0
BA0
BA1-BA0
BA0
8 Mx8
8 Mx32
8 Mx32
16 Mx4
16 Mx4
16 Mx16
16 Mx16
32 Mx8
64 Mx4
BA1-BA0
BA1-BA0
BA1-BA0
BA0
16
BA1-BA0
BA1-BA0
BA1-BA0
BA1-BA0
32
64
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Integrated Functions (Continued)
4.3.3 SDRAM Commands
This subsection discusses the SDRAM commands sup-
ported by the memory controller. Table 4-12 summarizes
these commands followed by detailed operational informa-
tion regarding each command. Refer to the SDRAM manu-
facturer’s specification for more information on component
banks..
MRS — The Mode Register Set command defines the spe-
cific mode of operation of the SDRAM. This definition
includes the selection of burst length, burst type, and CAS
latency. CAS latency is the delay, in clock cycles, between
the registration of a read command and the availability of
the first piece of output data.
The burst length is programmed by address bits MA[2:0],
the burst type by address bit MA3 and the CAS latency by
address bits MA[6:4].
Table 4-12. Basic Command Truth Table
The memory controller only supports a burst length of two
and burst type of interleave.
Name
Command
CS
RAS
CAS
WE
MRS
PRE
ACT
Mode Register Set
Bank Precharge
L
L
L
L
L
L
L
L
L
The field value on MA[12:0] and BA[1:0] during the MRS
cycle are as shown in Table 4-13.
H
H
Bank activate/row-
address entry
H
PRE — The precharge command is used to deactivate the
open row in a particular component bank or the open row
in all (2 or 4, device dependent) component banks.
Address pin MA10 determines whether one or all compo-
nent banks are to be precharged. In the case where only
one component bank is to be precharged, BA[1:0] selects
which bank. Once a component bank has been pre-
charged, it is in the Idle state and must be activated prior to
any read or write commands.
WRT
READ
DESL
Column address
entry/Write opera-
tion
L
L
H
H
L
L
L
Column address
entry/Read opera-
tion
H
Control input inhibit/
No operation
H
L
X
L
X
L
X
H
1
CBR Refresh or
Auto Refresh
RFSH
1. This command is CBR (CAS-before-RAS) refresh when CKE
is high and self refresh when CKE is low.
Table 4-13. Address Line Programming during MRS Cycles
BA[1:0]
MA[12:7]
MA[6:4]
MA3
MA[2:0]
00
000000
CAS Latency:
1
001
000 = Reserved
010 = 2 CLK
100 = 4 CLK
110 = 6 CLK
001 = 1 CLK
011 = 3 CLK
101 = 5 CLK
111 = 7 CLK
Burst type is always
interleave.
Burst length is always 2.
128-bit transfer.
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ACT — The activate command is used to open a row in a
particular bank for a subsequent access. The value on the
BA lines selects the bank, and the address on the MA lines
selects the row. This row remains open for accesses until a
precharge command is issued to that bank. A precharge
command must be issued before opening a different row in
the same bank.
RFSH — Auto refresh is used during normal operation and
is analogous to the CAS-before-RAS (CBR) refresh in con-
ventional DRAMs. During auto refresh the address bits are
"don’t care". The memory controller precharges all banks
prior to an auto refresh cycle. Auto refresh cycles are
issued approximately 15 µs apart.
The self refresh command is used to retain data in the
SDRAMs even when the rest of the system is powered
down. The self refresh command is similar to an auto
refresh command except CKE is disabled (low). The mem-
ory controller issues a self refresh command during 3V
Suspend mode when all the internal clocks are stopped.
WRT — The write command is used to initiate a burst write
access to an active row. The value on the BA lines select
the component bank, and the address provided by the MA
lines select the starting column location. The memory con-
troller does not perform auto precharge during write opera-
tions. This leaves the page open for subsequent accesses.
Data appearing on the MD lines is written to the DQM logic
level appearing coincident with the data. If the DQM signal
is registered low, the corresponding data will be written to
memory. If the DQM is driven high, the corresponding data
will be ignored, and a write will not be executed to that loca-
tion.
4.3.3.1 SDRAM Initialization Sequence
After the clocks have started and stabilized, the memory
controller SDRAM initialization sequence begins:
1) Precharge all component banks
2) Perform eight refresh cycles
3) Perform an MRS cycle
READ — The read command is used to initiate a burst
read access to an active row. The value on the BA lines
select the component bank, and the address provided by
the MA lines select the starting column location. The mem-
ory controller does not perform auto precharge during read
operations. Valid data-out from the starting column address
is available following the CAS latency after the read com-
mand. The DQM signals are asserted low during read
operations.
4) Perform eight refresh cycles
This sequence is compatible with the majority of SDRAMs
available from the various vendors.
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Integrated Functions (Continued)
4.3.4 Memory Controller Register Description
The Memory Controller maps 100h locations starting at
GX_BASE+8400h. Refer to Section 4.1.2 “Control Regis-
ters” on page 99 for instructions on accessing these regis-
ters.
Table 4-14 summarizes the 32-bit registers contained in the
memory controller. Table 4-15 gives detailed register/bit
formats.
Table 4-14. Memory Controller Register Summary
GX_BASE+
Memory Offset
Type
Name/Function
Default Value
8400h-8403h
8404h-8407h
8408h-840Bh
840Ch-840Fh
R/W
MC_MEM_CNTRL1
248C0040h
Memory Controller Control Register 1: Memory controller configuration informa-
tion (e.g., refresh interval, SDCLK ratio, etc.). BIOS must program this register
based on the processor frequency and desired SDCLK divide ratio.
R/W
R/W
R/W
MC_MEM_CNTRL2
00000801h
41104110h
2A733225h
Memory Controller Control Register 2: Memory controller configuration informa-
tion to control SDCLK. BIOS must program this register based on the processor
frequency and the SDCLK divide ratio.
MC_BANK_CFG
Memory Controller Bank Configuration: Contains the configuration information for
the each of the four SDRAM banks in the memory array. BIOS must program this
register during boot by running an autosizing routine on the memory.
MC_SYNC_TIM1
Memory Controller Synchronous Timing Register 1: SDRAM memory timing infor-
mation - This register controls the memory timing of all four banks of DRAM.
BIOS must program this register based on the processor frequency and the
SDCLK divide ratio.
8414h-8417h
R/W
MC_GBASE_ADD
00000000h
Memory Controller Graphics Base Address Register: This register sets the graph-
ics memory base address, which is programmable on 512 KB boundaries. The
display controller and the graphics pipeline generate a 20-bit DWORD offset that
is added to the graphics memory base address to form the physical memory
address. Typically, the graphics memory region is located at the top of physical
memory.
8418h-841Bh
841Ch-841Fh
R/W
R/W
MC_DR_ADD
00000000h
0000000xh
Memory Controller Dirty RAM Address Register: This register is used to set the
Dirty RAM address index for processor diagnostic access. This register should be
initialized before accessing the MC_DR_ACC register
MC_DR_ACC
Memory Controller Dirty RAM Access Register: This register is used to access
the Dirty RAM. A read/write to this register will access the Dirty RAM at the
address specified in the MC_DR_ADD register.
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Integrated Functions (Continued)
Table 4-15. Memory Controller Registers
Bit
Name
Description
GX_BASE+ 8400h-8403h
MC_MEM_CNTRL1 (R/W)
Default Value = 248C0040h
31:29
28:26
25:23
22
RSVD
RSVD
Reserved
Reserved
RSVD
Reserved
RSVD
Reserved: Set to 0.
21
RSVD
Reserved: Must be set to 0. Wait state on the X-Bus x_data during read cycles - for debug only.
SDRAM Clock Ratio: Selects SDRAM clock ratio:
20:18
SDCLKRATE
000 = Reserved
001 = ÷ 2
010 = ÷ 2.5
100 = ÷ 3.5
101 = ÷ 4
110 = ÷ 4.5
111 = ÷ 5
011 = ÷ 3 (Default)
Ratio does not take effect until the SDCLKSTRT bit (bit 17 of this register) transitions from 0 to 1.
17
SDCLKSTRT
Start SDCLK: Start operating SDCLK using the new ratio and shift value (selected in bits [20:18] of
this register): 0 = Clear; 1 = Enable.
This bit must transition from zero (written to zero) to one (written to one) in order to start SDCLK or to
change the shift value.
16:8
7:6
RFSHRATE
RFSHSTAG
Refresh Interval: This field determines the number of processor core clocks multiplied by 64 between
refresh cycles to the DRAM. By default, the refresh interval is 00h. Refresh is turned off by default.
Refresh Staggering: This field determines number of clocks between the RFSH commands to each of
the four banks during refresh cycles:
00 = 0 SDRAM clocks
01 = 1 SDRAM clocks (Default)
10 = 2 SDRAM clocks
11 = 4 SDRAM clocks
Staggering is used to help reduce power spikes during refresh by refreshing one bank at a time. If only
one bank is installed, this field must be set to 00.
5
2CLKADDR
Two Clock Address Setup: Assert memory address for one extra clock before CS# is asserted:
0 = Disable; 1 = Enable.
This can be used to compensate for address setup at high frequencies and/or high loads.
4
3
RFSHTST
XBUSARB
Test Refresh: This bit, when set high, generates a refresh request. This bit is only used for testing pur-
poses.
X-Bus Round Robin: When enabled, processor, graphics pipeline and non-critical display controller
requests are arbitrated at the same priority level. When disabled, processor requests are arbitrated at a
higher priority level. High priority display controller requests always have the highest arbitration priority:
0 = Enable; 1 = Disable.
2
SMM_MAP
SMM Region Mapping: Map the SMM memory region at GX_BASE+400000 to physical address
A0000 to BFFFF in SDRAM: 0 = Disable; 1 = Enable.
1
0
RSVD
Reserved: Set to 0.
SDRAMPRG
Program SDRAM: When this bit is set the memory controller will program the SDRAM MRS register
using LTMODE in MC_SYNC_TIM1.
This bit must transition from zero (written to zero) to one (written to one) in order to program the
SDRAM devices.
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Integrated Functions (Continued)
Table 4-15. Memory Controller Registers (Continued)
Bit
Name
Description
GX_BASE+8404h-8407h
MC_MEM_CNTRL2 (R/W)
Default Value = 00000801h
31:14
RSVD
Reserved: Set to 0.
13:11
RSVD
Reserved
10
9
SDCLKOMSK#
SDCLK3MSK#
SDCLK2MSK#
SDCLK1MSK#
SDCLK0MSK#
SHFTSDCLK
Enable SDCLK_OUT: Turn on the output. 0 = Enabled; 1 = Disabled.
Enable SDCLK3: Turn on the output. 0 = Enabled; 1 = Disabled.
Enable SDCLK2: Turn on the output. 0 = Enabled; 1 = Disabled.
Enable SDCLK1: Turn on the output. 0 = Enabled; 1 = Disabled.
Enable SDCLK0: Turn on the output. 0 = Enabled; 1 = Disabled.
8
7
6
5:3
Shift SDCLK: This function allows shifting SDCLK to meet SDRAM setup and hold time requirements.
The shift function will not take effect until the SDCLKSTRT bit (bit 17 of MC_MEM_CNTRL1) transi-
tions from 0 to 1:
000 = No shift
100 = Shift 2 core clocks
101 = Shift 2.5 core clocks
110 = Shift 3 core clocks
111 = Reserved
001 = Shift 0.5 core clock
010 = Shift 1 core clock
011 = Shift 1.5 core clock
Refer to Figure 4-10 on page 124 for an example of SDCLK shifting.
2
1
RSVD
RD
Reserved: Set to 0.
Read Data Phase: Selects if read data is latched one or two core clock after the rising edge of SDCLK:
0 = 1 core clock; 1 = 2 core clocks.
0
FSTRDMSK
Fast Read Mask: Do not allow core reads to bypass the request FIFO: 0 = Disable; 1 = Enable.
GX_BASE+8408h-840Bh
MC_BANK_CFG (R/W)
Default Value = 41104110h
31
30
RSVD
Reserved: Set to 0.
DIMM1_
DIMM1 Module Banks (Banks 2 and 3): Selects the number of module banks installed per DIMM for
MOD_BNK
DIMM1:
0 = 1 Module bank (Bank 2 only)
1 = 2 Module banks (Bank 2 and 3)
29
28
RSVD
Reserved: Set to 0.
DIMM1_
DIMM1 Component Banks (Banks 2 and 3): Selects the number of component banks per module
COMP_BNK
bank for DIMM1:
0 = 2 Component banks
1 = 4 Component banks
Banks 2 and 3 must have the same number of component banks.
Reserved: Set to 0.
27
RSVD
26:24
DIMM1_SZ
DIMM1 Size (Banks 2 and 3): Selects the size of DIMM1:
000 = 4 MB
001 = 8 MB
010 = 16 MB
011 = 32 MB
100 = 64 MB
101 = 128 MB
110 = 256 MB
111 = 512 MB
This size is the total of both banks 2 and 3. Also, banks 2 and 3 must be the same size.
Reserved: Set to 0.
23
RSVD
22:20
DIMM1_PG_SZ
DIMM1 Page Size (Banks 2 and 3): Selects the page size of DIMM1:
000 = 1 KB
001 = 2 KB
010 = 4 KB
011 = 8 KB
1xx = 16 KB
111 = DIMM1 not installed
Both banks 2 and 3 must have the same page size. When DIMM1 (neither bank 2 or 3) is not installed,
program all other DIMM1 fields to 0.
19:15
14
RSVD
Reserved: Set to 0.
DIMM0_
DIMM0 Module Banks (Banks 0 and 1): Selects number of module banks installed per DIMM for
MOD_BNK
DIMM0:
0 = 1 Module bank (Bank 0 only)
1 = 2 Module banks (Bank 0 and 1)
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Integrated Functions (Continued)
Table 4-15. Memory Controller Registers (Continued)
Bit
Name
Description
13
12
RSVD
Reserved: Set to 0.
DIMM0_
DIMM0 Component Banks (Banks 0 and 1): Selects the number of component banks per module
COMP_BNK
bank for DIMM0:
0 = 2 Component banks
1 = 4 Component banks
Banks 0 and 1 must have the same number of component banks.
Reserved: Set to 0.
11
RSVD
10:8
DIMM0_SZ
DIMM0 Size (Banks 0 and 1): Selects the size of DIMM1:
000 = 4 MB
001 = 8 MB
010 = 16 MB
011 = 32 MB
100 = 64 MB
101 = 128 MB
110 = 256 MB
111 = 512 MB
This size is the total of both banks 0 and 1. Also, banks 0 and 1 must be the same size.
Reserved: Set to 0.
7
RSVD
6:4
DIMM0_PG_SZ
DIMM0 Page Size (Banks 0 and 1): Selects the page size of DIMM0:
000 = 1 KB
001 = 2 KB
010 = 4 KB
011 = 8 KB
1xx = 16 KB
111 = DIMM0 not installed
Both banks 0 and 1 must have the same page size. When DIMM0 (neither bank 0 or 1) is not installed,
program all other DIMM0 fields to 0.
3:0
RSVD
Reserved: Set to 0.
GX_BASE+840Ch-840Fh
MC_SYNC_TIM1 (R/W)
Default Value = 2A733225h
31
RSVD
Reserved: Set to 0.
30:28
LTMODE
CAS Latency (LTMODE): CAS latency is the delay, in SDRAM clock cycles, between the registration
of a read command and the availability of the first piece of output data. This parameter significantly
affects system performance. Optimal setting should be used. If DIMMs are used BIOS can interrogate
2
EEPROM across the I C interface to determine this value:
000 = Reserved
001 = Reserved
010 = 2 CLK
011 = 3 CLK
100 = 4 CLK
101 = 5 CLK
110 = 6 CLK
111 = 7 CLK
This field will not take effect until SDRAMPRG (bit 0 of MC_MEM_CNTRL1) transitions from 0 to 1.
27:24
23:20
RC
RFSH to RFSH/ACT Command Period (tRC): Minimum number of SDRAM clock between RFSH and
RFSH/ACT commands:
0000 = Reserved 0100 = 5 CLK
1000 = 9 CLK
1001 = 10 CLK
1010 = 11 CLK
1011 = 12 CLK
1100 = 13 CLK
1101 = 14 CLK
1110 = 15 CLK
1111 = 16 CLK
0001 = 2 CLK
0010 = 3 CLK
0011 = 4 CLK
0101 = 6 CLK
0110 = 7 CLK
0111 = 8 CLK
RAS
ACT to PRE Command Period (tRAS): Minimum number of SDRAM clocks between ACT and PRE
commands:
0000 = Reserved 0100 = 5 CLK
1000 = 9 CLK
1001 = 10 CLK
1010 = 11 CLK
1011 = 12 CLK
1100 = 13 CLK
1101 = 14 CLK
1110 = 15 CLK
1111 = 16 CLK
0001 = 2 CLK
0010 = 3 CLK
0011 = 4 CLK
0101 = 6 CLK
0110 = 7 CLK
0111 = 8 CLK
19
RSVD
RP
Reserved: Set to 0.
18:16
PRE to ACT Command Period (tRP): Minimum number of SDRAM clocks between PRE and ACT
commands:
000 = Reserved
001 = 1 CLK
010 = 2 CLK
011 = 3 CLK
100 = 4 CLK
101 = 5 CLK
110 = 6 CLK
111 = 7 CLK
15
RSVD
RCD
Reserved: Set to 0.
14:12
Delay Time ACT to READ/WRT Command (tRCD): Minimum number of SDRAM clock between ACT
and READ/WRT commands. This parameter significantly affects system performance. Optimal setting
should be used:
000 = Reserved
001 = 1 CLK
010 = 2 CLK
011 = 3 CLK
100 = 4 CLK
101 = 5 CLK
110 = 6 CLK
111 = 7 CLK
11
RSVD
Reserved: Set to 0.
Revision 1.0
115
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Integrated Functions (Continued)
Table 4-15. Memory Controller Registers (Continued)
Bit
Name
Description
10:8
RRD
ACT(0) to ACT(1) Command Period (tRRD): Minimum number of SDRAM clocks between ACT and
ACT command to two different component banks within the same module bank. The memory controller
does not perform back-to-back Activate commands to two different component banks without a READ
or WRITE command between them. Hence, this field should be set to 001.
7
RSVD
DPL
Reserved: Set to 0.
6:4
Data-in to PRE command period (tDPL): Minimum number of SDRAM clocks from the time the last
write datum is sampled till the bank is precharged:
000 = Reserved
001 = 1 CLK
010 = 2 CLK
011 = 3 CLK
100 = 4 CLK
101 = 5 CLK
110 = 6 CLK
111 = 7 CLK
3:0
RSVD
Reserved: Leave unchanged. Always returns a 101h.
Note:
Refer to the SDRAM manufacturer’s specification for more information on component banks.
MC_GBASE_ADD (R/W)
GX_BASE+8414h-8417h
Default Value = 00000000h
31:18
17
RSVD
TE
Reserved: Set to 0.
Test Enable TEST[3:0]:
0 = TEST[3:0] are driven low (normal operation)
1 = TEST[3:0] pins are used to output test information
16
TECTL
Test Enable Shared Control Pins:
0 = RASB#, CASB#, CKEB, WEB# (normal operation)
1 = RASB#, CASB#, CKEB, WEB# are used to output test information
15:12
11
SEL
Select: This field is used for debug purposes only. Should be left at zero for normal operation.
Reserved: Set to 0.
RSVD
GBADD
10:0
Graphics Base Address: This field indicates the graphics memory base address, which is program-
mable on 512 KB boundaries. This field corresponds to address bits [29:19].
Note that BC_DRAM_TOP must be set to a value lower than the Graphics Base Address.
GX_BASE+8418h-841Bh
MC_DR_ADD (R/W)
Default Value = 00000000h
31:10
9:0
RSVD
Reserved: Set to 0.
DRADD
Dirty RAM Address: This field is the address index that is used to access the Dirty RAM with the
MC_DR_ACC register. This field does not auto increment.
GX_BASE+841Ch-841Fh
MC_DR_ACC (R/W)
Default Value = 0000000xh
31:2
1
RSVD
Reserved: Set to 0.
D
V
Dirty Bit: This bit is read/write accessible.
Valid Bit: This bit is read/write accessible.
0
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Integrated Functions (Continued)
4.3.5 Address Translation
The memory controller supports two address translations
depending on the method used to interleave pages. The
hardware automatically enables high order interleaving.
Low order interleaving is automatically enabled only under
specific memory configurations.
4.3.5.3 Physical Address to DRAM Address
Conversion
Tables 4-16 and 4-17 give Auto LOI address conversion
examples when two DIMMs of the same size are used in a
system. Table 4-16 shows a one DIMM bank conversion
example, while Table 4-17 shows a two DIMM bank exam-
ple.
4.3.5.1 High Order Interleaving
Tables 4-18 and 4-19 give Non-Auto LOI address conver-
sion examples when either one or two DIMMs of different
sizes are used in a system. Table 4-18 shows a one DIMM
bank address conversion example, while Table 4-19 shows
a two DIMM bank example. The addresses are computed
on a per DIMM basis.
High Order Interleaving (HOI) uses the most significant
address bits to select which bank the page is located in.
This interleaving scheme works with any mixture of DIMM
types. However, it spreads the pages over wide address
ranges. For example, two 8 MB DIMMs contain a total of
four component pages. Two pages are together in one
DIMM separated from the other two pages by 8 MB.
Since the DRAM interface is 64 bits wide, the lower three
bits of the physical address get mapped onto the DQM[7:0]
lines. Thus, the address conversion tables (Tables 4-16
through 4-19) show the physical address starting from A3.
4.3.5.2 Auto Low Order Interleaving
The memory controller requires that banks [0:1] if both
installed, be identical and banks [2:3] if both installed, be
identical. When banks [0:1] are installed or banks [2:3] are
installed Auto Low Order Interleaving (LOI) is in effect for
those bank pairs. Therefore each DIMM (banks [0:1] or[
:[2,3) must have the same number of DIMM banks, compo-
nent banks, module sizes and page sizes.
LOI uses the least significant bits after the page bits to
select which bank the page is located in. This requires that
memory is a power of 2, that the number of banks is a
power of 2, and that the page sizes are the same. As stated
before, for LOI to work, the DIMMs have to be of the same
type. LOI does give a good benefit by providing a moving
page throughout memory. Using the same example as
above, two banks would be on one DIMM and the next two
banks would be on the second DIMM, but they would be
linear in address space. For an eight bank system that has
1 KB address (8 KB data) pages, there would be an effec-
tive moving page of 64 KB of data.
Revision 1.0
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Integrated Functions (Continued)
Table 4-16. Auto LOI -- 2 DIMMs, Same Size, 1 DIMM Bank
1 KB Page Size
2 KB Page Size 4 KB Page Size
1 KB Page Size 2 KB Page Size 4 KB Page Size
Row
Col
Row
Col
Row
Col
Row
Col
Row
Col
Row
Col
Address
2 Component Banks
4 Component Banks
MA12
MA11
MA10
MA9
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
A12
--
--
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
--
--
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
--
--
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
--
--
A27
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
--
--
--
--
--
--
--
--
MA8
--
--
A11
A10
A9
A8
A7
A6
A5
A4
A3
--
--
A11
A10
A9
MA7
--
A10
A9
A8
A7
A6
A5
A4
A3
--
A10
A9
A8
A7
A6
A5
A4
A3
MA6
A9
A8
A7
A6
A5
A4
A3
A9
A8
A7
A6
A5
A4
A3
MA5
A8
MA4
A7
MA3
A6
MA2
A5
MA1
A4
MA0
A3
CS0#/CS1#
CS2#/CS3#
BA0/BA1
A11
--
A12
--
A13
--
A12
--
A13
--
A14
--
A10
A11
A12
A11/A10
A12/A11
A13/A12
Table 4-17. Auto LOI -- 2 DIMMs, Same Size, 2 DIMM Banks
1 KB Page Size
2 KB Page Size 4 KB Page Size
1 KB Page Size 2 KB Page Size 4 KB Page Size
Row
Col
Row
Col
Row
Col
Row
Col
Row
Col
Row
Col
Address
2 Component Banks
4 Component Banks
MA12
MA11
MA10
MA9
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
--
--
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
--
--
A27
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
--
--
A27
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
--
--
A28
A27
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
--
--
--
--
--
--
--
--
--
--
--
--
MA8
--
--
A11
A10
A9
--
--
A11
A10
A9
A8
A7
A6
A5
A4
A3
MA7
--
A10
A9
A8
A7
A6
A5
A4
A3
--
A10
A9
A8
A7
A6
A5
A4
A3
MA6
A9
A8
A7
A6
A5
A4
A3
A9
A8
A7
A6
A5
A4
A3
MA5
A8
MA4
A7
MA3
A6
MA2
A5
MA1
A4
MA0
A3
CS0#/CS1#
CS2#/CS3#
BA0/BA1
A12
A11
A10
A13
A12
A11
A14
A13
A12
A13
A12
A14
A13
A15
A14
A11/A10
A12/A11
A13/A12
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Integrated Functions (Continued)
Table 4-18. Non-Auto LOI -- 1 or 2 DIMMs, Different Sizes, 1 DIMM Bank
1 KB Page Size
2 KB Page Size 4 KB Page Size
1 KB Page Size 2 KB Page Size 4 KB Page Size
Row
Col
Row
Col
Row
Col
Row
Col
Row
Col
Row
Col
Address
2 Component Banks
4 Component Banks
MA12
MA11
MA10
MA9
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
A12
A11
--
--
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
A12
--
--
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
--
--
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
A12
--
--
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
--
--
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
--
--
--
--
--
--
--
--
--
--
MA8
--
--
A11
A10
A9
A8
A7
A6
A5
A4
A3
--
--
A11
A10
A9
MA7
--
A10
A9
A8
A7
A6
A5
A4
A3
--
A10
A9
A8
A7
A6
A5
A4
A3
MA6
A9
A8
A7
A6
A5
A4
A3
A9
A8
A7
A6
A5
A4
A3
MA5
A8
MA4
A7
MA3
A6
MA2
A5
MA1
A4
MA0
A3
CS0#/CS1#
CS2#/CS3#
BA0/BA1
--
--
--
--
--
--
--
--
--
--
--
--
A10
A11
A12
A11/A10
A12/A11
A13/A12
Table 4-19. Non-Auto LOI -- 1 or 2 DIMMs, Different Sizes, 2 DIMM Banks
1 KB Page Size
2 KB Page Size 4 KB Page Size
1 KB Page Size 2 KB Page Size 4 KB Page Size
Row
Col
Row
Col
Row
Col
Row
Col
Row
Col
Row
Col
Address
2 Component Banks
4 Component Banks
MA12
MA11
MA10
MA9
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
A12
--
--
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
--
--
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
--
--
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
A13
--
--
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
A14
--
--
A27
A26
A25
A24
A23
A22
A21
A20
A19
A18
A17
A16
A15
--
--
--
--
--
--
--
--
--
--
--
--
--
--
MA8
--
--
A11
A10
A9
A8
A7
A6
A5
A4
A3
--
--
A11
A10
A9
A8
A7
A6
A5
A4
A3
MA7
--
A10
A9
A8
A7
A6
A5
A4
A3
--
A10
A9
A8
A7
A6
A5
A4
A3
MA6
A9
A8
A7
A6
A5
A4
A3
A9
A8
A7
A6
A5
A4
A3
MA5
MA4
MA3
MA2
MA1
MA0
CS0#/CS1#
CS2#/CS3#
BA0/BA1
A11
--
A12
--
A13
A12
A12
A13
A14
A10
A11
A11/A10
A12/A11
A13/A12
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Integrated Functions (Continued)
4.3.6 Memory Cycles
SDRAM Read Cycle
Figure 4-5 shows a SDRAM read cycle. The figure
assumes that a previous ACT command has presented the
row address for the read operation. Note that the burst
length for the READ command is always two.
Figures 4-5 through 4-8 illustrate various memory cycles
that the memory controller supports. The following subsec-
tions describe some of the supported cycles.
SDCLK
CS#
RAS#
CAS#
WE#
MA
DQM
MD
COL n
n
n+1
Figure 4-5. Basic Read Cycle with a CAS Latency of Two
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Integrated Functions (Continued)
SDRAM Write Cycle
Figure 4-6 shows a SDRAM write cycle. The burst length for the WRT command is two.
SDCLK
CS#
RAS#
CAS#
WE#
MA
MD
COL n
n
n
n+1
n+1
DQM
Figure 4-6. Basic Write Cycle
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Integrated Functions (Continued)
SDRAM Refresh Cycle
Page Miss
Figure 4-7 shows a SDRAM auto refresh cycle. The mem-
ory controller always precedes the refresh cycle with a
PRE command to all banks.
Figure 4-8 shows a READ/WRT command after a page
miss cycle. In order to program the new row address, a
PRE command must be issued followed by an ACT com-
mand.
SDCLK
CS#
RAS#
CAS#
WE#
MA[10]
Figure 4-7. Auto Refresh Cycle
SDCLK
COMMAND
PRE
BA
NOP
NOP
ACT
NOP
NOP
R/W
COL
NOP
tRP
tRCD
ADDRESS
ROW
Figure 4-8. READ/WRT Command to a New Row Address
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Integrated Functions (Continued)
4.3.7 SDRAM Interface Clocking
The GX1 processor drives the SDCLK to the SDRAMs; one
for each DIMM bank. All the control, data, and address sig-
nals driven by the memory controller are sampled by the
SDRAM at the rising edge of SDCLK. SDCLKOUT is a ref-
erence signal used to generate SDCLKIN. Read data is
sampled by the memory controller at the rising edge of
SDCLKIN.
The delay for SDCLKIN from SDCLKOUT must be
designed so that it lags the SDCLKs at the DRAM by
approximately 1 ns (check application notes for additional
information). The delay should also include the SDCLK
transmission line delay. All four SDCLK traces on the board
should be the same length, so there is no skew between
them. These guidelines allow the memory interface to
operate at a higher performance.
SDCLK0
DIMM
SDCLK[3:0]
0
SDCLK1
SDCLKOUT
SDCLK2
DIMM
Geode™ GX1
Processor
1
SDCLK3
Delay
SDCLKIN
Figure 4-9. SDCLKIN Clocking
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Integrated Functions (Continued)
The SDRAM interface timings are programmable. The
SHFTSDCLK bits in the MC_MEM_CNTRL2 register can
be used to change the relationship between SDCLK and
the control/address/data signals to meet setup and hold
time requirements for SDRAM across different board lay-
outs. SHFTSDCLK bit values are selected based upon the
SDRAM signals loads and the core frequency (refer to Fig-
ures 6-9 and 6-10 on page 202).
off this core clock. The memory clock is generated by divid-
ing down the core clock. SDCLK is generated from the
memory clock. In the example diagram, the processor
clock is running 6X times the PCI clock and the memory
clock is running in divide by 3 mode.
The SDRAM control, address, and data signals are driven
off edge "x1" of the memory clock to be setup before edge
"y1". With no shift applied, the control signals could end up
being latched on edge "x2" of the SDCLK. A shift value of
two or three could be used so that SDCLK at the SDRAM is
centered around when the control signals change.
Figure 4-10 shows an example of how the SHFTSDCLK
bits setting affects SDCLK. The PCI clock is the input clock
to the GX1 processor. The core clock is the internal proces-
sor clock that is multiplied up. The memory controller runs
PCI Clock
Core Clock
(Internal)
0
1
2
3
4
5
6
Memory
Clock
x1
y1
(Internal)
CNTRL
Valid
SDCLK
(Note)
x2
y2
SDCLK
(Note)
4
3
2
1
0
Shift =
Note:
The first SDCLK shows how SDCLK operates with the SHFTSDCLK bits = 000, no shift.
The second SDCLK shows how SDCLK operates with the SHFTSDCLK bits = 001, shift 0.5 core clock.
(See MC_MEMCNTRL2 bits [5:3], Table 4-15 on page 114, for remaining decode values.)
Figure 4-10. Effects of SHFTSDCLK Programming Bits Example
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Integrated Functions (Continued)
4.4 GRAPHICS PIPELINE
The graphics pipeline of the GX1 processor contains a 2D
graphics accelerator. This hardware accelerator has a Bit-
BLT/vector engine which dramatically improves graphics
performance when rendering and moving graphical
objects. Overall operating system performance is improved
as well. The accelerator hardware supports pattern gener-
ation, source expansion, pattern/source transparency, and
256 ternary raster operations. The block diagram of the
graphics pipeline is shown in Figure 4-11.
Vectors are initiated by writing to the GP_VECTOR_MODE
register (GX_BASE+8204h), which specifies the direction
of the vector and a “read destination data” flag. If the flag is
set, the hardware will read destination data along the vec-
tor and store it temporarily in the BLT Buffer 0.
The BLT buffers use a portion of the L1 cache, called
“scratchpad RAM”, to temporarily store source and destina-
tion data, typically on a scan line basis. See Section 4.1.4.2
“Scratchpad RAM Utilization” on page 100 for an explana-
tion of scratchpad RAM. The hardware automatically loads
frame-buffer data (source or destination) into the BLT buff-
ers for each scan line. The driver is responsible for making
sure that this does not overflow the memory allocated for
the BLT buffers. When the source data is a bitmap, the
hardware loads the data directly into the BLT buffer at the
beginning of the BLT operation.
4.4.1 BitBLT/Vector Engine
BLTs are initiated by writing to the GP_BLT_MODE regis-
ter, which specifies the type of source data (none, frame
buffer, or BLT buffer), the type of the destination data
(none, frame buffer, or BLT buffer), and a source expansion
flag.
Scratchpad RAM
and
BitBLT Buffers
C-Bus
Graphics
Pipeline
Output Aligner
Output Aligner
Pattern
Source
Hardware
Expansion
Internal Bus
Control Logic
Interface Unit
BE
PAT
BE
SRC
DST
Raster Operation
Register Access
DRAM Interface
X-Bus
Key:
BE = Byte Enable
PAT = Pattern Data
SRC = Source Data
DST = Destination Data
Memory
Controller
Figure 4-11. Graphics Pipeline Block Diagram
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Integrated Functions (Continued)
4.4.2 Master/Slave Registers
have not been written, which allows software to render suc-
cessive primitives without loading some of the registers as
outlined in Table 4-20.
When starting a BitBLT or vector operation, the graphics
pipeline registers are latched from the master registers to
the slave registers. A second BitBLT or vector operation
can then be loaded into the master registers while the first
operation is rendered. If a second BLT is pending in the
master registers, any write operations to the graphics pipe-
line registers will corrupt the values of the pending BLT.
Software must prevent this from happening by checking the
“BLT Pending” bit in the GP_BLT_STATUS register
(GX_BASE+820Ch[2]).
4.4.3 Pattern Generation
The graphics pipeline contains hardware support for 8x8
monochrome patterns (expanded to two colors), 8x8 dither
patterns (expanded to four colors), and 8x1 color patterns.
The pattern hardware, however, does not maintain a pat-
tern origin, so the pattern data must be justified before it is
loaded into the GX1 processor’s registers. For solid primi-
tives, the pattern hardware is disabled and the pattern color
is always sourced from the GP_PAT_COLOR_0 register
(GX_BASE+8110h).
Most of the graphics pipeline registers are latched directly
from the master registers to the slave registers when start-
ing a new BitBLT or vector operation. Some registers, how-
ever, use the updated slave values if the master registers
Table 4-20. Graphics Pipeline Registers
Function
Next X position along vector.
Master
GP_DST_XCOOR
Master register if written, otherwise:
Unchanged slave if BLT, source mode = bitmap.
Slave + width if BLT, source mode = text glyph
GP_DST_YCOOR
Next Y position along vector.
Master register if written, otherwise:
Slave +/- height if BLT, source mode = bitmap.
Unchanged slave if BLT, source mode = text glyph.
GP_INIT_ERROR
GP_SRC_YCOOR
Master register if written, otherwise:
Initial error for the next pixel along the vector.
Master register if written, otherwise:
Slave +/- height if BLT, source mode = bitmap.
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Integrated Functions (Continued)
4.4.3.1 Monochrome Patterns
4.4.3.2 Dither Patterns
Setting the pattern mode to 10b (GX_BASE+8200h[9:8] =
10b) in the GP_RASTER_MODE register selects the dither
patterns. Two bits of pattern data are used for each pixel,
allowing color expansion to four colors. The colors are
Setting the pattern mode to 01b (GX_BASE+8200h[9:8] =
01b) in the GP_RASTER_MODE register selects the
monochrome patterns (see bit details on page 132). Those
pixels corresponding to a clear bit (0) in the pattern are ren-
dered using the color specified in the GP_PAT_COLOR_0
(GX_BASE+8110h) register, and those pixels correspond-
ing to a set bit (1) in the pattern are rendered using the
color specified in the GP_PAT_COLOR_1 register
(GX_BASE+8112h).
specified
in
the
GP_PAT_COLOR_0
through
GP_PAT_COLOR_3 registers (Table 4-24 on page 130).
Dither patterns use all 128 bits of pattern data. Bits [15:0]
of GP_PAT_DATA_0 correspond to the first row of the pat-
tern (the lower byte contains the least significant bit of each
pixel’s pattern color and the upper byte contains the most
significant bit of each pixel’s pattern color). This is illus-
trated in Figure 4-13.
If the pattern transparency bit is set high in the
GP_RASTER_MODE register, those pixels corresponding
to a clear bit in the pattern data are not drawn.
Monochrome patterns use registers GP_PAT_DATA_0
(GX_BASE+ Memory Offset 8120h) and GP_PAT_DATA_1
(GX_BASE+ Memory Offset 8124h) for the pattern data.
Bits [7:0] of GP_PAT_DATA_0 correspond to the first row of
the pattern, and bit 7 corresponds to the leftmost pixel on
the screen. How the pattern and the registers fully relate is
illustrated in Figure 4-12.
GP_PAT_DATA_0 (GPD0) = 0x441100AA
GP_PAT_DATA_1 (GPD1) = 0x115500AA
GP_PAT_DATA_2 (GPD2) = 0x441100AA
GP_PAT_DATA_3 (GPD3) = 0x115500AA
GP_PAT_DATA_0 (GPD0) = 0x80412214
GP_PAT_DATA_1 (GPD1) = 0x08142241
00
AA
0
0
0
0
0
0
0
0
1
0
1
0
1
0
1
0
14
22
41
80
41
22
14
08
GPD0[7:0]
01 00
01 00
01 00 01 00
01 00
00AA
GPD0[15:0]
GPD0[15:8]
GPD0[23:16]
GPD0[31:24]
GPD1[7:0]
01
00
4411 00 10 00
10
GPD0[31:16]
00AA 01 00 01 00 01 00 01 00 GPD1[15:0]
1155 00 00 11 00 00 11 GPD1[31:16]
01
01
00AA 01 00 01 00 01 00 01 00 GPD2[15:0]
GPD1[15:8]
GPD1[23:16]
GPD1[31:24]
00 10 00 01 00
00 01
4411
10
GPD2[31:16]
GPD3[15:0]
01 00 01 00 01 00 01 00
00AA
1155 00 01 00 11 00 01 00 11 GPD3[31:16]
Figure 4-13. Example of Dither Patterns
Figure 4-12. Example of Monochrome Patterns
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Integrated Functions (Continued)
4.4.3.3 Color Patterns
Table 4-21. GP_RASTER_MODE Bit Patterns
Setting the pattern mode to 11b (GX_BASE+8200h[9:8] =
11b), in the GP_RASTER_MODE register selects the color
patterns. Bits [63:0] are used to hold a row of pattern data
for an 8-bpp pattern, with bits [7:0] corresponding to the
leftmost pixel of the row. Likewise, bits [127:0] are used for
a 16-bpp color pattern, with bits [15:0] corresponding to the
leftmost pixel of the row.
Pattern
(bit)
Source
(bit)
Destination
(bit)
Output
(bit)
0
0
0
0
1
1
1
1
0
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
ROP[0]
ROP[1]
ROP[2]
ROP[3]
ROP[4]
ROP[5]
ROP[6]
ROP[7]
To support an 8x8 color pattern, software must load the
pattern data for each row.
4.4.4 Source Expansion
The graphics pipeline contains hardware support for color
expansion of source data (primarily used for text). Those
pixels corresponding to a clear bit (0) in the source data are
rendered
using
the
color
specified
in
the
GP_SRC_COLOR_0 register (GX_BASE+810Ch), and
those pixels corresponding to a set bit (1) in the source
data are rendered using the color specified in the
GP_SRC_COLOR_1 register (GX_BASE+810Eh).
Table 4-22. Common Raster Operations
ROP
Description
If the source transparency bit is set in the
GP_RASTER_MODE register, those pixels corresponding
to a clear bit (0) in the source data are not drawn.
F0h
CCh
5Ah
66h
55h
Output = Pattern
Output = Source
Output = Pattern XOR destination
Output = Source XOR destination
Output = ~Destination
4.4.5 Raster Operations
The GP_RASTER_MODE register specifies how the pat-
tern data, source data (color-expanded if necessary), and
destination data are combined to produce the output to the
frame buffer. The definition of the ROP value matches that
of the Microsoft API (application programming interface).
This allows Windows display drivers to load the raster oper-
ation directly into hardware. Table 4-21 illustrates this defi-
nition. Some common raster operations are described in
Table 4-22.
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Integrated Functions (Continued)
4.4.6 Graphics Pipeline Register Descriptions
The graphics pipeline maps 200h locations starting at
GX_BASE+8100h. Refer to Section 4.1.2 “Control Regis-
ters” on page 99 for instructions on accessing these regis-
ters. Table 4-23 summarizes the graphics pipeline registers
and Table 4-24 gives detailed register/bit formats.
Table 4-23. Graphics Pipeline Configuration Register Summary
GX_BASE+
Memory Offset
Type
Name / Function
Default Value
8100h-8103h
8104-8107h
8108h-810Bh
R/W
GP_DST/START_Y/XCOOR
00000000h
Destination/Starting Y and X Coordinates Register: In BLT mode this register
specifies the destination Y and X positions for a BLT operation. In Vector mode it
specifies the starting Y and X positions in a vector.
R/W
R/W
GP_WIDTH/HEIGHT and GP_VECTOR_LENGTH/INIT_ERROR
00000000h
00000000h
Width/Height or Vector Length/Initial Error Register: In BLT mode this register
specifies the BLT width and height in pixels. In Vector mode it specifies the vector
initial error and pixel length.
GP_SRC_X/YCOOR and GP_AXIAL/DIAG_ERROR
Source X/Y Coordinate Axial/Diagonal Error Register: In BLT mode this register
specifies the BLT X and Y source. In Vector mode it specifies the axial and diago-
nal error for rendering a vector.
810Ch-810Fh
8110h-8113h
8114h-8117h
R/W
R/W
R/W
GP_SRC_COLOR_0 and GP_SRC_COLOR_1
00000000h
00000000h
00000000h
Source Color Register: Determines the colors used when expanding mono-
chrome source data in either the 8-bpp mode or the 16-bpp mode.
GP_PAT_COLOR_0 and GP_PAT_COLOR_1
Graphics Pipeline Pattern Color Registers 0 and 1: These two registers determine
the colors used when expanding pattern data.
GP_PAT_COLOR_2 and GP_PAT_COLOR_3
Graphics Pipeline Pattern Color Registers 2 and 3:These two registers determine
the colors used when expanding pattern data.
8120h-8123h
8124h-8127h
8128h-812Bh
812Ch-812Fh
R/W
R/W
R/W
R/W
GP_PAT_DATA 0 through 3
00000000h
00000000h
00000000h
00000000h
Graphics Pipeline Pattern Data Registers 0 through 3: Together these registers
contain 128 bits of pattern data.
GP_PAT_DATA_0 corresponds to bits [31:0] of the pattern data.
GP_PAT_DATA_1 corresponds to bits [63:32] of the pattern data.
GP_PAT_DATA_2 corresponds to bits [95:64] of the pattern data.
GP_PAT_DATA_3 corresponds to bits [127:96] of the pattern data.
1
R/W
R/W
R/W
GP_VGA_WRITE
xxxxxxxxh
00000000h
00000000h
8140h-8143h
Graphics Pipeline VGA Write Patch Control Register: Controls the VGA memory
write path in the graphics pipeline.
1
GP_VGA_READ
8144h-8147h
Graphics Pipeline VGA Read Patch Control Register: Controls the VGA memory
read path in the graphics pipeline.
8200h-8203h
GP_RASTER_MODE
Graphics Pipeline Raster Mode Register: This register controls the manipulation
of the pixel data through the graphics pipeline. Refer to Section 4.4.5 “Raster
Operations” on page 128.
8204h-8207h
8208h-820Bh
R/W
R/W
GP_VECTOR_MODE
00000000h
00000000h
Graphics Pipeline Vector Mode Register: Writing to this register initiates the ren-
dering of a vector.
GP_BLT_MODE
Graphics Pipeline BLT Mode Register: Writing to this initiates a BLT operation.
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Integrated Functions (Continued)
Table 4-23. Graphics Pipeline Configuration Register Summary (Continued)
GX_BASE+
Memory Offset
Type
Name / Function
GP_BLT_STATUS
Default Value
820Ch-820Fh
R/W
00000000h
Graphics Pipeline BLT Status Register: Contains configuration and status infor-
mation for the BLT engine. The status bits are contained in the lower byte of the
register.
1
R/W
R/W
GP_VGA_BASE
xxxxxxxxh
xxxxxxxxh
8210h-8213h
Graphics Pipeline VGA Memory Base Address Register: Specifies the offset of
the VGA memory, starting from the base of graphics memory.
1
GP_VGA_LATCH
8214h-8217h
Graphics Pipeline VGA Display Latch Register: Provides a memory mapped way
to read or write the VGA display latch.
1. The registers at GX_BASE+8140, 8144h, 8210h, and 8214h are located in the area designated for the graphics pipeline but are used
for VGA emulation purposes. Refer to Table 4-39 on page 166 for these register’s bit formats
Table 4-24. Graphics Pipeline Configuration Registers
Bit
Name
Description
GX_BASE+8100h-8103h
GP_DST/START_X/YCOOR Register (R/W)
Default Value = 00000000h
31:16
15:0
DESTINATION/STARTING Y POSITION (SIGNED):
BLT Mode: Specifies the destination Y position for a BLT operation.
Vector Mode: Specifies the starting Y position in a vector.
DESTINATION/STARTING X POSITION (SIGNED):
BLT Mode: Specifies the destination X position for a BLT operation.
Vector Mode: Specifies the starting X position in a vector.
GX_BASE+8104h-8107h
GP_WIDTH/HEIGHTand
Default Value = 00000000h
GP_VECTOR_LENGTH/INIT_ERROR Register (R/W)
31:16
PIXEL_WIDTH or VECTOR_LENGTH (UNSIGNED):
BLT Mode: Specifies the width, in pixels, of a BLT operation. No pixels are rendered for a width of zero.
Vector Mode: Bits [31:30] are reserved in this mode allowing this 14-bit field to specify the length, in pixels, of a vector. No
pixels are rendered for a length of zero. This field is limited to 14 bits due to a lack of precision in the registers used to hold
the error terms.
15:0
PIXEL_HEIGHT or VECTOR_INITIAL_ERROR (UNSIGNED):
BLT Mode: Specifies the height, in pixels, of a BLT operation. No pixels are rendered for a height of zero.
Vector Mode: Specifies the initial error for rendering a vector.
GX_BASE+8108h-810Bh
GP_SCR_X/YCOOR and GP_AXIAL/DIAG_ERROR Register (R/W) Default Value = 00000000h
31:16
SRC_X_POS or VECTOR_AXIAL_ERROR (SIGNED):
BLT Mode: Specifies the source X position for a BLT operation.
Vector Mode: Specifies the axial error for rendering a vector.
15:0
SRC_Y_POS or VECTOR_DIAG_ERROR (SIGNED):
Source Y Position (Signed): Specifies the source Y position for a BLT operation.
Vector Mode: Specifies the diagonal error for rendering a vector.
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Integrated Functions (Continued)
Table 4-24. Graphics Pipeline Configuration Registers (Continued)
Bit
Name
Description
GX_BASE+810Ch-810Dh
GP_SRC_COLOR_0 Register (R/W)
Default Value = 0000h
Default Value = 0000h
15:0
8-bpp Mode: 8-bpp color: The color index must be duplicated in the upper byte.
16-bpp Mode: 16-bpp color (RGB)
GX_BASE+810Eh-810Fh
GP_SRC_COLOR_1 Register (R/W)
15:0
8-bpp Mode: 8-bpp color: The color index must be duplicated in the upper byte.
16-bpp Mode: 16-bpp color (RGB)
Note:
The Graphics Pipeline Source Color register specifies the colors used when expanding monochrome source data in either
the 8-bpp mode or the 16-bpp mode. Those pixels corresponding to clear bits (0) in the source data are rendered using
GP_SRC_COLOR_0 and those pixels corresponding to set bits (1) in the source data are rendered using
GP_SRC_COLOR_1.
GX_BASE+8110h-8111h
GP_PAT_COLOR_0 Register (R/W)
Default Value = 0000h
15:0
8-bpp Mode: 8-bpp color: The color index must be duplicated in the upper byte.
16-bpp Mode: 16-bpp color (RGB)
Note:
The Graphics Pipeline Pattern Color 0-3 registers specify the colors used when expanding pattern data.
GP_PAT_COLOR_1 Register (R/W) Default Value = 0000h
GX_BASE+8112h-8113h
15:0
8-bpp Mode: 8-bpp color: The color index must be duplicated in the upper byte.
16-bpp Mode: 16-bpp color (RGB)
Note:
The Graphics Pipeline Pattern Color 0-3 registers specify the colors used when expanding pattern data.
GP_PAT_COLOR_2 Register (R/W) Default Value = 0000h
GX_BASE+8114h-8115h
15:0
8-bpp Mode: 8-bpp color: The color index must be duplicated in the upper byte.
16-bpp Mode: 16-bpp color (RGB)
Note: The Graphics Pipeline Pattern Color 0-3 registers specify the colors used when expanding pattern data.
GX_BASE+8116h-8117h GP_PAT_COLOR_3 Register (R/W) Default Value = 0000h
15:0
8-bpp Mode: 8-bpp color: The color index must be duplicated in the upper byte.
16-bpp Mode: 16-bpp color (RGB)
Note: The Graphics Pipeline Pattern Color 0-3 registers specify the colors used when expanding pattern data.
GX_BASE+8120h-8123h GP_PAT_DATA_0 Register (R/W) Default Value = 00000000h
31:0
GP Pattern Data Register 0: The Graphics Pipeline Pattern Data registers 0 through 3 together contain 128 bits of pat-
tern data. The GP_PAT_DATA_0 register corresponds to bits [31:0] of the pattern data.
GX_BASE+8124h-8127h
GP_PAT_DATA_1 Register (R/W)
Default Value = 00000000h
31:0
GP Pattern Data Register 1: The Graphics Pipeline Pattern Data registers 0 through 3 together contain 128 bits of pat-
tern data. The GP_PAT_DATA_1 register corresponds to bits [63:32] of the pattern data.
GX_BASE+8128h-812Bh
GP_PAT_DATA_2 Register (R/W)
Default Value = 00000000h
31:0
GP Pattern Data Register 2: The Graphics Pipeline Pattern Data registers 0 through 3 together contain 128 bits of pat-
tern data. The GP_PAT_DATA_2 register corresponds to bits [95:64] of the pattern data.
GX_BASE+812Ch-812Fh
GP_PAT_DATA_3 Register (R/W)
Default Value = 00000000h
31:0
GP Pattern Data Register 3: The Graphics Pipeline Pattern Data registers 0 through 3 together contain 128 bits of pat-
tern data. The GP_PAT_DATA_3 register corresponds to bits [127:96] of the pattern data.
GX_BASE+8140h-8143h
GP_VGA_WRITE Register (R/W)
Default Value = xxxxxxxxh
Note that the register at GX_BASE+82140h is located in the area designated for the graphics pipeline but is used for VGA emulation
purposes. Refer to Table 4-39 on page 166 for this register’s bit formats.
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Integrated Functions (Continued)
Table 4-24. Graphics Pipeline Configuration Registers (Continued)
Bit
Name
Description
GX_BASE+8144h-8147h
GP_VGA_READ Register (R/W)
Default Value = 00000000h
Note that the register at GX_BASE+8144h is located in the area designated for the graphics pipeline but is used for VGA emulation
purposes. Refer to Table 4-39 on page 166 for this register’s bit formats.
GX_BASE+8200h-8203h
GP_RASTER_MODE Register (R/W)
Default Value = 00000000h
31:13
12
RSVD
TB
Reserved: Set to 0.
Transparent BLT: When set, this bit enables transparent BLT. The source color data will be compared to a
color key and if it matches, that pixel will not be drawn. The color key value is stored in the BLT buffer as
destination data. The raster operation must be set to C6h, and the pattern registers must be all F’s for this
mode to work properly.
11
10
ST
PT
PM
Source Transparency: Enables transparency for monochrome source data. Those pixels corresponding to
clear bits in the source data are not drawn.
Pattern Transparency: Enables transparency for monochrome pattern data. Those pixels corresponding to
clear bits in the pattern data are not drawn.
9:8
Pattern Mode: Specifies the format of the pattern data.
00 = Indicates a solid pattern. The pattern data is always sourced from the GP_PAT_COLOR_0 register.
01 = Indicates a monochrome pattern. The pattern data is sourced from the GP_PAT_COLOR_0 and
GP_PAT_COLOR_1 registers.
10 = Indicates a dither pattern. All four pattern color registers are used.
11 = Indicates a color pattern. The pattern data is sourced directly from the pattern data registers.
7:0
ROP
Raster Operation: Specifies the raster operation for pattern, source, and destination data.
Note:
Writing to this register launches a raster operation.
GP_VECTOR_MODE Register (R/W)
GX_BASE+8204h-8207h
Default Value = 00000000h
31:4
RSVD
DEST
DMIN
DMAJ
YMAJ
Reserved: Set to 0.
3
2
1
0
Read Destination Data: Indicates that frame-buffer destination data is required.
Minor Direction: Indicates a positive minor axis step.
Major Direction: Indicates a positive major axis step.
Major Direction: Indicates a Y major vector.
GX_BASE+8208h-820Bh
GP_BLT_MODE Register (R/W)
Default Value = 00000000h
31:9
8
RSVD
Y
Reserved: Set to 0.
Reverse Y Direction: Indicates a negative increment for the Y position. This bit is used to control the direc-
tion of screen to screen BLTs to prevent data corruption in overlapping windows.
7:6
SM
Source Mode: Specifies the format of the source data.
00 = Source is a color bitmap.
01 = Source is a monochrome bitmap (use source color expansion).
10 = Unused.
11 = Source is a text glyph (use source color expansion). This differs from a monochrome bitmap in that the
X position is adjusted by the width of the BLT and the Y position remains the same.
5
RSVD
RD
Reserved: Set to 0.
4:2
Destination Data: Specifies the destination data location.
000 = No destination data is required. The destination data into the raster operation unit is all ones.
010 = Read destination data from BLT Buffer 0.
011 = Read destination data from BLT Buffer 1.
100 = Read destination data from the frame buffer (store temporarily in BLT Buffer 0).
101 = Read destination data from the frame buffer (store temporarily in BLT Buffer 1).
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Integrated Functions (Continued)
Table 4-24. Graphics Pipeline Configuration Registers (Continued)
Bit
Name
Description
1:0
RS
Source Data: Specifies the source data location.
00 = No source data is required. The source data into the raster operation unit is all ones.
01 = Read source data from the frame buffer (temporarily stored in BLT Buffer 0).
10 = Read source data from BLT Buffer 0.
11 = Read source data from BLT Buffer 1.
Note:
Writing to this register launches a BLT operation.
GP_BLT_STATUS Register (R/W)
GX_BASE+820Ch-820Fh
Default Value = 00000000h
31:10
9
RSVD
W
Reserved: Set to 0.
Screen Width: Selects a frame-buffer width of 2048 bytes (default is 1024 bytes). This register must be
programmed correctly in order for compression to work.
8
7:3
2
M
16-bpp Mode: Selects a pixel data format of 16-bpp (default is 8-bpp).
Reserved: Set to 0.
RSVD
BP (RO)
BLT Pending (Read Only): Indicates that a BLT operation is pending in the master registers.
The “BLT Pending” bit must be clear before loading any of the graphics pipeline registers. Loading registers
when this bit is set high will destroy the values for the pending BLT.
1
PB (RO)
BB (RO)
Pipeline Busy (Read Only): Indicates that the graphics pipeline is processing data.
The “Pipeline Busy” bit differs from the “BLT Busy” bit in that the former only indicates that the graphics
pipeline is processing data. The “BLT Busy” bit also indicates that the memory controller has not yet pro-
cessed all of the requests for the current operation.
The “Pipeline Busy” bit must be clear before loading a BLT buffer if the previous BLT operation used the
same BLT buffer.
0
BLT Busy (Read Only): Indicates that a BLT / vector operation is in progress.
The “BLT Busy” bit must be clear before accessing the frame buffer directly.
GX_BASE+8210h-8213h
GP_VGA_BASE (R/W)
Default Value = xxxxxxxxh
Note that the registers at GX_BASE+8210h is located in the area designated for the graphics pipeline but is used for VGA emulation
purposes. Refer to Table 4-39 on page 166 for this register’s bit formats.
GX_BASE+8214h-8217h
GP_VGA_LATCH Register (R/W)
Default Value = xxxxxxxxh
Note that the registers at GX_BASE+8214h is located in the area designated for the graphics pipeline but is used for VGA emulation
purposes. Refer to Table 4-39 on page 166 for this register’s bit formats.
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Integrated Functions (Continued)
4.5 DISPLAY CONTROLLER
The GX1 processor incorporates a display controller that
retrieves display data from the memory controller and for-
mats it for output on a variety of display devices. The GX1
processor connects directly to the graphics Geode I/O
companion. The display controller includes a display FIFO,
compression/decompression (codec) hardware, hardware
cursor, a 256-entry-by-18-bit palette RAM (plus three
extension colors), display timing generator, dither and
frame-rate-modulation circuitry for TFT panels, and versa-
tile output formatting logic. A diagram of the display control-
ler subsystem is shown in Figure 4-14.
32
Compressed
Line Buffer
(64x32 bit)
18
8
32
Memory
Video
16
Data
Output
Format
18
Dither
and
FRM
Display
FIFO
(64x64 bit)
64
8
Graphics
Extensions
Codec
9
18
Palette
Addr.
Logic
Palette
RAM
(264x18
2
Cursor
Latch
Pseudo/True
Color Mux
bit)
9
20
Memory
Address
Generator
Control Registers
and
Control Logic
Output
Control
Memory
Address
Timing
Generator
Figure 4-14. Display Controller Block Diagram
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Integrated Functions (Continued)
4.5.1 Display FIFO
The compression logic has the ability to insert a program-
mable number of "static" frames, during which time dirty
bits are ignored and the valid bits are read to determine
whether a line should be retrieved from the frame buffer or
compressed display buffer. The less frequently the dirty bits
are sampled, the more frequently lines will be retrieved
from the compressed display buffer. This allows a program-
mable screen image update rate (as opposed to refresh
rate). Generally, an update rate of 30 frames per second is
adequate for displaying most types of data, including real-
time video. If a flat panel display is used that has a slow
response time, such as 100 ms, the image need not be
updated faster than ten frames per second, since the panel
could not display changes beyond that rate.
The display controller contains a large (64x64 bit) FIFO for
queuing up display data from the memory controller as
required for output to the screen. The memory controller
must arbitrate between display controller requests and
other requests for memory access from the microprocessor
core, L1 cache controller, and the graphics pipeline.
Display data is required in real time, making it the highest
priority in the system. Without efficient memory manage-
ment, system performance would suffer dramatically due to
the constant display-refresh requests from the display con-
troller. The large size of the display FIFO is desirable so
that the FIFO may primarily be loaded during times when
there is no other request pending to the DRAM controller
which allows the memory controller to stay in page mode
for a longer period of time when servicing the display FIFO.
When a priority request from the cache or graphics pipeline
occurs, if the display FIFO has enough data queued up, the
DRAM controller can immediately service the request with-
out concern that the display FIFO will underflow. If the dis-
play FIFO is below a programmable threshold, a high-
priority request will be sent to the DRAM controller, which
will take precedence over any other requests that are pend-
ing.
The compression algorithm used in the GX1 processor
commonly achieves compression ratios between 10:1 and
20:1, depending on the nature of the display data. This
high level of compression provides higher system perfor-
mance by reducing typical latency for normal system mem-
ory access, higher graphics performance by increasing
available drawing bandwidth to the DRAM array, and much
lower power consumption by significantly reducing the
number of off-chip DRAM accesses required for refreshing
the display. These advantages become even more pro-
nounced as display resolution, color depth, and refresh rate
are increased and as the size of the installed DRAM
increases.
The display FIFO is 64 bits wide to accommodate high-
speed burst read operations from the DRAM controller at
maximum memory bandwidth. In addition to the normal
pixel data stream, the display FIFO also queues up cursor
patterns.
As uncompressed lines are fed to the display, they will be
compressed and stored in an on-chip compressed line
buffer (64x32 bits). Lines will not be written back to the
compressed display buffer in the DRAM unless a valid
compression has resulted, so there is no penalty for patho-
logical frame buffer images where the compression algo-
rithm breaks down.
4.5.2 Compression Technology
To reduce the system memory contention caused by the
display refresh, the display controller contains compression
and decompression logic for compressing the frame buffer
image in real time as it is sent to the display. It combines
this compressed display buffer into the extra off-screen
memory within the graphics memory aperture. Coherency
of the compressed display buffer is maintained by use of
dirty and valid bits for each line. The dirty and valid RAM is
contained on-chip for maximum efficiency. Whenever a line
has been validly compressed, it will be retrieved from the
compressed display buffer for all future accesses until the
line becomes dirty again. Dirty lines will be retrieved from
the normal uncompressed frame buffer.
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Integrated Functions (Continued)
4.5.3 Hardware Cursor
4.5.4 Display Timing Generator
The display controller contains hardware cursor logic to
allow overlay of the cursor image onto the pixel data
stream. Overhead for updating this image on the screen is
kept to a minimum by requiring that only the X and Y posi-
tion be changed. This eliminates "submarining" effects
commonly associated with software cursors. The cursor,
32x32 pixels with 2-bpp, is loaded into off-screen memory
The display controller features a fully programmable timing
generator for generating all timing control signals for the
display. The timing control signals include horizontal and
vertical sync and blank signals in addition to timing for
active and overscan regions of the display. The timing gen-
erator is similar in function to the CRTC of the original VGA,
although programming is more straightforward. Program-
ming of the timing registers are supported by National via a
BIOS INT10 call during a mode set. When programming
the timing registers directly, extreme care should be taken
to ensure that all timing is compatible with the display
device.
within
the
graphics
memory
aperture.
The
DC_CUR_ST_OFFSET programs the cursor start (see
Table 4-30 on page 148). The 2-bit code selects color 0,
color 1, transparent, or background-color inversion for each
pixel in the cursor. The two cursor colors will be stored as
extensions to the normal 256-entry palette at locations
100h and 101h.
The timing generator supports overscan to maintain full
backward compatibility with the VGA standard. This feature
is supported primarily for CRT display devices since flat
panel displays have fixed resolutions and do not provide for
overscan. When a display mode is selected having a lower
resolution than the panel resolution, the GX1 processor
supports a mechanism to center the display by stretching
the border to fill the remainder of the screen. The border
color is at palette extension 104h.
The 2-bit cursor codes are as follows:
AND
XOR
Displayed
0
0
1
1
0
1
0
1
Cursor Color 0
Cursor Color 1
Transparent − Background Pixel
Inverted − Bit-wise Inversion of Back-
ground Pixel
4.5.5 Dither and Frame Rate Modulation
The cursor overlay patterns are loaded to independent
memory locations, usually mapped above the frame buffer
and compressed display buffer (off-screen). The cursor
buffer must start on a DWORD boundary. It is linearly
mapped, and is always 256 bytes in size. If there is enough
room (256 bytes) after the compression-buffer line but
before the next frame-buffer line starts, the cursor pattern
may be loaded into this area to make efficient use of the
graphics memory.
The display controller supports 2x2 dither and two-level
frame rate modulation (FRM) to increase the apparent
number of colors displayed on 9-bit or 12-bit TFT panels.
Dither and FRM are individually programmable. With dith-
ering and FRM enabled, 185,193 colors are possible on a
9-bit TFT panel, and 226,981 colors are possible on a 12-
bit TFT panel.
4.5.6 Display Modes
The GX1 processor’s display controller is programmable
and supports resolutions up to 1024x768 at 16 bits per
pixel and resolutions up to 1280x1024 at 8 bits per pixel.
This means the GX1 processor supports the standard dis-
play resolutions of 640x480, 800x600, and 1024x768 dis-
play resolutions at both 8 and 16 bits per pixel and
1280x1024 resolution at 8 bits per pixel only. Two 16-bit
display formats are supported: RGB 5-6-5 and RGB 5-5-5.
Table 4-26 on page 138 lists how the RGB data is mapped
onto the pixel data bus for the CRT and various TFT inter-
faces. All CRT modes can have VESA-compatible timing.
Table 4-25 lists some of the supported TFT panel display
modes and Table 4-27 lists some of the supported CRT
display modes.
Each pattern is a 32x32-pixel array of 2-bit codes. The
codes are a combination of AND mask and XOR mask for
a particular pixel. Each line of an overlay pattern is stored
as two DWORDs, with each DWORD containing the AND
masks for 16 pixels in the upper word and the XOR masks
for 16 pixels in the lower word. DWORDs are arranged with
the leftmost pixel block being least significant and the right-
most pixel block being most significant. Pixels within words
are arranged with the leftmost pixels being most significant
and the rightmost pixels being least significant. Multiple
cursor patterns may be loaded into the off-screen memory.
An application may simply change the cursor start offset to
select a new cursor pattern. The new cursor pattern will
become effective at the start of the next frame scan.
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Integrated Functions (Continued)
.
Table 4-25. TFT Panel Display Modes1
Refresh
Rate
(Hz)
DCLK2
Rate
(MHz))
PCLK3
Rate
(MHz)
Maximum Displayed
Colors4
Simultaneous
Resolution
Colors
Panel Type
9-bit
640x4805
573 = 185,193
613 = 226,981
8-bpp
256 colors out of a
palette of 256
60
50.35
25.175
12-bit
43 = 262,144
18-bit
16-bpp
64 KB colors
5-6-5
60
60
50.35
80.0
25.175
40.0
9-bit
29x57x29 = 47,937
31x61x31 = 58,621
32x64x32 = 65,535
12-bit
18-bit
9-bit
800x6005
573 = 185,193
613 = 226,981
8-bpp
256 colors out of a
palette of 256
12-bit
18-bit
643 = 262,144
16-bpp
64 KB Colors
5-6-5
60
80.0
40.0
9-bit
29x57x29 = 47,937
31x61x31 = 58,621
32x64x32 = 65,535
12-bit
18-bit
573 = 185,193
1024x768
8-bpp
256 colors out of a
palette of 256
60
60
65
65
65.0
65.0
9-bit/18-I/F
16-bpp
9-bit/18-I/F
29x57x29 = 47,937
64 KB colors
5-6-5
1. This list is not meant to be an complete list of all the possible supported TFT display modes.
2. DCLK is the input clock from the Geode I/O companion. In some cases, DCLK is doubled to keep the Geode I/O com-
panion’s PLL in a desired operational range.
3. PCLK is the graphics output clock to the Geode I/O companion.
4. 9-bit and 12-bit panels use FRM and dither to increase displayed colors. (See Section 4.5.5 “Dither and Frame Rate
Modulation” on page 136.)
5. All 640x480 and 800x600 modes can be run in simultaneous display with CRT
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Integrated Functions (Continued)
Table 4-26. CRT and TFT Panel Data Bus Formats
9-Bit TFT
Panel Data
Bus Bit
CRT &
18-Bit TFT
12-Bit TFT
640x480
1024x768
R5 Even
17
16
15
14
13
12
11
10
9
R5
R4
R3
R2
R1
R0
G5
G4
G3
G2
G1
G0
B5
B4
B3
B2
B1
B0
R5
R4
R3
R2
R5
R4
R3
R4
R3
R5
R4
R3
G5
G4
G3
G5
G4
G3
B5
B4
B3
B5
B4
B3
Odd
Even
Odd
Even
Odd
G5
G4
G3
G2
G5
G4
G3
8
7
6
5
B5
B4
B3
B2
B5
B4
B3
4
3
2
1
0
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Integrated Functions (Continued)
Table 4-27. CRT Display Modes1
Simultaneous
Colors
Refresh Rate
(Hz)
DCLK2 Rate
(MHz)
PCLK3 Rate
(MHz)
Resolution
640x480
8-bpp
60
72
75
85
60
72
75
85
60
72
75
85
60
72
75
85
60
70
75
85
60
70
75
85
60
75
85
50.35
63.0
63.0
72.0
50.35
63.0
63.0
72.0
80.0
100.0
99.0
112.5
80.0
100.0
99
25.175
31.5
31.5
36.0
25.175
31.5
31.5
36.0
40.0
50.0
49.5
56.25
40.0
50.0
49.9
56.25
65.0
75.0
78.5
94.5
65.0
75.0
78.5
94.5
108.0
135
256 colors out of a
palette of 256
16-bpp
64 KB colors
RGB 5-6-5
800x600
8-bpp
256 colors out of a
palette of 256
16-bpp
64 KB colors
RGB 5-6-5
112.5
65.0
75.0
78.5
94.5
65.0
75.0
78.5
94.5
108.0
135.0
157
1024x768
8-bpp
256 colors out of a
palette of 256
16-bpp
64 KB colors
RGB 5-6-5
1280x1024
8-bpp
256 colors out of a
palette of 256
157
1. This list is not meant to be an complete list of all the possible supported CRT display modes.
2. DCLK is the input clock from the Geode I/O companion. In some cases, DCLK is doubled to keep the Geode I/O com-
panion’s PLL in a desired operational range.
3. PCLK is the graphics output clock to the Geode I/O companion.
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Integrated Functions (Continued)
4.5.7 Graphics Memory Map
the various buffers are programmable for a high degree of
flexibility in memory organization.
The GX1 processor supports a maximum of 4 MB of graph-
ics memory and will map it to an address space (see Fig-
ure 4-2 on page 98) higher than the maximum amount of
installed RAM. The graphics memory aperture physically
resides at the top of the installed system RAM. The start
address and size of the graphics memory aperture are pro-
grammable on 512 KB boundaries. Typically, the system
BIOS sets the size and start address of the graphics mem-
ory aperture during the boot process based on the amount
of installed RAM, user defined CMOS settings, hard coded,
etc. The graphics pipeline and display controller address
the graphics memory with a 20-bit offset (address bits
[21:2]) and four byte enables into the graphics memory
aperture. The graphics memory stores several buffers that
are used to generate the display: the frame buffer, com-
pressed display buffer, VGA memory, and cursor pat-
tern(s). Any remaining off-screen memory within the
graphics aperture may be used by the display driver as
desired or not at all.
4.5.7.2 Frame Buffer and Compression Buffer Orga-
nization
The GX1 processor supports primary display modes
640x480, 800x600, and 1024x768 at both 8-bpp and 16-
bpp, and 1280x1024 at 8-bpp. Pixels are packed into
DWORDs as shown in Figure 4-15.
In order to simplify address calculations by the rendering
hardware, the frame buffer is organized in an XY fashion
where the offset is simply a concatenation of the X and Y
pixel addresses. All 8-bpp display modes with the excep-
tion of the 1280x1024 resolution will use a 1024-byte line
delta between the starting offsets of adjacent lines. All 16-
bpp display modes and 1280x1024x8-bpp display modes
will use a 2048-byte line delta between the starting offsets
of adjacent lines. If there is room, the space between the
end of a line and the start of the next line will be filled with
the compressed display data for that line, thus allowing effi-
cient memory utilization. For 1024x768 display modes, the
frame-buffer line size is the same as the line delta, so no
room is left for the compressed display data between lines.
In this case, the compressed display buffer begins at the
end of the frame buffer region and is linearly mapped.
4.5.7.1 DC Memory Organization Registers
The display controller contains a number of registers that
allow full programmability of the graphics memory organi-
zation. This includes starting offsets for each of the buffer
regions described above, line delta parameters for the
frame buffer and compression buffer, as well as com-
pressed line-buffer size information. The starting offsets for
16-bpp up to 1024x768
8-bpp up to 1280x1024
8-bpp up to 1024x768
(0, 0)
DWORD 0
(1023,0)
(0, 0)
DWORD 0
(2047,0)
DWORD 1
DWORD 1
...
...
(0, 1023)
(1023, 1023)
(0, 1023)
(2047, 1023)
DWORD
Bit Position
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Address
3h
2h
1h
0h
(0,0)
Pixel Org - 8-bpp
Pixel Org - 16-bpp
(3,0)
(2,0)
(1,0)
(1,0)
(0,0)
Figure 4-15. Pixel Arrangement Within a DWORD
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4.5.7.3 VGA Display Support
attributes in the VGA buffer to an 8-bpp frame buffer image
the hardware uses for display refresh.
The graphics pipeline contains full hardware support for the
VGA front end. The VGA data is stored in a 256 KB buffer
located in graphics memory. The main task for Virtual VGA
(see Section 4.6 “Virtual VGA Subsystem” on page 158) is
converting the data in the VGA buffer to an 8-bpp frame
buffer that can be displayed by the display controller.
4.5.8 Display Controller Registers
The Display Controller maps 100h memory locations start-
ing at GX_BASE+8300h for the display controller registers.
Refer to Section 4.1.2 “Control Registers” on page 99 for
instructions on accessing these registers.
For some modes, the display controller can display the
VGA data directly and the data conversion is not neces-
sary. This includes standard VGA mode 13h and the varia-
tions of that mode used in several games; the display
controller can also directly display VGA planar graphics
modes D, E, F, 10, 11, and 12. Likewise, the hardware can
directly display all of the higher-resolution VESA modes.
Since the frame buffer data is written directly to memory
instead of travelling across an external bus, the GX1 pro-
cessor often outperforms VGA cards for these modes.
The display controller registers are divided into six catego-
ries:
•
•
•
•
•
•
Configuration and Status registers
Memory Organization registers
Timing registers
Cursor and Line Compare registers
Color registers
Palette and RAM Diagnostic registers
Table 4-28 summarizes these registers and locations, and
the following subsections give detailed register/bit formats.
The display controller, however, does not directly support
text modes. SoftVGA must convert the characters and
Table 4-28. Display Controller Register Summary
GX_BASE+
Memory
Offset
Default
Value
Type
Name/Function
Configuration and Status Registers
8300h-8303h
R/W
DC_UNLOCK
00000000h
Display Controller Unlock: This register is provided to lock the most critical memory-
mapped display controller registers to prevent unwanted modification (write operations).
Read operations are always allowed.
8304h-8307h
8308h-830Bh
R/W
R/W
DC_GENERAL_CFG
00000000h
xx000000h
Display Controller General Configuration: General control bits for the display controller.
DC_TIMING_CFG
Display Controller Timing Configuration: Status and control bits for various display
timing functions.
830Ch-830Fh
R/W
DC_OUTPUT_CFG
xx000000h
Display Controller Output Configuration: Status and control bits for pixel output
formatting functions.
Memory Organization Registers
8310h-8313h
8314h-8317h
8318h-831Bh
R/W
R/W
R/W
DC_FB_ST_OFFSET
xxxxxxxxh
xxxxxxxxh
xxxxxxxxh
Display Controller Frame Buffer Start Address: Specifies offset at which the frame buffer
starts.
DC_CB_ST_OFFSET
Display Controller Compression Buffer Start Address: Specifies offset at which the com-
pressed display buffer starts.
DC_CUR_ST_OFFSET
Display Controller Cursor Buffer Start Address: Specifies offset at which the cursor memory
buffer starts.
831Ch-831Fh
8320h-8323h
--
Reserved
00000000h
xxxxxxxxh
R/W
DC_VID_ST_OFFSET
Display Controller Video Start Address: Specifies offset at which the video buffer starts.
8324h-8327h
R/W
DC_LINE_DELTA
xxxxxxxxh
Display Controller Line Delta: Stores line delta for the graphics display buffers.
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Integrated Functions (Continued)
Table 4-28. Display Controller Register Summary (Continued)
GX_BASE+
Memory
Offset
Default
Value
Type
Name/Function
8328h-832Bh
R/W
DC_BUF_SIZE
xxxxxxxxh
Display Controller Buffer Size: Specifies the number of bytes to transfer for a line of frame
buffer data and the size of the compressed line buffer. (The compressed line buffer will be
invalidated if it exceeds the CB_LINE_SIZE, bits [15:9].)
832Ch-832Fh
Timing Registers
8330h-8333h
--
Reserved
00000000h
xxxxxxxxh
R/W
DC_H_TIMING_1
Display Controller Horizontal and Total Timing: Horizontal active and total timing
information.
8334h-8337h
8338h-833Bh
R/W
R/W
DC_H_TIMING_2
xxxxxxxxh
xxxxxxxxh
Display Controller CRT Horizontal Blanking Timin: CRT horizontal blank timing
information.
DC_H_TIMING_3
Display Controller CRT Sync Timing: CRT horizontal sync timing information. Note, how-
ever, that this register should also be programmed appropriately for flat panel only display
since the horizontal sync transition determines when to advance the vertical counter.
833Ch-833Fh
8340h-8343h
R/W
R/W
DC_FP_H_TIMING
xxxxxxxxh
xxxxxxxxh
Display Controller Flat Panel Horizontal Sync Timing: Horizontal sync timing information for
an attached flat panel display.
DC_V_TIMING_1
Display Controller Vertical and Total Timing: Vertical active and total timing information. The
parameters pertain to both CRT and flat panel display.
8344h-8247h
8348h-834Bh
834Ch-834Fh
R/W
R/W
R/W
DC_V_TIMING_2
xxxxxxxxh
xxxxxxxxh
xxxxxxxxh
Display Controller CRT Vertical Blank Timing: Vertical blank timing information.
DC_V_TIMING_3
Display Controller CRT Vertical Sync Timing: CRT vertical sync timing information.
DC_FP_V_TIMING
Display Controller Flat Panel Vertical Sync Timing: Flat panel vertical sync timing
information.
Cursor and Line Compare Registers
8350h-8353h
R/W
DC_CURSOR_X
xxxxxxxxh
xxxxxxxxh
Display Controller Cursor X Position: X position information of the hardware cursor.
8354h-8357h
RO
DC_V_LINE_CNT
Display Controller Vertical Line Count: This read only register provides the current scanline
for the display. It is used by software to time update of the frame buffer to avoid tearing arti-
facts.
8358h-835Bh
835Ch-835Fh
R/W
R/W
DC_CURSOR_Y
xxxxxxxxh
xxxxxxxxh
Display Controller Cursor Y Position: Y position information of the hardware cursor.
DC_SS_LINE_CMP
Display Controller Split-Screen Line Compare: Contains the line count at which the lower
screen begins in a VGA split-screen mode.
8360h-8363h
8364h-8367h
8368h-836Bh
836Ch-836Fh
--
--
--
--
Reserved
Reserved
Reserved
Reserved
xxxxxxxxh
xxxxxxxxh
xxxxxxxxh
xxxxxxxxh
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Integrated Functions (Continued)
Table 4-28. Display Controller Register Summary (Continued)
GX_BASE+
Memory
Offset
Default
Value
Type
Name/Function
Palette and RAM Diagnostic Registers
8370h-8373h
R/W
DC_PAL_ADDRESS
xxxxxxxxh
Display Controller Palette Address: This register should be written with the address (index)
location to be used for the next access to the DC_PAL_DATA register.
8374h-8377h
8378h-837Bh
R/W
R/W
DC_PAL_DATA
xxxxxxxxh
xxxxxxxxh
Display Controller Palette Data: Contains the data for a palette access cycle.
DC_DFIFO_DIAG
Display Controller Display FIFO Diagnostic: This register is provided to enable testability of
the Display FIFO RAM.
837Ch-837Fh
R/W
DC_CFIFO_DIAG
xxxxxxxxh
Display Controller Compression FIFO Diagnostic: This register is provided to enable test-
ability of the Compressed Line Buffer (FIFO) RAM.
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Integrated Functions (Continued)
4.5.8.1 Configuration and Status Registers
The Configuration and Status registers group consists of
four 32-bit registers located at GX_BASE+8300h-830Ch.
These registers are described below and Table 4-29 gives
their bit formats.
Table 4-29. Display Controller Configuration and Status Registers
Bit
Name
Description
GX_BASE+8300h-8303h
DC_UNLOCK Register (R/W)
Default Value = 00000000h
31:16
15:0
RSVD
Reserved: Set to 0.
UNLOCK_
CODE
Unlock Code: This register must be written with the value 4758h in order to write to the protected registers.
The following registers are protected by the locking mechanism. Writing any other value enables the write
lock function.
DC_GENERAL_CFG
DC_TIMING_CFG
DC_LINE_DELTA
DC_BUF_SIZE
DC_V_TIMING_2
DC_V_TIMING_3
DC_FP_V_TIMING
DC_OUTPUT_CFG
DC_FB_ST_OFFSET
DC_CB_ST_OFFSET
DC_CUR_ST_OFFSET
DC_VID_ST_OFFSET
DC_H_TIMING_1
DC_H_TIMNG_2
DC_H_TIMING_3
DC_FP_H_TIMING
DC_V_TIMING_1
GX_BASE+8304h-8307h
DC_GENERAL_CFG (R/W) (Locked)
Default Value = 00000000h
31
30
29
DDCK
DPCK
VRDY
Reserved: Set to 0.
Reserved: Set to 0.
Video Ready Protocol:
0 = Low speed video port: 1 = High speed video port
Always program to 1.
28
27
VIDE
Video Enable: Motion video port: 0 = Disable; 1 = Enable.
SSLC
Split-screen Line Compare: VGA line compare function: 0 = Disable; 1 = Enable.
When enabled, the internal line counter will be compared to the value programmed in the DC_SS
_LINE_CMP register. If it matches, the frame buffer address will be reset to zero. This enables a split
screen function.
26
25
CH4S
DIAG
Chain 4 Skip: Allow display controller to read every 4th DWORD from the frame buffer for compatibility with
the VGA: 0 = Disable; 1 = Enable.
FIFO Diagnostic Mode: This bit allows testability of the on-chip Display FIFO and Compressed Line Buffer
via the diagnostic access registers. A low-to-high transition will reset the Display FIFO’s R/W pointers and
the Compressed Line Buffer’s read pointer. 0 = Normal operation; 1 = Enable.
24
LDBL
Line Double: Allow line doubling for emulated VGA modes: 0 = Disable; 1 = Enable.
If enabled, this will cause each odd line to be replicated from the previous line as the data is sent to the dis-
play. Timing parameters should be programmed as if pixel doubling is not used, however, the frame buffer
should be loaded with half the normal number of lines.
23:19
18
RSVD
FDTY
Reserved: Set to 0.
Frame Dirty Mode: Allow entire frame to be flagged as dirty whenever a pixel write occurs to the frame
buffer (this is provided for modes that use a linearly mapped frame buffer for which the line delta is not
equal to 1024 or 2048 bytes): 0 = Disable; 1 = Enable.
When disabled, dirty bits are set according to the Y address of the pixel write.
Reserved: Set to 0.
17
16
RSVD
CMPI
Compressor Insert Mode: Insert one static frame between update frames: 0 = Disable; 1 = Enable.
An update frame is a frame in which dirty lines are updated. Conversely, a static frame is a frame in which
dirty lines are not updated (the display image may not actually be static, because lines that are not com-
pressed successfully must be retrieved from the uncompressed frame buffer).
15:12
DFIFO
HI-PRI END
LVL
Display FIFO High Priority End Level: This field specifies the depth of the display FIFO (in 64-bit entries
x 4) at which a high-priority request previously issued to the memory controller will end. The value is depen-
dent upon display mode.
This register should always be non-zero and should be larger than the start level.
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Integrated Functions (Continued)
Table 4-29. Display Controller Configuration and Status Registers (Continued)
Bit
Name
Description
11:8
DFIFO
Display FIFO High Priority Start Level: This field specifies the depth of the display FIFO (in 64-bit entries
HI-PRI
START LVL
x 4) at which a high-priority request will be sent to the memory controller to fill up the FIFO. The value is
dependent upon display mode.
This register should always be nonzero and should be less than the high-priority end level.
7:6
DCLK_
DIV
DCLK Divider: This 2-bit field specifies the clock divider for the input DCLK pin.
00 = Forced Low
01 = DCLK ÷ 2
10 = DCLK
11 = DCLK
5
DECE
Decompression Enable: Allow operation of internal decompression hardware:
0 = Disable; 1 = Enable.
4
3
CMPE
PPC
Compression Enable: Allow operation of internal compression hardware: 0 = Disable; 1 = Enable
Pixel Panning Compatibility: This bit has the same function as that found in the VGA.
Allow pixel alignment to change when crossing a split-screen boundary - it will force the pixel alignment to
be 16-byte aligned: 0 = Disable; 1 = Enable.
If disabled, the previous alignment will be preserved when crossing a split-screen boundary.
2
DVCK
Divide Video Clock: Selects frequency of VID_CLK pin:
0 = VID_CLK pin frequency is equal to one-half (½) the frequency of the core clock.
1 = VID_CLK pin frequency is equal to one-fourth (¼) the frequency of the core clock.
Bit 28 (VIDE) must be set to 1 for this bit to be valid.
1
0
CURE
DFLE
Cursor Enable: Use internal hardware cursor: 0 = Disable; 1 = Enable.
Display FIFO Load Enable: Allow the display FIFO to be loaded from memory:
0 = Disable; 1 = Enable.
If disabled, no write or read operations will occur to the display FIFO.
If enabled, a flat panel should be powered down prior to setting this bit low. Similarly, if active, a CRT should
be blanked prior to setting this bit low.
GX_BASE+8308h-830Bh
DC_TIMING_CFG Register (R/W) (Locked)
Default Value = xxx00000h
31
VINT
(RO)
Vertical Interrupt (Read Only): Is a vertical interrupt pending? 0 = No; 1 = Yes.
This bit is provided to maintain backward compatibility with the VGA. It corresponds to VGA port 3C2h bit 7.
30
VNA
(RO)
Vertical Not Active (Read Only): Is the active part of a vertical scan is in progress (i.e., retrace, blanking,
or border)? 0 = Yes; 1 = No.
This bit is provided to maintain backward compatibility with the VGA. It corresponds to VGA port 3BA/3DA
bit 3.
29
DNA
(RO)
Display Not Active (Read Only): Is the active part of a line is being displayed (i.e., retrace, blanking, or
border)? 0 = Yes; 1 = No.
This bit is provided to maintain backward compatibility with the VGA. It corresponds to VGA port 3BA/3DA
bit 0.
28
27
RSVD
Reserved: Set to 0.
DDCI
(RO)
DDC Input (Read Only): This bit returns the value from the DDCIN pin that should reflect the value from
pin 12 of the VGA connector. It is used to provide support for the VESA Display Data Channel standard
level DDC1.
26:20
19:17
16
RSVD
RSVD
BKRT
Reserved: Set to 0.
Reserved: Set to 0.
Blink Rate:
0 = Cursor blinks on every 16 frames for a duration of 8 frames (approximately 4 times per second) and
VGA text characters will blink on every 32 frames for a duration of 16 frames (approximately 2 times per
second).
1 = Cursor blinks on every 32 frames for a duration of 16 frames (approximately 2 times per second) and
VGA text characters blink on every 64 frames for a duration of 32 frames (approximately 1 time per sec-
ond).
Blinking is enabled by BLNK bit 7.
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Integrated Functions (Continued)
Table 4-29. Display Controller Configuration and Status Registers (Continued)
Bit
Name
PXDB
Description
15
Pixel Double: Allow pixel doubling to stretch the displayed image in the horizontal dimension:
0 = Disable; 1 = Enable.
If bit 15 is enabled, timing parameters should be programmed as if no pixel doubling is used, however, the
frame buffer should be loaded with half the normal pixels per line. Also, the FB_LINE_SIZE parameter in
DC_BUF_SIZE should be set for the number of bytes to be transferred for the line rather than the number
displayed.
14
INTL
Interlace Scan: Allow interlaced scan mode:
0 = Disable (Non-interlaced scanning is supported.)
1 = Enable (If a flat panel is attached, it should be powered down before setting this bit.)
13
12
PLNR
FCEN
VGA Planar Mode: This bit must be set high for all VGA planar display modes.
Flat Panel Center: Allows the border and active portions of a scan line to be qualified as “active” to a flat
panel display via the ENADISP signal. This allows the use of a large border region for centering the flat
panel display. 0 = Disable; 1 = Enable.
When disabled, only the normal active portion of the scan line will be qualified as active.
11
10
9
FVSP
FHSP
CVSP
CHSP
Flat Panel Vertical Sync Polarity:
0 = Causes TFT vertical sync signal to be normally low, generating a high pulse during sync interval.
1 = Causes TFT vertical sync signal to be normally high, generating a low pulse during sync interval.
Flat Panel Horizontal Sync Polarity:
0 = Causes TFT horizontal sync signal to be normally low, generating a high pulse during sync interval.
1 = Causes TFT horizontal sync signal to be normally high, generating a low pulse during sync interval.
CRT Vertical Sync Polarity:
0 = Causes CRT_VSYNC signal to be normally low, generating a high pulse during the retrace interval.
1 = Cause CRT_VSYNC signal to be normally high, generating a low pulse during the retrace interval.
8
CRT Horizontal Sync Polarity:
0 = Causes CRT_HSYNC signal to be normally low, generating a high pulse during the retrace interval.
1 = Causes CRT_HSYNC signal to be normally high, generating a low pulse during the retrace interval.
7
6
BLNK
VIEN
Blink Enable: Blink circuitry: 0 = Disable; 1 = Enable.
If enabled, the hardware cursor will blink as well as any pixels. This is provided to maintain compatibility
with VGA text modes. The blink rate is determined by the bit 16 (BKRT).
Vertical Interrupt Enable: Generate a vertical interrupt on the occurrence of the next vertical sync pulse:
0 = Disable, vertical interrupt is cleared;
1 = Enable.
This bit is provided to maintain backward compatibility with the VGA.
5
4
TGEN
DDCK
Timing Generator Enable: Allow timing generator to generate the timing control signals for the display.
0 = Disable, the Timing registers may be reprogrammed, and all circuitry operating on the DCLK will be
reset.
1 = Enable, no write operations are permitted to the Timing registers.
DDC Clock: This bit is used to provide the serial clock for reading the DDC data pin. This bit is multiplexed
onto the CRT_VSYNC pin, but in order for it to have an effect, the VSYE bit[2] must be set low to disable the
normal vertical sync. Software should then pulse this bit high and low to clock data into the GX1 processor.
This feature is provided to allow support for the VESA Display Data Channel standard level DDC1.
3
2
BLKE
HSYE
Blank Enable: Allow generation of the composite blank signal to the display device:
0 = Disable; 1 = Enable.
When disabled, the ENA_DISP output will be a static low level. This allows VESA DPMS compliance.
Horizontal Sync Enable: Allow generation of the horizontal sync signal to a CRT display device:
0 = Disable; 1 = Enable.
When disabled, the HSYNC output will be a static low level. This allows VESA DPMS compliance.
Note that this bit only applies to the CRT; the flat panel HSYNC is controlled by the automatic power
sequencing logic.
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Integrated Functions (Continued)
Table 4-29. Display Controller Configuration and Status Registers (Continued)
Bit
Name
VSYE
Description
1
Vertical Sync Enable: Allow generation of the vertical sync signal to a CRT display device:
0 = Disable; 1 = Enable.
When disabled, the VSYNC output will be a static low level. This allows VESA DPMS compliance.
Note that this bit only applies to the CRT; the flat panel VSYNC is controlled by the automatic power
sequencing logic.
0
PPE
Pixel Port Enable: On a low-to-high transition this bit will enable the pixel port outputs.
On a high-to-low transition, this bit will disable the pixel port outputs.
GX_BASE+830Ch-830Fh
DC_OUTPUT_CFG Register (R/W) (Locked)
Reserved: Set to 0.
Default Value = xxx00000h
31:16
15
RSVD
DIAG
Compressed Line Buffer Diagnostic Mode: This bit allows testability of the Compressed Line Buffer via
the diagnostic access registers. A low-to-high transition resets the Compressed Line Buffer write pointer. 0
= Disable (Normal operation); 1 = Enable.
14
CFRW
Compressed Line Buffer Read/Write Select: Enables the read/write address to the Compressed Line
Buffer for use in diagnostic testing of the RAM.
0 = Write address enabled
1 = Read address enabled
13
12
PDEH
PDEL
Pixel Data Enable High:
0 = The PIXEL [17:9] data bus to be driven to a logic low level.
Panel Data Enable Low:
0 = This bit will cause the PIXEL[8:0] data bus to be driven to a logic low level.
11:8
7:5
4:3
2
RSVD
RSVD
RSVD
PCKE
Reserved: Set to 0.
Reserved: Set to 0.
Reserved: Set to 0.
PCLK Enable:
0 = PCLK is disabled and a low logic level is driven off-chip.
1 = Enable PCLK to be driven off-chip.
1
0
16FMT
8-bpp
16-bpp Format: Selects RGB display mode:
0 = RGB 5-6-5 mode
1 = RGB 5-5-5 display mode
This bit is only significant if 8-bpp (OUTPUT_CONFIG, bit 0) is low, indicating 16-bpp mode.
8-bpp / 16-bpp Select:
0 = 16-bpp display mode is selected. 16FMT (OUTPUT_CONFIG, bit 1) will indicate the format of the 16-bit
data.)
1 = 8-bpp display mode is selected. Used in VGA emulation.
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Integrated Functions (Continued)
4.5.9 Memory Organization Registers
accommodate different display modes. The cursor buffer
is a linear block so addressing is straightforward. The
frame buffer and compressed display buffer are arranged
based upon scan lines. Each scan line has a maximum
number of valid or active DWORDs, and a delta, which
when added to the previous line offset, points to the next
line. In this way, the buffers may either be stored as linear
blocks, or as logical blocks as desired.
The GX1 processor utilizes a graphics memory aperture
that is up to 4 MB in size. The base address of the graph-
ics memory aperture is stored in the DRAM controller
Graphics Base Address register (see GBADD of
MC_GBASE_ADD register, Table 4-15 on Page 116 ).
The graphics memory is made up of the normal uncom-
pressed frame buffer, compressed display buffer, and cur-
sor buffer. Each buffer begins at a programmable offset
within the graphics memory aperture.
The Memory Organization registers group consists of six
32-bit registers located at GX_BASE+8310h-8328h.
These registers are summarized in Table 4-28 on page
141, and Table 4-30 gives their bit formats.
The various memory buffers are arranged so as to effi-
ciently pack the data within the graphics memory aper-
ture. The arrangement is programmable to efficiently
Table 4-30. Display Controller Memory Organization Registers
Bit
Name
Description
GX_BASE+8310h-8313h
DC_FB_ST_OFFSET Register (R/W) (Locked)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:22
21:0
RSVD
FB_START
_OFFSET
Frame Buffer Start Offset: This value represents the byte offset from the Graphics Base Address reg-
ister (see GBADD of MC_GBASE_ADD register in Table 4-15 on Page 116) of the starting location of
the displayed frame buffer. This value may be changed to achieve panning across a virtual desktop or
to allow multiple buffering.
When this register is programmed to a nonzero value, the compression logic should be disabled. The
memory address defined by bits [21:4] will take effect at the start of the next frame scan. The pixel off-
set defined by bits [3:0] will take effect immediately (in general, it should only change during vertical
blanking).
GX_BASE+8314h-8317h
DC_CB_ST_OFFSET Register (R/W) (Locked)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:22
21:0
RSVD
CB_START
_OFFSET
Compressed Display Buffer Start Offset: This value represents the byte offset from the Graphics
Base Address register (see GBADD of MC_GBASE_ADD register in Table 4-15 on Page 116) of the
starting location of the compressed display buffer. Bits [3:0] must be programmed to zero so that the
start offset is aligned to a 16-byte boundary. This value should change only when a new display mode
is set due to a change in size of the frame buffer.
GX_BASE+8318h-831Bh
DC_CUR_ST_OFFSET Register (R/W) (Locked)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:22
21:0
RSVD
CUR_START
_OFFSET
Cursor Start Offset: This register contains the byte offset from the Graphics Base Address register
(see GBADD of MC_GBASE_ADD register in Table 4-15 on Page 116) of the starting location of the
cursor display pattern. Bits [1:0] should always be programmed to zero so that the start offset is
DWORD aligned. The cursor data will be stored as a linear block of data.
GX_BASE+831Ch-831Fh
GX_BASE+8320h-8323h
Reserved Default Value = 00000000h
DC_VID_ST_OFFSET Register (R/W) (Locked)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:22
21:0
RSVD
VID_START
_OFFSET
Video Buffer Start Offset Value: This register contains the byte offset from the Graphics Base
Address register (see GBADD of MC_GBASE_ADD register in Table 4-15 on Page 116) of the starting
location of the Video Buffer Start. Bits [3:0] must be programmed as zero so that the start offset is
aligned to a 16 byte boundary.
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Integrated Functions (Continued)
Table 4-30. Display Controller Memory Organization Registers (Continued)
Bit
Name
Description
GX_BASE+8324h-8327h
DC_LINE_DELTA Register (R/W) (Locked)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:22
21:12
RSVD
CB_LINE_
DELTA
Compressed Display Buffer Line Delta: This value represents number of DWORDs that, when added
to the starting offset of the previous line, will point to the start of the next compressed line in memory. It
is used to always maintain a pointer to the starting offset for the compressed display buffer line being
loaded into the display FIFO.
11:10
9:0
RSVD
Reserved: Set to 0.
FB_LINE_
DELTA
Frame Buffer Line Delta: This value represents number of DWORDs that, when added to the starting
offset of the previous line, will point to the start of the next frame buffer line in memory. It is used to
always maintain a pointer to the starting offset for the frame buffer line being loaded into the display
FIFO.
GX_BASE+8328h-832Bh
DC_BUF_SIZE Register (R/W) (Locked)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:30
29:16
RSVD
VID_BUF_
SIZE
Video Buffer Size: These bits set the video buffer size, in 64-byte segments. The maximum size is 1
MB.
15:9
8:0
CB_LINE_
SIZE
Compressed Display Buffer Line Size: This value represents the number of DWORDs for a valid
compressed line plus 1. It is used to detect an overflow of the compressed data FIFO. It should never
be larger than 41h since the maximum size of the compressed data FIFO is 64 DWORDs.
FB_LINE_
SIZE
Frame Buffer Line Size: This value specifies the number of QWORD (8-byte segments) to transfer for
each display line from the frame buffer.
If panning is enabled, this value can generally be programmed to the displayed number of QWORD + 2
so that enough data is transferred to handle any possible alignment. Extra pixel data in the FIFO at the
end of a line will automatically be discarded.
GX_BASE+832Ch-832Fh
Reserved
Default Value = 00000000h
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Integrated Functions (Continued)
4.5.10 Timing Registers
characters are bit mapped. For interlaced display the verti-
cal counter will be incremented twice during each display
line, so vertical timing parameters should be programmed
with reference to the total frame rather than a single field.
The Display Controller’s timing registers control the gener-
ation of sync, blanking, and active display regions. They
provide complete flexibility in interfacing to both CRT and
flat panel displays. These registers will generally be pro-
grammed by the BIOS from an INT10h call or by the
extended mode driver from a display timing file. Note that
the horizontal timing parameters are specified in character
clocks, which actually means pixels divided by 8, since all
The Timing registers group consists of six 32-bit registers
located at GX_BASE+8330h-834Ch. These registers are
summarized in Table 4-28 on page 141, and Table 4-31
gives their bit formats.
Table 4-31. Display Controller Timing Registers
Name
Bit
Description
GX_BASE+8330h-8333h
DC_H_TIMING_1 Register (R/W) (Locked)
Default Value = xxxxxxxxh
31:27
26:19
RSVD
Reserved: Set to 0.
H_TOTAL
Horizontal Total: The total number of character clocks for a given scan line minus 1. Note that the
value is necessarily greater than the H_ACTIVE field because it includes border pixels and blanked
pixels. For flat panels, this value will never change. The field [26:16] may be programmed with the
pixel count minus 1, although bits [18:16] are ignored. The horizontal total is programmable on 8-
pixel boundaries only.
18:16
15:11
10:3
IGRD
RSVD
Ignored
Reserved: Set to 0.
H_ACTIVE
Horizontal Active: The total number of character clocks for the displayed portion of a scan line
minus 1. The field [10:0] may be programmed with the pixel count minus 1, although bits [2:0] are
ignored. The active count is programmable on 8-pixel boundaries only. Note that for flat panels, if this
value is less than the panel active horizontal resolution (H_PANEL), the parameters
H_BLANK_START, H_BLANK_END, H_SYNC_START, and H_SYNC_END should be reduced by
the value of H_ADJUST (or the value of H_PANEL – H_ACTIVE / 2)to achieve horizontal centering.
2:0
IGRD
Ignored
Note:
GX_BASE+8334h-8337h
For simultaneous CRT and flat panel display the H_ACTIVE and H_TOTAL parameters pertain to both.
DC_H_TIMING_2 Register (R/W) (Locked) Default Value = xxxxxxxxh
Reserved: Set to 0.
31:27
26:19
RSVD
H_BLK_END
Horizontal Blank End: The character clock count at which the horizontal blanking signal becomes
inactive minus 1. The field [26:16] may be programmed with the pixel count minus 1, although bits
[18:16] are ignored. The blank end position is programmable on 8-pixel boundaries only.
18:16
15:11
10:3
IGRD
RSVD
Ignored
Reserved: Set to 0.
H_BLK_START
Horizontal Blank Start: The character clock count at which the horizontal blanking signal becomes
active minus 1. The field [10:0] may be programmed with the pixel count minus 1, although bits [2:0]
are ignored. The blank start position is programmable on 8-pixel boundaries only.
2:0
IGRD
Ignored
Note:
A minimum of four character clocks are required for the horizontal blanking portion of a line in order for the timing generator to
function correctly.
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Integrated Functions (Continued)
Table 4-31. Display Controller Timing Registers (Continued)
Name
Bit
Description
DC_H_TIMING_3 Register (R/W) (Locked)
Reserved: Set to 0.
GX_BASE+8338h-833Bh
Default Value = xxxxxxxxh
31:27
26:19
RSVD
H_SYNC_END
Horizontal Sync End: The character clock count at which the CRT horizontal sync signal becomes
inactive minus 1. The field [26:16] may be programmed with the pixel count minus 1, although bits
[18:16] are ignored. The sync end position is programmable on 8-pixel boundaries only.
18:16
15:11
10:3
IGRD
RSVD
Ignored
Reserved: Set to 0.
H_SYNC_START
Horizontal Sync Start: The character clock count at which the CRT horizontal sync signal becomes
active minus 1. The field [10:0] may be programmed with the pixel count minus 1, although bits [2:0]
are ignored. The sync start position is programmable on 8-pixel boundaries only.
2:0
IGRD
Ignored
Note:
This register should also be programmed appropriately for flat panel only display since the horizontal sync transition deter-
mines when to advance the vertical counter.
GX_BASE+833Ch-833Fh
C_FP_H_TIMING Register (R/W) (Locked)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:27
26:16
RSVD
FP_H_SYNC
_END
Flat Panel Horizontal Sync End: The pixel count at which the flat panel horizontal sync signal
becomes inactive minus 1.
15:11
10:0
RSVD
Reserved: Set to 0.
FP_H_SYNC
_START
Flat Panel Horizontal Sync Start: The pixel count at which the flat panel horizontal sync signal
becomes active minus 1.
Note:
These values are specified in pixels rather than character clocks to allow precise control over sync position. For flat panels
which combine two pixels per panel clock, these values should be odd numbers (even pixel boundary) to guarantee that the
sync signal will meet proper setup and hold times.
GX_BASE+8340h-8343h
DC_V_TIMING_1 Register (R/W) (Locked)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:27
26:16
RSVD
V_TOTAL
Vertical Total: The total number of lines for a given frame scan minus 1. The value is necessarily
greater than the V_ACTIVE field because it includes border lines and blanked lines. If the display is
interlaced, the total number of lines must be odd, so this value should be an even number.
15:11
10:0
RSVD
Reserved: Set to 0.
V_ACTIVE
Vertical Active: The total number of lines for the displayed portion of a frame scan minus 1. For flat
panels, if this value is less than the panel active vertical resolution (V_PANEL), the parameters
V_BLANK_START, V_BLANK_END, V_SYNC_START, and V_SYNC_END should be reduced by the
following value (V_ADJUST) to achieve vertical centering: V_ADJUST = (V_PANEL – V_ACTIVE) / 2
If the display is interlaced, the number of active lines should be even, so this value should be an odd
number.
Note:
These values are specified in lines.
DC_V_TIMING_2 Register (R/W) (Locked)
Reserved: Set to 0.
GX_BASE+8344h-8347h
Default Value = xxxxxxxxh
31:27
26:16
RSVD
V_BLANK_END
Vertical Blank End: The line at which the vertical blanking signal becomes inactive minus 1. If the
display is interlaced, no border is supported, so this value should be identical to V_TOTAL.
15:11
10:0
RSVD
Reserved: Set to 0.
V_BLANK_
START
Vertical Blank Start: The line at which the vertical blanking signal becomes active minus 1. If the
display is interlaced, this value should be programmed to V_ACTIVE plus 1.
Note:
These values are specified in lines. For interlaced display, no border is supported, so blank timing is implied by the total/active
timing.
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Table 4-31. Display Controller Timing Registers (Continued)
Name
Bit
Description
DC_V_TIMING_3 Register (R/W) (Locked)
Reserved: Set to 0.
GX_BASE+8348h-834Bh
Default Value = xxxxxxxxh
31:27
26:16
15:11
10:0
RSVD
V_SYNC_END
RSVD
Vertical Sync End: The line at which the CRT vertical sync signal becomes inactive minus 1.
Reserved: Set to 0.
V_SYNC_START
Vertical Sync Start: The line at which the CRT vertical sync signal becomes active minus 1. For
interlaced display, note that the vertical counter is incremented twice during each line and since there
are an odd number of lines, the vertical sync pulse will trigger in the middle of a line for one field and
at the end of a line for the subsequent field.
Note:
These values are specified in lines.
DC_FP_V_TIMING Register (R/W) (Locked)
Reserved: Set to 0.
GX_BASE+834Ch-834Fh
Default Value = xxxxxxxxh
31:27
26:16
RSVD
FP_V_SYNC
_END
Flat Panel Vertical Sync End: The line at which the flat panel vertical sync signal becomes inactive
minus 2. Note that the internal flat panel vertical sync is latched by the flat panel horizontal sync prior
to being output to the panel.
15:11
10:0
RSVD
Reserved: Set to 0.
FP_VSYNC
_START
Flat Panel Vertical Sync Start: The line at which the internal flat panel vertical sync signal becomes
active minus 2. Note that the internal flat panel vertical sync is latched by the flat panel horizontal
sync prior to being output to the panel.
Note: These values are specified in lines.
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4.5.11 Cursor Position and Miscellaneous Registers
The Cursor Position registers contain pixel coordinate
information for the cursor. These values are not latched by
the timing generator until the start of the frame to avoid
tearing artifacts when moving the cursor.
The Cursor Position group consists of two 32-bit registers
located at GX_BASE+8350h and GX_BASE+8358h.
These registers are summarized in Table 4-28 on page
141, and Table 4-32 gives their bit formats.
Table 4-32. Display Controller Cursor Position Registers
Bit
Name
Description
GX_BASE+8350h-8353h
DC_CURSOR_X Register (R/W)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:16
15:11
RSVD
X_OFFSET
X Offset: The X pixel offset within the 32x32 cursor pattern at which the displayed portion of the cur-
sor is to begin. Normally, this value is set to zero to display the entire cursor pattern, but for cursors for
which the "hot spot" is not at the left edge of the pattern, it may be necessary to display the rightmost
pixels of the cursor only as the cursor moves close to the left edge of the display.
10:0
CURSOR_X
Cursor X: The X coordinate of the pixel at which the upper left corner of the cursor is to be displayed.
This value is referenced to the screen origin (0,0) which is the pixel in the upper left corner of the
screen.
GX_BASE+8354h-8357h
DC_V_LINE_CNT Register (RO)
Default Value = xxxxxxxxh
31:11
10:0
RSVD
Reserved (Read Only)
Vertical Line Count (Read Only): This value is the current scanline of the display.
V_LINE_CNT
(RO)
Note:
The value in this register is driven directly off of the DCLK, and is not synchronized with the CPU clock. Software should
read this register twice and compare the two results to ensure that the value is not in transition.
GX_BASE+8358h-835Bh
DC_CURSOR_Y Register (R/W)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:16
15:11
RSVD
Y_OFFSET
Y Offset: The Y line offset within the 32x32 cursor pattern at which the displayed portion of the cursor
is to begin. Normally, this value is set to zero to display the entire cursor pattern, but for cursors for
which the "hot spot" is not at the top edge of the pattern, it may be necessary to display the bottom-
most lines of the cursor only as the cursor moves close to the top edge of the display. If this value is
nonzero, the CUR_START_OFFSET must be set to point to the first cursor line to be displayed.
10
RSVD
Reserved: Set to 0.
9:0
CURSOR_Y
Cursor Y: The Y coordinate of the line at which the upper left corner of the cursor is to be displayed.
This value is referenced to the screen origin (0,0) which is the pixel in the upper left corner of the
screen.
This field is alternately used as the line-compare value for a newly-programmed frame buffer start off-
set. This is necessary for VGA programs that change the start offset in the middle of a frame. In order
to use this function, the hardware cursor function should be disabled.
GX_BASE+835Ch-835Fh
DC_SS_LINE_CMP Register (R/W)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:11
10:0
RSVD
SS_LINE
_CMP
Split-Screen Line Compare: This is the line count at which the lower screen begins in a VGA split-
screen mode.
Note:
When the internal line counter hits this value, the frame buffer address is reset to 0. This function is enabled with the SSLC
bit in the DC_GENERAL_CFG register (see Table 4-29 on page 144).
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4.5.12 Palette Access Registers
The Palette Access register group consists of two 32-bit
registers located at GX_BASE+8370h and
GX_BASE+8374h. These registers are summarized in
Table 4-28 on page 141, and Table 4-33 gives their bit for-
mats.
These registers are used for accessing the internal palette
RAM and extensions. In addition to the standard 256
entries for 8-bpp color translation, the GX1 processor pal-
ette has extensions for cursor colors and overscan (border)
color.
Table 4-33. Display Controller Palette
Bit
Name
Description
GX_BASE+8370h-8373h
DC_PAL_ADDRESS Register (R/W)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:9
8:0
RSVD
PALETTE_ADDR
Palette Address: The address to be used for the next access to the DC_PAL_DATA register. Each
access to the data register automatically increments the palette address register. If non-sequential
access is made to the palette, the address register must be loaded between each non-sequential
data block. The address ranges are as follows.
Address
0h - FFh
100h
101h
102h
Color
Standard Palette Colors
Cursor Color 0
Cursor Color 1
Reserved
103h
Reserved
104h
105h - 1FFh
Overscan (Color Border)
Not Valid
GX_BASE+8374h-8377h
DC_PAL_DATA Register (R/W)
Default Value = xxxxxxxxh
31:18
17:0
RSVD
Reserved: Set to 0.
1
PALETTE_DATA
Palette Data: The read or write data for a palette access.
1. When a read or write to the palette RAM occurs, the previous output value is held for one additional DCLK period. This effect should
go unnoticed and provides for sparkle-free update. Prior to a read or write to this register, the DC_PAL_ADDRESS register should be
loaded with the appropriate address. The address automatically increments after each access to this register, so for sequential access,
the address register need only be loaded once
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4.5.13 FIFO Diagnostic Registers
The FIFO Diagnostic register group consists of two 32-bit
GX_BASE+837Ch. These registers are summarized in
Table 4-28 on page 141, and Table 4-34 gives their bit for-
mats
registers
located
at
GX_BASE+8378h
and
Table 4-34. FIFO Diagnostic Registers
Bit
Name
Description
GX_BASE+8378h-837Bh
DC_DFIFO_DIAG Register (R/W)
Default Value = xxxxxxxxh
31:0
DISPLAY FIFO
DIAGNOSTIC
DATA
Display FIFO Diagnostic Read or Write Data: Before this register is accessed, the DIAG bit in
DC_GENERAL_CFG register (see Table 4-29 on page 144) should be set high and the DFLE bit
should be set low. Since, each FIFO entry is 64 bits, an even number of write operations should be
performed. Each pair of write operations will cause the FIFO write pointer to increment automati-
cally. After all write operations have been performed, a single read of don't care data should be per-
formed to load data into the output latch. Each subsequent read will contain the appropriate data
which was previously written. Each pair of read operations will cause the FIFO read pointer to
increment automatically. A pause of at least four core clocks should be allowed between subse-
quent read operations to allow adequate time for the shift to take place.
GX_BASE+837Ch-837Fh
DC_CFIFO_DIAG Register (R/W)
Default Value = xxxxxxxxh
31:0
COMPRESSED
FIFO DIAGNOS-
TIC DATA
Compressed Data FIFO Diagnostic Read or Write Data: Before this register is accessed, the
DIAG bit in DC_GENERAL_CFG (see Table 4-29 on page 144) register should be set high and the
DFLE bit should be set low. Also, the DIAG bit in DC_OUTPUT_CFG (see Table 4-29 on Page 147)
should be set high and the CFRW bit in DC_OUTPUT_CFG should be set low. After each write, the
FIFO write pointer will automatically increment. After all write operations have been performed, the
CFRW bit of DC_OUTPUT_CFG should be set high to enable read addresses to the FIFO and a
single read of don't care data should be performed to load data into the output latch. Each subse-
quent read will contain the appropriate data which was previously written. After each read, the
FIFO read pointer will automatically increment.
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4.5.14 CS5530 Display Controller Interface
As previously stated in Section 1.7 “Geode GX1/CS5530
System Designs” on page 13, the GX1 processor inter-
faces with the Geode CS5530 I/O companion chip. This
section will discuss the specifics on signal connections
between the two devices with regards to the display con-
troller.
Because the GX1 processor is used in a system with the
CS5530 I/O companion chip, the need for an external
RAMDAC is eliminated. The CS5530 contains the DACs, a
video accelerator engine, and a TFT interface.
A GX1 processor and CS5530-based system supports
both flat panel and CRT configurations. Figure 4-16 shows
the signal connections for both types of systems.
Flat Panel
Configuration
Power
Control
Logic
FP_ENA_VDD
FP_ENA_BKL
FP_DISP_ENA_OUT
VDD
12VBKL
ENAB
Geode™ GX1
Processor
FP_HSYNC
FP_VSYNC
FP_CLK
HSYNC
VSYNC
CLK
PCLK
VID_CLK
DCLK
FP_HSYNC
FP_VSYNC
ENA_DISP
PCLK
VID_CLK
DCLK
TFT
Flat
Panel
FP_HSYNC
FP_VSYNC
DISP_ENA
VID_RDY
VID_DATA[7:0]
PIXEL[23:18]
PIXEL[15:10]
PIXEL[7:2]
VID_VAL
FP_DATA[17:12]
FP_DATA[11:16]
FP_DATA[5:0]
R[5:0]
G[5:0]
B[5:0]
VID_RDY
VID_DATA[7:0]
PIXEL[17:12] (R)
PIXEL[11:6] (G)
PIXEL[5:0] (B)
VID_VAL
HSYNC_OUT
VSYNC_OUT
Pin 13 Pin 3
Pin 14 Pin 2
Pin 1
CRT_HSYNC
CRT_VSYNC
HSYNC
VSYNC
VGA
Port
DDC_SCL
DDC_SDA
Pin 15
Pin 12
IOUTR
IOUTG
IOUTB
Geode™ CS5530
I/O Companion
CRT Configuration
Figure 4-16. Display Controller Signal Connections
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4.5.14.1 CS5530 Video Port Data Transfer
VID_DATA[7:0] is advanced when both VID_VAL and
VID_RDY are asserted. VID_RDY is driven one clock early
to the GX1 processor while VID_VAL is driven coincident
with VID_DATA[7:0]. A sample interface functional timing
diagram is shown in Figure 4-17.
VID_VAL indicates that the GX1 processor has placed valid
data on VID_DATA[7:0]. VID_RDY indicates that the
CS5530 is ready to accept the next byte of video data.
VID_CLK
8 + 3 CLKs
VID_VAL
8 CLKs
3 CLKs
VID_RDY
VID_DATA [7:0]
4 CLKs
8 CLKs
1
2
1
2
2
4 CLKs
Invalid Data
CLK CLKs CLK CLKs
CLKs
Note: VID_CLK = CORE_CLK/2
Figure 4-17. Video Port Data Transfer (CS5530)
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Integrated Functions (Continued)
4.6 VIRTUAL VGA SUBSYSTEM
This section describes the Virtual System Architecture as
implemented with the Geode GX1 processor(s) and VSA
enhanced Geode I/O companion device(s). VSA provides
a framework to enable software implementation of tradi-
tionally hardware-only components. VSA software exe-
cutes in System Management Mode (SMM), enabling it to
execute transparently to the operating system, drivers and
applications.
The hardware support for VGA emulation resides com-
pletely inside the GX1 processor. Legacy VGA accesses
do not generate off-chip bus cycles. However, the VSA
support hardware for XpressAUDIO resides in an I/O
Companion device such as the Geode CS5530.
4.6.1 Traditional VGA Hardware
A VGA card consists of display memory and control regis-
ters. The VGA display memory shows up in system mem-
ory between addresses A0000h and BFFFFh. It is
possible to map this memory to three different ranges
within this 128 KB block.
The VSA design is based on a simple model for replacing
hardware components with software. Hardware to be vir-
tualized is merely replaced with simple access detection
circuitry which asserts the processor’s SMI# pin when
hardware accesses are detected. The current execution
stream is immediately preempted, and the processor
enters SMM. The SMM system software then saves the
processor state, initializes the VSA execution environ-
ment, decodes the SMI source and dispatches handler
routines which have registered requests to service the
decoded SMI source. Once all handler routines have com-
pleted, the processor state is restored and normal execu-
tion resumes. In this manner, hardware accesses are
transparently replaced with the execution of SMM handler
software.
The first range is
A0000h to AFFFFh for EGA and VGA modes,
the second range is
B0000h to B7FFFh for MDA modes,
and the third range is
B8000h to BFFFFh for CGA modes.
The VGA control registers are mapped to the I/O address
range from 3B0h to 3DFh. The VGA registers are
accessed with an indexing scheme that provides more
registers than would normally fit into this range. Some
registers are mapped at two locations, one for mono-
chrome, and another for color.
Historically, SMM software was used primarily for the sin-
gle purpose of facilitating active power management for
notebook designs. That software’s only function was to
manage the power up and down of devices to save power.
With high performance processors now available, it is fea-
sible to implement, primarily in SMM software, PC capa-
bilities traditionally provided by hardware. In contrast to
power management code, this virtualization software gen-
erally has strict performance requirements to prevent
application performance from being significantly
impacted.
The VGA hardware can be accessed by calling BIOS rou-
tines or by directly writing to VGA memory and control
registers. DOS always calls BIOS to set up the display
mode and render characters. Many other applications
access the VGA memory and control registers directly.
The VGA card can be set up to a virtually unlimited num-
ber of modes. However, many applications use one of the
predefined modes specified by the BIOS routine which
sets up the display mode. The predefined modes are
translated into specific VGA control register setups by the
BIOS. The standard modes supported by VGA cards are
shown in Table 4-35 on page 159.
Several functions can be virtualized in a GX1 processor
based design using the VSA environment. The VSA
enhanced Geode I/O companions provide programmable
resources to trap both memory and I/O accesses. How-
ever, specific hardware is included to support the virtual-
ization of VGA core compatibility and audio functionality in
the system.
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Table 4-35. Standard VGA Modes
Category
Mode
Text or Graphics
Resolution
Format
Type
Software
0,1
2,3
4,5
6
Text
40x25
80x25
Characters
Characters
2-bpp
CGA
CGA
CGA
CGA
MDA
EGA
EGA
EGA
EGA
VGA
VGA
VGA
Text
Graphics
Graphics
Text
320x200
640x200
80x25
1-bpp
7
Characters
4-bpp
Hardware
0Dh
0Eh
0Fh
10h
11h
12h
13h
Graphics
Graphics
Graphics
Graphics
Graphics
Graphics
Graphics
320x200
640x200
640x350
640x350
640x480
640x480
320x200
4-bpp
1-bpp
4-bpp
1-bpp
4-bpp
8-bpp
A VGA is made up of several functional units.
4.6.1.1 VGA Memory Organization
The VGA memory is organized as 64K 32-bit DWORDs.
This organization is usually presented as four 64 KB
“planes”. A plane consists of one byte out of every
DWORD. Thus, plane 0 refers to the least significant byte
from every one of the 64K DWORDs. The addressing
granularity of this memory is a DWORD, not a byte; that is,
consecutive addresses refer to consecutive DWORDs.
The only provision for byte-granularity addressing is the
four-byte enable signals used for writes. In C parlance,
•
The frame buffer is 256 KB of memory that provides
data for the video display. It is organized as 64 K 32-bit
DWORDs.
•
The sequencer decomposes word and DWORD CPU
accesses into byte operations for the graphics
controller. It also controls a number of miscellaneous
functions, including reset and some clocking controls.
•
The graphics controller provides most of the interface
between CPU data and the frame buffer. It allows the
programmer to read and write frame buffer data in
different formats. Plus provides ROP (raster operation)
and masking functions.
single_plane_byte = (dword_fb[address] >>
(plane * 8)) & 0xFF;
When dealing with VGA, it is important to recognize the
distinction between host addresses, frame buffer
addresses, and the refresh address pipe. A VGA control-
ler contains a lot of hardware to translate between these
address spaces in different ways, and understanding
these translations is critical to understanding the entire
device. In standard four-plane graphics modes, a frame-
buffer DWORD provides eight 4-bit pixels. The left-most
pixel comes from bit 7 of each plane, with plane 3 provid-
ing the most significant bit.
•
•
•
The CRT controller provides video timing signals and
address generation for video refresh. It also provides a
text cursor.
The attribute controller contains the video refresh
datapath, including text rasterization and palette
lookup.
The general registers provide status information for
the programmer as well as control over VGA-host
address mapping and clock selection. This is all
handled in hardware by the graphics pipeline.
pixel[i].bit[j] = dword_fb[address].bit[i*8 + (7-j)]
It is important to understand that a VGA is constructed of
numerous independent functions. Most of the register
fields correspond to controls that were originally built out
of discrete logic or were part of a dedicated controller
such as the 6845. The notion of a VGA “mode” is a higher-
level convention to denote a particular set of values for the
registers. Many popular programs do not use standard
modes, preferring instead to produce their own VGA set-
ups that are optimal for their purposes.
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4.6.1.2 VGA Front End
The VGA supports four basic pixel formats. Using text for-
mat, the VGA interprets frame buffer values as ASCII char-
acters, foreground/background attributes, and font data.
The other three formats are all “graphics modes”, known as
APA (All Points Addressable) modes. These formats could
be called CGA-compatible (odd/even 4-bpp), EGA-compat-
ible (4-plane 4-bpp), and VGA-compatible (pixel-per-byte 8-
bpp). The format is chosen by the ShiftRegister field of the
Graphics Controller Mode register.
The VGA front end consists of address and data transla-
tions between the CPU and the frame buffer. This function-
ality is contained within the graphics controller and
sequencer components. Most of the front end functionality
is implemented in the VGA read and write hardware of the
GX1 processor. An important axiom of the VGA is that the
front end and back end are controlled independently. There
are no register fields that control the behavior of both
pieces. Terms like “VGA odd/even mode” are therefore
somewhat misleading; there are two different controls for
odd/even functionality in the front end, and two separate
controls in the refresh path to cause “sensible” refresh
behavior for frame buffer contents written in odd/even
mode. Normally, all these fields would be set up together,
but they don’t have to be. This sort of orthogonal behavior
gives rise to the enormous number of possible VGA
“modes”. The CPU end of the read and write pipelines is
one byte wide. WORD and DWORD accesses from the
CPU to VGA memory are broken down into multiple byte
accesses by the sequencer. For example, a WORD write to
A0000h (in a VGA graphics mode) is processed as if it
were two-byte write operations to A0000h and A0001h.
The refresh address pipe is an integral part of the CRTC,
and has many configuration options. Refresh can begin at
any frame buffer address. The display width and the frame
buffer pitch (scan-line delta) are set separately. Multiple
scan lines can be refreshed from the same frame buffer
addresses. The LineCompare register causes the refresh
address to be reset to zero at a particular scan line, provid-
ing support for vertical split-screen.
Within the context of a single scan line, the refresh address
increments by one on every character clock. Before being
presented to the frame buffer, refresh addresses can be
shifted by 0, 1, or 2 bits to the left. These options are often
mis-named BYTE, WORD, and DWORD modes. Using this
shifter, the refresh unit can be programmed to skip one out
of two or three out of four DWORDs of refresh data. As an
example of the utility of this function, consider Chain 4
mode, described in Section 4.6.1.3 “Address Mapping” on
page 160. Pixels written in Chain 4 mode occupy one out of
every four DWORDs in the frame buffer. If the refresh path
is put into “Doubleword” mode, the refresh will come only
from those DWORDs writable in Chain 4. This is how VGA
mode 13h works.
4.6.1.3 Address Mapping
When a VGA card sees an address on the host bus, bits
[31:15] determine whether the transaction is for the VGA.
Depending on the mode, addresses 000AXXXX,
000B{0xxx}XXX, or 000B{1xxx}XXX can decode into VGA
space. If the access is for the VGA, bits [15:0] provide the
DWORD address into the frame buffer (see odd/even and
Chain 4 modes, next paragraph). Thus, each byte address
on the host bus addresses a DWORD in VGA memory.
In text mode, the ATTR has a lot of work to do. At each
character clock, it pulls a DWORD of data out of the frame
buffer. In that DWORD, plane 0 contains the ASCII charac-
ter code, and plane 1 contains an attribute byte. The ATTR
uses plane 0 to generate a font lookup address and read
another DWORD. In plane 2, this DWORD contains a bit-
per-pixel representation of one scan line in the appropriate
character glyph. The ATTR transforms these bits into eight
pixels, obtaining foreground and background colors from
the attribute byte. The CRTC must refresh from the same
memory addresses for all scan lines that make up a char-
acter row; within that row, the ATTR must fetch successive
scan lines from the glyph table so as to draw proper char-
acters. Graphics modes are somewhat simpler. In CGA-
compatible mode, a DWORD provides eight pixels. The first
four pixels come from planes 0 and 2; each 4-bit pixel gets
bits [3:2] from plane 2, and bits [1:0] from plane 0. The
remaining four pixels come from planes 1 and 3. The EGA-
compatible mode also gets eight pixels from a DWORD, but
each pixel gets one bit from each plane, with plane 3 pro-
viding bit 3. Finally, VGA-compatible mode gets four pixels
from each DWORD; plane 0 provides the first pixel, plane 1
the next, and so on. The 8-bpp mode uses an option to pro-
vide every pixel for two dot clocks, thus allowing the refresh
pipe to keep up (it only increments on character clocks)
and meaning that the 320-pixel-wide mode 13h really has
640 visible pixels per line. The VGA color model is unusual.
The ATTR contains a 16-entry color palette with 6 bits per
On a write transaction, the byte enables are normally
driven from the sequencer’s MapMask register. The VGA
has two other write address mappings that modify this
behavior. In odd/even (Chain 2) write mode, bit 0 of the
address is used to enable bytes 0 and 2 (if zero) or bytes 1
and 3 (if one). In addition, the address presented to the
frame buffer has bit 0 replaced with the PageBit field of the
Miscellaneous Output register. Chain 4 write mode is simi-
lar; only one of the four byte enables is asserted, based on
bits [1:0] of the address, and bits [1:0] of the frame buffer
address are set to zero. In each of these modes, the Map-
Mask enables are logically ANDed into the enables that
result from the address.
4.6.1.4 Video Refresh
VGA refresh is controlled by two units: the CRT controller
(CRTC) and the attribute controller (ATTR). The CRTC pro-
vides refresh addresses and video control; the ATTR pro-
vides the refresh datapath, including pixel formatting and
internal palette lookup.
The VGA back end contains two basic clocks: the dot clock
(or pixel clock) and the character clock. The ClockSelect
field of the Miscellaneous Output register selects a “master
clock” of either 25 MHz or 28 MHz. This master clock,
optionally divided by two, drives the dot clock. The charac-
ter clock is simply the dot clock divided by eight or nine.
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entry. Except for 8-bpp modes, all VGA configurations drive
four bits of pixel data into the palette, which produces a 6-
bit result. Based on various control registers, this value is
then combined with other register contents to produce an
8-bit index into the DAC. There is a ColorPlaneEnable reg-
ister to mask bits out of the pixel data before it goes to the
palette; this is used to emulate four-color CGA modes by
ignoring the top two bits of each pixel. In 8-bpp modes, the
palette is bypassed and the pixel data goes directly to the
DAC.
4.6.2.1 Datapath Elements
The graphics controller contains several elements that con-
vert between host data and frame buffer data.
The rotator simply rotates the byte written from the host by
0 to 7 bits to the right, based on the RotateCount field of
the DataRotate register. It has no effect in the read path.
The display latch is a 32-bit register that is loaded on every
read access to the frame buffer. All 32 bits of the frame
buffer DWORDs are loaded into the latch.
The write-mode unit converts a byte from the host into a
4.6.1.5 VGA Video BIOS
32-bit value. A VGA has four write modes:
The video BIOS supports the VESA BIOS Extensions
(VBE) Version 1.2 and 2.0, as well as all standard VGA
BIOS calls. It interacts with Virtual VGA through the use of
several extended VGA registers. These are virtual registers
contained in the VSA code for Virtual VGA. (These regis-
ters are defined in a separate document.)
•
Write Mode 0:
— Bit n of byte b comes from one of two places,
depending on bit b of the EnableSetReset register. If
that bit is zero, it comes from bit n of the host data. If
that bit is one, it comes from bit b of the SetReset
register. This mode allows the programmer to set
some planes from the host data and the others from
SetReset.
4.6.2 Virtual VGA
The GX1 processor reduces the burden of legacy hardware
by using a balanced mix of hardware and software to pro-
vide the same functionality. The graphics pipeline contains
full hardware support for the VGA “front-end”, the logic that
controls read and write operations to the VGA frame buffer
(located in graphics memory). For some modes, the hard-
ware can also provide direct display of the data in the VGA
buffer. Virtual VGA traps frame buffer accesses only when
necessary, but it must trap all VGA I/O accesses to main-
tain the VGA state and properly program the graphics pipe-
line and display controller.
•
•
Write Mode 1:
— All 32 bits come directly out of the display latch; the
host data is ignored. This mode is used for screen-to-
screen copies.
Write Mode 2:
— Bit n of byte b comes from bit b of the host data; that
is, the four LSBs of the host data are each replicated
through a byte of the result. In conjunction with the
BitMask register, this mode allows the programmer to
directly write a 4-bit color to one or more pixels.
The processor core contains SMI generation hardware for
VGA memory write operations. The bus controller contains
SMI generation hardware for VGA I/O read and write oper-
ations. The graphics pipeline contains hardware to detect
and process reads and writes to VGA memory. VGA mem-
ory is partitioned from system memory.
•
Write Mode 3:
— Bit n of byte b comes from bit b of the SetReset
register. The host data is ANDed with the BitMask
register to provide the bit mask for the write (see
below).
VGA functionality with the GX1 processor includes the
standard VGA modes (VGA, EGA, CGA, and MDA) as well
as the higher-resolution VESA modes. The CGA and MDA
modes (modes 0 through 7) require that Virtual VGA con-
vert the data in the VGA buffer to a separate 8-bpp frame
buffer that the hardware can use for display refresh.
The read mode unit converts a 32-bit value from the frame
buffer into a byte. A VGA has two read modes:
•
Read Mode 0:
— One of the four bytes from the frame buffer is
returned, based on the value of the ReadMapSelect
register. In Chain 4 mode, bits [1:0] of the read
address select a plane. In odd/even read mode, bit 0
of the read address replaces bit 0 of ReadMapSelect.
The remaining modes, VGA, EGA, and VESA, can be dis-
played directly by the hardware, with no data conversion
required. For these modes, Virtual VGA often outperforms
typical VGA cards because the frame buffer data does not
travel across an external bus.
•
Read Mode 1:
— Bit n of the result is set to 1 if bit n in every byte b
matches bit b of the ColorCompare register; other-
wise it is set to 0. There is a ColorDon’tCare register
that can exclude planes from this comparison. In
four-plane graphics modes, this provides a conver-
sion from 4-bpp to 1-bpp.
Display drivers for popular GUI (graphical user interface)
based operating systems are provided by National Semi-
conductor which enable a full featured 2D hardware accel-
erator to be used instead of the emulated VGA core.
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Integrated Functions (Continued)
The ALU is a simple two-operand ROP unit that operates
on writes. Its operating modes are COPY, AND, OR, and
XOR. The 32-bit inputs are:
For direct display modes (8-bpp or 16-bpp) in the display
controller, Virtual VGA can operate without SMI generation.
The SMI generation circuit on the GX1 processor has con-
figuration registers to control and mask SMI interrupts in
the VGA memory space.
1) the output of the write-mode unit and
2) the display latch (not necessarily the value at the
frame buffer address of the write).
4.6.2.4 VGA Range Detection
The VGA range detection circuit is similar to the SMI gener-
ation hardware, however, it resides in the internal bus inter-
face address mapping unit. The purpose of this hardware is
to notify the graphics pipeline when accesses to the VGA
memory range A0000h to BFFFFh are detected. The
graphics pipeline has VGA read and write path hardware to
process VGA memory accesses. The VGA range detection
can be configured to trap VGA memory accesses in one or
more of the following ranges: A0000h to AFFFFh
(EGA,VGA), B0000h to B7FFFh (MDA), or B8000h to
BFFFFh (CGA).
An application that wishes to perform ROPs on the source
and destination must first byte read the address (to load
the latch) and then immediately write a byte to the same
address. The ALU has no effect in Write Mode 1.
The bit mask unit does not provide a true bit mask. Instead,
it selects between the ALU output and the display latch.
The mask is an 8-bit value, and bit n of the mask makes the
selection for bit n of all four bytes of the result (a zero
selects the latch). No bit masking occurs in Write Mode 1.
The VGA hardware of the GX1 processor does not imple-
ment Write Mode 1 directly, but it can be indirectly imple-
mented by setting the BitMask to zero and the ALU mode
to COPY. This is done by the SMM code so there are no
compatibility issues with applications.
4.6.2.5 VGA Sequencer
The VGA sequencer is located at the front end of the
graphics pipeline. The purpose of the VGA sequencer is to
divide up multiple-byte read and write operations into a
sequence of single-byte read and write operations. 16-bit
or 32-bit X-bus write operations to VGA memory are
divided into 8-bit write operations and sent to the VGA write
path. 16-bit or 32-bit X-bus read operations from VGA
memory are accumulated from 8-bit read operations over
the VGA read path. The sequencer generates the lower
two bits of the address.
4.6.2.2 GX1 VGA Hardware
The GX1 processor core contains hardware to detect VGA
accesses and generate SMI interrupts. The graphics pipe-
line contains hardware to detect and process reads and
writes to VGA memory. The VGA memory on the GX1 pro-
cessor is partitioned from system memory. The GX1 pro-
cessor has the following hardware components to assist
the VGA emulation software.
4.6.2.6 VGA Write/Read Path
•
•
•
•
•
•
SMI Generation
VGA Range Detection
VGA Sequencer
VGA Write/Read Path
VGA Address Generator
VGA Memory
The VGA write path implements standard VGA write opera-
tions into VGA memory. No SMI is generated for write path
operations when the VGA access is not displayed. When
the VGA access is displayed, an SMI is generated so that
the SMI emulation can update the frame buffer. The VGA
write path converts 8-bit write operations from the
sequencer into 32-bit VGA memory write operations. The
operations performed by the VGA write path include data
rotation, raster operation (ALU), bit masking, plane select,
plane enable, and write modes.
4.6.2.3 SMI Generation
VGA emulation software is notified of VGA memory
accesses by an SMI generated in dedicated circuitry in the
processor core that detects and traps memory accesses.
The SMI generation hardware for VGA memory addresses
is in the second stage of instruction decoding on the pro-
cessor core. This is the earliest stage of instruction decode
where virtual addresses have been translated to physical
addresses. Trapping after the execution stage is impracti-
cal, because memory write buffering will allow subsequent
instructions to execute.
The VGA read path implements standard VGA read opera-
tions from VGA memory. No SMI is needed for read-path
operations. The VGA read path converts 32-bit read opera-
tions from VGA memory to 8-bit data back to the
sequencer. The basic operations performed by the VGA
read path include color compare, plane-read select, and
read modes.
The VGA emulation code requires the SMI to be generated
immediately when a VGA access occurs. The SMI genera-
tion hardware can optionally exclude areas of VGA mem-
ory, based on a 32-bit register which has a control bit for
each 2 KB region of the VGA memory window. The control
bit determines whether or not an SMI interrupt is generated
for the corresponding region. The purpose of this hardware
is to allow the VGA emulation software to disable SMI inter-
rupts in VGA memory regions that are not currently dis-
played.
4.6.2.7 VGA Address Generator
The VGA address generator translates VGA memory
addresses up to the address where the VGA memory
resides on the GX1 processor. The VGA address generator
requires the address from the VGA access (A0000h to
BFFFFh), the base of the VGA memory on the GX1 pro-
cessor, and various control bits. The control bits are neces-
sary because addressing is complicated by odd/even and
Chain 4 addressing modes.
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4.6.2.8 VGA Memory
SMI generation can also separately control the following I/
O ranges: 3B0h to 3BFh, 3C0h to 3CFh, and 3D0h to
3DFh. The BC_XMAP_1 register (GX_BASE+8004h) in
the Internal Bus Interface Unit has an enable/disable bit for
each of the address ranges above.
The VGA memory requires 256 KB of memory organized
as 64 KB by 32 bits. The VGA memory is implemented as
part of system memory. The GX1 processor partitions sys-
tem memory into two areas, normal system memory and
graphics memory. System memory is mapped to the nor-
mal physical address of the DRAM, starting at zero and
ending at memory size. Graphics memory is mapped into
high physical memory, contiguous to the registers and ded-
icated cache of the GX1 processor. The graphics memory
includes the frame buffer, compression buffer, cursor mem-
ory, and VGA memory. The VGA memory is mapped on a
256 KB boundary to simplify the address generation
The VGA control register (VGACTL) provides control for
SMI generation through an enable bit for memory address
ranges A0000h to BFFFFh. Each bit controls whether or
not SMI is generated for accesses to the corresponding
address range. The default value of this register is zero so
that VGA accesses will not be trapped on systems with an
external VGA card.
The VGA Mask register (VGAM) has 32 bits that can selec-
tively mask 2 KB regions within the VGA memory region
A0000h to AFFFFh. If none of the three regions is enabled
in VGACTL, then the contents of VGAM are ignored.
VGAM can be used to prevent the occurrence of SMI when
non-displayed VGA memory is accessed. This is an
enhancement that improves performance for double-buff-
ered applications only.
4.6.3 VGA Configuration Registers
SMI generation can be configured to trap VGA memory
accesses in one of the following ranges:
A0000h to AFFFFh (EGA,VGA),
B0000h to B7FFFh (MDA),
or B8000h to BFFFFh (CGA).
Range selection is accomplished through programmable
bits in the VGACTL register (Index B9h). Fine control can
be exercised within the range selected to allow off-screen
accesses to occur without generating SMIs.
Table 4-36 summarizes the VGA Configuration registers.
Detailed register/bit formats are given in Table 4-37. See
Section 3.3.2.2 “Configuration Registers” on page 50 on
how to access these registers.
Table 4-36. VGA Configuration Register Summary
Type Name/Function
Index
Default Value
B9h
R/W
VGACTL
00h (SMI generation disabled)
VGA Control Register
VGAM
BAh-BDh
R/W
xxxxxxxxh
VGA Mask Register
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Integrated Functions (Continued)
Table 4-37. VGA Configuration Registers
Bit
Description
Index B9h
VGACTL Register (R/W)
Default Value = 00h
7:3
2
Reserved: Set to 0.
SMI generation for VGA memory range B8000h to BFFFFh: 0 = Disable; 1 = Enable.
SMI generation for VGA memory range B0000h to B7FFFh: 0 = Disable; 1 = Enable.
SMI generation for VGA memory range A0000h to AFFFFh: 0 = Disable; 1 = Enable.
1
0
Index BAh-BDh
VGAM Register (R/W)
Default Value = xxxxxxxxh
31
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
SMI generation for address range AF800h to AFFFFh: 0 = Disable; 1 = Enable.
SMI generation for address range AF000h to AF7FFh: 0 = Disable; 1 = Enable.
SMI generation for address range AE800h to AEFFFh: 0 = Disable; 1 = Enable.
SMI generation for address range AE000h to AE7FFh: 0 = Disable; 1 = Enable.
SMI generation for address range AD800h to ADFFFh: 0 = Disable; 1 = Enable.
SMI generation for address range AD000h to AD7FFh: 0 = Disable; 1 = Enable.
SMI generation for address range AC800h to ACFFFh: 0 = Disable; 1 = Enable.
SMI generation for address range AC000h to AC7FFh: 0 = Disable; 1 = Enable.
SMI generation for address range AB800h to ABFFFh: 0 = Disable; 1 = Enable.
SMI generation for address range AB000h to AB7FFh: 0 = Disable; 1 = Enable.
SMI generation for address range AA800h to AAFFFh: 0 = Disable; 1 = Enable.
SMI generation for address range AA000h to AA7FFh: 0 = Disable; 1 = Enable.
SMI generation for address range A9800h to A9FFFh: 0 = Disable; 1 = Enable.
SMI generation for address range A9000h to A97FFh: 0 = Disable; 1 = Enable.
SMI generation for address range A8800h to A8FFFh: 0 = Disable; 1 = Enable.
SMI generation for address range A8000h to A87FFh: 0 = Disable; 1 = Enable.
SMI generation for address range A7800h to A7FFFh: 0 = Disable; 1 = Enable.
SMI generation for address range A7000h to A77FFh: 0 = Disable; 1 = Enable.
SMI generation for address range A6800h to A6FFFh: 0 = Disable; 1 = Enable.
SMI generation for address range A6000h to A67FFh: 0 = Disable; 1 = Enable.
SMI generation for address range A5800h to A5FFFh: 0 = Disable; 1 = Enable.
SMI generation for address range A5000h to A57FFh: 0 = Disable; 1 = Enable.
SMI generation for address range A4800h to A4FFFh: 0 = Disable; 1 = Enable.
SMI generation for address range A4000h to A47FFh: 0 = Disable; 1 = Enable.
SMI generation for address range A3800h to A3FFFh: 0 = Disable; 1 = Enable.
SMI generation for address range A3000h to A37FFh: 0 = Disable; 1 = Enable.
SMI generation for address range A2800h to A2FFFh: 0 = Disable; 1 = Enable.
SMI generation for address range A2000h to A27FFh: 0 = Disable; 1 = Enable.
SMI generation for address range A1800h to A1FFFh: 0 = Disable; 1 = Enable.
SMI generation for address range A1000h to A17FFh: 0 = Disable; 1 = Enable.
SMI generation for address range A0800h to A0FFFh: 0 = Disable; 1 = Enable.
SMI generation for address range A0000h to A07FFh: 0 = Disable; 1 = Enable.
8
7
6
5
4
3
2
1
0
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Integrated Functions (Continued)
4.6.4 Virtual VGA Register Descriptions
to Section 4.1.2 “Control Registers” on page 99 for instruc-
tions on accessing these registers.
This section describes the registers contained in the graph-
ics pipeline used for VGA emulation. The graphics pipeline
maps 200h locations starting at GX_BASE+8100h. Refer
The registers are summarized in Table 4-38, followed by
detailed bit formats in Table 4-39.
Table 4-38. Virtual VGA Register Summary
GX_BASE+
Memory Offset
Type
Name/Function
GP_VGA_WRITE
Default Value
8140h-8143h
8144h-8147h
8210h-8213h
8214h-8217h
R/W
xxxxxxxxh
Graphics Pipeline VGA Write Patch Control register: Controls the VGA memory
write path in the graphics pipeline.
R/W
R/W
R/W
GP_VGA_READ
00000000h
xxxxxxxxh
xxxxxxxxh
Graphics Pipeline VGA Read Patch Control register: Controls the VGA memory
read path in the graphics pipeline.
GP_VGA_BASE VGA
Graphics Pipeline VGA Memory Base Address register: Specifies the offset of the
VGA memory, starting from the base of graphics memory.
GP_VGA_LATCH
Graphics Pipeline VGA Display Latch register : Provides a memory mapped way
to read or write the VGA display latch.
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Integrated Functions (Continued)
Table 4-39. Virtual VGA Registers
Bit
Name
Description
GX_BASE+8140h-8143h
GP_VGA_WRITE Register (R/W)
Reserved: Set to 0.
Default Value = xxxxxxxxh
31:28
27:24
RSVD
MAP_MASK
Map Mask: Enables planes 3 through 0 for writing. Combined with chain control to determine the
final enables.
23:21
20
RSVD
W3
Reserved: Set to 0.
Write Mode 3: Selects write mode 3 by using the bit mask with the rotated data.
Write Mode 2: Selects write mode 2 by controlling set/reset.
Rotate Count: Controls the 8-bit rotator.
19
W2
18:16
15:12
11:8
7:0
RC
SRE
Set/Reset Enable: Enables the set/reset value for each plane.
Set/Reset: Selects 1 or 0 for each plane if enabled.
Bit Mask: Selects data from the data latches (last read data).
SR
BIT_MASK
GX_BASE+8144h-8147h
GP_VGA_READ Register (R/W)
Reserved: Set to 0.
Default Value = 00000000h
31:18
17:16
15
RSVD
RMS
F15
Read Map Select: Selects which plane to read in read mode 0 (Chain 2 and Chain 4 inactive).
Force Address Bit 15: Forces address bit 15 to 0.
14
PC4
Packed Chain 4: Provides 64 KB of packed pixel addressing when used with Chain 4 mode. This bit
causes the VGA addresses to be shifted right by 2 bits.
13
C4
Chain 4 Mode: Selects Chain 4 mode for both read operations and write operations. This overrides
bits 10 and 9 of this register.
12
11
10
9
PB
COE
W2
Page Bit: Becomes LSB of address if COE is set high.
Chain Odd/Even: Selects PB rather than A0 for least-significant VGA address bit.
Write Chain 2 Mode: Selects Chain 2 mode for write operations. Bit 13 overrides this bit.
Read Chain 2 Mode: Selects Chain 2 mode for read operations. Bit 13 overrides this bit.
Read Mode: Selects between read mode 0 (normal) and read mode 1 (color compare).
Color Compare Mask: Selects planes to include in the color comparison (read mode 1).
Color Compare: Specifies value of each plane for color comparison (read mode 1).
R2
8
RM
CCM
CC
7:4
3:0
GX_BASE+8210h-8213h
GP_VGA_BASE (R/W)
Default Value = xxxxxxxxh
31:14
13:8
RSVD
Reserved: Set to 0.
VGA_RD_BASE
Read Base Address: The VGA base address is added to the graphics memory base to specify
where VGA memory starts. The VGA base address provides address bits [19:14] when mapping
VGA accesses into graphics memory. This allows the VGA base address to start on any 64 KB
boundary within the 4 MB of graphics memory. This register is used for reads to the VGA trace buffer.
7:6
5:0
RSVD
Reserved: Set to 0.
VGA_WR_BASE
Write Base Address: The VGA base address is added to the graphics memory base to specify
where VGA memory starts. The VGA base address provides address bits [19:14] when mapping
VGA accesses into graphics memory. This allows the VGA base address to start on any 64 KB
boundary within the 4 MB of graphics memory. This register is used for writes to the VGA trace buffer.
GX_BASE+8214h-8217h
GP_VGA_LATCH Register (R/W)
Default Value = xxxxxxxxh
31:0
LATCH
Display Latch: Specifies the value in the VGA display latch. VGA read operations cause VGA frame
buffer data to be latched in the display latch. VGA write operations can use the display latch as a
source of data for VGA frame buffer write operations.
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4.7 PCI CONTROLLER
The GX1 processor includes an integrated PCI controller
with the following features.
4.7.4 Generating Configuration Cycles
Configuration space is a physical address space unique to
PCI. Configuration Mechanism #1 must be used by soft-
ware to generate configuration cycles. Two DWORD I/O
locations are used in this mechanism. The first DWORD
location (CF8h) references a read/write register that is
named CONFIG_ADDRESS. The second DWORD
4.7.1 X-Bus PCI Slave
•
•
•
•
•
•
16-byte PCI write buffer
16-byte PCI read buffer from X-bus
Supports cache line bursting
Write/Inv line support
Pacing of data for read or write operations with X-bus
No active byte enable transfers supported
address
(CFCh)
references
a
register
named
CONFIG_DATA. The general method for accessing config-
uration space is to write a value into CONFIG_ADDRESS
that specifies a PCI bus, a device on that bus, and a config-
uration register in that device being accessed. A read or
write to CONFIG_DATA will then cause the bridge to trans-
late that CONFIG_ADDRESS value to the requested con-
figuration cycle on the PCI bus.
4.7.2 X-Bus PCI Master
•
•
•
•
•
16 byte X-bus to PCI write buffer
Configuration read/write Support
Int Acknowledge support
Lock conversion
Support fast back-to-back cycles as slave
4.7.5 Generating Special Cycles
A special cycle is a broadcast message to the PCI bus.
Two hardcoded special cycle messages are defined in the
command encode: HALT and SHUTDOWN. Software can
also generate special cycles by using special cycle genera-
tion for configuration mechanism #1 as described in the
PCI Specification 2.1 and briefly described here. To initiate
a special cycle from software, the host must write a value
to CONFIG_ADDRESS encoded as shown in Table 4-40.
4.7.3 PCI Arbiter
•
Fixed, rotating, hybrid, or ping-pong arbitration
(programmable)
•
•
•
•
•
Support four masters, three on PCI
Internal REQ for CPU
Master retry mask counter
Master dead timer
Resource or total system lock support
The next value written to CONFIG_DATA is the encoded
special cycle. Type 0 or Type 1 conversion will be based on
the Bus Bridge number matching the GX1 processor’s bus
number of 00h.
Table 4-40. Special Cycle Code to CONFIG_ADDRESS1
31
30
24 23 22 21 20 19 18 17 16 15 14 13 12 11 10
9
8
7
6
5
4
3
2
1
0
1
0 0 0 0 0 0 0
RSVD
Bus No. = Bridge
BUS NUMBER
1
1
1
1
1
1
1
1
0
0
0
0
0
0
CONFIG
ENABLE
DEVICE NUMBER FUNCTION
NUMBER
REGISTER NUMBER TRANS-
LATION
TYPE
1. See Table 4-41 on page 168, bits [1:0] for translation type.
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Integrated Functions (Continued)
4.7.6 PCI Configuration Space Control
Registers
this register all others will be forwarded as normal I/O
cycles to the PCI bus.
There
are
two
registers
in
this
category:
The CONFIG_DATA register contains the data that is sent
or received during a PCI configuration space access.
CONFIG_ADDRESS and CONFIG_DATA.
The CONFIG_ADDRESS register contains the address
information for the next configuration space access to
CONFIG_DATA. Only DWORD accesses are permitted to
Table 4-41 gives the bit formats for these two registers.
Table 4-41. PCI Configuration Registers
Bit
Name
Description
I/O Offset 0CF8h-0CFBh
CONFIG_ADDRESS Register (R/W)
Default Value = 00000000h
31
CFG_EN
CONFIG ENABLE: Determines when accesses should be translated to configuration cycles on the
PCI bus, or treated as a normal I/O operation. This register will be updated only on full DWORD I/O
operations to the CONFIG_ADDRESS. Any other accesses are treated as normal I/O cycles in order
to allow I/O devices to use BYTE or WORD registers at the same address and remain unaffected.
Once bit 31 is set high, subsequent accesses to CONFIG_DATA are then translated to configuration
cycles.
1 = Generate configuration cycles.
0 = Normal I/O cycles.
30:24
23:16
15:11
RSVD
BUS
Reserved: Set to 0.
Bus: Specifies a PCI bus number in the hierarchy of 1 to 256 buses.
DEVICE
Device: Selects a device on a specified bus. A device value of 00h will select the GX1 processor if
the bus number is also 00h. DEVICE values of 01h to 15h will be mapped to AD[31:11], so only 21 of
the 32 possible devices are supported. A DEVICE value of 00001b will map to AD[11] while a device
of 10101b will map to AD[31].
10:8
7:2
FUNCTION
REGISTER
TT
Function: Selects a function in a multi-function device.
Register: Chooses a configuration DWORD space register in the selected device.
1:0
Translation Type Bits: These bits indicate if the configuration access is local or one that requires
translation through other bridges to another PCI bus. When an access occurs to the CONFIG_DATA
address and the specified bus number matches the GX1 processor’s bus number (00h), then a Type
0 translation takes place.
For a Type 0 translation, the CONFIG_ADDRESS register values are translated to AD lines on the
PCI bus. Note that bits [10:2] are passed unchanged. The DEVICE value is mapped to one of 21 AD
lines. The translation type bits are set to 00 to indicate a transaction on the local PCI bus.
When an access occurs to the CONFIG_DATA address and the specified bus number is not 00h
(Type 1), the GX1 processor passes this cycle to the PCI bus by copying the contents of the
CONFIG_ADDRESS register onto the AD lines during the address phase of the cycle while driving
the translation type bits AD[1:0] to 01.
I/O Offset 0CFCh-0CFFh
CONFIG_DATA (R/W)
Default Value = 00000000h
31:0
CONFIG_DATA
Configuration Data register: Contains the data that is sent or received during a PCI configuration
space access. The register accessed is determined by the value in the CONFIG_ADDRESS register.
The CONFIG_DATA register supports BYTE, WORD, or DWORD accesses. To access this register,
bit 31 of the CONFIG_ADDRESS register must be set to 0 and a full DWORD I/O access must be
done. Configuration cycles are performed when bit 31 of the CONFIG_ADDRESS register is set to 1.
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Integrated Functions (Continued)
4.7.7 PCI Configuration Space Registers
the offset are used, and the two least significant bits must
be 00b.
To access the internal PCI configuration registers of the
GX1 processor, the Configuration Address register
(CONFIG_ADDRESS) must be written as a DWORD using
the format shown in Table 4-42. Any other size will be inter-
preted as an I/O write to Port 0CF8h. Also, when entering
the Configuration Index, only the six most significant bits of
Table 4-43 summarizes the registers located within the
Configuration Space. The tables that follow, give detailed
register/bit formats.
Table 4-42. Format for Accessing the Internal PCI Configuration Registers
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10
Reserved
9
8
7
6
5
4
3
2
1
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Configuration Index
0
0
Table 4-43. PCI Configuration Space Register Summary
Index
Type
Name
Default Value
00h-01h
02h-03h
04h-05h
06h-07h
08h
RO
RO
R/W
R/W
RO
RO
RO
R/W
--
Vendor Identification
Device Identification
PCI Command
1078h
0001h
0007h
0280h
00h
Device Status
Revision Identification
Class Code
09h-0Bh
0Ch
060000h
00h
Cache Line Size
Latency Timer
0Dh
00h
0Eh-3Fh
40h
Reserved
00h
R/W
R/W
--
PCI Control Function 1
PCI Control Function 2
Reserved
00h
41h
96h
42h
00h
43h
R/W
R/W
--
PCI Arbitration Control 1
PCI Arbitration Control 2
Reserved
80h
44h
00h
45h-FFh
00h
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Integrated Functions (Continued)
Table 4-44. PCI Configuration Registers
Bit
Name
Description
Index 00h-01h
Vendor Identification Register (RO)
Default Value = 1078h
31:0
VID (RO)
Vendor Identification register (Read Only): The combination of this value and the device ID uniquely
identifies any PCI device. The Vendor ID is the ID given to National Semiconductor Corporation by the
PCI SIG.
Index 02h-03h
Device Identification Register (RO)
Default Value = 0001h
Device Identification register (Read Only): This value along with the vendor ID uniquely identifies any
PCI device.
31:0
DIR (RO)
Index 04h-05h
PCI Command Register (R/W)
Default Value = 0007h
15:10
9
RSVD
FBE
Reserved: Set to 0.
Fast Back-to-Back Enable (RO): As a master, the GX1 processor does not support this function.
This bit returns 0.
8
7
SERR
WAT
SERR# Enable: This is used as an output enable gate for the SERR# driver.
Wait Cycle Control: GX1 processor does not do address/data stepping.
This bit is always set to 0.
6
PE
Parity Error Response:
0 = GX1 processor ignores parity errors on the PCI bus.
1 = GX1 processor checks for parity errors.
5
4
3
2
VPS
MS
VGA Palette Snoop: GX1 processor does not support this function.
This bit is always set to 0.
Memory Write and Invalidate Enable: As a master, the GX1 processor does not support this function.
This bit is always set to 0.
SPC
BM
Special Cycles: GX1 processor does not respond to special cycles on the PCI bus.
This bit is always set to 0.
Bus Master:
0 = GX1 processor does not perform master cycles on the PCI bus.
1 = GX1 processor can act as a bus master on the PCI bus.
1
0
MS
Memory Space: GX1 processor will always respond to memory cycles on the PCI bus.
This bit is always set to 1.
IOS
I/O Space: GX1 processor will not respond to I/O accesses from the PCI bus.
This bit is always set to 1.
Index 06h-07h
PCI Device Status Register (RO, R/W Clear)
Default Value = 0280h
15
DPE
Detected Parity Error: When a parity error is detected, this bit is set to 1.
This bit can be cleared to 0 by writing a 1 to it.
14
13
SSE
Signaled System Error: This bit is set whenever SERR# is driven active.
RMA
Received Master Abort: This bit is set whenever a master abort cycle occurs. A master abort will occur
whenever a PCI cycle is not claimed except for special cycles.
This bit can be cleared to 0 by writing a 1 to it.
12
11
RTA
STA
Received Target Abort: This bit is set whenever a target abort is received while the GX1 processor is
master of the cycle.
This bit can be cleared to 0 by writing a 1 to it.
Signaled Target Abort: This bit is set whenever the GX1 processor signals a target abort. A target abort
is signaled when an address parity occurs for an address that hits in the GX1 processor’s address space.
This bit can be cleared to 0 by writing a 1 to it.
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Integrated Functions (Continued)
Table 4-44. PCI Configuration Registers (Continued)
Bit
Name
Description
10:9
DT
Device Timing: The GX1 processor performs medium DEVSEL# active for addresses that hit into the
GX1 processor address space. These two bits are always set to 01.
00 = Fast
01 = Medium
10 = Slow
11 = Reserved
8
7
DPD
FBS
Data Parity Detected: This bit is set when all three conditions are met.
1) GX1 processor asserted PERR# or observed PERR# asserted;
2) GX1 processor is the master for the cycle in which the PERR# occurred; and
3) PE (bit 6 of Command register) is enabled.
This bit can be cleared to 0 by writing a 1 to it.
Fast Back-to-Back Capable: As a target, the processor is capable of accepting Fast Back-to-Back trans-
actions.
This bit is always set to 1.
6:0
Index 08h
7:0
RSVD
Reserved: Set to 0.
Revision Identification Register (RO)
Default Value = 00h
RID (RO)
Revision ID (Read Only): This register contains the revision number of the GX1 design.
Index 09h-0Bh
Class Code Register (RO)
Default Value = 060000h
23:16
CLASS
Class Code: The class code register is used to identify the generic function of the device. The
GX1 processor is classified as a host bridge device (06).
15:0
Index 0Ch
7:0
RSVD (RO)
CACHELINE
Reserved (Read Only)
Cache Line Size Register (RO)
Default Value = 00h
Cache Line Size (Read Only): The cache line size register specifies the system cache line size in units
of 32-bit words. This function is not supported in the GX1 processor.
Index 0Dh
Latency Timer Register (R/W)
Default Value = 00h
7:5
4:0
RSVD
Reserved: Set to 0.
LAT_TIMER
Latency Timer: The latency timer as used in this implementation will prevent a system lockup resulting
from a slave that does not respond to the master. If the register value is set to 00h, the timer is disabled.
Otherwise, Timer represents the 5 MSBs of an 8-bit counter. The counter will reset on each valid data
transfer. If the counter expires before the next TRDY# is received active, then the slave is considered to
be incapable of responding, and the master will stop the transaction with a master abort and flag an
SERR# active. This would also keep the master from being retried forever by a slave device that contin-
ues to issue retries. In these cases, the master will also stop the cycle with a master abort.
Index 0Eh-3Fh
Index 40h
Reserved
Default Value = 00h
Default Value = 00h
PCI Control Function 1 Register (R/W)
7
6
RSVD
SW
Reserved: Set to 0.
Single Write Mode: GX1 as a PCI slave supports:
0 = Multiple PCI write cycles
1 = Single cycle write transfers on the PCI bus. The slave will perform a target disconnect with the first
data transferred.
5
4
SR
Single Read Mode: GX1 as a PCI slave supports:
0 = Multiple PCI read cycles.
1 = Single cycle read transfers on the PCI bus. The slave will perform a target disconnect with the first
data transferred.
RXBNE
Force Retry when X-Bus Buffers are Not Empty: GX1 as a PCI slave:
0 = Accepts the PCI cycle with data in the PCI master write buffers. The data in the PCI master write buff-
ers will not be affected or corrupted. The PCI master holds request active indicating the need to access
the PCI bus.
1 = Retries cycles if the PCI master X-Bus write buffers contain buffered data.
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Integrated Functions (Continued)
Table 4-44. PCI Configuration Registers (Continued)
Bit
Name
Description
3
2
SWBE
CLRE
PCI Slave Write Buffer Enable: GX1 PCI slave write buffers: 0 = Disable; 1 = Enable.
PCI Cache Line Read Enable: Read operations from the PCI into the GX1 processor:
0 = Single cycle unless a read multiple or memory read line command is used.
1 = Cause a cache line read to occur.
1
XBE
X-Bus Burst Enable: Enable X-Bus bursting when an external master performs PCI write/invalidate
cycles. 0 = Disable; 1 = Enable.
(This bit does not control read bursting; bit 2 does.)
0
RSVD
Reserved: Should return a value of 0.
Index 41h
PCI Control Function 2 Register (R/W)
Reserved: Set to 0.
Default Value = 96h
7
6
5
RSVD
RW_CLK
PFS
Raw Clock: A debug signal used to view internal clock operation. 0 = Enable; 1 = Disable.
PERR# forces SERR#: PCI master drives an active SERR# anytime it also drives or receives an active
PERR#: 0 = Disable; 1 = Enable.
4
XWB
SDB
X-Bus to PCI Write Buffer: Enable GX1 processor PCI master’s X-Bus write buffers (non-locked mem-
ory cycles are buffered, I/O cycles and lock cycles are not buffered): 0 = Disable; 1 = Enable.
3:2
Slave Disconnect Boundary: GX1 as a PCI slave issues a disconnect with burst data when it crosses
line boundary:
00 = 128 bytes
01 = 256 bytes
10 = 512 bytes
11 = 1024 bytes
Works in conjunction with bit 1.
1
SDBE
XWS
Slave Disconnect Boundary Enable: GX1 as a PCI slave:
0 = Disconnects on boundaries set by bits [3:2].
1 = Disconnects on cache line boundary which is 16 bytes.
0
X-Bus Wait State Enable: The PCI slave acting as a master on the X-Bus will insert wait states on write
cycles for data setup time. 0 = Disable; 1 = Enable.
Index 42h
Reserved
Default Value = 00h
Default Value = 80h
Index 43h
PCI Arbitration Control 1 Register (R/W)
7
BG
Bus Grant:
0 = Grants bus regardless of X-BUS buffers.
1 = Grants bus only if X-BUS buffers are empty.
6
5
RSVD
RME2
Reserved: Set to 1.
REQ2# Retry Mask Enable: Arbiter allows the REQ2# to be masked based on the master retry mask in
bits [2:1]: 0 = Disable; 1 = Enable.
4
3
RME1
RME0
MRM
REQ1# Retry Mask Enable: Arbiter allows the REQ1# to be masked based on the master retry mask in
bits [2:1]: 0 = Disable; 1 = Enable.
REQ0# Retry Mask Enable: Arbiter allows the REQ0# to be masked based on the master retry mask in
bits [2:1]: 0 = Disable; 1 = Enable.
2:1
Master Retry Mask: When a target issues a retry to a master, the arbiter can mask the request from the
retried master in order to allow other lower order masters to gain access to the PCI bus:
00 = No retry mask
01 = Mask for 16 PCI clocks
10 = Mask for 32 PCI clocks
11 = Mask for 64 PCI clocks
0
HXR
Hold X-bus on Retries: Arbiter holds the X-Bus X_HOLD for two additional clocks to see if the retried
master will request the bus again: 0 = Disable; 1 = Enable
(This may prevent retry thrashing in some cases.)
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Integrated Functions (Continued)
Table 4-44. PCI Configuration Registers (Continued)
Bit
Name
Description
Index 44h
PCI Arbitration Control 2 Register (R/W)
Default Value = 00h
7
PP
Ping-Pong:
0 = Arbiter grants the processor bus per the setting of bits [2:0].
1 = Arbiter grants the processor bus ownership of the PCI bus every other arbitration cycle.
6:4
FAC
Fixed Arbitration Controls: These bits control the priority under fixed arbitration. The priority table is as
follows (priority listed highest to lowest):
000 = REQ0#, REQ1#, REQ2#
001 = REQ1#, REQ0#, REQ2#
010 = REQ0#, REQ2#,REQ1#
011 = Reserved
100 = REQ1#, REQ2#, REQ0#
101 = Reserved
110 = REQ2#, REQ1#, REQ0#
111 = REQ2#, REQ0#, REQ1#
The rotation arbitration bits [2:0] must be set to 000 for full fixed arbitration. If rotation bits are not set to
000, then hybrid arbitration will occur. If Ping-Pong is enabled (bit 7 = 1), the processor will have priority
every other arbitration. In this mode, the arbiter grants the PCI bus to a master and ignores all other
requests. When the master finishes, the processor will be guaranteed access. At this point PCI requests
will again be recognized. This will switch arbitration from CPU to PCI to CPU to PCI, etc.
3
RSVD
RAC
Reserved: Set to 0.
2:0
Rotating Arbitration Controls: These bits control the priority under rotating arbitration.
000 = Fixed arbitration will occur.
111 = Full rotating arbitration will occur.
When these bits are set to other values, hybrid arbitration will occur.
Index 45h-FFh
Reserved
Default Value = 00h
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Integrated Functions (Continued)
4.7.8 PCI Cycles
The following sections and diagrams provide the functional
relationships for PCI cycles.
valid address and C/BE[3:0]# contains a valid bus com-
mand. The first data phase begins on clock 3. During the
data phase, AD[31:0] contains data and C/BE[3:0]# indi-
cate which byte lanes of AD[31:0] carry valid data. The first
data phase completes with zero delay cycles. However, the
second phase is delayed one cycle because the target was
not ready so it deasserted TRDY# on clock 5. The last data
phase is delayed one cycle because the master deas-
serted IRDY# on clock 7.
4.7.8.1 PCI Read Transaction
A PCI read transaction consists of an address phase and
one or more data phases. Data phases may consist of wait
cycles and a data transfer. Figure 4-18 illustrates a PCI
read transaction. In this example, there are three data
phases.
For additional information refer to Chapter 3.3.1, Read
Transaction, of the PCI Local Bus Specification, Revision
2.1.
The address phase begins on clock 2 when FRAME# is
asserted. During the address phase, AD[31:0] contains a
CLK
FRAME#
DATA-3
ADDR
DATA-2
DATA-1
AD
BUS CMD
BE#s
C/BE#
IRDY#
TRDY#
DEVSEL#
DATA
PHASE
ADDR
PHASE
DATA
PHASE
DATA
PHASE
BUS TRANSACTION
Figure 4-18. Basic Read Operation
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Integrated Functions (Continued)
4.7.8.2 PCI Write Transaction
The address phase begins on clock 2 when FRAME# is
asserted. The first and second data phases complete with-
out delays. During data phase 3, the target inserts three
wait cycles by deasserting TRDY#.
A PCI write transaction is similar to a PCI read transaction,
consisting of an address phase and one or more data
phases. Since the master provides both address and data,
no turnaround cycle is required following the address
phase. The data phases work the same for both read and
write transactions. Figure 4-19 illustrates a write transac-
tion.
For additional information refer to Chapter 3.3.2, Write
Transaction, of the PCI Local Bus Specification, Revision
2.1.
CLK
FRAME#
DATA-3
BE#s-3
DATA-2
DATA-1
ADDR
AD
BE#s-2
BUS CMD BE#s-1
C/BE#
IRDY#
TRDY#
DEVSEL#
DATA
PHASE
DATA
PHASE
DATA
PHASE
ADDR
PHASE
BUS TRANSACTION
Figure 4-19. Basic Write Operation
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Integrated Functions (Continued)
4.7.8.3 PCI Arbitration
REQ#-b on CLK 6. The PCI arbiter can then grant access
to Agent A, and does so on CLK 7. Note that all buffers
must flush before a grant is given to a new agent.
An agent requests the bus by asserting its REQ#. Based
on the arbitration scheme set in the PCI Arbitration Control
2 register (Index 44h), the GX1 processor’s PCI arbiter will
grant the request by asserting GNT#. Figure 4-20 illus-
trates basic arbitration.
For additional information refer to Chapter 3.4.1, Arbitration
Signaling Protocol, of the PCI Local Bus Specification,
Revision 2.1.
REQ#-a is asserted at CLK 1. The PCI arbiter grants
access to Agent A by asserting GNT#-a on CLK 2. Agent A
must begin a transaction by asserting FRAME# within 16
clocks, or the GX1’s PCI arbiter will remove GNT#. Also, it
is possible for Agent A to lose bus ownership sooner if
another agent with higher priority requests the bus. How-
ever, in this example, Agent B is of higher priority than
Agent A. When Agent B requests the bus on CLK 2, Agent
A is allowed to proceed per Specification. Agent A starts its
transaction on CLK 3 by asserting FRAME# and completes
its transaction. Since Agent A requests another transac-
tion, REQ#-a remains asserted. When FRAME# is
asserted on CLK 3, the PCI arbiter determines Agent B
should go next, asserts GNT#-b and deasserts GNT#-a on
CLK 4. Agent B requires only a single transaction. It com-
pletes the transaction, then deasserts FRAME# and
4.7.8.4 PCI Halt Command
Halt is a broadcast message from the GX1 processor indi-
cating it has executed a HALT instruction. The PCI Special
Cycle command is used to broadcast the message to all
agents on the bus segment. During the address phase of
the Halt Special cycle, C/BE[3:0]# = 0001 and AD[31:0] are
driven to arbitrary values. During the data phase, C/
BE[3:0]# = 1100 indicating bytes 1 and 0 are valid and
AD[15:0] = 0001h.
For additional information, refer to Chapter 3.7.2, Special
Cycle, and Appendix A, Special Cycle Messages, of the
PCI Local Bus Specification, Revision 2.1.
1
2
3
4
5
6
7
8
9
CLK
REQ#-a
REQ#-b
GNT#-a
GNT#-b
FRAME#
AD
ADDR
ADDR
DATA
DATA
Agent-A
Agent-B
Figure 4-20. Basic Arbitration
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5.0 Power Management
Power consumption in a GX1 processor based system is
managed with the use of both of hardware and software.
The complete hardware solution is provided for only when
the GX1 processor is combined with a Geode I/O compan-
ion such as the CS5530.
•
Software:
— API for APM aware OS
— API for ACPI aware OS
— PM VSA for not PM aware OS’s
Geode I/O companion power management support is dis-
cussed in this specification only when necessary to better
explain the GX1 processor’s power management features.
The GX1 processor power consumption is managed prima-
rily through a sophisticated clock stop management tech-
nology. The GX1 processor also provides the hardware
enablers from which the complete power management
solution depends on.
Software support of power management is discussed in
this specification only when necessary to better explain the
GX1 processor’s power management features.
Typically the three greatest power consumers in a battery
powered device are the display, the hard drive (if it has one)
and the CPU. Managing power for the first two is relatively
straightforward and is discussed in the CS5530 I/O com-
panion data book. Managing CPU power is more difficult
since effective use of the clock stop technology requires
effective detection of inactivity, both at a system level and
at a code processing level.
5.1.1 System Management Mode
The GX1 processor has an operation mode called System
Management Mode. This mode is generally entered when
the SMI# pin goes active. SMM is explained in Section 3.7
“System Management Mode” on page 83. If active power
management is desired, then the Geode I/O companion is
programmed at boot time to activate SMM through the
SMI# pin due to specific I/O inactivity.
Basically two methods are supported to manage power
during periods of inactivity. The first method, called activity
based power management allows the hardware in the
Geode I/O companion to monitor activity to certain devices
in the system and if a period of inactivity occurs take some
form of power conservation action. This method does not
require OS support because this support is handled by
SMM software. Simple monitoring of external activity is
imperfect as well as inefficient. The second method, called
passive power management, requires the OS to take the
active role in managing power. National supports two appli-
cation programming interfaces (APIs) to enable power
management by the OS: Advanced Power Management
(APM) and Advanced Configuration and Power Interface
(ACPI). These two methods can be used independent of
one another or they can be used together. The extent to
which these resources are employed depends on the appli-
cation and the discretion of the system designer.
SMM is also used in the passive power management
method, however, it is limited to supporting specific API
calls such as entering sleep modes.
5.1.2 Suspend-on-Halt
Suspend-on-Halt is the most effective power reducing fea-
ture of the GX1 processor with the system active. This fea-
ture allows the system to reduce power when the system’s
OS becomes idle without producing any delay when the
system’s OS becomes active.
When entered, Suspend-on-Halt stops the clock to the pro-
cessor core while the intergrated functions (graphics, mem-
ory controller, PCI controller) are still active. There is
absolutely no observational evidence that the processor
has changed operational behavior except for two things.
The GX1 draws significantly less core power and the
SUSPA# pin is active while in this state.
The GX1 processor and Geode I/O companion chips con-
tain advanced power management features for reducing
the power consumption of the processor in the system.
5.1.3 CPU Suspend
CPU Suspend is a hardware initiated power management
state. The SUSP# pin is asserted by external hardware
such as an Geode I/O companion. The GX1 processor
asserts the SUSPA# pin to indicate that the processor has
entered CPU Suspend. This state is similar to Suspend-on-
Halt except for its entry and exit method. SUSP# active
causes the processor to enter the state and SUSP# inac-
tive causes its exit. The power savings is identical to Sus-
pend-on-Halt. Also, as in Suspend-on-Halt, the processor
will temporally disable CPU Suspend when there is PCI
master activity.
5.1 POWER MANAGEMENT FEATURES
The GX1 processor based system supports the following
power management features:
•
GX1 processor hardware
— System Management Mode (SMM)
— Suspend-on-Halt
— CPU Suspend
— 3 Volt Suspend
— GX1 Processor Serial Bus
CPU Suspend can be used for Suspend Modulation. The
Geode I/O companion can be programmed to assert/deas-
sert SUSP# at a programmable frequency and duty cycle.
This has the effect of reducing the average frequency that
the processor is running and thus reduces power con-
sumption and performance. Certain processing activities
(SMI#, Interrupts, and VGA activity) can be monitored by
the Geode I/O companion to temporarily suspend, Sus-
pend Modulation for a programmable amount of time. Sus-
pend modulation programming is explained in detail in the
Geode I/O companion data books such as the CS5530.
•
Geode I/O companion hardware:
— I/O activity monitoring
– SMI generation
— CPU Suspend control
– Suspend Modulation
– 3 Volt Suspend
— ACPI hardware
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Power Management (Continued)
5.1.3.1 Suspend Modulation for Thermal
5.1.5 GX1 Processor Serial Bus
Management
The power management logic of the GX1 processor pro-
vides the Geode I/O companion with information regarding
the GX1 processor productivity. If the GX1 processor is
determined to be relatively inactive, the GX1 processor
power consumption can be greatly reduced by entering the
Suspend Modulation mode.
The best use of Suspend Modulation is for thermal man-
agement. The Geode I/O companion monitors the temper-
ature of the system and/or CPU and asserts the SMI# pin,
if the system or CPU gets too hot. The power management
SMM handler enables Suspend Modulation. When the tem-
perature drops to a certain point the Geode I/O companion
again asserts the SMI# pin. The power management SMM
handler disables Suspend Modulation and normal opera-
tion resumes. A significant side effect of Suspend Modula-
tion is a lowering of system performance while in this state.
The system design must take this into account. If the sys-
tem exceeds temperature limits only in extreme conditions
then thermal management by use of Suspend Modulation
can be easily and effectively used to reduce system cost by
eliminating fans and possibility heatsinks. However, if maxi-
mum performance is required in all conditions then Sus-
pend Modulation should not be used.
Although the majority of the system power management
logic is implemented in the Geode I/O companion, a small
amount of logic is required within the GX1 processor to
provide information from the graphics controller that is not
externally visible otherwise. The GX1 processor imple-
ments a simple serial communications mechanism to trans-
mit the CPU status to the Geode I/O companion. The GX1
processor accumulates CPU events in a 8-bit register, “PM
Serial Packet" register (GX_BASE+850Ch), that is serially
µ
transmitted out of the GX1 processor every 1 to 10 s. The
transmission frequency is set with bits [4:3] of the “PM
Serial Packet Control" register. These register formats are
given in Table 5-2 on page 183.
5.1.3.2 Suspend Modulation for Power Management
Suspend modulation can also be used for a crude method
of power management. The Geode I/O companion moni-
tors I/O activity and when that monitoring indicates inactiv-
ity, the Geode /O companion asserts the SMI# pin. The
power management SMM handler enables Suspend Modu-
lation. When I/O activity picks up, the SMI# pin is asserted
again and the power management SMM handler exits Sus-
pend Modulation and normal operation resumes.
5.1.6 Advanced Power Management (APM) Support
Many battery powered devices rely solely on the APM
(Advanced Power Management) driver for DOS, Windows
95/98, and other operating systems to manage power to
the CPU. APM provides several services that enhance the
system power management by determining when the CPU
is idle. For the CPU, APM is theoretically the best approach
but there are some drawbacks.
5.1.4 3 Volt Suspend
•
APM is an OS-specific driver which is not available for all
operating systems.
3 Volt Suspend is identical to CPU Suspend with the addi-
tion of setting CLK_STP in the PM_CNTRL_CSTP register
(Table 5-2 on page 183), and turning off the graphics pipe-
line (set GX_BASE+8304h[0] = 0) before the assertion of
SUSP#. If CLK_STP is set and the graphics pipeline is still
active then the SUSP# will be ignored and 3 Volt Suspend
will not be entered. As 3 Volt Suspend is being entered, the
memory controller puts the SDRAMS in self refresh mode.
At this point, all internal clocks in the GX1 processor are
stopped. Once SUSPA# has gone active, SYSCLK input
pin can be stopped. While in this state the GX1 processor
will not respond to anything except the deassertion of
SUSP# as long as SYSCLK has been restarted.
•
Application support is inconsistent. Some applications in
foreground may prevent idle calls.
The components for APM support are:
•
Software CPU Suspend control via the Geode I/O
companion CPU Suspend Command register.
•
Software SMI entry via the Software SMI register. This
allows the APM BIOS to be part of the SMM handler.
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Power Management (Continued)
5.2 SUSPEND MODES AND BUS CYCLES
The following subsections describe the bus cycles of the
various Suspend states.
exited upon recognition of an unmasked INTR or an SMI#.
Normally SUSPA# is deactivated within six SYSCLKS from
the detection of an active interrupt. However, the deactiva-
tion of SUSPA# may be delayed until the end of an active
refresh cycle.
5.2.1 Timing Diagram for Suspend-on-Halt
The CPU enters Suspend-on-Halt as a result of executing a
halt (HLT) instruction if the SUSP_HALT bit in CCR2 (Index
C2h[3]) is set. When the HLT instruction is executed, the
halt PCI cycle is run on the PCI bus normally and then the
SUSPA# pin will go active to indicate that the processor
has entered the suspend state. This state is slightly is dif-
ferent from CPU Suspend because of how Suspend-on-
Halt is entered and how it is exited. Suspend-on-Halt is
The CPU allows PCI master accesses during a HALT-initi-
ated Suspend mode. The SUSPA# pin will go inactive dur-
ing the duration of the PCI activity. If the CPU is in the
middle of a PCI master access when the Halt instruction is
executed, the assertion of SUSPA# will be delayed until the
PCI access is completed. See Figure 5-1 for timing details.
PCI HALT CYCLE
SYSCLK
FRAME#
O
I
C/BE[3:0]#
AD[15:0]
I
X
X
X
IRDY#
INTR, SMI#
SUSPA#
Figure 5-1. HALT-Initiated Suspend Mode
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Power Management (Continued)
5.2.2 Initiating Suspend with SUSP#
of SUSPA# may be delayed until the end of an active
refresh cycle.
The GX1 processor enters the Suspend mode in response
to SUSP# input assertion only when certain conditions are
met. First, the USE_SUSP bit must be set in CCR2 (Index
C2h[7]). In addition, execution of the current instructions
and any pending decoded instructions and associated bus
cycles must be completed. SUSP# is sampled on the rising
edge of SYSCLK, and must meet specified setup and hold
times to be recognized at a particular SYSCLK edge. See
Figure 5-2 for timing details.
If the CPU is already in a Suspend mode initiated by
SUSP#, one occurrence of INTR and SMI# is stored for
execution after Suspend mode is exited. The CPU also
allows PCI master accesses during a SUSP#-initiated Sus-
pend mode. See Figure 5-3 for timing details. If an
unmasked REQx# is asserted, the GX1 processor will
deassert SUSPA# and exit Suspend mode to respond to
the PCI master access. If SUSP# is asserted when the PCI
master access is completed, REQx# deasserted, the GX1
processor will reassert SUSPA# and return to a SUSP#-ini-
tiated Suspend mode. If the CPU is in the middle of a PCI
master access when SUSP# is asserted, the assertion of
SUSPA# will be delayed until the PCI access is completed.
When all conditions are met, the SUSPA# output is
asserted. The time from assertion of SUSP# to the activa-
tion of SUSPA# depends on which instructions were
decoded prior to assertion of SUSP#. Normally, once
SUSP# has been sampled inactive the SUSPA# output will
be deactivated within two clocks. However, the deactivation
SYSCLK
SUSP#
SUSPA#
Figure 5-2. SUSP#-Initiated Suspend Mode
SYSCLK
REQx#
FRAME#
TRDY#
SUSP#
SUSPA#
Figure 5-3. PCI Access During Suspend Mode
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5.2.3 Stopping the Input Clock
from the Geode I/O companion which is used to stop the
external clocks.
The GX1 processor is a static device, allowing the input
clock (SYSCLK) to be stopped and restarted without any
loss of internal CPU data. The SYSCLK input can be
stopped at either a logic high or logic low state. The
required sequence for stopping SYSCLK is to initiate 3 Volt
Suspend, wait for the assertion of SUSPA# by the proces-
sor, and then stop the input clock.
5.2.4 Serial Packet Transmission
The GX1 processor transmits the contents of the “PM
Serial Packet" register on the SERIALP output pin to the
PSERIAL input pin of the Geode I/O companion. The GX1
processor holds SERIALP low until the transmission inter-
val counter (GX_BASE+8504h[4:3]) has elapsed. Once the
counter has elapsed, PSERIAL is held high for two
SYSCLKs to indicate the start of packet transmission.
The CPU remains suspended until SYSCLK is restarted
and the Suspend mode is exited as described earlier.
While SYSCLK is stopped, the processor can no longer
sample and respond to any input stimulus including
REQx#, NMI, SMI#, INTR, and RESET inputs.
The contents of the packet register are then shifted out
starting from bit 7 down to bit 0. PSERIAL is held high for
one SYSCLK to indicate the end of packet transmission
and then remains low until the next transmission interval.
After the packet transmission has completed, the packet
contents are cleared.
Figure 5-4 illustrates the recommended sequence for stop-
ping the SYSCLK using SUSP# to initiate 3 Volt Suspend.
SYSCLK may be started prior to or following negation of
the SUSP# input. The figure includes the SUSP_3V pin
SYSCLK
SUSP#
SUSPA#
SUSP_3V
(I/O companion)
SMI Event, Timer or Pin
Figure 5-4. Stopping SYSCLK During Suspend Mode
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Power Management (Continued)
5.3 POWER MANAGEMENT REGISTERS
The GX1 processor contains the power management reg-
isters for the serial packet transmission control, the user-
defined power management address space, Suspend
Refresh, and SMI status for Suspend/Resume. These
registers are memory mapped (GX_BASE+8500h-8FFFh)
in the address space of the GX1 processor and are
described in the following sections. Refer to Section 4.1.2
“Control Registers” on page 99 for instructions on access-
ing these registers.
Note, however, the PM_BASE and PM_MASK registers
are accessed with the CPU_READ and CPU_WRITE
instructions. Refer to Section 4.1.6 “CPU_READ/
CPU_WRITE Instructions” on page 102 for more informa-
tion regarding these instructions.
Table 5-1 summarizes the above mentioned registers.
Tables 5-2 and 5-3 give these register’s bit formats.
Table 5-1. Power Management Register Summary
GX_BASE+
Memory Offset
Default
Value
Type
Name/Function
Control and Status Registers
8500h-8503h
8504h-8507h
8508h-850Bh
850Ch-850Fh
R/W
R/W
R/W
R/W
PM_STAT_SMI
xxxxxx00h
PM SMI Status register: Contains System Management Mode (SMM) status infor-
mation used by SoftVGA.
PM_CNTRL_TEN
xxxxxx00h
xxxxxx00h
xxxxxx00h
PM Serial Packet Control register: Sets the serial packet transmission frequency
and enables specific CPU events to be recorded in the serial packet.
PM_CNTRL_CSTP
PM Clock Stop Control register: Enables the 3V Suspend Mode for the GX1 pro-
cessor.
PM_SER_PACK
PM Serial Packet register: Transmits the contents of the serial packet.
Programmable Address Region Registers
FFFFFF6Ch
R/W
PM_BASE
00000000h
00000000h
PM Base register: Contains the base address for the programmable memory
range decode. This register, in combination with the PM_MASK register, is used to
generate a memory range decode which sets bit 1 in the serial transmission
packet.
FFFFFF7Ch
R/W
PM_MASK
PM Mask register: The address mask for the PM_BASE register
Table 5-2. Power Management Control and Status Registers
Bit
Name
Description
GX_BASE+8500h-8503h
PM_STAT_SMI Register (R/W)
Default Value = xxxxxx00h
31:8
7:3
2
RSVD
RSVD
Reserved: These bits are not used. Do not write to these bits.
Reserved: Set to 0.
SMI_MEM
SMI VGA Emulation Memory: This bit is set high if a SMI was generated for VGA emulation in
response to a VGA memory access. An SMI can be generated on a memory access to one of three
regions in the A0000h to BFFFFh range as specified in the BC_XMAP_1 register. (See Table 4-9 on
page 104)
1
0
SMI_IO
SMI VGA Emulation I/O: This bit is set high if a SMI was generated for VGA emulation in response
to an I/O access. An SMI can be generated on a I/O access to one of three regions in the 3B0h to
3DFh range as specified in the BC_XMAP_1 register. (See Table 4-9 on page 104)
SMI_PIN
SMI Pin: When set high, this bit indicates that the SMI# input pin has been asserted to the
GX1 processor.
Note:
These bits are “sticky” bits and can only be cleared with a write of ‘1’ to the respective bit.
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Table 5-2. Power Management Control and Status Registers (Continued)
Bit
Name
Description
GX_BASE+8504h-8507h
PM_CNTRL_TEN Register (R/W)
Default Value = xxxxxx00h
31:8
7:6
5
RSVD
RSVD
Reserved: These bits are not used. Do not write to these bits.
Reserved: Set to 0.
X_TEST (WO)
Transmission Test (Write Only): Setting this bit causes the GX1 processor to immediately transmit
the current contents of the serial packet. This bit is write only and is used primarily for test. This bit
returns 0 on a read.
4:3
2
X_FREQ
CPU_RD
CPU_EN
Transmission Frequency: This field indicates the time between serial packet transmissions. Serial
packet transmissions occur at the selected interval only if at least one of the packet bits is set high:
00 = Disable transmitter; 01 = 1 ms; 10 = 5 ms; 11 = 10 ms.
CPU Activity Read Enable: Setting this bit high enables reporting of CPU level-1 cache read
misses that are not a result of an instruction fetch. This bit is a don’t-care if the CPU_EN bit is not set
high.
1
CPU Activity Master Enable: Setting this bit high enables reporting of CPU Level-1 cache misses
in bit 6 of the serial transmission packet. When enabled, the CPU Level-1 cache miss activity is
reported on any read (assuming the CPU_RD is set high) or write access excluding misses that
resulted from an instruction fetch.
0
VID_EN
Video Event Enable: Setting this bit high enables video decode events to be reported in bit 0 of the
serial transmission packet. CPU or graphics-pipeline accesses to the graphics memory and display-
controller-register accesses are also reported.
GX_BASE+8508h-850Bh
PM_CNTRL_CSTP Register (R/W)
Default Value = xxxxxx00h
31:8
7:1
0
RSVD
RSVD
Reserved: These bits are not used. Do not write to these bits.
Reserved: Set to 0.
CLK_STP
Clock Stop: This bit configures the GX1 processor for Suspend Refresh Mode or 3 Volt Suspend
Mode:
0 = Suspend Refresh Mode. The clocks to the memory and display controller remain active during
Suspend.
1 = 3 Volt Suspend Mode. The external clock may be stopped during Suspend.
Note:
When bit 0 is set high and the Suspend input pin (SUSP#) is asserted, the GX1 processor stops all it’s internal clocks, and
asserts the Suspend Acknowledge output pin (SUSPA#). Once SUSPA# is asserted the GX1 processor’s SYSCLK input can
be stopped. If bit 0 is cleared, the internal memory-controller and display-controller clocks are not stopped on the SUSP#/
SUSPA# sequence, and the SYSCLK input can not be stopped.
GX_BASE+850Ch-850Fh
PM_SER_PACK Register (R/O)
Default Value = xxxxxx00h
31:8
7
RSVD
Reserved: These bits are not used. Do not write to these bits.
VID_IRQ
Video IRQ: This bit indicates the occurrence of a video vertical sync pulse. This bit is set at the
same time that the VINT (Vertical Interrupt) bit is set in the DC_TIMING_CFG register. The VINT bit
has a corresponding enable bit (VIEN) in the DC_TIM_CFG register (Table 4-29 on page 145).
6
CPU_ACT
CPU Activity: This bit indicates the occurrence of a level 1 cache miss that was not a result of an
instruction fetch. This bit has a corresponding enable bit in the PM_CNTL_TEN register.
5:2
1
RSVD
Reserved: Set to 0.
USR_DEF
Programmable Address Decode: This bit indicates the occurrence of a programmable memory
address decode. This bit is set based on the values of the PM_BASE register and the PM_MASK
register (see Table 5-3 on page 184). The PM_BASE register can be initialized to any address in the
full 256 MB address range.
0
VID_DEC
Video Decode: This bit indicates that the CPU has accessed either the display controller registers
or the graphics memory region. This bit has a corresponding enable bit in the PM_CNTRL_TEN.
Note:
The GX1 processor transmits the contents of the serial packet only when a bit in the packet register is set and the interval
counter has elapsed. The Geode I/O companion decodes the serial packet after each transmission. Once a bit in the packet
is set, it will remain set until the completion of the next packet transmission. Successive events of the same type that occur
between packet transmissions are ignored. Multiple unique events between packet transmissions will accumulate in this reg-
ister.
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Power Management (Continued)
Table 5-3. Power Management Programmable Address Region Registers
Bit
Name
Description
Index FFFF FF6Ch
PM_BASE Register (R/W)
Reserved: Set to 0.
Default Value = 0000000h
31:28
27:2
RSVD
BASE_ADDR
Base Address: This is the word-aligned base address for the programmable memory range com-
pare. The actual address range is determined with this field and the PM_MASK register value.
1:0
RSVD
Reserved: Set to 0.
Index FFFF FF7Ch
PM_MASK Register (R/W)
Reserved: Set to 0.
Default Value = 0000000h
31:28
27:2
RSVD
ADR_MASK
Address Mask: This field is the address mask for the BASE_ADDR field in the PM_BASE register. If
a bit in the ADR_MASK field is cleared the corresponding bit in the BASE_ADDR field must match
the processor address. If a bit in the mask field is set high, the corresponding bit in the BASE_ADDR
field always compares. If the processor cycle type matches the values of the WE and RE bits, and all
bits in the BASE_ADDR field match the processor address based on the ADR_MASK field, bit 1 will
be set high in the serial transmission packet.
1
0
WE
RE
Write Enable: Compare memory write cycles with BASE_ADDR and ADR_MASK:
0 = Disable; 1 = Enable.
Read Enable: Compare memory read cycles with BASE_ADDR and ADR_MASK:
0 = Disable; 1 = Enable
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6.0 Electrical Specifications
6.1 PART NUMBERS/PERFORMANCE CHARACTERISTICS
The GX1 series of processors is designated by three core
voltage specifications: 2.0V, 1.8V, and 1.6V. Each core volt-
age is offered in frequencies that are enabled by specific
system clock and internal multiplier settings. This allows
the user to select the device(s) that best fit their power and
performance requirements. This flexibility makes the GX1
processor series ideally suited for applications where
power consumption and performance (speed) are equally
important.
The part numbers in Table 6-1 designate the various com-
binations of speed and power consumption available. Note
that while there are three VCC2 (Core) voltages available,
the VCC3 (I/O) voltage remains constant at 3.3V (nominal)
in order to maintain LVTTL compatibility with external
devices.
Table 6-1. GX1 Processor Performance Characteristics
Core
Voltage
System
Clock
Frequency
Multiplier
Core
Frequency
Abs Max
Power
Typ Power180%
Active Idle
(VCC2
)
Part Marking
GX1-300P 2.0V 85C
GX1-300B 2.0V 85C
GX1-266P 1.8V 85C
GX1-266B 1.8V 85C
GX1-233P 1.8V 85C
GX1-233B 1.8V 85C
GX1-200P 1.6V 85C
GX1-200B 1.6V 85C
2.0V
(Nominal)
33 MHz
33 MHz
33 MHz
33 MHz
x9
x8
x7
x6
300 MHz
266 MHz
233 MHz
200 MHz
3.7W
3.0W
2.8W
2.3W
1.2W
1.0W
0.95W
0.8W
1.8V
(Nominal)
1.8V
(Nominal)
1.6V
(Nominal)
1. Typical power consumption is defined as an average measured running Windows at 80% Active Idle
(Suspend-on-Halt) with a display resolution of 800x600x8 bpp at 75 Hz.
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Electrical Specifications (Continued)
6.2 ELECTRICAL CONNECTIONS
6.2.1 Power/Ground Connections and Decoupling
Testing and operating the GX1 processor requires the use
of standard high frequency techniques to reduce parasitic
effects. These effects can be minimized by filtering the DC
power leads with low-inductance decoupling capacitors,
using low-impedance wiring, and by connecting all VCC2
and VCC3 pins to the appropriate voltage levels.
6.2.1.1 Power Planes
Figure 6-1 shows layout recommendations for splitting the
power plane between VCC2 (core: 1.6V, 1.8V, 2.0V) and
VCC3 (I/O: 3.3V) volts in the BGA package. The illustration
assumes there is one power plane, and no components on
the back of the board.
Figure 6-2 shows layout recommendations for splitting the
power plane between VCC2 (core: 1.6V, 1.8V, 2.0V) and
VCC3 (I/O: 3.3V) volts in the SPGA package.
3.3V Plane
(V
)
CC3
26
A
1
A
1.6V, 1.8V, or 2.0V Plane
(V
)
CC2
Geode™ GX1
Processor
3.3V Plane
(V
3.3V Plane
(V
)
)
CC3
CC3
352 BGA - Top View
1.6V, 1.8V, or 2.0V Plane
(V
)
CC2
AF
AF
1
26
Legend
3.3V Plane
(V
= High frequency capacitor
)
CC3
= 220 µF, low ESR capacitor
= 3.3V connection
Note: Where signals cross plane splits, it is recommended to include
= 1.6V, 1.8V, or 2.0V connection
AC decoupling between planes with 47 pF capacitors.
Figure 6-1. BGA Recommended Split Power Plane and Decoupling
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Electrical Specifications (Continued)
3.3V Plane
(V
)
CC3
1
37
A
A
1.6V, 1.8V, or 2.0V Plane
(V
)
CC2
Geode™ GX1
Processor
3.3V Plane
3.3V Plane
(V
(V
)
)
CC3
CC3
320 SPGA - Top View
1.6V, 1.8V, or 2.0V Plane
(V
)
CC2
AN
AN
1
37
To 2.9V
Regulator
3.3V Plane
(V
)
CC3
Legend
= High frequency capacitor
= 220 µF, low ESR capacitor
= 3.3V connection
Note: Where signals cross plane splits, it is recommended to include
AC decoupling between planes with 47 pF capacitors.
= 1.6V, 1.8V, or 2.0V connection
Figure 6-2. SPGA Recommended Split Power Plane and Decoupling
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Electrical Specifications (Continued)
6.2.2 NC-Designated Pins
Table 6-2. Pins with > 20-kohm Internal Resistor
Pins designated NC (No Connection) should be left discon-
nected. Connecting an NC pin to a pull-up/-down resistor,
or an active signal could cause unexpected results and
possible circuit malfunctions.
Signal Name
SUSP#
BGA Ball No.
PU/PD
H2
A8
Pull-up
Pull-up
Pull-up
Pull-up
Pull-up
Pull-up
Pull-up
Pull-up
Pull-up
Pull-up
Pull-up
Pull-up
Pull-up
Pull-down
FRAME#
IRDY#
6.2.3 Pull-Up and Pull-Down Resistors
Table 6-2 lists the input pins that are internally connected to
a weak (>20-kohm) pull-up/-down resistor. When unused,
these inputs do not require connection to an external pull-
up/-down resistor.
C9
TRDY#
STOP#
LOCK#
DEVSEL#
PERR#
SERR#
REQ[2:0]#
TCLK
B9
C11
B11
A9
6.2.4 Unused Input Pins
All inputs not used by the system designer and not listed in
Table 6-2 should be kept at either ground or VCC3. To pre-
vent possible spurious operation, connect active-high
inputs to ground through a 20-kohm (±10%) pull-down resis-
tor and active-low inputs to VCC3 through a 20-kohm
(±10%) pull-up resistor.
A11
C12
D3, H3, E3
J2
TMS
H1
TDI
D2
TEST
F3
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Electrical Specifications (Continued)
6.3 ABSOLUTE MAXIMUM RATINGS
Table 6-3 lists absolute maximum ratings for the GX1 proces-
sor. Stresses beyond the listed ratings may cause permanent
damage to the device. Exposure to conditions beyond these lim-
its may (1) reduce device reliability and (2) result in prema-
ture failure even when there is no immediately apparent
sign of failure. Prolonged exposure to conditions at or near
the absolute maximum ratings may also result in reduced
useful life and reliability. These are stress ratings only and
do not imply that operation under any conditions other than
those listed under Recommended Operating Conditions in
Table 6-4 on page 190 is possible.
Table 6-3. Absolute Maximum Ratings
Symbol
TCASE
TSTORAGE
VCC2
Parameter
Min
–65
–65
Max
110
150
Units
°C
Comments
Power Applied
Operating Case Temperature
Storage Temperature
°C
No Bias
Core Supply Voltage
1.6V (Nominal)
2.3
2.3
2.3
3.6
V
V
V
V
1.8V (Nominal)
2.0V (Nominal)
VMAX
IIK
Voltage On Any Pin
–0.5
–0.5
Input Clamp Current
Output Clamp Current
10
25
mA
mA
Power Applied
Power Applied
IOK
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Electrical Specifications (Continued)
6.4 RECOMMENDED OPERATING CONDITIONS
Table 6-4 lists the recommended operating conditions for the GX1 processor.
Table 6-4. Recommended Operating Conditions
Symbol
TC
Parameter
Min
Max
Units
Comments
Operating Case Temperature
0
85
°C
Core Supply Voltage1
1.6V (Nominal)
VCC2
1.52
1.71
1.90
3.14
1.68
1.89
2.10
3.46
V
V
V
V
1.8V (Nominal)
2.0V (Nominal)
Supply Voltage (3.3V Nominal)1
Input High Voltage2
VCC3
VIH
All except PCI bus and SYSCLK
2.0
2.7
VCC3+0.5
VCC3+0.5
V
V
SYSCLK
VIL
Input Low Voltage
All except PCI bus and SYSCLK
–0.5
–0.5
0.8
V
V
PCI bus
0.3VCC3
SYSCLK
–0.5
0.4
V
IOH
IOL
Output High Current
–2
mA
VO = VOH (Min)
VO = VOL (Max)
Output Low Current
5
mA
1. This parameter is calculated as nominal ±5%.
2. Pin is not tolerant to the PCI 5 Volt Signaling Environment DC specification.
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Electrical Specifications (Continued)
6.5 DC CHARACTERISTICS
6.5.1 Input/Output DC Characteristics
Table 6-5 shows the input/output DC parameters for all the devices in the GX1 processor series.
Table 6-5. DC Characteristics (at Recommended Operating Conditions)
Symbol
VOL
Parameter
Min
Typ
Max
Units
V
Comments
IOL = 5 mA
IOH = –2 mA
Output Low Voltage
Output High Voltage
0.4
VOH
II
2.4
V
Input Leakage Current for all input pins
except those with internal pull up/pull downs
(PU/PDs).
±10
µA
0 < VIN < VCC3
,
See Table 6-2
IIH
Input Leakage Current for all pins with
internal PDs.
200
µA
µA
VIH = 2.4 V,
See Table 6-2
IIL
Input Leakage Current for all pins with
internal PUs.
–400
VIL = 0.35 V,
See Table 6-2
f = 1 MHz1
f = 1 MHz1
f = 1 MHz1
CIN
Input Capacitance
16
16
12
pF
pF
pF
COUT
CCLK
Output or I/O Capacitance
CLK Capacitance
1. Not 100% tested.
6.5.2 DC Current
6.5.2.2 Definition and Measurement Techniques of
CPU Current Parameters
The following two parameters indicate processor current
while in the “On” state:
DC current is not a simple measurement. The CPU has
four power states and two functional characteristics that
determine how much current the processor uses at any
given point in time.
•
Typical Average: Indicates the average current used by
the processor while in the “On” state. This is measured
by running typical Windows applications in a typical
display mode. In this case, 800x600x8 bpp at 75 Hz, 50
MHz DCLK using a background image of vertical stripes
(4-pixel wide) alternating between black and white with
power management disabled (to guarantee that the
processor never goes into the Active Idle state). This
number is provided for reference only since it can vary
greatly depending on the usage model of the system.
6.5.2.1 Definition of CPU Power States
The following DC characteristic tables list CPU core and
I/O current for four distinct CPU power states:
•
•
On: All internal and external clocks with respect to the
processor are running and all functional blocks inside
the processor (CPU core, memory controller, display
controller, etc.) are actively generating cycles. This is
equivalent to the ACPI specification’s “S0” state.
Active Idle: The CPU core has been halted, all other
functional blocks (including the display controller for
refreshing the display) are actively generating cycles.
This state is entered when a HLT instruction is executed
by the CPU core or the SUSP# pin is asserted. From a
user’s perspective, this state is indistinquishable from
the “On” state and is equivalent to the ACPI specifica-
tion’s “S1” state.
Note: This typical average should not be confused with
the typical power numbers shown in Table 6-1 on
page 185. The numbers in Table 6-1 are based on
a combination of “On (Typical Average)” and
“Active Idle” states.
•
Absolute Maximum: Indicates the maximum instanta-
neous current used by the processor. CPU core current
is measured by running the Landmark Speed 200™
benchmark test (with power management disabled) and
measuring the peak current at any given instant during
the test. I/O current is measured by running Microsoft
Windows 98 and using a background image of vertical
stripes (1-pixel wide) alternating between black and
white at the maximum display resolution of
•
•
Standby: The CPU core has been halted and all internal
clocks have been shut down. Externally, the SYSCLK
input continues to be driven. This is equivalent to the
ACPI specification’s “S2” or “S3” state.
Sleep: Very similar to “Standby” except that the
SYSCLK input has been shut down as well. This is the
lowest power state the processor can be in with voltage
still applied to the device’s core and I/O supply pins. This
is equivalent to the ACPI specification’s “S4BIOS” state.
1280x1024x8 bpp at 75 Hz, 135 MHz DCLK.
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Electrical Specifications (Continued)
6.5.2.3 Definition of System Conditions for Measuring “On” Parameters
Processor current is highly dependent two functional char-
acteristics, DCLK (DOT clock) and SDRAM frequency.
Table 6-6 shows how these factors are controlled when
measuring the typical average and absolute maximum pro-
cessor current parameters.
Table 6-6. System Conditions Used to Determine CPU’s Current Used During the "On" State
System Conditions
1
1
VCC2
VCC3
CPU Current Measurement
Typical Average
Absolute Maximum
DCLK Freq2
SDRAM Freq3
50 MHz4
Nominal5
Max7
Nominal
Max
Nominal
Max
135 MHz6
1. See Table 6-4 on page 190 for nominal and maximum voltages.
2. Not all system designs support display modes that require a DCLK of 135 MHz. Therefore, absolute maximum current
will not be realized in all system designs. Refer to the de-rating curve in Figure 6-3 on page 196 to calculate absolute
maximum current based on the system’s parameters.
3. SDRAM speeds between 79 MHz and 100 MHz are only supported for particular types of closed system designs. There-
fore, absolute maximum current will not be realized in most system designs. Refer to the de-rating curve in Figure 6-3
on page 196 to calculate absolute maximum current based on the system’s parameters.
4. A DCLK frequency of 50 MHz is derived by setting the display mode to 800x600x8 bpp at 75 Hz, using a display image
of vertical stripes (4-pixel wide) alternating between black and white with power management disabled.
5. SDRAM nominal frequency represents a single value that the memory controller can be configured for, between 66 MHz
and 78 MHz, based on a given core clock frequency:
166 MHz (5x) / 2.5 = 66.67 MHz
200 MHz (6x) / 3.0 = 66.67 MHz
233 MHz (7x) / 3.0 = 77.78 MHz
266 MHz (8x) / 3.5 = 76.19 MHz
300 MHz (9x) / 4.0 = 75.0 MHz
6. A DCLK frequency of 135 MHz is derived by setting the display mode to 1280x1024x8 bpp at 75 Hz, using a display
image of vertical stripes (1-pixel wide) alternating between black and white with power management disabled.
7. SDRAM max frequency represents the highest frequency that the memory controller can be configured, up to 100 MHz,
based on a given core clock frequency:
166 MHz (5x) / 2.0 = 83.3 MHz
200 MHz (6x) / 2.0 = 100.0 MHz
233 MHz (7x) / 2.5 = 93.3 MHz
266 MHz (8x) / 3.0 = 88.9 MHz
300 MHz (9x) / 3.0 = 100.0 MHz
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Electrical Specifications (Continued)
6.5.2.4 DC Current Measurements
The following tables show the DC current measurements for the 1.6V (Tables 6-7 and 6-8),1.8V (Tables 6-9 and 6-10), and
2.0V (Tables 6-11 and 6-12) devices of the GX1 processor series.
Table 6-7. 1.6V DC Characteristics for CPU Mode = “On” (at Recommended Operating Conditions)
Typ
Avg
Abs
Max
Symbol
Parameter1
Units
Comments
ICC for VCC3
ICC3ON
I/O Current @ VCC3 = 3.3V (Nominal);
165
330
mA
CPU mode = “On”; ICC3 at fCLK = 200 MHz
ICC2ON
Core Current @ VCC2 = 1.6V (Nominal);
510
640
mA
ICC for VCC2
CPU mode = “On”;
ICC2 at fCLK = 200 MHz
1. fCLK ratings refer to internal clock frequency.
Table 6-8. 1.6V DC Characteristics for CPU Mode = “Active Idle”, “Standby”, and “Sleep”
(at Recommended Operating Conditions)
Symbol
Parameter1
Min
Typ
Max
Units
Comments
CC for VCC3
ICC3IDLE
I/O Current @ VCC3 = 3.3V (Nominal);
150
mA
I
CPU mode = “Active Idle”
ICC3IDLE at fCLK = 200 MHz
2
3
ICC3STBY
ICC3SLP
ICC2IDLE
I/O Current @ VCC3 = 3.3V (Nominal);
9
4
mA
mA
mA
ICC for VCC3
CPU mode = “Standby”
I/O Current @ VCC3 = 3.3V (Nominal);
ICC for VCC3
CPU mode = “Sleep”
Core Current @ VCC2 = 1.6V (Nominal);
110
ICC for VCC2
CPU mode = “Active Idle”
I
CC2IDLE at fCLK = 200 MHz
2
3
ICC2STBY
Core Current @ VCC2 = 1.6V (Nominal);
16
6
mA
mA
ICC for VCC2
CPU mode = “Standby”
ICC2SLP
Core Current @ VCC2 =1.6V (Nominal);
ICC for VCC2
CPU mode = “Sleep”
1. fCLK ratings refer to internal clock frequency
2. All inputs are at 0.2V or VCC3 – 0.2 (CMOS levels). All inputs except clock are held static and all outputs are unloaded
(static IOUT = 0 mA).
3. All inputs are at 0.2V or VCC3 – 0.2 (CMOS levels). All inputs are held static and all outputs are unloaded (static IOUT
= 0 mA).
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Electrical Specifications (Continued)
Table 6-9. 1.8V DC Characteristics for CPU Mode = “On” (at Recommended Operating Conditions)
Typ
Avg
Abs
Max
Symbol
Parameter1
Units
Comments
ICC3ON
I/O Current @ VCC3 = 3.3V (Nominal); CPU mode = "On"
ICC3 at fCLK = 233 MHz
ICC3 at fCLK = 266 MHz
160
160
320
320
mA
ICC for VCC3
ICC2ON
Core Current @ VCC2 = 1.8V (Nominal); CPU mode = “On”
ICC2 at fCLK = 233 MHz
ICC2 at fCLK = 266 MHz
680
760
860
960
mA
ICC for VCC2
1. fCLK ratings refer to internal clock frequency.
Table 6-10. 1.8V DC Characteristics for CPU Mode = “Active Idle”, “Standby”, and “Sleep”
(at Recommended Operating Conditions)
Symbol
Parameter1
I/O Current @ VCC3 = 3.3V (Nominal); CPU mode = "Active Idle"
Min
Typ
Max
Units
Comments
ICC3IDLE
ICC3IDLE at fCLK = 233 MHz
ICC3IDLE at fCLK = 266 MHz
140
140
mA
ICC for VCC3
2
3
ICC3STBY
ICC3SLP
ICC2IDLE
I/O Current @ VCC3 = 3.3V (Nominal);
CPU mode = "Standby"
10
5
mA
mA
ICC for VCC3
I/O Current @ VCC3 = 3.3V (Nominal);
CPU mode = "Sleep"
ICC for VCC3
Core Current @ VCC2 =1.8V (Nominal); CPU mode = “Active Idle”
I
CC2IDLE at fCLK = 233 MHz
170
185
mA
ICC for VCC2
ICC2IDLE at fCLK = 266 MHz
2
3
ICC2STBY
Core Current @ VCC2 = 1.8V (Nominal);
18
8
mA
mA
ICC for VCC2
CPU mode = “Standby”
ICC2SLP
Core Current @ VCC2 = 1.8V (Nominal);
ICC for VCC2
CPU mode = “Sleep”
1. fCLK ratings refer to internal clock frequency.
2. All inputs are at 0.2V or VCC3 – 0.2 (CMOS levels). All inputs except clock are held static, and all outputs are unloaded
(static IOUT = 0 mA).
3. All inputs are at 0.2V or VCC3 – 0.2 (CMOS levels). All inputs are held static, and all outputs are unloaded (static IOUT
= 0 mA).
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Table 6-11. 2.0V DC Characteristics for CPU Mode = “On” (at Recommended Operating Conditions)
Typ
Avg
Abs
Max
Symbol
Parameter1
Units
Comments
ICC3ON
I/O Current @VCC3 = 3.3V (Nominal);
145
310
mA
ICC for VCC3
CPU mode = “On” ICC3 at fCLK = 300 MHz
ICC2ON
Core Current @VCC2 = 2.0V (Nominal);
970
1240
mA
ICC for VCC2
CPU mode = “On” ICC2 at fCLK = 300 MHz
1. fCLK ratings refer to internal clock frequency.
Table 6-12. 2.0V DC Characteristics for CPU Mode = “Active Idle”, “Standby”, and “Sleep”
(at Recommended Operating Conditions)
Symbol
Parameter1
Min
Typ
Max
Units
Comments
ICC for VCC3
ICC3IDLE
I/O Current @VCC3 = 3.3V (Nominal);
CPU mode = "Active Idle"
125
mA
I
CC3IDLE at fCLK = 300 MHz
2
3
ICC3STBY
ICC3SLP
ICC2IDLE
I/O Current @ VCC3 = 3.3V (Nominal);
CPU mode = "Standby"
11
6
mA
mA
mA
ICC for VCC3
I/O Current @ VCC3 = 3.3V (Nominal);
CPU mode = "Sleep"
ICC for VCC3
Core Current @VCC2 = 2.0V (Nominal);
250
ICC for VCC2
CPU mode = “Active Idle”
ICC2IDLE at fCLK = 300 MHz
2
3
ICC2STBY
Core Current @ VCC2 = 2.0V (Nominal);
22
10
mA
mA
ICC for VCC2
CPU mode = “Standby”
ICC2SLP
Core Current @ VCC2 = 2.0V (Nominal);
ICC for VCC2
CPU mode = “Sleep”
1. fCLK ratings refer to internal clock frequency.
2. All inputs are at 0.2V or VCC3 – 0.2 (CMOS levels). All inputs except clock are held static, and all outputs are unloaded
(static IOUT = 0 mA)
3. All inputs are at 0.2V or VCC3 – 0.2 (CMOS levels). All inputs are held static, and all outputs are unloaded (static IOUT
= 0 mA).
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Electrical Specifications (Continued)
6.6 I/O CURRENT DE-RATING CURVE
As mentioned Section 6.5.2.3 “Definition of System Condi-
tions for Measuring “On” Parameters” on page 192, the I/O
current of the processor is affected by two system parame-
ters, DCLK and SDRAM frequency. A de-rating curve (see
Figure 6-3) is provided so that the system designer can
determine the absolute maximum I/O current used by the
processor for a particular design. Core current is not signif-
icantly affected by these two parameters, so a core current
de-rating curve is not provided.
6.6.2 Memory Speed
Each device in the GX1 processor series is defined by a
particular core voltage and core frequency. The SDRAM
frequency is derived internally by a programmable divisor
of the core frequency. Typically, there are three SDRAM
frequencies between 55 and 100 MHz that can be derived
from a single core frequency. These three frequencies are
provided in the following de-rating curve so that their effect
on current can be seen. Just as with the display resolution,
current de-rating due to memory speed is linear. SDRAM
frequencies between 79 and 100 MHz are only supported
for certain types of closed systems and strict design rules
must be adhered to. For further details, please contact your
local National Semiconductor technical support represen-
tative.
6.6.1 Display Resolution
The change in current of five common display resolutions is
used to extrapolate the de-rating curve. DCLK is derived
from the display resolution, color depth, and refresh rate.
The relationship between DCLK and I/O current is linear.
The system designer must determine the maximum DCLK
frequency required in the system based on the maximum
display that will be supported.
6.6.3 I/O Current De-rating Curve
The I/O current de-rating curve, shown in Figure 6-3, is the
same for all devices in the GX1 series of processors. While
the memory speeds for the various core frequencies are
different, the three memory speeds for each device pro-
duce the same de-rating effect.
1280x1024x75 Hz,
(DCLK = 135 MHz)
Absolute Maximum
0
Mem 1
Mem 2
1280x1024x60 Hz,
(DCLK = 108 MHz)
-20
-40
Mem 3
Mem 1
Mem 2
Mem 3
1024x768x75 Hz,
(DCLK = 79 MHz)
-60
Mem 1
Mem 2
Mem 3
-80
800x600x72 Hz,
(DCLK = 50 MHz)
-100
-120
-140
-160
Mem 1
Mem 2
Mem 3
640x480x72 Hz,
(DCLK = 32 MHz)
Mem 1
Mem 2
Mem 3
MHz
Mem 1 MHz
÷2.0 83.3
Mem 2 MHz
66.7
Mem 3 MHz
166
200
233
266
300
÷2.5
÷2.5
÷3.0
÷3.5
÷4.0
÷3.0
÷3.0
÷3.5
÷4.0
÷4.5
55.6
66.7
66.7
66.7
66.7
÷2.0
÷2.5
÷3.0
÷3.5
100
93.3
88.9
85.7
80
77.8
76.2
75.0
Note:
Pixel color depth does not affect power consumption or DCLK frequency.
Figure 6-3. Absolute Max I/O Current De-rating Curve
(All Speeds and Core Voltages)
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Electrical Specifications (Continued)
6.7 AC CHARACTERISTICS
The following tables list the AC characteristics including
output delays, input setup requirements, input hold require-
ments, and output float delays. The rising-clock-edge refer-
ence level VREF, and other reference levels are shown in
Table 6-13. Input or output signals must cross these levels dur-
ing testing.
guaranteed across the entire processor core voltage range
of 1.6V to 2.0V (nominal). AC characteristics that are
affected significantly by the core voltage or speed grade
are documented accordingly.
Table 6-13. Drive Level and Measurement Points
for Switching Characteristics
Input setup and hold times are specified minimums that
define the smallest acceptable sampling window for which
a synchronous input signal must be stable for correct opera-
tion.
Symbol
VREF
VIHD
Voltage (V)
1.5
2.4
0.4
All AC tests are performed at VCC2 = 1.52V to 1.68V (1.6V
Nominal), VCC2 = 1.71V to 1.89V (1.8V Nominal), VCC2
=
VILD
1.9V to 2.1V (2.0V Nominal), VCC3 = 3.0V to 3.6V (3.3V
Nominal), TC = 0oC to 85oC, RL = 50 ohms, and CL = 50 pF
unless otherwise specified
While most minimum, maximum, and typical AC character-
istics are only shown as a single value, they are tested and
T
X
V
IHD
V
REF
CLK
V
ILD
A
Max
B
Min
Valid Output
Valid Output
V
OUTPUTS
n+1
n
REF
C
D
V
V
IHD
V
Valid Input
REF
INPUTS
ILD
Legend: A = Maximum Output Delay Specification
B = Minimum Output Delay Specification
C = Minimum Input Setup Specification
D = Minimum Input Hold Specification
Figure 6-4. Drive Level and Measurement Points for Switching Characteristics
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Electrical Specifications (Continued)
Table 6-14. Clock Signals (Refer to Figures 6-5 and 6-6)
SYSCLK = 33 MHz
Symbol
Parameter
Min
Typ
Max
30.25
±250
Units
SYSCLK Period1
t1
29.75
30.0
ns
t2
t3
t4
t5
SYSCLK Period Stability
SYSCLK High Time
SYSCLK Low Time
ps
ns
ns
ns
10.5
10.5
0.5
SYSCLK Fall Time2
SYSCLK Rise Time2
1.5
1.5
t6
t9
0.5
ns
SDCLK_OUT, SDCLK[3:0] Period3
200 MHz / 3
13
10.9
13
15.0
12.9
15.0
13.1
15.0
13.3
17
14.9
17
ns
233 MHz / 3
233 MHz / 3.5
266 MHz / 3.5
11.1
13
15.1
17
266 MHz / 4
300 MHz / 4
11.3
15.3
SDCLK_OUT, SDCLK[3:0] High Time3
200 MHz / 3
t10
t11
t12
6.0
5.0
6.0
5.0
6.0
5.0
ns
ns
ns
233 MHz / 3
233 MHz / 3.5
266 MHz / 3.5
266 MHz / 4
300 MHz / 4
SDCLK_OUT, SDCLK[3:0] Low Time3
200 MHz / 3
6.0
5.0
6.0
5.0
6.0
5.0
233 MHz / 3
233 MHz / 3.5
266 MHz / 3.5
266 MHz / 4
300 MHz / 4
SDCLK_OUT, SDCLK[3:0] Fall Time2
200 MHz / 3
0.5
0.5
0.5
0.5
0.5
.5
233 MHz / 3
233 MHz / 3.5
266 MHz / 3.5
266 MHz / 4
300 MHz / 4
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Electrical Specifications (Continued)
Table 6-14. Clock Signals (Refer to Figures 6-5 and 6-6) (Continued)
SYSCLK = 33 MHz
Typ
Symbol
Parameter
Min
Max
Units
SDCLK_OUT, SDCLK[3:0] Rise Time2
200 MHz / 3
t13
0.45
0.45
0.45
0.45
0.45
0.45
ns
233 MHz / 3
233 MHz / 3.5
266 MHz / 3.5
266 MHz / 4
300 MHz / 4
1. A SYSCLK of 30 MHz corresponds to a core frequency of 180 MHz. A SYSCLK of 33 MHz corresponds to core frequen-
cies of 166, 200, 233, and 266 MHz.
2. SDCLK_OUT and SYSCLK rise and fall times are measured between VIH min and VIL max with a 50 pF load.
3. SDCLK calculations are based on the following configurations:
200 MHz (6x) / 3 = 66.7 MHz SDCLK_OUT
233 MHz (7x) / 3 = 77.7 MHz SDCLK_OUT
266 MHz (8x) / 3.5 = 76 MHz SDCLK_OUT
300 MHz (9x) / 4 = 75 MHz SDCLK_OUT
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Electrical Specifications (Continued)
t1
t3
V
IH(Min)
1.5V
V
IL(Max)
SYSCLK
t6
t4
t5
Figure 6-5. SYSCLK Timing and Measurement Points
t9
t10
V
IH (Min)
1.5V
V
IL (Max)
SDCLK_OUT,
SDCLK[3:0]
t13
t11
t12
Figure 6-6. SDCLK[3:0] Timing and Measurement Points
Table 6-15. System Signals
Parameter
Min
Max
Unit
ns
Setup Time for RESET, INTR1
5
Hold Time for RESET, INTR1
Setup Time for SMI#, SUSP#, FLT#
Hold Time for SMI#, SUSP#, FLT#
Valid Delay for IRQ13, SUSPA#
Valid Delay for SERIALP
2
ns
5
2
2
2
ns
ns
ns
ns
15
15
1. The system signals may be asynchronous. The setup/hold times are required for determining static behavior.
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Electrical Specifications (Continued)
Table 6-16. PCI Interface Signals (Refer to Figures 6-7 and 6-8)
Symbol
tVAL1
tVAL2
tON
Parameter
Min
2
Max
11
9
Unit
ns
Delay Time, SYSCLK to Signal Valid for Bused Signals
Delay Time, SYSCLK to Signal Valid for GNT#1, 2
Delay Time, Float to Active
2
ns
2
ns
tOFF
tSU1
tSU2
tH
Delay Time, Active to Float
28
ns
Input Setup Time for Bused Signals
7
6
0
ns
Input Setup Time for REQ#1, 2
Input Hold Time to SYSCLK
ns
ns
1. GNT# and REQ# are point-to-point signals. All other PCI interface signals are bused.
Refer to Chapter 4 of PCI Local Bus Specification, Revision 2.1, for more detailed information.
2. Maximum timings are improved over the PCI Local Bus Specification, Revision 2.1. This allows a PAL or some other
circuit to use a REQ/GNT pair to expand the number of REQ/GNT pairs available to the system.
SYSCLK
t
VAL1,2
OUTPUT
TRI-STATE®
OUTPUT
t
ON
t
OFF
Figure 6-7. Output Timing
SYSCLK
INPUT
t
t
SU1,2
H
Figure 6-8. Input Timing
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Electrical Specifications (Continued)
Table 6-17. SDRAM Interface Signals (Refer to Figures 6-9 and 6-10)
Symbol
Parameter
Min
Max
Unit
t1 Min = z – 1.31
t1 Max = z + 0.51
t1
RASA#, RASB#, CASA#, CASB#,
WEA#, WEB#, CKEA, CKEB, DQM[7:0],
CS[3:0]# Ouput Valid from SDCLK[3:0]
ns
t2 Min = z – 1.21
t2 Max = z + 0.61
t3 Max = z + 1.11
t2
MA[12:0], BA[1:0] Output Valid from
SDCLK[3:0]
ns
t2 Min = z – 1.31
t3
t4
MD[63:0] Output Valid from SDCLK[3:0]
ns
ns
MD[63:0] Read Data in Setup to
SDCLK_IN
0.6
t5
MD[63:0] Read Data Hold to SDCLK_IN
2.1
ns
1. Calculation of minimum and maximum values of t1, t2, and t3: (see Figure 4-10 on page 124)
x =shift value applied to SHFTSDCLK field where SHFTSDCLK field = GX_BASE+8404h[5:3].
y = core clock period ÷ 2
z = (x * y)
Equation Example:
A 200 MHz GX1 processor interfacing with a 66 MHz SDRAM bus, having a shift value of 2:
x = 2
core clock period = 1/(200 MHz) = 5 ns
y = 5 ÷ 2
t1 Min = (2 * (5 ÷ 2)) – 1.3 = 3.7 ns
t1 Max = (2 * (5 ÷ 2)) + 0.5 = 5.5 ns
t1, t2, t3
SDCLK[3:0]
CNTRL, MA[12:0],
Valid
BA[1:0], MD[63:0]
Figure 6-9. Output Valid Timing
t5
t4
SDCLK_IN
MD[63:0]
Data Valid
Data Valid
Read Data In
Figure 6-10. Setup and Hold Timings - Read Data In
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Electrical Specifications (Continued)
Table 6-18. Video Interface Signals (Refer to Figures 6-11 through 6-13)
Symbol
Parameter
Min
Max
Unit
t1
t2
t3
t4
PCLK Period
6.3
2.8
2.8
2
40
ns
ns
ns
ns
PCLK High Time
PCLK Low Time
PIXEL[17:0], CRT_HSYNC, CRT_VSYNC, FP_HSYNC,
FP_VSYNC, ENA_DISP Valid Delay from PCLK Rising Edge
4
t5
VID_CLK Period
6.7
5
ns
ns
ns
ns
ns
ns
%
t6
VID_RDY Setup to VID_CLK Rising Edge
VID_RDY Hold to VID_CLK Rising Edge
VID_VAL, VID_DATA[7:0] Valid Delay from VID_CLK Rising Edge
DCLK Period
t7
2
t8
2
4
t9
6.3
t10
tcyc
DCLK Rise/Fall Time
2
DCLK Duty Cycle
40
60
t1
t4
t2
t3
PCLK
PIXEL[17:0],
CRT_HSYNC, CRT_VSYNC,
FP_HSYNC, FP_VSYNC,
ENA_DISP
Data Valid
Data Valid
Figure 6-11. Graphics Port Timing
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Electrical Specifications (Continued)
t8
t7
t5
t6
VID_CLK
VID_VAL
VID_RDY
VID_DATA[7:0]
Figure 6-12. Video Port Timing
t10
t9
DCLK
Figure 6-13. DCLK Timing
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Electrical Specifications (Continued)
Table 6-19. JTAG AC Specification (Refer to Figures 6-14 and 6-15)
Symbol
Parameter
Min
Max
Unit
TCK Frequency (MHz)
TCK Period
25
MHz
ns
ns
ns
ns
ns
ns
ns
ns
ns
ns
ns
ns
ns
t1
40
10
10
t2
TCK High Time
t3
TCK Low Time
t4
TCK Rise Time
4
t5
TCK Fall Time
4
t6
TDO Valid Delay
3
3
25
25
30
36
t7
Non-test Outputs Valid Delay
TDO Float Delay
t8
t9
Non-test Outputs Float Delay
TDI, TMS Setup Time
Non-test Inputs Setup Time
TDI, TMS Hold Time
Non-test Inputs Hold Time
t10
t11
t12
t13
8
8
7
7
t1
t2
V
IH(Min)
1.5 V
V
IL(Max)
TCK
t3
t4
t5
Figure 6-14. TCK Timing and Measurement Points
Revision 1.0
205
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Electrical Specifications (Continued)
1.5V
TCK
t10
t12
TDI,
TMS
t6
t8
TDO
t9
t7
Output
Signals
t11
t13
Input
Signals
Figure 6-15. JTAG Test Timings
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206
Revision 1.0
7.0 Package Specifications
The thermal characteristics and mechanical dimensions for
the Geode GX1 processor are provided on the following
pages.
These examples are given for reference only. The actual
value used for maximum power (P) and ambient tempera-
ture (TA) is determined by the system designer based on
system configuration, extremes of the operating environ-
ment, and whether active thermal management (via Sus-
pend Modulation) of the processor is employed.
7.1 THERMAL CHARACTERISTICS
Table 7-1 shows the junction-to-case thermal resistance of
the SPGA and BGA package and can be used to calculate
the junction (die) temperature under any given circum-
stance.
A maximum junction temperature is not specified since a
maximum case temperature is. Therefore, the following
equation can be used to calculate the maximum thermal
resistance required of the thermal solution for a given max-
imum ambient temperature:
Table 7-1. Junction-to-Case Thermal Resistance
for SPGA and BGA Packages
T
– T
C
A
θ
+ θ
= ---------------------
CS
SA
θJ
P
Package
SPGA
BGA
C
where:
1.7 °C/W
1.1 °C/W
θCS = Max case-to-heatsink thermal resistance
(°C/W) allowed for thermal solution
θSA = Max heatsink-to-ambient thermal resistance
(°C/W) allowed for thermal solution
Note that there is no specification for maximum junction
temperature given since the operation of both SPGA and
BGA devices are guaranteed to a case temperature range
of 0°C to 85°C (see Table 6-4 on page 190). As long as the
case temperature of the device is maintained within this
range, the junction temperature of the die will also be main-
tained within its allowable operating range. However, the
die (junction) temperature under a given operating condi-
tion can be calculated by using the following equation:
TA = Max ambient temperature (°C)
T
C = Max case temperature at top center of package
(°C)
P = Max power dissipation (W)
If thermal grease is used between the case and heatsink,
θCS will reduce to about 0.01 °C/W. Therefore, the above
equation can be simplified to:
TJ = TC + (P * θJC
where:
TJ = Junction temperature (°C)
C = Case temperature at top center of package (°C)
)
T
– T
C
A
θ
= ---------------------
CA
P
where:
T
θCA = θCS = Max case-to-ambient thermal resistance
(°C/W) allowed for thermal solution.
P = Maximum power dissipation (W)
θJ = Junction-to-case thermal resistance (°C/W)
C
The calculated θCA value (examples shown in Table 7-2 on
page 208) represents the maximum allowed thermal resis-
tance of the selected cooling solution which is required to
maintain the maximum TC (shown in Table 6-4 on page
190) for the application in which the device is used.
Revision 1.0
207
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Package Specifications (Continued)
Table 7-2. Case-to-Ambient Thermal Resistance Examples @ 85°C
θCA for Different Ambient Temperatures (°C/W)
Core Voltage
Core
Frequency
Maximum
Power (W)
(VCC2
)
20°C
25°C
30°C
35°C
40°C
2.0V
300 MHz
3.7
17
16
15
13
12
(Nominal)
1.8V
(Nominal)
266 MHz
233 MHz
200 MHz
3.0
2.8
2.3
22
23
29
20
22
26
19
20
24
17
18
22
15
16
20
1.6V
(Nominal)
7.1.1 Heatsink Considerations
While θCA is a useful parameter to calculate, heatsinks are
not typically specified in terms of a single θCA. This is
because the thermal resistivity of a heatsink is not constant
across power or temperature. In fact, heatsinks become
slightly less efficient as the amount of heat they are trying
to dissipate increases. For this reason, heatsinks are typi-
cally specified by graphs that plot heat dissipation (in watts)
vs. mounting surface (case) temperature rise above ambi-
ent (in °C). This method is necessary because ambient and
case temperatures fluctuate constantly during normal oper-
ation of the system. The system designer must be careful
to choose the proper heatsink by matching the required
θCA with the thermal dissipation curve of the device under
the entire range of operating conditions in order to make
sure that the maximum case temperature (from table Table
6-4 on page 190) is never exceeded. To choose the proper
heatsink, the system designer must make sure that the cal-
culated θCA falls above the curve (shaded area). The curve
itself defines the minimum temperature rise above ambient
that the heatsink can maintain.
Table 7-2 shows the maximum allowed thermal resistance
of a heatsink for particular operating environments. The
calculated values, defined as θCA, represent the required
ability of a particular heatsink to transfer heat generated by
the processor from its case into the air, thereby maintaining
the case temperature at or below 85°C. Because θCA is a
measure of thermal resistivity, it is inversely proportional to
the heatsink’s ability to dissipate heat or it’s thermal conduc-
tivity.
Note: A "perfect" heatsink would be able to maintain a
case temperature equal to that of the ambient air
inside the system chassis.
Looking at Table 7-2, it can be seen that as ambient tem-
perature (TA) increases, θCA decreases, and that as power
consumption of the processor (P) increases, θCA
decreases. Thus, the ability of the heatsink to dissipate ther-
mal energy must increase as the processor power
increases and as the temperature inside the enclosure
increases.
See Figure 7-1 as an example of a particular heatsink
under consideration.
θ
CA = 45/5 = 9
50
40
30
20
10
0
θ
CA = 45/9 = 5
2
4
6
8
10
Heat Dissipated - Watts
Figure 7-1. Heatsink Example
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208
Revision 1.0
Package Specifications (Continued)
Example 1
Example 2
Assume P (max) = 5W and TA (max) = 40°C.
Assume P (max) = 10W and TA (max) = 40°C.
Therefore:
Therefore:
T
– T
T
– T
C
A
C
A
θ
θ
= ---------------------
θ
θ
= ---------------------
CA
CA
P
P
(85 – 40)
= ----------------------
5
(85 – 40)
= ----------------------
9
CA
CA
θ
= 9
θ
= 5
CA
CA
The heatsink must provide a thermal resistance below
9°C/W. In this case, the heatsink under consideration is
more than adequate since at 5W worst case, it can limit the
case temperature rise above ambient to 40°C (θ CA = 8).
In this case, the heatsink under consideration is NOT ade-
quate to limit the case temperature rise above ambient to
45°C for a 9W processor.
For more information on thermal design considerations or
heatsink properties, refer to the Product Selection Guide of
any leading vendor of thermal engineering solutions.
Revision 1.0
209
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Package Specifications (Continued)
7.2 MECHANICAL PACKAGE OUTLINES
Dimensions for the BGA package are shown in Figure 7-2. Figure 7-3 shows the SPGA dimensions. Table 7-3 gives the leg-
end for the symbols used in both package outlines.
Seating
Plane
Z
aaa
Z
D
D1
S1
E1
D
B
1.5
A1
A2
1.5
A
D2
Millimeters
Inches
Sym
Min
Max
Min
Max
A
A1
A2
aaa
B
1.35
0.40
0.47
2.23
0.65
0.83
0.20
0.90
35.20
31.95
35.20
0.35
1.82
0.053
0.016
0.019
0.088
0.026
0.033
0.008
0.035
1.386
1.258
1.386
0.014
0.072
F
CU Heat
Spreader
0.60
34.80
31.55
32.80
0.024
1.370
1.242
1.291
D
D1
D2
F
S1
E1
1.42
0.056
A01 Index Chamfer
1.5 mm on a side
45 Degree Angle
1.27 BASIC
0.05 BASIC
Figure 7-2. 352-Terminal BGA Mechanical Package Outline
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210
Revision 1.0
Package Specifications (Continued)
D
SEATING
PLANE
D1
S1
L
1.40
REF.
E2
E1
D
B
Pin C3
o
45 CHAMFER
(INDEX CORNER)
2.16
REF.
A
D
Millimeters
Inches
Sym
Min
Max
Min
Max
F
A
B
2.51
0.41
49.28
45.47
--
3.07
0.51
0.099
0.016
1.940
1.790
--
0.121
0.020
1.965
1.810
D
49.91
45.97
A01 index mark
.030" blank circle
inside .060" filled
circle to form donut
D1
F
0.127
Diag
0.005
Diag
L
2.97
1.65
3.38
2.16
0.117
0.065
0.133
0.085
S1
E1
E2
2.54 BASIC
1.27 BASIC
0.100 BASIC
0.050 BASIC
Figure 7-3. 320-Pin SPGA Mechanical Package Outline
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Package Specifications (Continued)
Table 7-3. Mechanical Package Outline Legend
Symbol
Meaning
A
A1
A2
aaa
B
Distance from seating plane datum to highest point of body
Solder ball height
Laminate thickness (excluding heat spreader)
Coplanarity
Pin or solder ball diameter
D
Largest overall package outline dimension
Length from outer pin center to outer pin center
Heat spreader outline dimension
D1
D2
E1
BGA: Solder ball pitch
SPGA: Linear spacing between true pin position centerlines
E2
F
Linear spacing between true pin position centerlines for staggered pins
Flatness
L
Distance from seating plane to tip of pin
Length from outer pin/ball center to edge of laminate
S1
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212
Revision 1.0
8.0 Instruction Set
This section summarizes the Geode GX1 processor
instruction set and provides detailed information on the
instruction encodings. The instruction set is divided into
four categories:
uses two general register components, add one clock
to the clock count shown.
7. All clock counts assume aligned 32-bit memory/IO
operands.
•
Processor Core Instruction Set - listed in Table 8-27 on
page 223.
8. If instructions access
a 32-bit operand on odd
addresses, add one clock for read or write and add two
clocks for read and write.
•
•
•
FPU Instruction Set - listed in Table 8-29 on page 235.
MMX Instruction Set - listed in Table 8-31 on page 240.
9. For non-cached memory accesses, add two clocks
(clock doubled GX1 processor cores) or four clocks
(clock tripled GX1 processor cores), assuming zero wait
state memory accesses.
Extended MMX Instruction Set - listed in Table 8-33 on
page 245.
These tables provide information on the instruction encod-
ing, and the instruction clock counts for each instruction.
The clock count values for these tables are based on the fol-
lowing assumptions
10. Locked cycles are not cacheable. Therefore, using the
LOCK prefix with an instruction adds additional clocks
as specified in item 9 above.
1. All clock counts refer to the internal processor core
clock frequency. For example, clock doubled GX1
processor cores will reference a clock frequency that is
twice the bus frequency.
8.1 GENERAL INSTRUCTION SET FORMAT
Depending on the instruction, the GX1 processor core
instructions follow the general instruction format shown in
Table 8-1.
2. The instruction has been prefetched, decoded and is
ready for execution.
These instructions vary in length and can start at any byte
address. An instruction consists of one or more bytes that
can include prefix bytes, at least one opcode byte, a mod
r/m byte, an s-i-b byte, address displacement, and imme-
diate data. An instruction can be as short as one byte and
as long as 15 bytes. If there are more than 15 bytes in the
instruction, a general protection fault (error code 0) is gen-
erated.
3. Bus cycles do not require wait states.
4. There are no local bus HOLD requests delaying
processor access to the bus.
5. No exceptions are detected during instruction execu-
tion.
6. If an effective address is calculated, it does not use
two general register components. One register, scaling
and displacement can be used within the clock count
shown. However, if the effective address calculation
The fields in the general instruction format at the byte level
are summarized in Table 8-2 and detailed in the following
subsections.
Table 8-1. General Instruction Set Format
Register and Address Mode Specifier
mod r/m Byte
s-i-b Byte
Address
Displacement
Immediate
Data
Prefix (optional)
Opcode
mod
reg
r/m
ss
index
base
0 or More Bytes
1 or 2 Bytes
7:6
5:3
2:0
7:6
5:3
2:0
0, 8, 16, or 32
Bits
0, 8, 16, or 32
Bits
Table 8-2. Instruction Fields
Field Name
Description
Prefix (optional)
Prefix Field(s): One or more optional fields that are used to specify segment register override, address
and operand size, repeat elements in string instruction, LOCK# assertion.
Opcode
Opcode Field: Identifies instruction operation.
mod
Address Mode Specifier: Used with r/m field to select addressing mode.
General Register Specifier: Uses reg, sreg3 or sreg2 encoding depending on opcode field.
Address Mode Specifier: Used with mod field to select addressing mode.
Scale factor: Determines scaled-index address mode.
reg
r/m
ss
index
Index: Determines general register to be used as index register.
Base: Determines general register to be used as base register.
Displacement: Determines address displacement.
base
Address Displacement
Immediate Data
Immediate Data: Immediate data operand used by instruction.
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Instruction Set (Continued)
8.1.1 Prefix (Optional)
8.1.2 Opcode
Prefix bytes can be placed in front of any instruction to
modify the operation of that instruction. When more than
one prefix is used, the order is not important. There are
five types of prefixes that can be used:
The opcode field specifies the operation to be performed
by the instruction. The opcode field is either one or two
bytes in length and may be further defined by additional
bits in the mod r/m byte. Some operations have more than
one opcode, each specifying a different form of the opera-
tion. Certain opcodes name instruction groups. For exam-
ple, opcode 80h names a group of operations that have an
immediate operand and a register or memory operand. The
reg field may appear in the second opcode byte or in the
mod r/m byte.
1. Segment Override explicitly specifies which segment
register the instruction will use for effective address
calculation.
2. Address Size switches between 16-bit and 32-bit
addressing by selecting the non-default address size.
The opcode may contain w, d, s and eee opcode fields, for
example, as shown in Table 8-27 on page 223.
3. Operand Size switches between 16-bit and 32-bit
operand size by selecting the non-default operand
size.
8.1.2.1 w Field (Operand Size)
4. Repeat is used with a string instruction to cause the
instruction to be repeated for each element of the
string.
When used, the 1-bit w field selects the operand size dur-
ing 16-bit and 32-bit data operations. See Table 8-4.
5. Lock is used to assert the hardware LOCK# signal
during execution of the instruction.
Table 8-4. w Field Encoding
Operand Size
Table 8-3 lists the encoding for different types of prefix
bytes.
w
Field
16-Bit Data
Operations
32-Bit Data
Operations
0
1
8 bits
8 bits
Table 8-3. Instruction Prefix Summary
16 bits
32 bits
Prefix
Encoding Description
ES:
26h
2Eh
36h
3Eh
64h
65h
66h
67h
Override segment default, use ES
for memory operand.
8.1.2.2 d Field (Operand Direction)
CS:
SS:
DS:
FS:
GS:
Override segment default, use CS
for memory operand.
When used, the 1-bit d field determines which operand is
taken as the source operand and which operand is taken
as the destination. See Table 8-5.
Override segment default, use SS
for memory operand.
Override segment default, use DS
for memory operand.
Table 8-5. d Field Encoding
Override segment default, use FS
for memory operand.
d
Field
Direction of
Operation
Source
Operand
Destination
Operand
Override segment default, use GS
for memory operand.
0
Register-to-Register
or
reg
mod r/m
or
Operand
Size
Make operand size attribute the
inverse of the default.
Register-to-Memory
mod ss-index-
base
Address
Size
Make address size attribute the
inverse of the default.
1
Register-to-Register
or
mod r/m
or
reg
LOCK
F0h
F2h
Assert LOCK# hardware signal.
Memory-to-Register
mod ss-
index-base
REPNE
Repeat the following string
instruction.
REP/REPE
F3h
Repeat the following string
instruction.
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Revision 1.0
Instruction Set (Continued)
8.1.2.3 s Field (Immediate Data Field Size)
8.1.3 mod and r/m Byte (Memory Addressing)
When used, the 1-bit s field determines the size of the
immediate data field. If the s bit is set, the immediate field
of the opcode is 8 bits wide and is sign-extended to match
the operand size of the opcode. See Table 8-6.
The mod and r/m fields within the mod r/m byte, select the
type of memory addressing to be used. Some instructions
use a fixed addressing mode (e.g., PUSH or POP) and
therefore, these fields are not present. Table 8-8 lists the
addressing method when 16-bit addressing is used and a
mod r/m byte is present. Some mod r/m field encodings are
dependent on the w field and are shown in Table 8-9.
Table 8-6. s Field Encoding
Immediate Field Size
8-Bit
s
Operand
Size
16-Bit
Operand Size
32-Bit
Operand Size
Table 8-8. mod r/m Field Encoding
Field
32-Bit Address
Mode with mod r/m
Byte and No s-i-b
0 (or not
present)
8 bits
8 bits
16 bits
32 bits
16-Bit Address
Mode with
mod
Field
r/m
Field
1
1
1
8 bits
(sign-
8 bits
(sign-
mod r/m Byte
Byte Present
00
00
00
00
00
000
001
010
011
100
DS:[BX+SI]
DS:[BX+DI]
SS:[BP+SI]
SS:[BP+DI]
DS:[SI]
DS:[EAX]
DS:[ECX]
DS:[EDX]
DS:[EBX]
extended)
extended)
8.1.2.4 eee Field (MOV-Instruction Register
Selection)
The eee field (bits [5:3]) is used to select the control, debug
and test registers in the MOV instructions. The type of reg-
ister and base registers selected by the eee field are listed
in Table 8-7. The values shown in Table 8-7 are the only valid
encodings for the eee bits.
s-i-b is present
(See Table 8-15)
00
00
00
101
110
111
DS:[DI]
DS:[d32]
DS:[ESI]
DS:[EDI]
DS:[d16]
DS:[BX]
Table 8-7. eee Field Encoding
01
01
01
01
01
000
001
010
011
100
DS:[BX+SI+d8]
DS:[BX+DI+d8]
SS:[BP+SI+d8]
SS:[BP+DI+d8]
DS:[SI+d8]
DS:[EAX+d8]
DS:[ECX+d8]
DS:[EDX+d8]
DS:[EBX+d8]
eee Field
Register Type
Base Register
000
010
011
100
000
001
010
011
110
111
011
100
101
110
111
Control Register
Control Register
Control Register
Control Register
Debug Register
Debug Register
Debug Register
Debug Register
Debug Register
Debug Register
Test Register
CR0
CR2
CR3
CR4
DR0
DR1
DR2
DR3
DR6
DR7
TR3
TR4
TR5
TR6
TR7
s-i-b is present
(See Table 8-15)
01
01
01
101
110
111
DS:[DI+d8]
SS:[BP+d8]
DS:[BX+d8]
SS:[EBP+d8]
DS:[ESI+d8]
DS:[EDI+d8]
10
10
10
10
10
000
001
010
011
100
DS:[BX+SI+d16]
DS:[BX+DI+d16]
SS:[BP+SI+d16]
SS:[BP+DI+d16]
DS:[SI+d16]
DS:[EAX+d32]
DS:[ECX+d32]
DS:[EDX+d32]
DS:[EBX+d32]
Test Register
Test Register
s-i-b is present
(See Table 8-15)
Test Register
10
10
10
101
110
111
DS:[DI+d16]
SS:[BP+d16]
DS:[BX+d16]
SS:[EBP+d32]
DS:[ESI+d32]
DS:[EDI+d32]
Test Register
11
xxx
See Table 8-9.
See Table 8-9
1. d8 refers to 8-bit displacement, d16 refers to 16-bit displace-
ment, and d32 refers to a 32-bit displacement.
Revision 1.0
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Instruction Set (Continued)
8.1.4.2 sreg3 Field (FS and GS Segment Register
Selection)
The sreg3 field (Table 8-12) is 3-bit field that is similar to
the sreg2 field, but allows use of the FS and GS segment
registers.
Table 8-9. General Registers Selected by mod r/m
Fields and w Field
16-Bit
32-Bit
Operation
Operation
mod
r/m
w = 0
w = 1
w = 0
w = 1
Table 8-12. sreg3 Field Encoding
11
11
11
11
11
11
11
11
000
001
010
011
100
101
110
111
AL
CL
DL
BL
AX
CX
DX
BX
SP
BP
SI
AL
CL
DL
BL
EAX
ECX
EDX
EBX
ESP
EBP
ESI
sreg3 Field
Segment Register Selected
000
001
010
011
100
101
110
111
ES
CS
SS
AH
CH
DH
BH
AH
CH
DH
BH
DS
FS
GS
DI
EDI
Undefined
Undefined
8.1.4 reg Field
The reg field (Table 8-10) determines which general regis-
ters are to be used. The selected register is dependent on
whether a 16- or 32-bit operation is current and on the
status of the w bit.
8.1.5 s-i-b Byte (Scale, Indexing, Base)
The s-i-b fields provide scale factor, indexing and a base
field for address selection. The ss, index and base fields are
described next.
Table 8-10. General Registers Selected by reg
Field
8.1.5.1 ss Field (Scale Selection)
The ss field (Table 8-13) specifies the scale factor used in
the offset mechanism for address calculation. The scale
factor multiplies the index value to provide one of the com-
ponents used to calculate the offset address.
16-Bit Operation
32-Bit Operation
reg
w = 0
w = 1
w = 0
w = 1
000
001
010
011
100
101
110
111
AL
CL
DL
BL
AH
CH
DH
BH
AX
CX
DX
BX
SP
BP
SI
AL
CL
DL
BL
AH
CH
DH
BH
EAX
ECX
EDX
EBX
ESP
EBP
ESI
Table 8-13. ss Field Encoding
ss Field
Scale Factor
00
01
01
11
x1
x2
x4
x8
DI
EDI
8.1.4.1 sreg2 Field (ES, CS, SS, DS Register
Selection)
The sreg2 field (Table 8-11) is a 2-bit field that allows one
of the four 286-type segment registers to be specified.
Table 8-11. sreg2 Field Encoding
sreg2 Field
Segment Register Selected
00
01
10
11
ES
CS
SS
DS
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Revision 1.0
Instruction Set (Continued)
8.1.5.2 index Field (Index Selection)
Table 8-15. mod base Field Encoding
The index field (Table 8-14) specifies the index register
used by the offset mechanism for offset address calcula-
tion. When no index register is used (index field = 100), the
ss value must be 00 or the effective address is undefined.
mod Field
base Field
within
within
mode/rm
Byte
s-i-b
Byte
32-Bit Address Mode
with mod r/m and s-i-b
Bytes Present
(bits 7:6)
(bits 2:0)
Table 8-14. index Field Encoding
00
00
00
00
00
00
00
00
000
001
010
011
100
101
110
111
DS:[EAX+(scaled index)]
DS:[ECX+(scaled index)]
DS:[EDX+(scaled index)]
DS:[EBX+(scaled index)]
SS:[ESP+(scaled index)]
DS:[d32+(scaled index)]
DS:[ESI+(scaled index)]
DS:[EDI+(scaled index)]
Index Field
Index Register
000
001
010
011
100
101
110
111
EAX
ECX
EDX
EBX
none
EBP
ESI
EDI
01
01
01
01
01
01
01
01
000
001
010
011
100
101
110
111
DS:[EAX+(scaled index)+d8]
DS:[ECX+(scaled index)+d8]
DS:[EDX+(scaled index)+d8]
DS:[EBX+(scaled index)+d8]
SS:[ESP+(scaled index)+d8]
SS:[EBP+(scaled index)+d8]
DS:[ESI+(scaled index)+d8]
DS:[EDI+(scaled index)+d8]
8.1.5.3 Base Field (s-i-b Present)
In Table 8-8, the note “s-i-b is present” for certain entries
forces the use of the mod and base field as listed in Table
8-15. The first two digits in the first column of Table 8-15
identifies the mod bits in the mod r/m byte. The last three
digits in the first column of this table identify the base fields
in the s-i-b byte.
10
10
10
10
10
10
10
10
000
001
010
011
100
101
110
111
DS:[EAX+(scaled index)+d32]
DS:[ECX+(scaled index)+d32]
DS:[EDX+(scaled index)+d32]
DS:[EBX+(scaled index)+d32]
SS:[ESP+(scaled index)+d32]
SS:[EBP+(scaled index)+d32]
DS:[ESI+(scaled index)+d32]
DS:[EDI+(scaled index)+d32]
Revision 1.0
217
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Instruction Set (Continued)
8.2 CPUID INSTRUCTION
The CPUID instruction (opcode 0FA2) allows the software
to make processor inquiries as to the vendor, family, model,
stepping, features and also provides cache information.
The GX1 supports both the standard and National Semi-
conductor extended CPUID levels.
8.2.1 Standard CPUID Levels
The standard CPUID levels are part of the standard x86
instruction set.
8.2.1.1 CPUID Instruction with EAX = 0000 0000h
Standard function 0h (EAX = 0) of the CPUID instruction
returns the maximum standard CPUID levels as well as the
processor vendor string.
The presence of the CPUID instruction is indicated by the
ability to change the value of the ID Flag, bit 21 in the
EFLAGS register.
After the instruction is executed, the EAX register contains
the maximum standard CPUID levels supported. The maxi-
mum standard CPUID level is the highest acceptable value
for the EAX register input. This does not include the
extended CPUID levels.
The CPUID level allows the CPUID instruction to return dif-
ferent information in the EAX, EBX, ECX, aand EDX regis-
ters. The level is determined by the initialized value of the
EAX register before the instruction is executed. A summary
of the CPUID levels is shown in Table 8-16.
The EBX through EDX registers contain the vendor string
of the processor as shown in Table 8-17.
Table 8-16. CPUID Levels Summary
Initialized
EAX
Register
Table 8-17. CPUID Data Returned when EAX = 0
CPUID
Type
Returned Data in EAX, EBX,
ECX, EDX Registers
1
Register
Returned Contents
Description
Standard
00000000h
Maximum standard levels, CPU
vendor string
EAX
2
Maximum Standard
Level
EBX
EDX
ECX
64
(doeG)
6F
62
53
6547 Vendor ID String 1
2065 Vendor ID String 2
4E20 Vendor ID String 3
Standard
Standard
Extended
Extended
00000001h
00000002h
80000000h
80000001h
Model, family, type and features
TLB and cache information
Maximum extended levels
79
(yb e)
Extended model, family, type and
features
43
(CSN )
Extended
Extended
Extended
Extended
80000002h
80000003h
80000004h
80000005h
CPU marketing name string
TLB and L1 cache description
1. The register column is intentionally out of order.
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218
Revision 1.0
Instruction Set (Continued)
8.2.1.2 CPUID Instruction with EAX = 0000 0001h
Standard function 01h (EAX = 1) of the CPUID instruction
returns the processor type, family, model, and stepping
information of the current processor in the EAX register
(see Table 8-18). The EBX and ECX registers are
reserved.
Table 8-19. EDX CPUID Data Returned
when EAX = 1 (Continued)
Returned
CR4
Bit
1
EDX
Content
Feature Flag
EDX[12]
0
Memory Type Range
Registers
-
EDX[13]
EDX[14]
0
0
Page Global Enable
-
-
Table 8-18. EAX, EBX, ECX CPUID Data Returned
when EAX = 1
Machine Check
Architecture
Returned
EDX[15]
1
Conditional Move
Instructions
-
Register
EAX[3:0]
Contents
Description
Stepping ID
xx
4
5
0
-
EDX[16]
EDX[22:17]
EDX[23]
EDX[24]
0
0
1
0
Page Attribute Table
Reserved
-
-
-
-
EAX[7:4]
EAX[11:8]
EAX[15:12]
EAX[31:16]
EBX
Model
Family
MMX Instructions
Type
Fast FPU Save and
Restore
Reserved
Reserved
Reserved
-
EDX[31:25]
0
Reserved
-
ECX
-
1. 0 = Not Supported
The standard feature flags supported are returned in the
EDX register as shown in Table 8-19. Each flag refers to a
specific feature and indicates if that feature is present on
the processor. Some of these features have protection con-
trol in CR4. Before using any of these features on the pro-
cessor, the software should check the corresponding
feature flag. Attempting to execute an unavailable feature
can cause exceptions and unexpected behavior. For exam-
ple, software must check EDX bit 4 before attempting to
use the Time Stamp Counter instruction.
8.2.1.3 CPUID Instruction with EAX = 00000002h
Standard function 02h (EAX = 02h) of the CPUID instruc-
tion returns information that is specific to the National
Semiconductor family of processors. Information about the
TLB is returned in EAX as shown in Table 8-20. Information
about the L1 cache is returned in EDX.
Table 8-20. Standard CPUID with
EAX = 00000002h
Returned
Register
Contents
Description
Table 8-19. EDX CPUID Data Returned
when EAX = 1
EAX
xx xx 70 xxh
TLB is 32 entry, 4-way set asso-
ciative, and has 4 KB pages.
Returned
CR4
Bit
EAX
xx xx xx 01h
The CPUID instruction needs to
be executed only once with an
input value of 02h to retrieve com-
plete information about the cache
and TLB.
1
EDX
Content
Feature Flag
FPU On-Chip
EDX[0]
EDX[1]
EDX[2]
EDX[3]
EDX[4]
EDX[5]
1
0
0
0
1
1
-
-
Virtual Mode Extension
Debug Extensions
EBX
ECX
EDX
Reserved
Reserved
-
Page Size Extensions
Time Stamp Counter
-
xx xx xx 80h
L1 cache is 16 KB, 4-way set
associated, and has 16 bytes per
line.
2
-
RDMSR / WRMSR
Instructions
EDX[6]
EDX[7]
0
0
Physical Address
Extensions
-
-
Machine Check Excep-
tion
EDX[8]
EDX[9]
1
0
0
0
CMPXCHG8B Instruction
On-Chip APIC Hardware
Reserved
-
-
-
-
EDX[10]
EDX[11]
SYSENTER / SYSEXIT
Instructions
Revision 1.0
219
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Instruction Set (Continued)
8.2.2 Extended CPUID Levels
Table 8-22. EAX, EBX, ECX CPUID Data
Returned when EAX = 80000001h
Testing for extended CPUID instruction support can be
accomplished by executing a CPUID instruction with the
EAX register initialized to 80000000h. If a value greater
than or equal to 80000000h is returned to the EAX regis-
ter by the CPUID instruction, the processor supports
extended CPUID levels.
Returned
Register
Contents
Description
Stepping ID
EAX[3:0]
EAX[7:4]
EAX[11:8]
EAX[15:12]
EAX[31:16]
EBX
xx
4
5
0
-
Model
8.2.2.1 CPUID Instruction with EAX = 8000 0000h
Extended function 80000000h (EAX = 80000000h) of the
CPUID instruction returns the maximum extended CPUID
levels supported by the current processor in EAX (Table 8-
21). The EBX, ECX, and EDX registers are currently
reserved.
Family
Processor Type
Reserved
Reserved
Reserved
-
ECX
-
Table 8-21. Maximum Extended CPUID Level
Table 8-23. EDX CPUID Data Returned
when EAX = 80000001h
Returned
Contents
Register
Description
Returned
EAX
8000 0005h
Maximum Extended CPUID
Level (six levels)
CR4
Bit
1
EDX
Contents
Feature Flag
FPU On-Chip
EBX
ECX
EDX
-
-
-
Reserved
Reserved
Reserved
EDX[0]
EDX[1]
EDX[2]
EDX[3]
1
0
0
0
-
-
-
-
Virtual Mode Extension
Debugging Extension
Page Size Extension
(4 MB)
8.2.2.2 CPUID Instruction with EAX = 80000001h
Extended function 80000001h (EAX = 80000001h) of the
CPUID instruction returns the processor type, family,
model, and stepping information of the current processor
in EAX. The EBX and ECX registers are reserved.
EDX[4]
EDX[5]
1
1
Time Stamp Counter
2
-
Model-Specific Registers
(via RDMSR / WRMSR
Instructions)
EDX[6]
EDX[7]
EDX[8]
EDX[9]
EDX[10]
EDX[11]
0
0
1
0
0
0
Reserved
-
-
-
-
-
-
Machine Check Exception
CMPXCHG8B Instruction
Reserved
The extended feature flags supported are returned in the
EDX register as shown in Table 8-23. Each flag refers to a
specific feature and indicates if that feature is present on
the processor. Some of these features have protection
control in CR4. Before using any of these features on the
processor, the software should check the corresponding
feature flag.
Reserved
SYSCALL / SYSRET
Instruction
EDX[12]
EDX[13]
EDX[14]
EDX[15]
0
0
0
1
Reserved
-
-
-
-
Page Global Enable
Reserved
Integer Conditional Move
Instruction
EDX[16]
0
FPU Conditional Move
Instruction
-
EDX[22:17]
EDX[23]
0
1
1
Reserved
MMX
-
-
-
EDX[24]
6x86MX Multimedia
Extensions
1. 0 = Not supported
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220
Revision 1.0
Instruction Set (Continued)
8.2.2.3 CPUID Instruction with EAX = 80000002h,
80000003h, 80000004h
8.2.2.4 CPUID Instruction with
EAX = 8000 0005h
Extended functions 8000 0002h through 80000004h (EAX
= 80000002h, EAX = 80000003h, EAX = 80000004h) of
the CPUID instruction returns an ASCII string containing
the name of the current processor. These functions elimi-
nate the need to look up the processor name in a lookup
table. Software can simply call these functions to obtain the
name of the processor. The string may be 48 ASCII char-
acters long, and is returned in little endian format. If the
name is shorter than 48 characters long, the remaining
bytes will be filled with ASCII NUL characters (00h).
Extended function 8000 0005h (EAX = 80000005h) of the
CPUID instruction returns information about the TLB and
L1 cache to be looked up in a lookup table. Refer to Table
8-25.
Table 8-25. Standard CPUID with
EAX = 80000005h
Returned
Register
Contents
Description
EAX
EBX
--
Reserved
Table 8-24. Official CPU Name
xx xx 70 xxh
TLB is 32 entry, 4-way set asso-
ciative, and has 4 KB Pages.
80000002h
80000003h
80000004h
EBX
xx xx xx 01h
The CPUID instruction needs to
be executed only once with an
input value of 02h to retrieve
complete information about the
cache and TLB.
EAX
CPU
EAX
CPU
EAX
CPU
Name 9
Name 1
Name 5
EBX
ECX
EDX
CPU
Name 2
EBX
ECX
EDX
CPU
Name 6
EBX
ECX
EDX
CPU
Name 10
ECX
EDX
xx xx xx 80h
--
L1 cache is 16 KB, 4-way set
associated, and has 16 bytes
per line.
CPU
Name 3
CPU
Name 7
CPU
Name 11
CPU
CPU
CPU
Reserved
Name 4
Name 8
Name 12
Revision 1.0
221
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Instruction Set (Continued)
8.3 PROCESSOR CORE INSTRUCTION SET
The instruction set for the GX1 processor core is summa-
rized in Table 8-27. The table uses several symbols and
abbreviations that are described next and listed in Table 8-
26.
Table 8-26. Processor Core Instruction Set
Table Legend
Symbol or
Abbreviatio
n
Description
8.3.1 Opcodes
Opcodes are given as hex values except when they appear
within brackets as binary values.
Opcode
#
##
Immediate 8-bit data.
8.3.2 Clock Counts
Immediate 16-bit data.
The clock counts listed in the instruction set summary table
are grouped by operating mode (real and protected) and
whether there is a register/cache hit or a cache miss. In
some cases, more than one clock count is shown in a col-
umn for a given instruction, or a variable is used in the
clock count.
###
+
Full immediate 32-bit data (8, 16, 32 bits).
8-bit signed displacement.
+++
Full signed displacement (16, 32 bits).
Clock Count
/
n
L
|
Register operand/memory operand.
Number of times operation is repeated.
Level of the stack frame.
8.3.3 Flags
There are nine flags that are affected by the execution of
instructions. The flag names have been abbreviated and various
conventions used to indicate what effect the instruction has
on the particular flag.
Conditional jump taken | Conditional jump not
taken. (e.g. “4|1” = 4 clocks if jump taken, 1
clock if jump not taken).
\
CPL ≤ IOPL \ CPL > IOPL
(where CPL = Current Privilege Level, IOPL =
I/O Privilege Level).
Flags
OF
DF
IF
Overflow Flag.
Direction Flag.
Interrupt Enable Flag.
Trap Flag.
TF
SF
ZF
AF
PF
CF
x
Sign Flag.
Zero Flag.
Auxiliary Flag.
Parity Flag.
Carry Flag.
Flag is modified by the instruction.
Flag is not changed by the instruction.
Flag is reset to “0”.
Flag is set to “1”.
-
0
1
u
Flag is undefined following execution the
instruction.
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222
Revision 1.0
Instruction Set (Continued)
Table 8-27. Processor Core Instruction Set Summary
Real
Prot’d
Real
Prot’d
Flags
Mode
Mode Mode Mode
O
F
D
F
I
F
T
F
S
F
Z
F
A
F
P
F
C
F
Clock Count
(Reg/Cache Hit)
Instruction
Opcode
Issues
AAA ASCII Adjust AL after Add
AAD ASCII Adjust AX before Divide
AAM ASCII Adjust AX after Multiply
AAS ASCII Adjust AL after Subtract
ADC Add with Carry
37
u
u
u
u
-
-
-
-
-
-
-
-
u
x
x
u
u
x
x
u
x
u
u
x
u
x
x
u
x
u
u
x
3
7
3
7
D5 0A
D4 0A
3F
-
-
19
3
19
3
-
-
Register to Register
1 [00dw] [11 reg r/m]
1 [000w] [mod reg r/m]
1 [001w] [mod reg r/m]
8 [00sw] [mod 010 r/m]###
1 [010w] ###
x
x
0
-
-
-
-
-
-
-
-
-
-
-
-
-
x
x
x
-
x
x
x
x
x
x
u
-
x
x
x
-
x
x
0
-
1
1
1
1
1
1
1
1
1
1
b
b
b
a
h
h
h
Register to Memory
Memory to Register
Immediate to Register/Memory
Immediate to Accumulator
ADD Integer Add
Register to Register
0 [00dw] [11 reg r/m]
0 [000w] [mod reg r/m]
0 [001w] [mod reg r/m]
8 [00sw] [mod 000 r/m]###
0 [010w] ###
1
1
1
1
1
1
1
1
1
1
Register to Memory
Memory to Register
Immediate to Register/Memory
Immediate to Accumulator
AND Boolean AND
Register to Register
2 [00dw] [11 reg r/m]
2 [000w] [mod reg r/m]
2 [001w] [mod reg r/m]
8 [00sw] [mod 100 r/m]###
2 [010w] ###
1
1
1
1
1
1
1
1
1
1
Register to Memory
Memory to Register
Immediate to Register/Memory
Immediate to Accumulator
ARPL Adjust Requested Privilege Level
From Register/Memory
63 [mod reg r/m]
0F 3A
9
2
2
h
BB0_Reset Set BLT Buffer 0 Pointer to the Base
BB1_Reset Set BLT Buffer 1 Pointer to the Base
BOUND Check Array Boundaries
If Out of Range (Int 5)
2
2
0F 3B
62 [mod reg r/m]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
8+INT
7
8+INT
7
b, e
g,h,j,k,r
If In Range
BSF Scan Bit Forward
Register, Register/Memory
BSR Scan Bit Reverse
0F BC [mod reg r/m]
x
4/9+n
4/9+n
b
b
h
h
Register, Register/Memory
BSWAP Byte Swap
0F BD [mod reg r/m]
0F C[1 reg]
-
-
-
-
-
-
-
-
-
-
x
-
-
-
-
-
-
-
4/11+n 4/11+n
6
6
BT Test Bit
Register/Memory, Immediate
Register/Memory, Register
BTC Test Bit and Complement
Register/Memory, Immediate
Register/Memory, Register
BTR Test Bit and Reset
Register/Memory, Immediate
Register/Memory, Register
BTS Test Bit and Set
0F BA [mod 100 r/m]#
0F A3 [mod reg r/m]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
x
x
x
x
1
1
b
b
b
b
h
h
h
h
1/7
1/7
0F BA [mod 111 r/m]#
0F BB [mod reg r/m]
2
2
2/8
2/8
0F BA [mod 110 r/m]#
0F B3 [mod reg r/m
2
2
2/8
2/8
Register/Memory
0F BA [mod 101 r/m]
0F AB [mod reg r/m]
2
2
Register (short form)
2/8
2/8
Revision 1.0
223
www.national.com
Instruction Set (Continued)
Table 8-27. Processor Core Instruction Set Summary (Continued)
Real
Prot’d
Real
Prot’d
Flags
Mode
Mode Mode Mode
O
F
D
F
I
F
T
F
S
F
Z
F
A
F
P
F
C
F
Clock Count
(Reg/Cache Hit)
Instruction
CALL Subroutine Call
Opcode
Issues
Direct Within Segment
E8 +++
-
-
-
-
-
-
-
-
-
3
3/4
9
3
b
h,j,k,r
Register/Memory Indirect Within Segment
FF [mod 010 r/m]
3/4
Direct Intersegment
9A [unsigned full offset,
selector]
14
24
45
51+2m
183
189
123
186
192
126
-Call Gate to Same Privilege
-Call Gate to Different Privilege No Par’s
-Call Gate to Different Privilege m Par’s
-16-bit Task to 16-bit TSS
-16-bit Task to 32-bit TSS
-16-bit Task to V86 Task
-32-bit Task to 16-bit TSS
-32-bit Task to 32-bit TSS
-32-bit Task to V86 Task
Indirect Intersegment
FF [mod 011 r/m]
11
15
25
46
52+2m
184
190
124
187
193
127
-Call Gate to Same Privilege
-Call Gate to Different Privilege No Par’s
-Call Gate to Different Privilege m Par’s
-16-bit Task to 16-bit TSS
-16-bit Task to 32-bit TSS
-16-bit Task to V86 Task
-32-bit Task to 16-bit TSS
-32-bit Task to 32-bit TSS
-32-bit Task to V86 Task
CBW Convert Byte to Word
CDQ Convert Doubleword to Quadword
CLC Clear Carry Flag
98
-
-
-
-
-
-
-
-
-
-
0
-
-
-
-
-
-
-
0
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
3
2
1
4
6
7
3
3
2
1
4
6
7
3
99
-
F8
0
-
CLD Clear Direction Flag
FC
FA
CLI Clear Interrupt Flag
-
m
l
CLTS Clear Task Switched Flag
CMC Complement the Carry Flag
0F 06
F5
-
c
x
CMOVA/CMOVNBE Move if Above/Not Below or Equal
Register, Register/Memory
0F 47 [mod reg r/m]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
r
r
r
r
r
r
r
r
r
r
r
r
r
r
CMOVBE/CMOVNA Move if Below or Equal/Not Above
Register, Register/Memory
0F 46 [mod reg r/m]
CMOVAE/CMOVNB/CMOVNC Move if Above or Equal/Not Below/Not Carry
Register, Register/Memory
0F 43 [mod reg r/m]
CMOVB/CMOVC/CMOVNAE Move if Below/Carry/Not Above or Equal
Register, Register/Memory
0F 42 [mod reg r/m]
0F 44 [mod reg r/m]
0F 45 [mod reg r/m]
CMOVE/CMOVZ Move if Equal/Zero
Register, Register/Memory
CMOVNE/CMOVNZ Move if Not Equal/Not Zero
Register, Register/Memory
CMOVG/CMOVNLE Move if Greater/Not Less or Equal
Register, Register/Memory
0F 4F [mod reg r/m]
CMOVLE/CMOVNG Move if Less or Equal/Not Greater
Register, Register/Memory
0F 4E [mod reg r/m]
CMOVL/CMOVNGE Move if Less/Not Greater or Equal
Register, Register/Memory
0F 4C [mod reg r/m]
CMOVGE/CMOVNL Move if Greater or Equal/Not Less
Register, Register/Memory
CMOVO Move if Overflow
0F 4D [mod reg r/m]
Register, Register/Memory
0F 40 [mod reg r/m]
0F 41 [mod reg r/m]
0F 4A [mod reg r/m]
0F 4B [mod reg r/m]
CMOVNO Move if No Overflow
Register, Register/Memory
CMOVP/CMOVPE Move if Parity/Parity Even
Register, Register/Memory
CMOVNP/CMOVPO Move if Not Parity/Parity Odd
Register, Register/Memory
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224
Revision 1.0
Instruction Set (Continued)
Table 8-27. Processor Core Instruction Set Summary (Continued)
Real
Prot’d
Real
Prot’d
Flags
Mode
Mode Mode Mode
O
F
D
F
I
F
T
F
S
F
Z
F
A
F
P
F
C
F
Clock Count
(Reg/Cache Hit)
Instruction
CMOVS Move if Sign
Opcode
Issues
Register, Register/Memory
CMOVNS Move if Not Sign
Register, Register/Memory
CMP Compare Integers
0F 48 [mod reg r/m]
0F 49 [mod reg r/m]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
r
r
-
-
-
-
-
-
Register to Register
3 [10dw] [11 reg r/m]
3 [101w] [mod reg r/m]
3 [100w] [mod reg r/m]
8 [00sw] [mod 111 r/m] ###
3 [110w] ###
x
x
x
x
x
x
1
1
1
1
1
6
1
1
1
1
1
6
b
b
h
Register to Memory
Memory to Register
Immediate to Register/Memory
Immediate to Accumulator
CMPS Compare String
A [011w]
x
x
-
-
-
-
-
-
x
x
x
x
x
x
x
x
x
x
h
CMPXCHG Compare and Exchange
Register1, Register2
0F B [000w] [11 reg2 reg1]
6
6
6
6
Memory, Register
0F B [000w] [mod reg r/m]
CMPXCHG8B Compare and Exchange 8 Bytes
CPUID CPU Identification
0F C7 [mod 001 r/m]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
0F A2
0F 3C
0F 3D
99
12
1
12
1
CPU_READ Read Special CPU Register
CPU_WRITE Write Special CPU Register
CWD Convert Word to Doubleword
CWDE Convert Word to Doubleword Extended
DAA Decimal Adjust AL after Add
DAS Decimal Adjust AL after Subtract
DEC Decrement by 1
1
1
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
2
2
98
-
-
-
-
-
3
3
27
x
x
x
x
x
x
x
x
x
x
2
2
2F
2
2
Register/Memory
F [111w] [mod 001 r/m]
4 [1 reg]
x
-
-
-
-
-
-
-
x
x
x
x
x
x
-
-
1
1
1
1
b
h
Register (short form)
DIV Unsigned Divide
Accumulator by Register/Memory
Divisor: Byte
Word
F [011w] [mod 110 r/m]
u
u
b,e
e,h
20
29
45
20
29
45
Doubleword
ENTER Enter New Stack Frame
Level = 0
C8 ##,#
-
-
-
-
-
-
-
-
-
13
17
13
17
b
h
Level = 1
Level (L) > 1
17+2*L 17+2*L
HLT Halt
F4
-
-
-
-
-
-
-
-
-
-
-
-
-
-
10
10
l
IDIV Integer (Signed) Divide
Accumulator by Register/Memory
Divisor: Byte
Word
F [011w] [mod 111 r/m]
x
x
u
u
b,e
b
e,h
20
29
45
20
29
45
Doubleword
IMUL Integer (Signed) Multiply
Accumulator by Register/Memory
F [011w] [mod 101 r/m]
x
-
-
-
x
x
u
u
x
h
Multiplier:
Byte
Word
4
5
4
5
Doubleword
15
15
Register with Register/Memory
0F AF [mod reg r/m]
Multiplier:
Word
5
5
Doubleword
15
15
Register/Memory with Immediate to Register2
6 [10s1] [mod reg r/m] ###
Multiplier:
Word
6
6
Doubleword
16
16
IN Input from I/O Port
Fixed Port
E [010w] #
E [110w]
6 [110w]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
8
8
8/22
8/22
m
Variable Port
INS Input String from I/O Port
11
11/25
b
h,m
Revision 1.0
225
www.national.com
Instruction Set (Continued)
Table 8-27. Processor Core Instruction Set Summary (Continued)
Real
Prot’d
Real
Prot’d
Flags
Mode
Mode Mode Mode
O
F
D
F
I
F
T
F
S
F
Z
F
A
F
P
F
C
F
Clock Count
(Reg/Cache Hit)
Instruction
Opcode
Issues
INC Increment by 1
Register/Memory
Register (short form)
INT Software Interrupt
INT i
F [111w] [mod 000 r/m]
4 [0 reg]
x
-
-
-
-
-
x
-
x
-
x
-
x
-
-
-
1
1
1
1
b
h
CD #
x
0
19
b,e
g,j,k,r
Protected Mode:
-Interrupt or Trap to Same Privilege
-Interrupt or Trap to Different Privilege
-16-bit Task to 16-bit TSS by Task Gate
-16-bit Task to 32-bit TSS by Task Gate
-16-bit Task to V86 by Task Gate
-16-bit Task to 16-bit TSS by Task Gate
-32-bit Task to 32-bit TSS by Task Gate
-32-bit Task to V86 by Task Gate
-V86 to 16-bit TSS by Task Gate
-V86 to 32-bit TSS by Task Gate
-V86 to Privilege 0 by Trap Gate/Int Gate
33
55
184
190
124
187
193
127
187
193
64
INT 3
CC
CE
INT
INT
INTO
If OF==0
4
4
If OF==1 (INT 4)
INT
INT
INVD Invalidate Cache
INVLPG Invalidate TLB Entry
IRET Interrupt Return
Real Mode
0F 08
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
20
15
20
15
t
t
0F 01 [mod 111 r/m]
CF
x
x
x
x
x
x
x
x
x
13
g,h,j,k,r
Protected Mode:
-Within Task to Same Privilege
-Within Task to Different Privilege
-16-bit Task to 16-bit Task
-16-bit Task to 32-bit TSS
-16-bit Task to V86 Task
-32-bit Task to 16-bit TSS
-32-bit Task to 32-bit TSS
-32-bit Task to V86 Task
20
39
169
175
109
172
178
112
JB/JNAE/JC Jump on Below/Not Above or Equal/Carry
8-bit Displacement
72 +
-
-
-
-
-
-
-
-
-
-
1
1
1
1
r
Full Displacement
0F 82 +++
JBE/JNA Jump on Below or Equal/Not Above
8-bit Displacement
76 +
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
2
1
1
2
r
r
r
Full Displacement
0F 86 +++
E3 +
JCXZ/JECXZ Jump on CX/ECX Zero
JE/JZ Jump on Equal/Zero
8-bit Displacement
74 +
1
1
1
1
Full Displacement
0F 84 +++
JL/JNGE Jump on Less/Not Greater or Equal
8-bit Displacement
7C +
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
r
r
Full Displacement
0F 8C +++
JLE/JNG Jump on Less or Equal/Not Greater
8-bit Displacement
7E +
1
1
1
1
Full Displacement
0F 8E +++
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226
Revision 1.0
Instruction Set (Continued)
Table 8-27. Processor Core Instruction Set Summary (Continued)
Real
Prot’d
Real
Prot’d
Flags
Mode
Mode Mode Mode
O
F
D
F
I
F
T
F
S
F
Z
F
A
F
P
F
C
F
Clock Count
(Reg/Cache Hit)
Instruction
JMP Unconditional Jump
Opcode
Issues
8-bit Displacement
EB
+
-
-
-
-
-
-
-
-
1
1
1
1
b
h,j,k,r
Full Displacement
E9 +++
Register/Memory Indirect Within Segment
FF [mod 100 r/m]
1/3
8
1/3
Direct Intersegment
EA [unsigned full offset,
selector]
12
22
-Call Gate Same Privilege Level
-16-bit Task to 16-bit TSS
-16-bit Task to 32-bit TSS
-16-bit Task to V86 Task
-32-bit Task to 16-bit TSS
-32-bit Task to 32-bit TSS
-32-bit Task to V86 Task
186
192
126
189
195
129
Indirect Intersegment
FF [mod 101 r/m]
10
13
-Call Gate Same Privilege Level
-16-bit Task to 16-bit TSS
-16-bit Task to 32-bit TSS
-16-bit Task to V86 Task
-32-bit Task to 16-bit TSS
-32-bit Task to 32-bit TSS
-32-bit Task to V86 Task
23
187
193
127
190
196
130
JNB/JAE/JNC Jump on Not Below/Above or Equal/Not Carry
8-bit Displacement
Full Displacement
73 +
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
r
r
r
r
r
r
r
r
r
r
r
0F 83 +++
JNBE/JA Jump on Not Below or Equal/Above
8-bit Displacement
77 +
1
1
1
1
Full Displacement
0F 87 +++
JNE/JNZ Jump on Not Equal/Not Zero
8-bit Displacement
75 +
1
1
1
1
Full Displacement
0F 85 +++
JNL/JGE Jump on Not Less/Greater or Equal
8-bit Displacement
7D +
1
1
1
1
Full Displacement
0F 8D +++
JNLE/JG Jump on Not Less or Equal/Greater
8-bit Displacement
7F +
1
1
1
1
Full Displacement
0F 8F +++
JNO Jump on Not Overflow
8-bit Displacement
71 +
1
1
1
1
Full Displacement
0F 81 +++
JNP/JPO Jump on Not Parity/Parity Odd
8-bit Displacement
7B +
1
1
1
1
Full Displacement
0F 8B +++
JNS Jump on Not Sign
8-bit Displacement
79 +
1
1
1
1
Full Displacement
0F 89 +++
JO Jump on Overflow
8-bit Displacement
70 +
1
1
1
1
Full Displacement
0F 80 +++
JP/JPE Jump on Parity/Parity Even
8-bit Displacement
7A +
1
1
1
1
Full Displacement
0F 8A +++
JS Jump on Sign
8-bit Displacement
78 +
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
2
1
1
2
Full Displacement
0F 88 +++
9F
LAHF Load AH with Flags
LAR Load Access Rights
From Register/Memory
LDS Load Pointer to DS
-
0F 02 [mod reg r/m]
C5 [mod reg r/m]
-
-
-
-
-
-
-
-
-
-
x
-
-
-
-
-
-
-
9
9
a
b
g,h,j,p
h,i,j
4
Revision 1.0
227
www.national.com
Instruction Set (Continued)
Table 8-27. Processor Core Instruction Set Summary (Continued)
Real
Prot’d
Real
Prot’d
Flags
Mode
Mode Mode Mode
O
F
D
F
I
F
T
F
S
F
Z
F
A
F
P
F
C
F
Clock Count
(Reg/Cache Hit)
Instruction
LEA Load Effective Address
Opcode
Issues
No Index Register
8D [mod reg r/m]
-
-
-
-
-
-
-
-
-
1
1
1
1
With Index Register
LES Load Pointer to ES
C4 [mod reg r/m]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
4
9
b
b
h,i,j
LFS Load Pointer to FS
0F B4 [mod reg r/m]
0F 01 [mod 010 r/m]
0F B5 [mod reg r/m]
0F 01 [mod 011 r/m]
4
9
h,i,j
h,l
LGDT Load GDT Register
LGS Load Pointer to GS
LIDT Load IDT Register
10
4
10
9
b,c
b
h,i,j
h,l
10
10
b,c
LLDT Load LDT Register
From Register/Memory
0F 00 [mod 010 r/m]
-
-
-
-
-
-
-
-
-
8
a
g,h,j,l
LMSW Load Machine Status Word
From Register/Memory
0F 01 [mod 110 r/m]
A [110 w]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
11
3
11
3
b,c
b
h,l
h
LODS Load String
LSL Load Segment Limit
From Register/Memory
0F 03 [mod reg r/m]
0F B2 [mod reg r/m]
-
-
-
-
-
-
-
-
-
-
x
-
-
-
-
-
-
-
9
a
a
g,h,j,p
h,i,j
LSS Load Pointer to SS
4
10
LTR Load Task Register
From Register/Memory
0F 00 [mod 011 r/m]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
9
4
2
2
2
a
b
g,h,j,l
LEAVE Leave Current Stack Frame
LOOP Offset Loop/No Loop
LOOPNZ/LOOPNE Offset
LOOPZ/LOOPE Offset
C9
4
2
2
2
h
r
E2 +
E0 +
E1 +
r
r
MOV Move Data
Register to Register
8 [10dw] [11 reg r/m]
8 [100w] [mod reg r/m]
8 [101w] [mod reg r/m]
C [011w] [mod 000 r/m] ###
B [w reg] ###
-
-
-
-
-
-
-
-
-
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
6
1
b
h,i,j
Register to Memory
Register/Memory to Register
Immediate to Register/Memory
Immediate to Register (short form)
Memory to Accumulator (short form)
Accumulator to Memory (short form)
Register/Memory to Segment Register
Segment Register to Register/Memory
MOV Move to/from Control/Debug/Test Regs
Register to CR0/CR2/CR3/CR4
CR0/CR2/CR3/CR4 to Register
Register to DR0-DR3
A [000w] +++
A [001w] +++
8E [mod sreg3 r/m]
8C [mod sreg3 r/m]
0F 22 [11 eee reg]
0F 20 [11 eee reg]
0F 23 [11 eee reg]
0F 21 [11 eee reg]
0F 23 [11 eee reg]
0F 21 [11 eee reg]
0F 26 [11 eee reg]
0F 24 [11 eee reg]
0F 26 [11 eee reg]
0F 24 [11 eee reg]
A [010w]
-
-
-
-
-
-
-
-
-
20/5/5
18/5/6
l
6
10
9
6
10
9
DR0-DR3 to Register
Register to DR6-DR7
10
9
10
9
DR6-DR7 to Register
Register to TR3-5
16
8
16
8
TR3-5 to Register
Register to TR6-TR7
11
3
11
3
TR6-TR7 to Register
MOVS Move String
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
6
6
b
b
b
b
h
h
h
h
MOVSX Move with Sign Extension
Register from Register/Memory
MOVZX Move with Zero Extension
Register from Register/Memory
MUL Unsigned Multiply
0F B[111w] [mod reg r/m]
0F B[011w] [mod reg r/m]
F [011w] [mod 100 r/m]
-
-
-
-
-
-
1
1
1
1
-
-
-
-
-
-
Accumulator with Register/Memory
x
x
x
u
u
x
Multiplier:
Byte
Word
4
5
4
5
Doubleword
15
15
NEG Negate Integer
F [011w] [mod 011 r/m]
x
-
-
-
x
x
x
x
x
1
1
b
h
www.national.com
228
Revision 1.0
Instruction Set (Continued)
Table 8-27. Processor Core Instruction Set Summary (Continued)
Real
Prot’d
Real
Prot’d
Flags
Mode
Mode Mode Mode
O
F
D
F
I
F
T
F
S
F
Z
F
A
F
P
F
C
F
Clock Count
(Reg/Cache Hit)
Instruction
Opcode
Issues
NOP No Operation
90
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
1
NOT Boolean Complement
OIO Official Invalid Opcode
OR Boolean OR
F [011w] [mod 010 r/m]
0F FF
-
-
b
b
h
h
x
0
8-125
Register to Register
0 [10dw] [11 reg r/m]
0 [100w] [mod reg r/m]
0 [101w] [mod reg r/m]
8 [00sw] [mod 001 r/m] ###
0 [110w] ###
0
-
-
-
x
x
u
x
0
1
1
1
1
1
1
1
1
1
1
Register to Memory
Memory to Register
Immediate to Register/Memory
Immediate to Accumulator
OUT Output to Port
Fixed Port
E [011w] #
E [111w]
6 [111w]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
14
14
15
14/28
14/28
15/29
m
Variable Port
OUTS Output String
b
b
h,m
h,i,j
POP Pop Value off Stack
Register/Memory
8F [mod 000 r/m]
5 [1 reg]
1/4
1
1/4
1
Register (short form)
Segment Register (ES, SS, DS)
Segment Register (FS, GS)
POPA Pop All General Registers
POPF Pop Stack into FLAGS
PREFIX BYTES
[000 sreg2 111]
0F [10 sreg3 001]
61
1
6
1
6
-
-
-
-
-
-
-
-
-
9
9
b
b
h
9D
x
x
x
x
x
x
x
x
x
8
8
h,n
Assert Hardware LOCK Prefix
Address Size Prefix
F0
67
66
-
-
-
-
-
-
-
-
-
m
Operand Size Prefix
Segment Override Prefix
-CS
-DS
-ES
-FS
-GS
-SS
2E
3E
26
64
65
36
PUSH Push Value onto Stack
Register/Memory
FF [mod 110 r/m]
-
-
-
-
-
-
-
-
-
1/3
1
1/3
1
b
h
Register (short form)
5 [0 reg]
Segment Register (ES, CS, SS, DS)
Segment Register (FS, GS)
Immediate
[000 sreg2 110]
1
1
0F [10 sreg3 000]
1
1
6
[10s0] ###
1
1
PUSHA Push All General Registers
PUSHF Push FLAGS Register
RCL Rotate Through Carry Left
Register/Memory by 1
60
9C
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
11
2
11
2
b
b
h
h
D [000w] [mod 010 r/m]
D [001w] [mod 010 r/m]
C [000w] [mod 010 r/m] #
x
u
u
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
x
x
x
3
8
8
3
8
8
b
h
Register/Memory by CL
Register/Memory by Immediate
RCR Rotate Through Carry Right
Register/Memory by 1
D [000w] [mod 011 r/m]
D [001w] [mod 011 r/m]
C [000w] [mod 011 r/m] #
0F 32
x
u
u
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
x
x
x
-
4
8
8
4
8
8
b
h
Register/Memory by CL
Register/Memory by Immediate
RDMSR Read Tmodel Specific Register
RDTSC Read Time Stamp Counter
REP INS Input String
0F 31
-
-
F3 6[110w]
-
-
17+4n 17+4n\
32+4n
b
h,m
REP LODS Load String
REP MOVS Move String
REP OUTS Output String
F3 A[110w]
F3 A[010w]
F3 6[111w]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
9+2n
9+2n
b
b
b
h
h
12+2n 12+2n
24+4n 24+4n\
39+4n
h,m
REP STOS Store String
F3 A[101w]
-
-
-
-
-
-
-
-
-
9+2n
9+2n
b
h
Revision 1.0
229
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Instruction Set (Continued)
Table 8-27. Processor Core Instruction Set Summary (Continued)
Real
Prot’d
Real
Prot’d
Flags
Mode
Mode Mode Mode
O
F
D
F
I
F
T
F
S
F
Z
F
A
F
P
F
C
F
Clock Count
(Reg/Cache Hit)
Instruction
Opcode
Issues
REPE CMPS Compare String
Find non-match
F3 A[011w]
F3 A[111w]
F2 A[011w]
F2 A[111w]
x
x
x
x
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
x
x
x
x
-
x
x
x
x
-
x
x
x
x
-
x
x
x
x
-
x
x
x
x
-
11+4n 11+4n
b
b
b
b
b
h
h
h
h
REPE SCAS Scan String
Find non-AL/AX/EAX
9+3n
9+3n
REPNE CMPS Compare String
Find match
11+4n 11+4n
REPNE SCAS Scan String
Find AL/AX/EAX
9+3n
9+3n
RET Return from Subroutine
Within Segment
C3
3
3
3
3
g,h,j,k,r
Within Segment Adding Immediate to SP
Intersegment
C2 ##
CB
10
10
13
13
Intersegment Adding Immediate to SP
CA ##
Protected Mode: Different Privilege Level
-Intersegment
-Intersegment Adding Immediate to SP
35
35
ROL Rotate Left
Register/Memory by 1
D[000w] [mod 000 r/m]
D[001w] [mod 000 r/m]
C[000w] [mod 000 r/m] #
x
u
u
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
x
x
x
2
2
2
2
2
2
b
b
h
h
Register/Memory by CL
Register/Memory by Immediate
ROR Rotate Right
Register/Memory by 1
D[000w] [mod 001 r/m]
D[001w] [mod 001 r/m]
C[000w] [mod 001 r/m] #
0F 79 [mod sreg3 r/m]
0F 7B [mod 000 r/m]
0F 7D [mod 000 r/m]
0F AA
x
u
u
-
-
-
-
-
-
-
x
-
-
-
-
-
-
-
x
-
-
-
-
-
-
-
x
-
-
-
-
-
-
-
-
-
x
x
x
-
2
2
2
2
Register/Memory by CL
Register/Memory by Immediate
RSDC Restore Segment Register and Descriptor
RSLDT Restore LDTR and Descriptor
RSTS Restore TSR and Descriptor
RSM Resume from SMM Mode
SAHF Store AH in FLAGS
SAL Shift Left Arithmetic
Register/Memory by 1
-
-
-
-
2
2
-
-
-
-
11
11
11
57
1
11
11
11
57
1
s
s
s
s
s
s
s
s
-
-
-
-
-
-
-
-
-
-
-
-
x
-
x
x
x
x
x
x
x
x
x
x
9E
D[000w] [mod 100 r/m]
D[001w] [mod 100 r/m]
C[000w] [mod 100 r/m] #
x
u
u
-
-
-
-
-
-
-
-
-
x
x
x
x
x
x
u
u
u
x
x
x
x
x
x
1
2
1
1
2
1
b
b
b
h
h
h
Register/Memory by CL
Register/Memory by Immediate
SAR Shift Right Arithmetic
Register/Memory by 1
D[000w] [mod 111 r/m]
D[001w] [mod 111 r/m]
C[000w] [mod 111 r/m] #
x
u
u
-
-
-
-
-
-
-
-
-
x
x
x
x
x
x
u
u
u
x
x
x
x
x
x
2
2
2
2
2
2
Register/Memory by CL
Register/Memory by Immediate
SBB Integer Subtract with Borrow
Register to Register
1[10dw] [11 reg r/m]
1[100w] [mod reg r/m]
1[101w] [mod reg r/m]
8[00sw] [mod 011 r/m] ###
1[110w] ###
x
-
-
-
x
x
x
x
x
1
1
1
1
1
2
1
1
1
1
1
2
Register to Memory
Memory to Register
Immediate to Register/Memory
Immediate to Accumulator (short form)
SCAS Scan String
A [111w]
x
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
x
-
-
-
-
-
x
-
-
-
-
-
x
-
-
-
-
-
x
-
-
-
-
-
x
-
b
h
h
h
h
h
h
SETB/SETNAE/SETC Set Byte on Below/Not Above or Equal/Carry
To Register/Memory
0F 92 [mod 000 r/m]
1
1
1
1
1
1
1
1
1
1
SETBE/SETNA Set Byte on Below or Equal/Not Above
To Register/Memory
0F 96 [mod 000 r/m]
-
SETE/SETZ Set Byte on Equal/Zero
To Register/Memory
0F 94 [mod 000 r/m]
-
SETL/SETNGE Set Byte on Less/Not Greater or Equal
To Register/Memory
0F 9C [mod 000 r/m]
-
SETLE/SETNG Set Byte on Less or Equal/Not Greater
To Register/Memory
0F 9E [mod 000 r/m]
-
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230
Revision 1.0
Instruction Set (Continued)
Table 8-27. Processor Core Instruction Set Summary (Continued)
Real
Prot’d
Real
Prot’d
Flags
Mode
Mode Mode Mode
O
F
D
F
I
F
T
F
S
F
Z
F
A
F
P
F
C
F
Clock Count
(Reg/Cache Hit)
Instruction
SETNB/SETAE/SETNC Set Byte on Not Below/Above or Equal/Not Carry
To Register/Memory 0F 93 [mod 000 r/m]
SETNBE/SETA Set Byte on Not Below or Equal/Above
Opcode
Issues
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
1
1
1
1
1
1
1
1
1
1
1
6
6
1
1
1
1
1
1
1
1
1
1
1
6
6
1
h
h
h
h
h
h
h
h
h
h
h
h
h
h
To Register/Memory
0F 97 [mod 000 r/m]
SETNE/SETNZ Set Byte on Not Equal/Not Zero
To Register/Memory
0F 95 [mod 000 r/m]
SETNL/SETGE Set Byte on Not Less/Greater or Equal
To Register/Memory
0F 9D [mod 000 r/m]
SETNLE/SETG Set Byte on Not Less or Equal/Greater
To Register/Memory
SETNO Set Byte on Not Overflow
To Register/Memory
0F 9F [mod 000 r/m]
0F 91 [mod 000 r/m]
0F 9B [mod 000 r/m]
0F 99 [mod 000 r/m]
0F 90 [mod 000 r/m]
0F 9A [mod 000 r/m]
0F 98 [mod 000 r/m]
0F 01 [mod 000 r/m]
0F 01 [mod 001 r/m]
0F 00 [mod 000 r/m]
SETNP/SETPO Set Byte on Not Parity/Parity Odd
To Register/Memory
SETNS Set Byte on Not Sign
To Register/Memory
SETO Set Byte on Overflow
To Register/Memory
SETP/SETPE Set Byte on Parity/Parity Even
To Register/Memory
SETS Set Byte on Sign
To Register/Memory
SGDT Store GDT Register
To Register/Memory
b,c
b,c
a
SIDT Store IDT Register
To Register/Memory
SLDT Store LDT Register
To Register/Memory
STR Store Task Register
To Register/Memory
0F 00 [mod 001 r/m]
0F 01 [mod 100 r/m]
A [101w]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
3
4
2
a
b,c
b
h
h
h
SMSW Store Machine Status Word
STOS Store String
4
2
SHL Shift Left Logical
Register/Memory by 1
D [000w] [mod 100 r/m]
D [001w] [mod 100 r/m]
C [000w] [mod 100 r/m] #
x
u
u
-
-
-
-
-
-
-
-
-
x
x
x
x
x
x
u
u
u
x
x
x
x
x
x
1
2
1
1
2
1
b
h
Register/Memory by CL
Register/Memory by Immediate
SHLD Shift Left Double
Register/Memory by Immediate
Register/Memory by CL
SHR Shift Right Logical
Register/Memory by 1
0F A4 [mod reg r/m] #
0F A5 [mod reg r/m]
u
-
-
-
x
x
u
x
x
3
6
3
6
b
b
h
h
D [000w] [mod 101 r/m]
D [001w] [mod 101 r/m]
C [000w] [mod 101 r/m] #
x
u
u
-
-
-
-
-
-
-
-
-
x
x
x
x
x
x
u
u
u
x
x
x
x
x
x
2
2
2
2
2
2
Register/Memory by CL
Register/Memory by Immediate
SHRD Shift Right Double
Register/Memory by Immediate
Register/Memory by CL
SMINT Software SMM Entry
STC Set Carry Flag
0F AC [mod reg r/m] #
u
-
-
-
x
x
u
x
x
3
6
3
6
b
s
h
s
0F AD [mod reg r/m]
0F 38
F9
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
84
1
84
1
-
-
1
-
STD Set Direction Flag
FD
1
-
-
4
4
STI Set Interrupt Flag
FB
1
-
6
6
m
Revision 1.0
231
www.national.com
Instruction Set (Continued)
Table 8-27. Processor Core Instruction Set Summary (Continued)
Real
Prot’d
Real
Prot’d
Flags
Mode
Mode Mode Mode
O
F
D
F
I
F
T
F
S
F
Z
F
A
F
P
F
C
F
Clock Count
(Reg/Cache Hit)
Instruction
SUB Integer Subtract
Opcode
Issues
Register to Register
2 [10dw] [11 reg r/m]
2 [100w] [mod reg r/m]
2 [101w] [mod reg r/m]
8 [00sw] [mod 101 r/m] ###
2 [110w] ###
x
-
-
-
x
x
x
x
x
1
1
1
1
b
h
Register to Memory
Memory to Register
1
1
Immediate to Register/Memory
Immediate to Accumulator (short form)
SVDC Save Segment Register and Descriptor
SVLDT Save LDTR and Descriptor
SVTS Save TSR and Descriptor
TEST Test Bits
1
1
1
1
0F 78 [mod sreg3 r/m]
0F 7A [mod 000 r/m]
0F 7C [mod 000 r/m]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
20
20
21
20
20
21
s
s
s
s
s
s
Register/Memory and Register
Immediate Data and Register/Memory
Immediate Data and Accumulator
VERR Verify Read Access
To Register/Memory
8 [010w] [mod reg r/m]
F [011w] [mod 000 r/m] ###
A [100w] ###
0
-
-
-
x
x
u
x
0
1
1
1
1
1
1
b
h
0F 00 [mod 100 r/m]
-
-
-
-
-
x
-
-
-
8
a
a
t
g,h,j,p
g,h,j,p
t
VERW Verify Write Access
To Register/Memory
0F 00 [mod 101 r/m]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
x
-
-
-
-
-
-
-
-
-
-
-
-
-
8
1
WAIT Wait Until FPU Not Busy
WBINVD Write-Back and Invalidate Cache
WRMSR Write to Model Specific Register
XADD Exchange and Add
Register1, Register2
9B
1
0F 09
0F 30
-
23
23
-
0F C[000w] [11 reg2 reg1]
0F C[000w] [mod reg r/m]
x
-
-
-
x
x
x
x
x
2
2
2
2
Memory, Register
XCHG Exchange
Register/Memory with Register
Register with Accumulator
XLAT Translate Byte
8[011w] [mod reg r/m]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
2
2
5
2
2
5
b,f
b
f,h
h
9[0 reg]
D7
-
-
-
XOR Boolean Exclusive OR
Register to Register
3 [00dw] [11 reg r/m]
3 [000w] [mod reg r/m]
3 [001w] [mod reg r/m]
8 [00sw] [mod 110 r/m] ###
3 [010w] ###
0
x
x
u
x
0
1
1
1
1
1
1
1
1
1
1
h
Register to Memory
Memory to Register
Immediate to Register/Memory
Immediate to Accumulator (short form)
www.national.com
232
Revision 1.0
Instruction Set (Continued)
k. JMP, CALL, INT, RET, and IRET instructions referring
to another code segment will cause an exception 13, if
an applicable privilege rule is violated.
Instruction Issues for Instruction Set Summary
Issues a through c apply to real address mode only:
a. This is a protected mode instruction. Attempted execu-
tion in real mode will result in exception 6 (invalid
opcode).
l.
An exception 13 fault occurs if CPL is greater than 0 (0
is the most privileged level).
b. Exception 13 fault (general protection) will occur in real
mode if an operand reference is made that partially or
fully extends beyond the maximum CS, DS, ES, FS, or
GS segment limit (FFFFH). Exception 12 fault (stack
segment limit violation or not present) will occur in real
mode if an operand reference is made that partially or
fully extends beyond the maximum SS limit.
m. An exception 13 fault occurs if CPL is greater than
IOPL.
n. The IF bit of the Flags register is not updated if CPL is
greater than IOPL. The IOPL and VM fields of the
Flags register are updated only if CPL = 0.
o. The PE bit of the MSW (CR0) cannot be reset by this
instruction. Use MOV into CR0 if desiring to reset the
PE bit.
c. This instruction may be executed in real mode. In real
mode, its purpose is primarily to initialize the CPU for
protected mode.
p. Any violation of privilege rules as apply to the selector
operand does not cause a Protection exception,
rather, the zero flag is cleared.
d.
-
Issues e through g apply to real address mode and pro-
tected virtual address mode:
e. An exception may occur, depending on the value of the
operand.
q. If the processor’s memory operand violates a segment
limit or segment access rights, an exception 13 fault
will occur before the ESC instruction is executed. An
exception 12 fault will occur if the stack limit is violated
by the operand’s starting address.
f. LOCK# is automatically asserted, regardless of the
presence or absence of the LOCK prefix.
r. The destination of a JMP, CALL, INT, RET, or IRET
must be in the defined limit of a code segment or an
exception 13 fault will occur.
g. LOCK# is asserted during descriptor table accesses.
Issues h through r apply to protected virtual address mode
only:
h. Exception 13 fault will occur if the memory operand in
CS, DS, ES, FS, or GS cannot be used due to either a
segment limit violation or an access rights violation. If
a stack limit is violated, an exception 12 occurs.
Issue s applies to National Semiconductor-specific SMM
instructions:
s. All memory accesses to SMM space are non-cache-
able. An invalid opcode exception 6 occurs unless SMI
is enabled and SMAR size > 0, and CPL = 0 and
[SMAC is set or if in an SMI handler].
i.
For segment load operations, the CPL, RPL, and DPL
must agree with the privilege rules to avoid an excep-
tion 13 fault. The segment’s descriptor must indicate
“present” or exception 11 (CS, DS, ES, FS, GS not
present). If the SS register is loaded and a stack
segment not present is detected, an exception 12
occurs.
Issue t applies to cache invalidation instruction with the
cache operating in write-back mode:
t. The total clock count is the clock count shown plus the
number of clocks required to write all “modified” cache
lines to external memory.
j.
All segment descriptor accesses in the GDT or LDT
made by this instruction will automatically assert
LOCK# to maintain descriptor integrity in multipro-
cessor systems.
Revision 1.0
233
www.national.com
Instruction Set (Continued)
8.4 FPU INSTRUCTION SET
The processor core is functionally divided into the FPU,
and the integer unit. The FPU processes floating point
instructions only and does so in parallel with the integer
unit.
Table 8-28. FPU Instruction Set Table Legend
Abbr.
Description
Stack register number.
n
For example, when the integer unit detects a floating point
instruction without memory operands, after two clock
cycles the instruction passes to the FPU for execution. The
integer unit continues to execute instructions while the FPU
executes the floating point instruction. If another FPU
instruction is encountered, the second FPU instruction is
placed in the FPU queue. Up to four FPU instructions can
be queued. In the event of an FPU exception, while other
FPU instructions are queued, the state of the CPU is saved
to ensure recovery.
TOS
Top of stack register pointed to by SSS in the
status register.
ST(1)
ST(n)
M.WI
M.SI
FPU register next to TOS.
A specific FPU register, relative to TOS.
16-bit integer operand from memory.
32-bit integer operand from memory.
64-bit integer operand from memory.
32-bit real operand from memory.
64-bit real operand from memory.
80-bit real operand from memory.
18-digit BCD integer operand from memory.
FPU condition code.
M.LI
M.SR
M.DR
M.XR
M.BCD
CC
The FPU instruction set is summarized in Table 8-29. The
table uses abbreviations that are described Table 8-28.
Env Regs
Status, Mode Control and Tag registers,
Instruction Pointer and Operand Pointer.
www.national.com
234
Revision 1.0
Instruction Set (Continued)
Table 8-29. FPU Instruction Set Summary
Clock
Count
Issue
FPU Instruction
Opcode
Operation
F2XM1 Function Evaluation 2x-1
FABS Floating Absolute Value
FADD Floating Point Add
Top of Stack
D9 F0
D9 E1
TOS <--- 2TOS-1
TOS <--- | TOS |
92 - 108
2
2
2
DC [1100 0 n]
D8 [1100 0 n]
ST(n) <--- ST(n) + TOS
4 - 9
4 - 9
4 - 9
4 - 9
80-bit Register
TOS <--- TOS + ST(n)
64-bit Real
DC [mod 000 r/m]
D8 [mod 000 r/m]
DE [1100 0 n]
TOS <--- TOS + M.DR
32-bit Real
TOS <--- TOS + M.SR
FADDP Floating Point Add, Pop
FIADD Floating Point Integer Add
32-bit integer
ST(n) <--- ST(n) + TOS; then pop TOS
DA [mod 000 r/m]
DE [mod 000 r/m]
D9 E0
TOS <--- TOS + M.SI
8 - 14
16-bit integer
TOS <--- TOS + M.WI
TOS <--- - TOS
8 - 14
FCHS Floating Change Sign
FCLEX Clear Exceptions
FNCLEX Clear Exceptions
2
5
3
4
4
4
(9B) DB E2
DB E2
Wait then Clear Exceptions
Clear Exceptions
FCMOVB Floating Point Conditional Move if Below DA [1100 0 n]
FCMOVE Floating Point Conditional Move if Equal DA [1100 1 n]
If (CF=1) ST(0) <--- ST(n)
If (ZF=1) ST(0) <--- ST(n)
If (CF=1 or ZF=1) ST(0) <--- ST(n)
FCMOVBE Floating Point Conditional Move if
DA [1101 0 n]
DA [1101 1 n]
DB [1100 0 n]
DB [1100 1 n]
DB [1101 0 n]
DB [1101 1 n]
Below or Equal
FCMOVU Floating Point Conditional Move if
If (PF=1) ST(0) <--- ST(n)
If (CF=0) ST(0) <--- ST(n)
If (ZF=0) ST(0) <--- ST(n)
If (CF=0 and ZF=0) ST(0) <--- ST(n)
If (DF=0) ST(0) <--- ST(n)
4
4
4
4
4
Unordered
FCMOVNB Floating Point Conditional Move if
Not Below
FCMOVNE Floating Point Conditional Move if
Not Equal
FCMOVNBE Floating Point Conditional Move if
Not Below or Equal
FCMOVNU Floating Point Conditional Move if
Not Unordered
FCOM Floating Point Compare
80-bit Register
D8 [1101 0 n]
CC set by TOS - ST(n)
CC set by TOS - M.DR
CC set by TOS - M.SR
4
4
4
64-bit Real
DC [mod 010 r/m]
D8 [mod 010 r/m]
32-bit Real
FCOMP Floating Point Compare, Pop
80-bit Register
D8 [1101 1 n]
DC [mod 011 r/m]
D8 [mod 011 r/m]
DE D9
CC set by TOS - ST(n); then pop TOS
CC set by TOS - M.DR; then pop TOS
CC set by TOS - M.SR; then pop TOS
4
4
4
4
64-bit Real
32-bit Real
FCOMPP Floating Point Compare, Pop
CC set by TOS - ST(1); then pop TOS and
ST(1)
Two Stack Elements
FCOMI Floating Point Compare Real and Set EFLAGS
80-bit Register
DB [1111 0 n]
EFLAG set by TOS - ST(n)
4
FCOMIP Floating Point Compare Real and Set EFLAGS, Pop
80-bit Register
DF [1111 0 n]
EFLAG set by TOS - ST(n); then pop TOS
EFLAG set by TOS - ST(n)
4
FUCOMI Floating Point Unordered Compare Real and Set EFLAGS
80-bit Integer
DB [1110 1 n]
9 - 10
9 - 10
FUCOMIP Floating Point Unordered Compare Real and Set EFLAGS, Pop
80-bit Integer
DF [1110 1 n]
EFLAG set by TOS - ST(n); then pop TOS
FICOM Floating Point Integer Compare
32-bit integer
DA [mod 010 r/m]
DE [mod 010 r/m]
CC set by TOS - M.WI
CC set by TOS - M.SI
9 - 10
9 - 10
16-bit integer
FICOMP Floating Point Integer Compare, Pop
32-bit integer
DA [mod 011 r/m]
DE [mod 011 r/m
D9 FF
CC set by TOS - M.WI; then pop TOS
CC set by TOS - M.SI; then pop TOS
TOS <--- COS(TOS)
9 - 10
9 - 10
92 - 141
4
16-bit integer
FCOS Function Evaluation: Cos(x)
FDECSTP Decrement Stack pointer
1
D9 F6
Decrement top of stack pointer
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235
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Instruction Set (Continued)
Table 8-29. FPU Instruction Set Summary (Continued)
Clock
Count
Issue
FPU Instruction
FDIV Floating Point Divide
Opcode
Operation
Top of Stack
DC [1111 1 n]
ST(n) <--- ST(n) / TOS
24 - 34
24 - 34
24 - 34
24 - 34
24 - 34
80-bit Register
D8 [1111 0 n]
TOS <--- TOS / ST(n)
64-bit Real
DC [mod 110 r/m]
D8 [mod 110 r/m]
DE [1111 1 n]
TOS <--- TOS / M.DR
32-bit Real
TOS <--- TOS / M.SR
FDIVP Floating Point Divide, Pop
FDIVR Floating Point Divide Reversed
Top of Stack
ST(n) <--- ST(n) / TOS; then pop TOS
DC [1111 0 n]
D8 [1111 1 n]
TOS <--- ST(n) / TOS
24 - 34
24 - 34
24 - 34
24 - 34
24 - 34
80-bit Register
ST(n) <--- TOS / ST(n)
64-bit Real
DC [mod 111 r/m]
D8 [mod 111 r/m]
DE [1111 0 n]
TOS <--- M.DR / TOS
32-bit Real
TOS <--- M.SR / TOS
FDIVRP Floating Point Divide Reversed, Pop
FIDIV Floating Point Integer Divide
32-bit Integer
ST(n) <--- TOS / ST(n); then pop TOS
DA [mod 110 r/m]
DE [mod 110 r/m]
TOS <--- TOS / M.SI
TOS <--- TOS / M.WI
34 - 38
34 - 38
16-bit Integer
FIDIVR Floating Point Integer Divide Reversed
32-bit Integer
DA [mod 111 r/m]
DE [mod 111 r/m]
DD [1100 0 n]
D9 F7
TOS <--- M.SI / TOS
TOS <--- M.WI / TOS
TAG(n) <--- Empty
Increment top-of-stack pointer
Wait, then initialize
Initialize
34 - 38
16-bit Integer
34 - 38
FFREE Free Floating Point Register
FINCSTP Increment Stack Pointer
FINIT Initialize FPU
4
2
8
6
(9B)DB E3
FNINIT Initialize FPU
DB E3
FLD Load Data to FPU Register
Top of Stack
D9 [1100 0 n]
Push ST(n) onto stack
Push M.XR onto stack
Push M.DR onto stack
Push M.SR onto stack
Push M.BCD onto stack
2
80-bit Real
DB [mod 101 /m]
DD [mod 000 r/m]
D9 [mod 000 r/m]
DF [mod 100 r/m]
2
64-bit Real
2
2
32-bit Real
FBLD Load Packed BCD Data to FPU Register
FILD Load Integer Data to FPU Register
64-bit Integer
41 - 45
DF [mod 101 r/m]
DB [mod 000 r/m]
DF [mod 000 r/m]
D9 E8
Push M.LI onto stack
Push M.SI onto stack
Push M.WI onto stack
Push 1.0 onto stack
4 - 8
4 - 6
3 - 6
4
32-bit Integer
16-bit Integer
FLD1 Load Floating Const.= 1.0
FLDCW Load FPU Mode Control Register
FLDENV Load FPU Environment
FLDL2E Load Floating Const.= Log2(e)
FLDL2T Load Floating Const.= Log2(10)
FLDLG2 Load Floating Const.= Log10(2)
FLDLN2 Load Floating Const.= Ln(2)
FLDPI Load Floating Const.= π
FLDZ Load Floating Const.= 0.0
FMUL Floating Point Multiply
Top of Stack
D9 [mod 101 r/m]
D9 [mod 100 r/m]
D9 EA
Ctl Word <--- Memory
Env Regs <--- Memory
Push Log2(e) onto stack
Push Log2(10) onto stack
Push Log10(2) onto stack
Push Loge(2) onto stack
Push π onto stack
4
30
4
D9 E9
4
D9 EC
4
D9 ED
4
D9 EB
4
D9 EE
Push 0.0 onto stack
4
DC [1100 1 n]
D8 [1100 1 n]
ST(n) <--- ST(n) × TOS
4 - 9
4 - 9
4 - 8
4 - 6
4 - 9
80-bit Register
TOS <--- TOS × ST(n)
64-bit Real
DC [mod 001 r/m]
D8 [mod 001 r/m]
DE [1100 1 n]
TOS <--- TOS × M.DR
32-bit Real
TOS <--- TOS × M.SR
FMULP Floating Point Multiply & Pop
FIMUL Floating Point Integer Multiply
32-bit Integer
ST(n) <--- ST(n) × TOS; then pop TOS
DA [mod 001 r/m]
DE [mod 001 r/m]
TOS <--- TOS × M.SI
TOS <--- TOS × M.WI
9 - 11
8 - 10
16-bit Integer
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Instruction Set (Continued)
Table 8-29. FPU Instruction Set Summary (Continued)
Clock
Count
Issue
FPU Instruction
FNOP No Operation
Opcode
Operation
D9 D0
D9 F3
D9 F8
D9 F5
D9 F2
D9 FC
No Operation
2
FPATAN Function Eval: Tan-1(y/x)
FPREM Floating Point Remainder
FPREM1 Floating Point Remainder IEEE
FPTAN Function Eval: Tan(x)
ST(1) <--- ATAN[ST(1) / TOS]; then pop TOS
TOS <--- Rem[TOS / ST(1)]
TOS <--- Rem[TOS / ST(1)]
TOS <--- TAN(TOS); then push 1.0 onto stack
TOS <--- Round(TOS)
97 - 161
82 - 91
82 - 91
117 - 129
10 - 20
56 - 72
57 - 67
55 - 65
7 - 14
3
1
FRNDINT Round to Integer
FRSTOR Load FPU Environment and Register
FSAVE Save FPU Environment and Register
FNSAVE Save FPU Environment and Register
FSCALE Floating Multiply by 2n
DD [mod 100 r/m]
(9B)DD [mod 110 r/m]
DD [mod 110 r/m]
D9 FD
Restore state
Wait, then save state
Save state
TOS <--- TOS × 2(ST(1))
TOS <--- SIN(TOS)
FSIN Function Evaluation: Sin(x)
D9 FE
76 - 140
145 - 161
1
1
FSINCOS Function Eval.: Sin(x)& Cos(x)
D9 FB
temp <--- TOS;
TOS <--- SIN(temp); then
push COS(temp) onto stack
FSQRT Floating Point Square Root
FST Store FPU Register
Top of Stack
D9 FA
TOS <--- Square Root of TOS
59 - 60
DD [1101 0 n]
ST(n) <--- TOS
M.DR <--- TOS
M.SR <--- TOS
2
2
2
64-bit Real
DD [mod 010 r/m]
D9 [mod 010 r/m]
32-bit Real
FSTP Store FPU Register, Pop
Top of Stack
DB [1101 1 n]
ST(n) <--- TOS; then pop TOS
M.XR <--- TOS; then pop TOS
M.DR <--- TOS; then pop TOS
M.SR <--- TOS; then pop TOS
M.BCD <--- TOS; then pop TOS
2
80-bit Real
DB [mod 111 r/m]
DD [mod 011 r/m]
D9 [mod 011 r/m]
DF [mod 110 r/m]
2
64-bit Real
2
2
32-bit Real
FBSTP Store BCD Data, Pop
FIST Store Integer FPU Register
32-bit Integer
57 - 63
DB [mod 010 r/m]
DF [mod 010 r/m]
M.SI <--- TOS
M.WI <--- TOS
8 - 13
7 - 10
16-bit Integer
FISTP Store Integer FPU Register, Pop
64-bit Integer
DF [mod 111 r/m]
DB [mod 011 r/m]
DF [mod 011 r/m]
(9B)D9 [mod 111 r/m]
D9 [mod 111 r/m]
(9B)D9 [mod 110 r/m]
D9 [mod 110 r/m]
(9B)DD [mod 111 r/m]
DD [mod 111 r/m]
(9B)DF E0
M.LI <--- TOS; then pop TOS
M.SI <--- TOS; then pop TOS
M.WI <--- TOS; then pop TOS
Wait Memory <--- Control Mode Register
Memory <--- Control Mode Register
Wait Memory <--- Env. Registers
Memory <--- Env. Registers
10 - 13
32-bit Integer
8 - 13
16-bit Integer
7 - 10
FSTCW Store FPU Mode Control Register
FNSTCW Store FPU Mode Control Register
FSTENV Store FPU Environment
FNSTENV Store FPU Environment
FSTSW Store FPU Status Register
FNSTSW Store FPU Status Register
FSTSW AX Store FPU Status Register to AX
FNSTSW AX Store FPU Status Register to AX
FSUB Floating Point Subtract
Top of Stack
5
3
14 - 24
12 - 22
Wait Memory <--- Status Register
Memory <--- Status Register
Wait AX <--- Status Register
AX <--- Status Register
6
4
4
2
DF E0
DC [1110 1 n]
D8 [1110 0 n]
ST(n) <--- ST(n) - TOS
TOS <--- TOS - ST(n
4 - 9
4 - 9
4 - 9
4 - 9
4 - 9
80-bit Register
64-bit Real
DC [mod 100 r/m]
D8 [mod 100 r/m]
DE [1110 1 n]
TOS <--- TOS - M.DR
32-bit Real
TOS <--- TOS - M.SR
FSUBP Floating Point Subtract, Pop
FSUBR Floating Point Subtract Reverse
Top of Stack
ST(n) <--- ST(n) - TOS; then pop TOS
DC [1110 0 n]
TOS <--- ST(n) - TOS
ST(n) <--- TOS - ST(n)
TOS <--- M.DR - TOS
TOS <--- M.SR - TOS
4 - 9
4 - 9
4 - 9
4 - 9
80-bit Register
D8 [1110 1 n]
64-bit Real
DC [mod 101 r/m]
D8 [mod 101 r/m]
32-bit Real
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Instruction Set (Continued)
Table 8-29. FPU Instruction Set Summary (Continued)
Clock
Count
Issue
FPU Instruction
Opcode
DE [1110 0 n]
Operation
FSUBRP Floating Point Subtract Reverse, Pop
FISUB Floating Point Integer Subtract
32-bit Integer
ST(n) <--- TOS - ST(n); then pop TOS
4 - 9
DA [mod 100 r/m]
DE [mod 100 r/m]
TOS <--- TOS - M.SI
TOS <--- TOS - M.WI
14 - 29
14 - 27
16-bit Integer
FISUBR Floating Point Integer Subtract Reverse
32-bit Integer Reversed
DA [mod 101 r/m]
DE [mod 101 r/m]
D9 E4
TOS <--- M.SI - TOS
14 - 29
16-bit Integer Reversed
TOS <--- M.WI - TOS
14 - 27
FTST Test Top of Stack
CC set by TOS - 0.0
4
4
4
4
FUCOM Unordered Compare
FUCOMP Unordered Compare, Pop
DD [1110 0 n]
DD [1110 1 n]
DA E9
CC set by TOS - ST(n)
CC set by TOS - ST(n); then pop TOS
CC set by TOS - ST(I); then pop TOS and ST(1)
FUCOMPP Unordered Compare, Pop two
elements
FWAIT Wait
9B
Wait for FPU not busy
CC <--- Class of TOS
TOS <--> ST(n) Exchange
2
FXAM Report Class of Operand
FXCH Exchange Register with TOS
FXTRACT Extract Exponent
D9 E5
4
3
D9 [1100 1 n]
D9 F4
temp <--- TOS;
11 - 16
TOS <--- exponent (temp); then
push significant (temp) onto stack
FLY2X Function Eval. y × Log2(x)
D9 F1
D9 F9
ST(1) <--- ST(1) × Log2(TOS); then pop TOS
ST(1) <--- ST(1) × Log2(1+TOS); then pop TOS
145 - 154
131 - 133
FLY2XP1 Function Eval. y × Log2(x+1)
4
2. For F2XM1, clock count is 92 if absolute value of TOS
< 0.5.
FPU Instruction Summary Issues
All references to TOS and ST(n) refer to stack layout prior
to execution. Values popped off the stack are discarded.
A pop from the stack increments the top of stack pointer.
A push to the stack decrements the top of stack pointer.
Issues:
3. For FPATAN, clock count is 97 if ST(1)/TOS < π/32.
4. For FYL2XP1, clock count is 170 if TOS is out of range
and regular FYL2X is called.
1. For FCOS, FSIN, FSINCOS and FPTAN, time shown
is for absolute value of TOS < 3p/4. Add 90 clock
counts for argument reduction if outside this range.
5. The following opcodes are reserved:
D9D7, D9E2, D9E7, DDFC, DED8, DEDA, DEDC,
DEDD, DEDE, DFFC.
For FCOS, clock count is 141 if TOS < π/4 and clock
count is 92 if π/4 < TOS > π/2.
If a reserved opcode is executed, and unpredictable
results may occur (exceptions are not generated).
For FSIN, clock count is 81 to 82 if absolute value of
TOS < π/4.
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Revision 1.0
Instruction Set (Continued)
8.5 MMX INSTRUCTION SET
The CPU is functionally divided into the FPU unit, and the
integer unit. The FPU has been extended to process both
MMX instructions and floating point instructions in parallel
with the integer unit.
Table 8-30. MMX Instruction Set Table Legend
Abbreviation Description
<----
Result written.
For example, when the integer unit detects an MMX
instruction, the instruction passes to the FPU unit for exe-
cution. The integer unit continues to execute instructions
while the FPU unit executes the MMX instruction. If another
MMX instruction is encountered, the second MMX instruc-
tion is placed in the MMX queue. Up to four MMX instruc-
tions can be queued.
[11 mm reg]
mm
Binary or binary groups of digits.
One of eight 64-bit MMX registers.
A general purpose register.
reg
<--sat--
If required, the resultant data is saturated to
remain in the associated data range.
<--move--
[byte]
Source data is moved to result location.
The MMX instruction set is summarized in Table 8-31. The
abbreviations used in the table are listed Table 8-30.
Eight 8-bit BYTEs are processed in parallel.
[word]
Four 16-bit WORDs are processed in paral-
lel.
[dword]
Two 32-bit DWORDs are processed in par-
allel.
[qword]
One 64-bit QWORD is processed.
[sign xxx]
The BYTE, WORD, DWORD or QWORD
most significant bit is a sign bit.
mm1, mm2
mod r/m
MMX Register 1, MMX Register 2.
Mod and r/m byte encoding (Table 8-15 on
page 217).
pack
Source data is truncated or saturated to
next smaller data size, then concatenated.
packdw
Pack two DWORDs from source and two
DWORDs from destination into four
WORDs in the destination register.
packwb
Pack four WORDs from source and four
WORDs from destination into eight BYTEs
in the destination register.
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Instruction Set (Continued)
Table 8-31. MMX Instruction Set Summary
MMX Instructions
Opcode
Operation and Clock Count (Latency/Throughput)
EMMS Empty MMX State
MOVD Move Doubleword
Register to MMX Register
MMX Register to Register
Memory to MMX Register
MMX Register to Memory
MOVQ Move Quardword
0F77
Tag Word <--- FFFFh (empties the floating point tag word)
1/1
0F6E [11 mm reg]
0F7E [11 mm reg]
MMX reg [qword] <--move, zero extend-- reg [dword]
reg [qword] <--move-- MMX reg [low dword]
1/1
5/1
1/1
1/1
0F6E [mod mm r/m] MMX regr[qword] <--move, zero extend-- memory[dword]
0F7E [mod mm r/m] Memory [dword] <--move-- MMX reg [low dword]
MMX Register 2 to MMX Register 1
MMX Register 1 to MMX Register 2
Memory to MMX Register
MMX Register to Memory
0F6F [11 mm1 mm2] MMX reg 1 [qword] <--move-- MMX reg 2 [qword]
0F7F [11 mm1 mm2] MMX reg 2 [qword] <--move-- MMX reg 1 [qword]
1/1
1/1
1/1
1/1
0F6F [mod mm r/m]
0F7F [mod mm r/m]
MMX reg [qword] <--move-- memory[qword]
Memory [qword] <--move-- MMX reg [qword]
PACKSSDW Pack Dword with Signed Saturation
MMX Register 2 to MMX Register 1
Memory to MMX Register
0F6B [11 mm1 mm2] MMX reg 1 [qword] <--packdw, signed sat-- MMX reg 2, MMX reg 1
0F6B [mod mm r/m] MMX reg [qword] <--packdw, signed sat-- memory, MMX reg
1/1
1/1
PACKSSWB Pack Word with Signed Saturation
MMX Register 2 to MMX Register 1
Memory to MMX Register
0F63 [11 mm1 mm2] MMX reg 1 [qword] <--packwb, signed sat-- MMX reg 2, MMX reg 1
0F63 [mod mm r/m] MMX reg [qword] <--packwb, signed sat-- memory, MMX reg
1/1
1/1
PACKUSWB Pack Word with Unsigned Saturation
MMX Register 2 to MMX Register 1
Memory to MMX Register
0F67 [11 mm1 mm2] MMX reg 1 [qword] <--packwb, unsigned sat-- MMX reg 2, MMX reg 1
0F67 [mod mm r/m] MMX reg [qword] <--packwb, unsigned sat-- memory, MMX reg
1/1
1/1
PADDB Packed Add Byte with Wrap-Around
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FFC [11 mm1 mm2] MMX reg 1 [byte] <---- MMX reg 1 [byte] + MMX reg 2 [byte]
0FFC [mod mm r/m] MMX reg[byte] <---- memory [byte] + MMX reg [byte]
1/1
1/1
PADDD Packed Add Dword with Wrap-Around
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FFE [11 mm1 mm2] MMX reg 1 [sign dword] <---- MMX reg 1 [sign dword] + MMX reg 2 [sign dword] 1/1
0FFE [mod mm r/m] MMX reg [sign dword] <---- memory [sign dword] + MMX reg [sign dword]
1/1
PADDSB Packed Add Signed Byte with Saturation
MMX Register 2 to MMX Register 1
Memory to Register
0FEC [11 mm1 mm2] MMX reg 1 [sign byte] <--sat-- MMX reg 1 [sign byte] + MMX reg 2 [sign byte]
0FEC [mod mm r/m] MMX reg [sign byte] <--sat-- memory [sign byte] + MMX reg [sign byte]
1/1
1/1
PADDSW Packed Add Signed Word with Saturation
MMX Register 2 to MMX Register 1
Memory to Register
0FED [11 mm1 mm2] MMX reg 1 [sign word] <--sat-- MMX reg 1 [sign word] + MMX reg 2 [sign word]
1/1
1/1
0FED [mod mm r/m] MMX reg [sign word] <--sat-- memory [sign word] + MMX reg [sign word]
PADDUSB Add Unsigned Byte with Saturation
MMX Register 2 to MMX Register 1
Memory to Register
0FDC [11 mm1 mm2] MMX reg 1 [byte] <--sat-- MMX reg 1 [byte] + MMX reg 2 [byte]
0FDC [mod mm r/m] MMX reg [byte] <--sat-- memory [byte] + MMX reg [byte]
1/1
1/1
PADDUSW Add Unsigned Word with Saturation
MMX Register 2 to MMX Register 1
Memory to Register
0FDD [11 mm1 mm2] MMX reg 1 [word] <--sat-- MMX reg 1 [word] + MMX reg 2 [word]
1/1
1/1
0FDD [mod mm r/m] MMX reg [word] <--sat-- memory [word] + MMX reg [word]
PADDW Packed Add Word with Wrap-Around
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FFD [11 mm1 mm2] MMX reg 1 [word] <---- MMX reg 1 [word] + MMX reg 2 [word]
0FFD [mod mm r/m] MMX reg [word] <---- memory [word] + MMX reg [word]
1/1
1/1
PAND Bitwise Logical AND
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FDB [11 mm1 mm2] MMX reg 1 [qword] <--logic AND-- MMX reg 1 [qword], MMX reg 2 [qword]
0FDB [mod mm r/m] MMX reg [qword] <--logic AND-- memory [qword], MMX reg [qword]
1/1
PANDN Bitwise Logical AND NOT
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FDF [11 mm1 mm2] MMX reg 1 [qword] <--logic AND -- NOT MMX reg 1 [qword], MMX reg 2 [qword]
0FDF [mod mm r/m] MMX reg [qword] <--logic AND-- NOT MMX reg [qword], Memory [qword]
1/1
1/1
PCMPEQB Packed Byte Compare for Equality
MMX Register 2 with MMX Register 1
0F74 [11 mm1 mm2] MMX reg 1 [byte] <--FFh-- if MMX reg 1 [byte] = MMX reg 2 [byte]
MMX reg 1 [byte]<--00h-- if MMX reg 1 [byte] NOT = MMX reg 2 [byte]
1/1
1/1
Memory with MMX Register
0F74 [mod mm r/m]
MMX reg [byte] <--FFh-- if memory[byte] = MMX reg [byte]
MMX reg [byte] <--00h-- if memory[byte] NOT = MMX reg [byte]
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Instruction Set (Continued)
Table 8-31. MMX Instruction Set Summary (Continued)
MMX Instructions
Opcode
Operation and Clock Count (Latency/Throughput)
PCMPEQD Packed Dword Compare for Equality
MMX Register 2 with MMX Register 1
Memory with MMX Register
0F76 [11 mm1 mm2] MMX reg 1 [dword] <--FFFF FFFFh-- if MMX reg 1 [dword] = MMX reg 2 [dword]
MMX reg 1 [dword]<--0000 0000h--if MMX reg 1[dword] NOT = MMX reg 2
[dword]
1/1
1/1
0F76 [mod mm r/m]
MMX reg [dword] <--FFFF FFFFh-- if memory[dword] = MMX reg [dword]
MMX reg [dword] <--0000 0000h-- if memory[dword] NOT = MMX reg [dword]
PCMPEQW Packed Word Compare for Equality
MMX Register 2 with MMX Register 1
0F75 [11 mm1 mm2] MMX reg 1 [word] <--FFFFh-- if MMX reg 1 [word] = MMX reg 2 [word]
MMX reg 1 [word]<--0000h-- if MMX reg 1 [word] NOT = MMX reg 2 [word]
1/1
1/1
Memory with MMX Register
0F75 [mod mm r/m]
MMX reg [word] <--FFFFh-- if memory[word] = MMX reg [word]
MMX reg [word] <--0000h-- if memory[word] NOT = MMX reg [word]
PCMPGTB Pack Compare Greater Than Byte
MMX Register 2 to MMX Register 1
0F64 [11 mm1 mm2] MMX reg 1 [byte] <--FFh-- if MMX reg 1 [byte] > MMX reg 2 [byte]
MMX reg 1 [byte]<--00h-- if MMX reg 1 [byte] NOT > MMX reg 2 [byte]
1/1
1/1
Memory with MMX Register
0F64 [mod mm r/m]
MMX reg [byte] <--FFh-- if memory[byte] > MMX reg [byte]
MMX reg [byte] <--00h-- if memory[byte] NOT > MMX reg [byte]
PCMPGTD Pack Compare Greater Than Dword
MMX Register 2 to MMX Register 1
0F66 [11 mm1 mm2] MMX reg 1 [dword] <--FFFF FFFFh-- if MMX reg 1 [dword] > MMX reg 2 [dword]
MMX reg 1 [dword]<--0000 0000h--if MMX reg 1 [dword]NOT > MMX reg 2
[dword]
1/1
1/1
Memory with MMX Register
0F66 [mod mm r/m]
MMX reg [dword] <--FFFF FFFFh-- if memory[dword] > MMX reg [dword]
MMX reg [dword] <--0000 0000h-- if memory[dword] NOT > MMX reg [dword]
PCMPGTW Pack Compare Greater Than Word
MMX Register 2 to MMX Register 1
0F65 [11 mm1 mm2] MMX reg 1 [word] <--FFFFh-- if MMX reg 1 [word] > MMX reg 2 [word]
MMX reg 1 [word]<--0000h-- if MMX reg 1 [word] NOT > MMX reg 2 [word]
1/1
1/1
Memory with MMX Register
0F65 [mod mm r/m]
MMX reg [word] <--FFFFh-- if memory[word] > MMX reg [word]
MMX reg [word] <--0000h-- if memory[word] NOT > MMX reg [word]
PMADDWD Packed Multiply and Add
MMX Register 2 to MMX Register 1
0FF5 [11 mm1 mm2] MMX reg 1 [dword] <--add-- [dword]<---- MMX reg 1 [sign word]*MMX reg 2[sign
word]
2/1
2/1
Memory to MMX Register
0FF5 [mod mm r/m]
MMX reg 1 [dword] <--add-- [dword] <---- memory [sign word] * Memory [sign
word]
PMULHW Packed Multiply High
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FE5 [11 mm1 mm2] MMX reg 1 [word] <--upper bits-- MMX reg 1 [sign word] * MMX reg 2 [sign word] 2/1
0FE5 [mod mm r/m] MMX reg 1 [word] <--upper bits-- memory [sign word] * Memory [sign word] 2/1
PMULLW Packed Multiply Low
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FD5 [11 mm1 mm2] MMX reg 1 [word] <--lower bits-- MMX reg 1 [sign word] * MMX reg 2 [sign word] 2/1
0FD5 [mod mm r/m] MMX reg 1 [word] <--lower bits-- memory [sign word] * Memory [sign word]
2/1
POR Bitwise OR
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FEB [11 mm1 mm2] MMX reg 1 [qword] <--logic OR-- MMX reg 1 [qword], MMX reg 2 [qword]
0FEB [mod mm r/m] MMX reg [qword] <--logic OR-- MMX reg [qword], memory[qword]
1/1
1/1
PSLLD Packed Shift Left Logical Dword
MMX Register 1 by MMX Register 2
MMX Register by Memory
0FF2 [11 mm1 mm2] MMX reg 1 [dword] <--shift left, shifting in zeroes by MMX reg 2 [dword]--
1/1
1/1
1/1
0FF2 [mod mm r/m]
MMX reg [dword] <--shift left, shifting in zeroes by memory[dword]--
MMX Register by Immediate
0F72 [11 110 mm] # MMX reg [dword] <--shift left, shifting in zeroes by [im byte]--
PSLLQ Packed Shift Left Logical Qword
MMX Register 1 by MMX Register 2
MMX Register by Memory
0FF3 [11 mm1 mm2] MMX reg 1 [qword] <--shift left, shifting in zeroes by MMX reg 2 [qword]--
1/1
1/1
1/1
0FF3 [mod mm r/m]
MMX reg [qword] <--shift left, shifting in zeroes by [qword]--
MMX Register by Immediate
0F73 [11 110 mm] # MMX reg [qword] <--shift left, shifting in zeroes by [im byte]--
PSLLW Packed Shift Left Logical Word
MMX Register 1 by MMX Register 2
MMX Register by Memory
0FF1 [11 mm1 mm2] MMX reg 1 [word] <--shift left, shifting in zeroes by MMX reg 2 [word]--
1/1
1/1
1/1
0FF1 [mod mm r/m]
0F71 [11 110mm] #
MMX reg [word] <--shift left, shifting in zeroes by memory[word]--
MMX reg [word] <--shift left, shifting in zeroes by [im byte]--
MMX Register by Immediate
PSRAD Packed Shift Right Arithmetic Dword
MMX Register 1 by MMX Register 2
MMX Register by Memory
0FE2 [11 mm1 mm2] MMX reg 1 [dword] <--arith shift right, shifting in zeroes by MMX reg 2 [dword--]
0FE2 [mod mm r/m] MMX reg [dword] <--arith shift right, shifting in zeroes by memory[dword]--
0F72 [11 100 mm] # MMX reg [dword] <--arith shift right, shifting in zeroes by [im byte]--
1/1
1/1
1/1
MMX Register by Immediate
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Instruction Set (Continued)
Table 8-31. MMX Instruction Set Summary (Continued)
MMX Instructions
Opcode
Operation and Clock Count (Latency/Throughput)
PSRAW Packed Shift Right Arithmetic Word
MMX Register 1 by MMX Register 2
MMX Register by Memory
0FE1 [11 mm1 mm2] MMX reg 1 [word] <--arith shift right, shifting in zeroes by MMX reg 2 [word]--
0FE1 [mod mm r/m] MMX reg [word] <--arith shift right, shifting in zeroes by memory[word--]
0F71 [11 100 mm] # MMX reg [word] <--arith shift right, shifting in zeroes by [im byte]--
1/1
1/1
1/1
MMX Register by Immediate
PSRLD Packed Shift Right Logical Dword
MMX Register 1 by MMX Register 2
MMX Register by Memory
0FD2 [11 mm1 mm2] MMX reg 1 [dword] <--shift right, shifting in zeroes by MMX reg 2 [dword]--
0FD2 [mod mm r/m] MMX reg [dword] <--shift right, shifting in zeroes by memory[dword]--
0F72 [11 010 mm] # MMX reg [dword] <--shift right, shifting in zeroes by [im byte]--
1/1
1/1
1/1
MMX Register by Immediate
PSRLQ Packed Shift Right Logical Qword
MMX Register 1 by MMX Register 2
MMX Register by Memory
0FD3 [11 mm1 mm2] MMX reg 1 [qword] <--shift right, shifting in zeroes by MMX reg 2 [qword]
0FD3 [mod mm r/m] MMX reg [qword] <--shift right, shifting in zeroes by memory[qword]
0F73 [11 010 mm] # MMX reg [qword] <--shift right, shifting in zeroes by [im byte]
1/1
1/1
1/1
MMX Register by Immediate
PSRLW Packed Shift Right Logical Word
MMX Register 1 by MMX Register 2
MMX Register by Memory
0FD1 [11 mm1 mm2] MMX reg 1 [word] <--shift right, shifting in zeroes by MMX reg 2 [word]
0FD1 [mod mm r/m] MMX reg [word] <--shift right, shifting in zeroes by memory[word]
0F71 [11 010 mm] # MMX reg [word] <--shift right, shifting in zeroes by imm[word]
1/1
1/1
1/1
MMX Register by Immediate
PSUBB Subtract Byte With Wrap-Around
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FF8 [11 mm1 mm2] MMX reg 1 [byte] <---- MMX reg 1 [byte] subtract MMX reg 2 [byte]
1/1
1/1
0FF8 [mod mm r/m]
MMX reg [byte] <---- MMX reg [byte] subtract memory [byte]
PSUBD Subtract Dword With Wrap-Around
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FFA [11 mm1 mm2] MMX reg 1 [dword] <---- MMX reg 1 [dword] subtract MMX reg 2 [dword]
0FFA [mod mm r/m] MMX reg [dword] <---- MMX reg [dword] subtract memory [dword]
1/1
1/1
PSUBSB Subtract Byte Signed With Saturation
MMX Register 2 to MMX Register 1
0FE8 [11 mm1 mm2] MMX reg 1 [sign byte] <--sat-- MMX reg 1 [sign byte] subtract MMX reg 2 [sign
1/1
1/1
byte]
Memory to MMX Register
0FE8 [mod mm r/m] MMX reg [sign byte] <--sat-- MMX reg [sign byte] subtract memory [sign byte]
PSUBSW Subtract Word Signed With Saturation
MMX Register 2 to MMX Register 1
0FE9 [11 mm1 mm2] MMX reg 1 [sign word] <--sat-- MMX reg 1 [sign word] subtract MMX reg 2 [sign
1/1
1/1
word]
Memory to MMX Register
0FE9 [mod mm r/m] MMX reg [sign word] <--sat-- MMX reg [sign word] subtract memory [sign word]
PSUBUSB Subtract Byte Unsigned With Saturation
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FD8 [11 mm1 mm2] MMX reg 1 [byte] <--sat-- MMX reg 1 [byte] subtract MMX reg 2 [byte]
0FD8 [11 mm reg] MMX reg [byte] <--sat-- MMX reg [byte] subtract memory [byte]
1/1
1/1
PSUBUSW Subtract Word Unsigned With Saturation
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FD9 [11 mm1 mm2] MMX reg 1 [word] <--sat-- MMX reg 1 [word] subtract MMX reg 2 [word]
0FD9 [11 mm reg] MMX reg [word] <--sat-- MMX reg [word] subtract memory [word]
1/1
1/1
PSUBW Subtract Word With Wrap-Around
MMX Register 2 to MMX Register 1
Memory to MMX Register
0FF9 [11 mm1 mm2] MMX reg 1 [word] <---- MMX reg 1 [word] subtract MMX reg 2 [word]
0FF9 [mod mm r/m] MMX reg [word] <---- MMX reg [word] subtract memory [word]
1/1
1/1
PUNPCKHBW Unpack High Packed Byte, Data to Packed Words
MMX Register 2 to MMX Register 1
Memory to MMX Register
0F68 [11 mm1 mm2] MMX reg 1 [byte] <--interleave-- MMX reg 1 [up byte], MMX reg 2 [up byte]
0F68 [11 mm reg] MMX reg [byte] <--interleave-- memory [up byte], MMX reg [up byte]
1/1
1/1
PUNPCKHDQ Unpack High Packed Dword, Data to Qword
MMX Register 2 to MMX Register 1
Memory to MMX Register
0F6A [11 mm1 mm2] MMX reg 1 [dword] <--interleave-- MMX reg 1 [up dword], MMX reg 2 [up dword] 1/1
0F6A [11 mm reg]
MMX reg [dword] <--interleave-- memory [up dword], MMX reg [up dword]
1/1
PUNPCKHWD Unpack High Packed Word, Data to Packed Dwords
MMX Register 2 to MMX Register 1
Memory to MMX Register
0F69 [11 mm1 mm2] MMX reg 1 [word] <--interleave-- MMX reg 1 [up word], MMX reg 2 [up word]
0F69 [11 mm reg] MMX reg [word] <--interleave-- memory [up word], MMX reg [up word]
1/1
1/1
PUNPCKLBW Unpack Low Packed Byte, Data to Packed Words
MMX Register 2 to MMX Register 1
Memory to MMX Register
0F60 [11 mm1 mm2] MMX reg 1 [word] <--interleave-- MMX reg 1 [low byte], MMX reg 2 [low byte]
0F60 [11 mm reg] MMX reg [word] <--interleave-- memory [low byte], MMX reg [low byte]
1/1
1/1
PUNPCKLDQ Unpack Low Packed Dword, Data to Qword
MMX Register 2 to MMX Register 1
0F62 [11 mm1 mm2] MMX reg 1 [word] <--interleave-- MMX reg 1 [low dword], MMX reg 2 [low
dword]
1/1
1/1
Memory to MMX Register
0F62 [11 mm reg]
MMX reg [word] <--interleave-- memory [low dword], MMX reg [low dword]
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Instruction Set (Continued)
Table 8-31. MMX Instruction Set Summary (Continued)
MMX Instructions
Opcode
Operation and Clock Count (Latency/Throughput)
PUNPCKLWD Unpack Low Packed Word, Data to Packed Dwords
MMX Register 2 to MMX Register 1
Memory to MMX Register
0F61 [11 mm1 mm2] MMX reg 1 [word] <--interleave-- MMX reg 1 [low word], MMX reg 2 [low word]
0F61 [11 mm reg] MMX reg [word] <--interleave-- memory [low word], MMX reg [low word]
1/1
1/1
PXOR Bitwise XOR
MMX Register 2 to MMX Register 1
0FEF [11 mm1 mm2] MMX reg 1 [qword] <--logic exclusive OR-- MMX reg 1 [qword], MMX reg 2
[qword]
1/1
1/1
Memory to MMX Register
0FEF [11 mm reg]
MMX reg [qword] <--logic exclusive OR-- memory[qword], MMX reg [qword]
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Instruction Set (Continued)
8.6 EXTENDED MMX INSTRUCTION SET
National Semiconductor has added instructions to its
implementation of the Intel MMX architecture in order to
facilitate writing of multimedia applications. In general,
these instructions allow more efficient implementation of
multimedia algorithms, or more precision in computation
than can be achieved using the basic set of MMX instruc-
tions. All of the added instructions follow the SIMD (single
instruction, multiple data) format. Many of the instructions
add flexibility to the MMX architecture by allowing both
source operands of an instruction to be preserved, while
the result goes to a separate register that is derived from
the input.
Table 8-32. Extend MMX Instruction Set
Table Legend
Abbreviation
Description
<----
Result written.
[11 mm reg]
mm
Binary or binary groups of digits.
One of eight 64-bit MMX registers.
A general purpose register.
reg
<--sat--
If required, the resultant data is saturated to
remain in the associated data range.
<--move--
[byte]
Source data is moved to result location.
Table 8-33 summarizes the Extended MMX Instructions.
The abbreviations used in the table are listed in Table 8-32.
Eight 8-bit BYTEs are processed in parallel.
[word]
Four 16-bit WORDs are processed in
parallel.
Configuration control register CCR7(0) at Index EBh (see
Table 3-11 on Page 53) must be set to allow the execution
of the Extended MMX instructions.
[dword]
Two 32-bit DWORDs are processed in
parallel.
[qword]
One 64-bit QWORD is processed.
[sign xxx]
The BYTE, WORD, DWORD or QWORD
most significant bit is a sign bit.
mm1, mm2
mod r/m
MMX Register 1, MMX Register 2.
Mod and r/m byte encoding (Table 8-15 on
page 217).
pack
Source data is truncated or saturated to
next smaller data size, then concatenated.
packdw
Pack two DWORDs from source and two
DWORDs from destination into QWORDs in
destination register.
packwb
Pack QWORDs from source and QWORDs
from destination into eight BYTEs in desti-
nation register.
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Revision 1.0
Instruction Set (Continued)
Table 8-33. Extended MMX Instruction Set Summary
MMX Instructions
Opcode
Operation and Clock Count
PADDSIW Packed Add Signed Word with Saturation Using Implied Destination
MMX Register plus MMX Register to Implied Register
Memory plus MMX Register to Implied Register
0F51 [11 mm1 mm2] Sum signed packed word from MMX register/memory --->
1
1
signed packed word in MMX register, saturate, and write result -
0F51 [mod mm r/m]
--> implied register
PAVEB Packed Average Byte
MMX Register 2 with MMX Register 1
Memory with MMX Register
0F50 [11 mm1 mm2] Average packed byte from the MMX register/memory with
1
1
packed byte in the MMX register. Result is placed in the MMX
0F50 [mod mm r/m]
register.
PDISTIB Packed Distance and Accumulate with Implied Register
Memory, MMX Register to Implied Register
0F54 [mod mm r/m]
Find absolute value of difference between packed byte in mem-
ory and packed byte in the MMX register. Using unsigned satu-
ration, accumulate with value in implied destination register.
2
2
PMACHRIW Packed Multiply and Accumulate with Rounding
Memory to MMX Register
0F5E[mod mm r/m]
Multiply the packed word in the MMX register by the packed
word in memory. Sum the 32-bit results pairwise. Accumulate
the result with the packed signed word in the implied destination
register.
PMAGW Packed Magnitude
MMX Register 2 to MMX Register 1
Memory to MMX Register
0F52 [11 mm1 mm2] Set the destination equal ---> the packed word with the largest
2
2
magnitude, between the packed word in the MMX register/mem-
0F52 [mod mm r/m]
ory and the MMX register.
PMULHRIW Packed Multiply High with Rounding, Implied Destination
MMX Register 2 to MMX Register1
Memory to MMX Register
0F5D [11 mm1 mm2] Packed multiply high with rounding and store bits 30 - 15 in
implied register.
2
2
0F5D [mod mm r/m]
PMULHRW Packed Multiply High with Rounding
MMX Register 2 to MMX Register 1
Memory to MMX Register
0F59 [11 mm1 mm2] Multiply the signed packed word in the MMX register/memory
2
2
with the signed packed word in the MMX register. Round with 1/
0F59 [mod mm r/m]
2 bit 15, and store bits 30 - 15 of result in the MMX register.
PMVGEZB Packed Conditional Move If Greater Than or Equal to Zero
Memory to MMX Register
0F5C [mod mm r/m]
Conditionally move packed byte from memory ---> packed byte
in the MMX register if packed byte in implied MMX register is
greater than or equal ---> zero.
1
1
1
1
PMVLZB Packed Conditional Move If Less Than Zero
Memory to MMX Register
0F5B [mod mm r/m]
0F5A [mod mm r/m]
0F58 [mod mm r/m]
Conditionally move packed byte from memory ---> packed byte
in the MMX register if packed byte in implied MMX register is
less than zero.
PMVNZB Packed Conditional Move If Not Zero
Memory to MMX Register
Conditionally move packed byte from memory ---> packed byte
in the MMX register if packed byte in implied MMX register is not
zero.
PMVZB Packed Conditional Move If Zero
Memory to MMX Register
Conditionally move packed byte from memory ---> packed byte
in the MMX register if packed byte in implied the MMX register is
zero.
PSUBSIW Packed Subtracted with Saturation Using Implied Destination
MMX Register 2 to MMX Register 1
Memory to MMX Register
0F55 [11 mm1 mm2] Subtract signed packed word in the MMX register/memory from
1
1
signed packed word in the MMX register, saturate, and write
0F55 [mod mm r/m]
result ---> implied register.
Revision 1.0
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Appendix A Support Documentation
A.1 ORDER INFORMATION
Core
Voltage
Core
Frequency
(MHz)
Temperature
(Degree C)
(VCC2
)
Order Number
Part Marking
Package
G1-300P-85-2.0
G1-300B-85-2.0
G1-266P-85-1.8
G1-266B-85-1.8
G1-233P-85-1.8
G1-233B-85-1.8
G1-200P-85-1.6
G1-200B-85-1.6
GX1-300P 2.0V 85C
GX1-300B 2.0V 85C
GX1-266P 1.8V 85C
GX1-266B 1.8V 85C
GX1-233P 1.8V 85C
GX1-233B 1.8V 85C
GX1-200P 1.6V 85C
GX1-200B 1.6V 85C
300
300
266
266
233
233
200
200
2.0V
2.0V
1.8V
1.8V
1.8V
1.8V
1.6V
1.6V
85
SPGA
BGA
SPGA
BGA
SPGA
BGA
SPGA
BGA
A.2 DATA BOOK REVISION HISTORY
This document is a report of the revision/creation process of the data book for the GX1 Processor. Any revisions (i.e., addi-
tions, deletions, parameter corrections, etc.) are recorded in the tables below.
Table A-1. Revision History
Revision #
(PDF Date)
Revisions / Comments
0.1 (11/30/99)
0.2 (12/7/99)
Creation phase
Entered first round of edits from TME with only the ACs in the Electrical section. Submitted to S.
McGinness.
0.3 (12/9/99)
0.4 (3/9/00)
0.5 (3/22/00)
1.0 (4/1/00)
Added DCs to Electrical section.
Added changes from engineering.
Added changes from engineering.
Added changes from engineering.
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COUNSEL OF NATIONAL SEMICONDUCTOR CORPORATION. As used herein:
1. Life support devices or systems are devices or
systems which, (a) are intended for surgical implant
into the body, or (b) support or sustain life, and whose
failure to perform when properly used in accordance
with instructions for use provided in the labeling, can
be reasonably expected to result in a significant injury
to the user.
2. A critical component is any component of a life
support device or system whose failure to perform can
be reasonably expected to cause the failure of the life
support device or system, or to affect its safety or
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