AD9380 [ADI]
Analog/HDMI Dual-Display Interface; 模拟/ HDMI双显示器接口型号: | AD9380 |
厂家: | ADI |
描述: | Analog/HDMI Dual-Display Interface |
文件: | 总60页 (文件大小:1313K) |
中文: | 中文翻译 | 下载: | 下载PDF数据表文档文件 |
Analog/HDMI
Dual-Display Interface
AD9380
FEATURES
Internal key storage for HDCP
FUNCTIONAL BLOCK DIAGRAM
Analog/HDMI dual interface
Supports high bandwidth digital content protection
RGB-to-YCbCr 2-way color conversion
Automated clamping level adjustment
1.8 V/3.3 V power supply
100-lead, Pb-free LQFP
RGB and YCbCr output formats
Analog interface
8-bit triple ADC
ANALOG INTERFACE
R/G/B 8 × 3
OR YCbCr
R/G/B OR YPbPr
R/G/B OR YPbPr
IN0
IN1
2:1
MUX
CLAMP
A/D
HSYNC 0
HSYNC 1
2:1
MUX
2
DATACK
HSOUT
HSYNC 0
HSYNC 1
2:1
SYNC
PROCESSING
AND
MUX
VSOUT
2:1
MUX
SOGIN 0
SOGIN 1
SOGOUT
CLOCK
GENERATION
COAST
FILT
REFOUT
REFIN
REF
R/G/B 8 × 3
CKINV
CKEXT
YCbCr (4:2:2
OR 4:4:4)
100 MSPS maximum conversion rate
Macrovision® detection
2
DATACK
SERIAL REGISTER
AND
POWER MANAGEMENT
2:1 input mux
Full sync processing
SCL
SDA
HSOUT
VSOUT
Sync detect for hot plugging
Midscale clamping
Digital video interface
HDMI 1.1, DVI 1.0
150 MHz HDMI receiver
Supports HDCP 1.1
Digital audio interface
HDMI 1.1-compatible audio interface
S/PDIF (IEC90658-compatible) digital audio output
Multichannel I2S audio output (up to 8 channels)
SOGOUT
DE
DIGITAL INTERFACE
R/G/B 8 × 3
OR YCbCr
Rx0+
Rx0–
2
4
DATACK
DE
Rx1+
Rx1–
Rx2+
Rx2–
RxC+
RxC–
HSYNC
VSYNC
HDMI RECEIVER
S/PDIF
8-CHANNEL
2
I S
RTERM
SCLK
MCLK
LRCLK
DDCSDA
DDCSCL
HDCP
HDCP KEYS
APPLICATIONS
AD9380
Advanced TVs
HDTV
Figure 1.
Projectors
LCD monitor
GENERAL DESCRIPTION
Pixel clock output frequencies range from 12 MHz to 150 MHz.
PLL clock jitter is typically less than 700 ps p-p at 150 MHz.
The AD9380 also offers full sync processing for composite sync
and sync-on-green (SOG) applications.
The AD9380 offers designers the flexibility of an analog
interface and high definition multimedia interface (HDMI)
receiver integrated on a single chip. Also included is support for
high bandwidth digital content protection (HDCP).
The AD9380 contains an HDMI 1.1-compatible receiver and
supports all HDTV formats (up to 1080p and 720p) and display
resolutions up to SXGA (1280 × 1024 @ 75 Hz). The receiver
features an intrapair skew tolerance of up to one full clock cycle.
With the inclusion of HDCP, displays can now receive
encrypted video content. The AD9380 allows for authentication
of a video receiver, decryption of encoded data at the receiver,
and renewability of the authentication during transmission, as
specified by the HDCP 1.1 protocol.
The AD9380 is a complete 8-bit, 150 MSPS, monolithic analog
interface optimized for capturing component video (YPbPr)
and RGB graphics signals. Its 150 MSPS encode rate capability
and full power analog bandwidth of 330 MHz supports all
HDTV formats (up to 1080p and FPD resolutions up to SXGA
(1280 × 1024 @ 75 Hz).
The analog interface includes a 150 MHz triple ADC with
internal 1.25 V reference, a phase-locked loop (PLL), and
programmable gain, offset, and clamp control. The user provides
only 1.8 V and 3.3 V power supplies, analog input, and HSYNC .
Three-state CMOS outputs can be powered from 1.8 V to 3.3 V.
An on-chip PLL generates a pixel clock from HSYNC.
Fabricated in an advanced CMOS process, the AD9380 is
provided in a space-saving, 100-lead, surface-mount, Pb-free
plastic LQFP and is specified over the 0°C to 70°C temperature
range.
Rev. 0
Information furnished by Analog Devices is believed to be accurate and reliable.
However, no responsibility is assumed by Analog Devices for its use, nor for any
infringements of patents or other rights of third parties that may result from its use.
Specifications subject to change without notice. No license is granted by implication
or otherwise under any patent or patent rights of Analog Devices. Trademarks and
registered trademarks are the property of their respective owners.
One Technology Way, P.O. Box 9106, Norwood, MA 02062-9106, U.S.A.
Tel: 781.329.4700
Fax: 781.461.3113
www.analog.com
© 2005 Analog Devices, Inc. All rights reserved.
AD9380
TABLE OF CONTENTS
Features .............................................................................................. 1
Applications....................................................................................... 1
Functional Block Diagram .............................................................. 1
General Description......................................................................... 1
Specifications..................................................................................... 3
Analog Interface Electrical Characteristics............................... 3
Digital Interface Electrical Characteristics ............................... 4
Absolute Maximum Ratings............................................................ 6
Explanation of Test Levels........................................................... 6
ESD Caution.................................................................................. 6
Pin Configuration and Function Descriptions............................. 7
Design Guide................................................................................... 12
General Description................................................................... 12
Digital Inputs .............................................................................. 12
Analog Input Signal Handling.................................................. 12
HSYNC and VSYNC Inputs...................................................... 12
Serial Control Port ..................................................................... 12
Output Signal Handling............................................................. 12
Clamping ..................................................................................... 12
Timing.......................................................................................... 16
HDMI Receiver........................................................................... 20
DE Generator .............................................................................. 20
4:4:4 to 4:2:2 Filter ...................................................................... 20
Audio PLL Setup......................................................................... 21
Audio Board Level Muting........................................................ 21
Timing Diagrams........................................................................ 22
2-Wire Serial Register Map ........................................................... 23
2-Wire Serial Control Register DetailS........................................ 37
Chip Identification..................................................................... 37
PLL Divider Control .................................................................. 37
Clock Generator Control .......................................................... 37
Input Gain ................................................................................... 38
Input Offset ................................................................................. 38
Sync .............................................................................................. 39
Coast and Clamp Controls........................................................ 39
Status of Detected Signals ......................................................... 39
Polarity Status ............................................................................. 40
BT656 Generation...................................................................... 44
Macrovision................................................................................. 45
Color Space Conversion............................................................ 46
2-Wire Serial Control Port............................................................ 53
Data Transfer via Serial Interface............................................. 53
Serial Interface Read/Write Examples..................................... 54
PCB Layout Recommendations.................................................... 55
Analog Interface Inputs............................................................. 55
Power Supply Bypassing............................................................ 55
PLL ............................................................................................... 55
Outputs (Both Data and Clocks).............................................. 56
Digital Inputs .............................................................................. 56
Color Space Converter (CSC) Common Settings...................... 57
Outline Dimensions....................................................................... 59
Ordering Guide .......................................................................... 59
REVISION HISTORY
10/05—Revision 0: Initial Version
Rev. 0 | Page 2 of 60
AD9380
SPECIFICATIONS
ANALOG INTERFACE ELECTRICAL CHARACTERISTICS
VDD, VD = 3.3 V, DVDD = PVDD = 1.8 V, ADC clock = maximum.
Table 1.
AD9380KSTZ-100
AD9380KSTZ-150
Parameter
Temp Test Level Min
Typ
Max
Min
Typ
Max
Unit
RESOLUTION
8
8
Bits
DC ACCURACY
Differential Nonlinearity
Integral Nonlinearity
No Missing Codes
ANALOG INPUT
Input Voltage Range
Minimum
Maximum
Gain Tempco
Input Bias Current
Input Full-Scale Matching
25°C
25°C
Full
I
I
I
−0.6
1.0
Guaranteed
+1.6/−1.0
2.1
0.ꢀ
1.1
Guaranteed
+1.8/−1.0 LSB
2.25
LSB
VDD
Full
Full
25°C
25°C
25°C
Full
VI
VI
V
V
VI
VI
0.5
0.5
V p–p
V p–p
ppm/°C
μA
1.0
1.0
100
0.2
1.25
1.50
220
1
1.25
1.50
5
ꢀ
5
ꢀ
%FS
%FS
Offset Adjustment Range
SWITCHING PERFORMANCE1
Maximum Conversion Rate
Minimum Conversion Rate
Data-to-Clock Skew
SERIAL PORT TIMING
tBUFF
tSTAH
tDHO
tDAL
tDAH
Full
V
50
50
%FS
Full
Full
Full
VI
VI
IV
100
150
MSPS
MSPS
ns
10
+2.0
10
+2.0
−0.5
−0.5
Full
Full
Full
Full
Full
Full
Full
Full
Full
Full
Full
25°C
Full
VI
VI
VI
VI
VI
VI
VI
VI
VI
VI
IV
IV
IV
4.ꢀ
4.0
0
4.ꢀ
4.0
250
4.ꢀ
4.0
15
4.ꢀ
4.0
0
4.ꢀ
4.0
250
4.ꢀ
4.0
15
μs
μs
μs
μs
μs
ns
μs
μs
kHz
MHz
MHz
ps p-p
ps/°C
tDSU
tSTASU
tSTOSU
HSYNC Input Frequency
Maximum PLL Clock Rate
Minimum PLL Clock Rate
PLL Jitter
110
12
110
12
100
150
ꢀ00
15
ꢀ00
15
Sampling Phase Tempco
DIGITAL INPUTS, 5 V TOLERANT
Input Voltage, High (VIH)
Input Voltage, Low (VIL)
Input Current, High (IIH)
Input Current, Low (IIL)
Input Capacitance
DIGITAL OUTPUTS
Output Voltage, High (VOH)
Output Voltage, Low (VOL)
Duty Cycle, DATACK
Output Coding
Full
Full
Full
Full
25°C
VI
VI
V
V
V
2.6
2.6
V
V
μA
μA
pF
0.8
0.8
−82
82
3
−82
82
3
Full
Full
Full
VI
VI
V
VDD − 0.1
45
VDD − 0.1
45
V
V
%
0.4
55
0.4
55
50
Binary
50
Binary
Rev. 0 | Page 3 of 60
AD9380
AD9380KSTZ-100
AD9380KSTZ-150
Parameter
Temp Test Level Min
Typ
Max
Min
Typ
Max
Unit
POWER SUPPLY
VD Supply Voltage
DVDD Supply Voltage
VDD Supply Voltage
PVDD Supply Voltage
ID Supply Current (VD)
IDVDD Supply Current (DVDD)
IDD Supply Current (VDD)2
Full
Full
Full
Full
25°C
25°C
25°C
25°C
Full
IV
IV
IV
IV
VI
VI
VI
VI
VI
VI
3.15
1.ꢀ
1.ꢀ
3.3
1.8
3.3
1.8
260
45
3ꢀ
10
1.1
130
3.4ꢀ
1.9
3.4ꢀ
1.9
300
60
1003
3.15
1.ꢀ
1.ꢀ
3.3
1.8
3.3
1.8
3.4ꢀ
1.9
3.4ꢀ
1.9
330
85
1303
V
V
V
V
mA
mA
mA
mA
W
1.ꢀ
1.ꢀ
IPVDD Supply Current (PVDD
)
15
1.4
20
1.4
Total Power
Power-Down Dissipation
DYNAMIC PERFORMANCE
1.15
130
Full
mW
Analog Bandwidth,
Full Power
Signal–to–Noise Ratio (SNR)
Without Harmonics
fIN = 40.ꢀ MHz
25°C
25°C
V
I
330
46
330
46
MHz
dB
Full
Full
V
V
45
60
45
60
dB
dBc
Crosstalk
THERMAL CHARACTERISTICS
θJA Junction-to-Ambient
V
35
35
°C/W
1 Drive strength = high.
2 DATACK load = 15 pF, data load = 5 pF.
3 Specified current and power values with a worst-case pattern (on/off).
DIGITAL INTERFACE ELECTRICAL CHARACTERISTICS
VDD = VD =3.3 V, DVDD = PVDD = 1.8 V, ADC clock = maximum.
Table 2.
AD9380KSTZ-100
AD9380KSTZ-150
Test
Level
Parameter
Conditions
Min
Typ Max Min Typ Max Unit
RESOLUTION
8
8
Bit
DC DIGITAL I/O SPECIFICATIONS
High-Level Input Voltage (VIH)
Low-Level Input Voltage (VIL)
High-Level Output Voltage (VOH)
Low-Level Output Voltage (VOL)
DC SPECIFICATIONS
Output High Level
IOHD (VOUT = VOH)
Output Low Level
IOLD (VOUT = VOL)
DATACK High Level
VOHC (VOUT = VOH)
VI
VI
VI
VI
2.5
2.5
V
V
V
V
0.8
0.1
0.8
0.1
VDD − 0.1
VDD − 0.1
IV
IV
IV
IV
IV
IV
IV
IV
Output drive = high
Output drive = low
Output drive = high
Output drive = low
Output drive = high
Output drive = low
Output drive = high
Output drive = low
36
24
12
8
40
20
30
15
36
24
12
8
40
20
30
15
mA
mA
mA
mA
mA
mA
mA
mA
DATACK Low Level
VOLC (VOUT = VOL)
Differential Input Voltage, Single-
Ended Amplitude
IV
ꢀ5
ꢀ00
ꢀ5
ꢀ00
mV
Rev. 0 | Page 4 of 60
AD9380
AD9380KSTZ-100
AD9380KSTZ-150
Test
Level
Parameter
Conditions
Min
Typ Max Min Typ Max Unit
POWER SUPPLY
VD Supply Voltage
VDD Supply Voltage
DVDD Supply Voltage
PVDD Supply Voltage
IVD Supply Current (Typical Pattern)1
IVDD Supply Current (Typical Pattern)2
IDVDD Supply Current (Typical Pattern)1, 4
IPVDD Supply Current (Typical Pattern)1
Power-Down Supply Current (IPD)
AC SPECIFICATIONS
IV
IV
IV
IV
V
V
V
V
VI
3.15
1.ꢀ
1.ꢀ
3.3
3.3
1.8
1.8
80
40
88
26
130
3.4ꢀ 3.15 3.3
3.4ꢀ
34ꢀ
1.9
1.9
110
1ꢀ53
V
V
V
V
34ꢀ
1.9
1.9
100
1003
110
35
1.ꢀ
1.ꢀ
1.ꢀ
3.3
1.8
1.8
80
1.ꢀ
mA
55
110 145
30
mA
mA
mA
40
130
Intrapair (+ to −) Differential Input Skew
360
6
ps
(TDPS
Channel to Channel Differential Input
Skew (TCCS
Low-to-High Transition Time for Data and
Controls (DLHT
)
IV
IV
IV
IV
IV
IV
IV
IV
IV
Clock
Period
ps
)
Output drive = high;
CL = 10 pF
Output drive = low;
CL = 5 pF
Output drive = high;
CL = 10 pF
Output drive = low;
CL = 5 pF
Output drive = high;
CL = 10 pF
Output drive = low;
CL = 5 pF
Output drive = high;
CL = 10 pF
900
)
1300 ps
650 ps
1200 ps
850 ps
1250 ps
800 ps
Low-to-High Transition Time for
DATACK (DLHT
)
High-to-Low Transition Time for Data and
Controls (DHLT
)
High-to-Low Transition Time for
DATACK (DHLT
)
Output drive = low;
CL = 5 pF
1200 ps
+2.0 ns
IV
IV
IV
VI
Clock-to-Data Skew5 (TSKEW
Duty Cycle, DATACK5
DATACK Frequency (FCIP)
)
–0.5
45
20
+2.0 −0.5
50
55
%
150
MHz
1 The typical pattern contains a gray scale area, output drive = high. Worst-case pattern is alternating black and white pixels.
2 The typical pattern contains a gray scale area, output drive = high.
3 Specified current and power values with a worst-case pattern (on/off).
4 DATACK load = 10 pF, data load = 5 pF.
5 Drive strength = high.
Rev. 0 | Page 5 of 60
AD9380
ABSOLUTE MAXIMUM RATINGS
Table 3.
Stresses above those listed under Absolute Maximum Ratings
may cause permanent damage to the device. This is a stress
rating only; functional operation of the device at these or any
other conditions above those indicated in the operational
section of this specification is not implied. Exposure to absolute
maximum rating conditions for extended periods may affect
device reliability.
Parameter
Rating
VD
3.6 V
VDD
3.6 V
DVDD
1.98 V
PVDD
1.98 V
Analog Inputs
Digital Inputs
VD to 0.0 V
5 V to 0.0 V
20 mA
−25°C to +85°C
−65°C to +150°C
150°C
EXPLANATION OF TEST LEVELS
Table 4.
Digital Output Current
Operating Temperature Range
Storage Temperature Range
Maximum Junction Temperature
Maximum Case Temperature
Level
Test
I
100% production tested.
II
100% production tested at 25°C and sample tested at
specified temperatures.
150°C
III
Sample tested only.
IV
Parameter is guaranteed by design and
characterization testing.
V
Parameter is a typical value only.
VI
100% production tested at 25°C; guaranteed by
design and characterization testing.
ESD CAUTION
ESD (electrostatic discharge) sensitive device. Electrostatic charges as high as 4000 V readily accumulate on
the human body and test equipment and can discharge without detection. Although this product features
proprietary ESD protection circuitry, permanent damage may occur on devices subjected to high energy
electrostatic discharges. Therefore, proper ESD precautions are recommended to avoid performance
degradation or loss of functionality.
Rev. 0 | Page 6 of 60
AD9380
PIN CONFIGURATION AND FUNCTION DESCRIPTIONS
1
75
74
73
72
71
70
69
68
67
66
65
64
63
62
61
60
59
58
57
56
55
54
53
52
51
GND
GND
PIN 1
2
3
GREEN 7
GREEN 6
GREEN 5
GREEN 4
GREEN 3
GREEN 2
GREEN 1
GREEN 0
G
AIN0
SOGIN 0
4
V
D
5
G
AIN1
6
SOGIN 1
GND
7
8
B
AIN0
D
9
V
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
V
B
AIN1
AD9380
DD
TOP VIEW
GND
BLUE 7
BLUE 6
BLUE 5
BLUE 4
BLUE 3
BLUE 2
BLUE 1
BLUE 0
MCLKIN
MCLKOUT
SCLK
GND
(Not to Scale)
HSYNC 0
HSYNC 1
EXTCLK/COAST
VSYNC 0
VSYNC 1
PV
DD
GND
FILT
PV
DD
GND
PV
DD
LRCLK
ALGND
PU1
2
I S3
2
I S2
PU2
Figure 2. Pin Configuration
Table 5. Complete Pinout List
Pin Type
Pin No.
ꢀ9
ꢀꢀ
ꢀ4
ꢀ1
68
66
64
63
61
60
ꢀ3
ꢀ0
62
62
81
Mnemonic
Function
Value
INPUTS
RAIN0
RAIN1
GAIN0
GAIN1
BAIN0
BAIN1
HSYNC 0
HSYNC 1
VSYNC 0
VSYNC 1
SOGIN 0
SOGIN 1
EXTCLK
COAST
PWRDN
Analog Input for Converter R Channel 0
Analog Input for Converter R Channel 1
Analog Input for Converter G Channel 0
Analog Input for Converter G Channel 1
Analog Input for Converter B Channel 0
Analog Input for Converter B Channel 1
Horizontal SYNC Input for Channel 0
Horizontal SYNC Input for Channel 1
Vertical SYNC Input for Channel 0
Vertical SYNC Input for Channel 1
Input for Sync-on-Green Channel 0
Input for Sync-on-Green Channel 1
0.0 V to 1.0 V
0.0 V to 1.0 V
0.0 V to 1.0 V
0.0 V to 1.0 V
0.0 V to 1.0 V
0.0 V to 1.0 V
3.3 V CMOS
3.3 V CMOS
3.3 V CMOS
3.3 V CMOS
0.0 V to 1.0 V
0.0 V to 1.0 V
3.3 V CMOS
3.3 V CMOS
3.3 V CMOS
External Clock Input—Shares Pin with COAST
PLL COAST Signal Input—Shares Pin with EXTCLK
Power-Down Control
Rev. 0 | Page ꢀ of 60
AD9380
Pin Type
Pin No.
92 to 99
2 to 9
12 to 19
89
8ꢀ
85
86
84
Mnemonic
RED [ꢀ:0]
GREEN [ꢀ:0]
BLUE [ꢀ:0]
DATACK
HSOUT
Function
Value
VDD
VDD
VDD
VDD
VDD
VDD
VDD
VDD
OUTPUTS
Outputs of Red Converter, Bit ꢀ is MSB
Outputs of Green Converter, Bit ꢀ is MSB
Outputs of Blue Converter, Bit ꢀ is MSB
Data Output Clock
HSYNC Output Clock (Phase-Aligned with DATACK)
VSYNC Output Clock (Phase-Aligned with DATACK)
SOG Slicer Output
VSOUT
SOGOUT
O/E FIELD
FILT
Odd/Even Field Output
REFERENCES
5ꢀ
Connection for External Filter Components For PLL
Analog Power Supply and DVI Terminators
POWER SUPPLY
80, ꢀ6, ꢀ2,
6ꢀ, 45, 33
VD
3.3 V
100, 90, 10
59, 56, 54
48, 32, 30
VDD
PVDD
DVDD
GND
Output Power Supply
PLL Power Supply
Digital Logic Power Supply
Ground
1.8 V to 3.3 V
1.8 V
1.8 V
0 V
CONTROL
HDCP
82
83
49
50
51
52
28
2ꢀ
26
25
24
20
21
22
23
SCL
SDA
Serial Port Data Clock
Serial Port Data I/O
3.3 V CMOS
3.3 V CMOS
3.3 V CMOS
3.3 V CMOS
3.3 V CMOS
3.3 V CMOS
VDD
VDD
VDD
VDD
VDD
DDCSCL
DDCSDA
PU2
HDCP Slave Serial Port Data Clock
HDCP Slave Serial Port Data I/O
Should be tied to 3.3 V through a 10 kΩ resistor
Should be tied to 3.3 V through a 10 kΩ resistor
S/PDIF Digital Audio Output
I2S Audio (Channel 1, Channel 2)
I2S Audio (Channel 3, Channel 4)
I2S Audio (Channel 5, Channel 6)
I2S Audio (Channel ꢀ, Channel 8)
External Reference Audio Clock In
Audio Master Clock Output
PU1
AUDIO DATA OUTPUTS
S/PDIF
I2S0
I2S1
I2S2
I2S3
MCLKIN
MCLKOUT
SCLK
LRCLK
VDD
VDD
VDD
VDD
Audio Serial Clock Output
Data Output Clock for Left And Right Audio Channels
DIGITAL VIDEO DATA
TMDS
TMDS
34
35
3ꢀ
38
40
41
43
Rx0−
Rx0+
Rx1−
Rx1+
Rx2−
Rx2+
RxC+
Digital Input Channel 0 Complement
Digital Input Channel 0 True
Digital Input Channel 1 Complement
Digital Input Channel 1 True
Digital Input Channel 2 Complement
Digital Input Channel 2 True
TMDS
TMDS
TMDS
DIGITAL VIDEO CLOCK
INPUTS
Digital Data Clock True
44
88
46
RxC−
DE
Digital Data Clock Complement
Data Enable
TMDS
DATA ENABLE
RTERM
3.3 V CMOS
500 Ω
RTERM
Sets Internal Termination Resistance
Rev. 0 | Page 8 of 60
AD9380
Table 6. Pin Function Descriptions
Mnemonic
INPUTS
RAIN0
GAIN0
BAIN0
RAIN1
GAIN1
BAIN1
Description
Analog Input for the Red Channel 0.
Analog Input for the Green Channel 0.
Analog Input for the Blue Channel 0.
Analog Input for the Red Channel 1.
Analog Input for the Green Channel 1.
Analog Input for Blue Channel 1.
High impedance inputs that accept the red, green, and blue channel graphics signals, respectively. The three
channels are identical and can be used for any colors, but colors are assigned for convenient reference. They
accommodate input signals ranging from 0.5 V to 1.0 V full scale. Signals should be ac-coupled to these pins to
support clamp operation (see Figure 3 for an input reference circuit).
Rx0+
Rx0−
Rx1+
Rx1−
Rx2+
Rx2−
Digital Input Channel 0 True.
Digital Input Channel 0 Complement.
Digital Input Channel 1 True.
Digital Input Channel 1 Complement.
Digital Input Channel 2 True.
Digital input Channel 2 Complement.
These six pins receive three pairs of transition minimized differential signaling (TMDS) pixel data (at 10× the pixel
rate) from a digital graphics transmitter.
RxC+
RxC−
Digital Data Clock True.
Digital Data Clock Complement.
This clock pair receives a TMDS clock at 1× pixel data rate.
Horizontal Sync Input Channel 0.
Horizontal Sync Input Channel 1.
HSYNC 0
HSYNC 1
These inputs receive a logic signal that establishes the horizontal timing reference and provides the frequency
reference for pixel clock generation. The logic sense of this pin is controlled by Serial Register 0x12 Bits 5:4
(HSYNC polarity). Only the leading edge of HSYNC is active; the trailing edge is ignored. When HSYNC polarity =
0, the falling edge of HSYNC is used. When HSYNC polarity = 1, the rising edge is active. The input includes a
Schmitt trigger for noise immunity.
VSYNC0
VSYNC1
Vertical Sync Input Channel 0.
Vertical Sync Input Channel 1.
These are the inputs for vertical sync.
Sync-on-Green Input Channel 0.
Sync-on-Green Input Channel 1.
SOGIN 0
SOGIN 1
These inputs are provided to assist with processing signals with embedded sync, typically on the green channel.
The pin is connected to a high speed comparator with an internally generated threshold. The threshold level can
be programmed in 10 mV steps to any voltage between 10 mV and 330 mV above the negative peak of the input
signal. The default voltage threshold is 150 mV. When connected to an ac-coupled graphics signal with
embedded sync, it produces a noninverting digital output on SOGOUT. (This is usually a composite sync signal,
containing both vertical and horizontal sync (HSYNC ) information that must be separated before passing the
horizontal sync signal to HSYNC.) When not used, this input should be left unconnected. For more details on this
function and how it should be configured, see the HSYNC and VSYNC Inputs section.
EXTCLK/COAST
Coast Input to Clock Generator (Optional).
This input can be used to cause the pixel clock generator to stop synchronizing with HSYNC and continue
producing a clock at its current frequency and phase. This is useful when processing signals from sources that fail
to produce horizontal sync pulses during the vertical interval. The coast signal is generally not required for PC-
generated signals. The logic sense of this pin is controlled by coast polarity (Register 0x18, Bits 6:5). When not
used, this pin can be grounded and input coast polarity programmed to 1 (Register 0x18, Pin 5) or tied high
(to VD through a 10 kΩ resistor) and input coast polarity programmed to 0. Input coast polarity defaults to 1 at
power-up. This pin is shared with the EXTCLK function, which does not affect coast functionality. For more details
on coast, see the Clock Generation section.
Rev. 0 | Page 9 of 60
AD9380
Mnemonic
Description
EXTCLK/COAST
External Clock.
This allows the insertion of an external clock source rather than the internally generated PLL-locked clock. This
pin is shared with the coast function, which does not affect EXTCLK functionality.
PWRDN
FILT
Power-Down Control/Three-State Control.
The function of this pin is programmable via Register 0x26 [2:1].
External Filter Connection.
For proper operation, the pixel clock generator PLL requires an external filter. Connect the filter shown in Figure 6
to this pin. For optimal performance, minimize noise and parasitics on this node. For more information see the
PCB Layout Recommendations section .
OUTPUTS
HSOUT
Horizontal Sync Output.
A reconstructed and phase-aligned version of the HSYNC input. Both the polarity and duration of this output can
be programmed via serial bus registers. By maintaining alignment with DATACK and data, data timing with
respect to horizontal sync can always be determined.
VSOUT
Vertical Sync Output.
The separated VSYNC from a composite signal or a direct pass through of the VSYNC signal. The polarity of this
output can be controlled via the serial bus bit (Register 0x24 [6]).
SOGOUT
Sync-on-Green Slicer Output.
This pin outputs one of four possible signals (controlled by Register 0x1D [1:0]): raw SOG, raw HSYNC, regener-
ated HSYNC from the filter, or the filtered HSYNC. See the Sync processing block diagram (see Figure 8 for pin
connections). Note that besides slicing off SOG, the output from this pin is not processed on the AD9380.
VSYNC separation is performed via the sync separator.
O/E FIELD
Odd/Even Field Bit for Interlaced Video. This output identifies whether the current field (in an interlaced signal) is
odd or even. The polarity of this signal is programmable via Register 0x24[4].
SERIAL PORT
SDA
SCL
Serial Port Data I/O for Programming AD9380 Registers—I2C Address is 0x98.
Serial Port Data Clock for Programming AD9380 Registers.
DDCSDA
DDCSCL
Serial Port Data I/O for HDCP Communications to Transmitter—I2C Address is 0xꢀ4 or 0xꢀ6.
Serial Port Data Clock for HDCP Communications to Transmitter.
Should be tied to 3.3 V through a 10 kΩ resistor.
DATA OUTPUTS
Red [ꢀ:0]
Green [ꢀ:0]
Blue [ꢀ:0]
Data Output, Red Channel.
Data Output, Green Channel.
Data Output, Blue Channel.
The main data outputs. Bit ꢀ is the MSB. The delay from pixel sampling time to output is fixed, but is different if
the color space converter is used. When the sampling time is changed by adjusting the phase register, the output
timing is shifted as well. The DATACK and HSOUT outputs are also moved, so the timing relationship among the
signals is maintained.
DATA CLOCK OUTPUT
DATACK
Data Clock Output.
This is the main clock output signal used to strobe the output data and HSOUT into external logic. Four possible
output clocks can be selected with Register 0x25 [ꢀ:6]. These are related to the pixel clock (1/2× pixel clock, 1×
pixel clock, 2× frequency pixel clock, and a 90° phase shifted pixel clock). They are produced either by the
internal PLL clock generator or EXTCLK and are synchronous with the pixel sampling clock. The polarity of
DATACK can also be inverted via Register 0x24 [0]. The sampling time of the internal pixel clock can be changed
by adjusting the phase register. When this is changed, the pixel-related DATACK timing is shifted as well. The
DATA, DATACK, and HSOUT outputs are all moved, so the timing relationship among the signals is maintained.
Rev. 0 | Page 10 of 60
AD9380
Mnemonic
POWER SUPPLY1
VD (3.3 V)
Description
Analog Power Supply.
These pins supply power to the ADCs and terminators. They should be as quiet and filtered as possible.
VDD (1.8 V to 3.3 V)
Digital Output Power Supply.
A large number of output pins (up to 2ꢀ) switching at high speed (up to 150 MHz) generates many power supply
transients (noise). These supply pins are identified separately from the VD pins, so output noise transferred into
the sensitive analog circuitry can be minimized. If the AD9380 is interfacing with lower voltage logic, VDD may be
connected to a lower supply voltage (as low as 1.8 V) for compatibility.
PVDD (1.8 V)
Clock Generator Power Supply.
The most sensitive portion of the AD9380 is the clock generation circuitry. These pins provide power to the clock
PLL and help the user design for optimal performance. The designer should provide quiet, noise-free power to
these pins.
DVDD (1.8 V)
GND
Digital Input Power Supply.
This supplies power to the digital logic.
Ground.
The ground return for all circuitry on chip. It is recommended that the AD9380 be assembled on a single solid
ground plane, with careful attention to ground current paths.
1 The supplies should be sequenced such that VD and VDD are never less than 300 mV below DVDD. At no time should DVDD be more than 300 mV greater than VD or VDD
.
Rev. 0 | Page 11 of 60
AD9380
DESIGN GUIDE
In an ideal world of perfectly matched impedances, the best
performance can be obtained with the widest possible signal
bandwidth. The ultrawide bandwidth inputs of the AD9380
(330 MHz) can track the input signal continuously as it moves
from one pixel level to the next, and digitizes the pixel during a
long, flat pixel time. In many systems, however, there are
mismatches, reflections, and noise, which can result in excessive
ringing and distortion of the input waveform. This makes it
more difficult to establish a sampling phase that provides good
image quality. It has been shown that a small inductor in series
with the input is effective in rolling off the input bandwidth
slightly, and providing a high quality signal over a wider range
of conditions. Using a Fair-Rite #2508051217Z0 high speed
signal chip bead inductor in the circuit, as shown in Figure 3,
gives good results in most applications.
GENERAL DESCRIPTION
The AD9380 is a fully integrated solution for capturing analog
RGB or YUV signals and digitizing them for display on flat
panel monitors, projectors, or plasma display panels (PDPs).
In addition, the AD9380 has a digital interface for receiving
DVI/HDMI signals and is capable of decoding HDCP-
encrypted signals through connections to an internal EEPROM.
The circuit is ideal for providing an interface for HDTV
monitors or as the front end to high performance video scan
converters.
Implemented in a high performance CMOS process, the
interface can capture signals with pixel rates of up to 150 MHz.
The AD9380 includes all necessary input buffering, signal dc
restoration (clamping), offset and gain (brightness and contrast)
adjustment, pixel clock generation, sampling phase control, and
output data formatting. Included in the output formatting is a
color space converter (CSC), which accommodates any input
color space and can output any color space. All controls are
programmable via a 2-wire serial interface. Full integration of
these sensitive analog functions makes system design straight-
forward and less sensitive to the physical and electrical
environments.
47nF
R
G
AIN
RGB
INPUT
AIN
B
AIN
75Ω
Figure 3. Analog Input Interface Circuit
HSYNC AND VSYNC INPUTS
The interface also takes a horizontal sync signal, which is
used to generate the pixel clock and clamp timing. This can
be either a sync signal directly from the graphics source or a
preprocessed TTL or CMOS level signal.
DIGITAL INPUTS
All digital control inputs (HSYNC, VSYNC, and I2C) on the
AD9380 operate to 3.3 V CMOS levels. In addition, all digital
inputs, except the TMDS (HDMI/DVI) inputs, are 5 V tolerant.
(Applying 5 V to them does not cause any damage.) TMDS
inputs (Rx0+/Rx0−, Rx1+/Rx1−, Rx2+/Rx2−, and RxC+/RxC−)
must maintain a 100 Ω differential impedance (through proper
PCB layout) from the connector to the input where they are
internally terminated (50 Ω to 3.3 V). If additional ESD
protection is desired, use of a California Micro Devices (CMD)
CM1213 series low capacitance ESD protection (among others)
offers 8 kV of protection to the HDMI TMDS lines.
The HSYNC input includes a Schmitt trigger buffer for
immunity to noise and signals with long rise times. In typical
PC-based graphic systems, the sync signals are simply TTL-
level drivers feeding unshielded wires in the monitor cable. As
such, no termination is required.
SERIAL CONTROL PORT
The serial control port is designed for 3.3 V logic. However, it is
tolerant of 5 V logic signals.
OUTPUT SIGNAL HANDLING
ANALOG INPUT SIGNAL HANDLING
The digital outputs (VDD) operate from 1.8 V to 3.3 V.
The AD9380 has six high impedance analog input pins for the
red, green, and blue channels. They accommodate signals
ranging from 0.5 V p-p to 1.0 V p-p.
CLAMPING
RGB Clamping
Signals are typically brought onto the interface board via a
DVI-I connector, a 15-pin D connector, or RCA-type
connectors. The AD9380 should be located as close as practical
to the input connector. Signals should be routed via 75 ꢀ
matched impedance traces to the IC input pins.
To properly digitize the incoming signal, the dc offset of the
input must be adjusted to fit the range of the on-board ADC.
Most graphics systems produce RGB signals with black at
ground and white at approximately 0.75 V. However, if sync
signals are embedded in the graphics, the sync tip is often at
ground and black is at 300 mV. Then white is at approximately
1.0 V. Some common RGB line amplifier boxes use emitter-
follower buffers to split signals and increase drive capability.
This introduces a 700 mV dc offset to the signal, which must be
removed for proper capture by the AD9380.
At the input of the AD9380, the signal should be resistively
terminated (75 ꢀ to the signal ground return) and capacitively
coupled to the AD9380 inputs through 47 nF capacitors. These
capacitors form part of the dc restoration circuit.
Rev. 0 | Page 12 of 60
AD9380
The key to clamping is to identify a portion (time) of the signal
when the graphic system is known to be producing black. An
offset is then introduced which results in the ADCs producing a
black output (Code 0x00) when the known black input is
present. The offset then remains in place when other signal
levels are processed, and the entire signal is shifted to eliminate
offset errors.
YUV Clamping
YUV graphic signals are slightly different from RGB signals in
that the dc reference level (black level in RGB signals) can be
at the midpoint of the graphics signal rather than at the bottom.
For these signals, it can be necessary to clamp to the midscale
range of the ADC range (128) rather than thebottom of the
ADC range (0).
In most pc graphics systems, black is transmitted between active
video lines. With CRT displays, when the electron beam has
completed writing a horizontal line on the screen (at the right
side), the beam is deflected quickly to the left side of the screen
(called horizontal retrace) and a black signal is provided to
prevent the beam from disturbing the image.
Clamping to midscale rather than ground can be accomplished
by setting the clamp select bits in the serial bus register. Each of
the three converters has its own selection bit so that they can be
clamped to either midscale or ground independently. These bits
are located in Register 0x1B [7:5]. The midscale reference
voltage is internally generated for each converter.
In systems with embedded sync, a blacker-than-black signal
(HSYNC) is produced briefly to signal the CRT that it is time to
begin a retrace. For obvious reasons, it is important to avoid
clamping on the tip of HSYNC. Fortunately, there is virtually
always a period following HSYNC, called the back porch, where
a good black reference is provided. This is the time when
clamping should be done.
Auto-Offset
The auto-offset circuit works by calculating the required offset
setting to yield a given output code during clamp. When this
block is enabled, the offset setting in the I2C is seen as a desired
clamp code rather than an actual offset. The circuit compares
the output code during clamp to the desired code and adjusts
the offset up or down to compensate.
Clamp timing employs the AD9380 internal clamp timing
generator. The clamp placement register is programmed with
the number of pixel periods that should pass after the trailing
edge of HSYNC before clamping starts. A second register
(clamp duration) sets the duration of the clamp. These are both
8-bit values, providing considerable flexibility in clamp
generation. The clamp timing is referenced to the trailing edge
of HSYNC because, though HSYNC duration can vary widely,
the back porch (black reference) always follows HSYNC. A
good starting point for establishing clamping is to set the clamp
placement to 0x08 (providing 8 pixel periods for the graphics
signal to stabilize after sync) and to set the clamp duration to
0x14 (giving the clamp 20 pixel periods to re-establish the black
reference). For three-level syncs embedded on the green
channel, it is necessary to increase the clamp placement to
beyond the positive portion of the sync. For example, a good
clamp placement (Register 0x19) for a 720p input is 0x26. This
delays the start of clamp by 38 pixel clock cycles after the rising
edge of the three-level sync, allowing plenty of time for the
signal to return to a black reference.
The offset on the AD9380 can be adjusted automatically to a
specified target code. Using this option allows the user to set the
offset to any value and be assured that all channels with the
same value programmed into the target code match. This
eliminates any need to adjust the offset at the factory. This
function is capable of running continuously any time the clamp
is asserted.
There is an offset adjust register for each channel, namely the
offset registers at the 0x08, 0x0A, and 0x0C addresses. The
offset adjustment is a signed (twos complement) number with a
64 LSB range. The offset adjustment is added to whatever
offset the auto-offset comes up with. For example, using a
ground clamp, the target code is set to 4. To get this code, the
auto-offset generates an offset of 68. If the offset adjustment is
set to +10, the offset sent to the converter is 78. Likewise, if the
offset adjust is set to −10, the offset sent to the converter is +58.
Refer to Application Note AN-775, Implementing the Auto-
Offset Function of the AD9880, for a detailed description of how
to use this function.
Clamping is accomplished by placing an appropriate charge on
the external input coupling capacitor. The value of this capa-
citor affects the performance of the clamp. If it is too small,
there is a significant amplitude change during a horizontal line
time (between clamping intervals). If the capacitor is too large,
then it takes excessively long for the clamp to recover from a
large change in the incoming signal offset. The recommended
value (47 nF) results in recovering from a step error of 100 mV
to within ½ LSB in 10 lines with a clamp duration of 20 pixel
periods on a 75 Hz SXGA signal.
Sync-on-Green (SOG)
The SOG input operates in two steps. First, it sets a baseline
clamp level from the incoming video signal with a negative
peak detector. Second, it sets the sync trigger level to a
programmable level (typically 150 mV) above the negative
peak. The SOG input must be ac-coupled to the green analog
input through its own capacitor. The value of the capacitor must
be 1 nF 20ꢁ. If SOG is not used, this connection is not
required. Note that the SOG signal is always negative polarity.
Rev. 0 | Page 13 of 60
AD9380
For more detail on setting the SOG threshold and other SOG-
related functions, see the Sync Processing section.
The PLL characteristics are determined by the loop filter design,
the PLL charge pump current, and the VCO range setting. The
loop filter design is shown in Figure 6. Recommended settings
of the VCO range and charge pump current for VESA standard
display modes are listed in Table 9.
47nF
R
AIN
47nF
B
AIN
47nF
1nF
PV
D
G
AIN
C
8nF
C
Z
80nF
P
R
1.5kΩ
Z
SOG
Figure 4. Typical Clamp Configuration for RGB/YUV Applications
FILT
Clock Generation
Figure 6. PLL Loop Filter Detail
A PLL is employed to generate the pixel clock. In this PLL,
the HSYNC input provides a reference frequency. A voltage
controlled oscillator (VCO) generates a much higher pixel clock
frequency. This pixel clock is divided by the PLL divide value
(Register 0x01 and Register 0x02) and phase compared with the
HSYNC input. Any error is used to shift the VCO frequency
and maintain lock between the two signals.
Four programmable registers are provided to optimize the
performance of the PLL. These registers are:
•
The 12-bit divisor register (R0x01, R0x02). The input
HSYNC frequency range can be any frequency which,
combined with the PLL_Div, does not exceed the VCO
range . The PLL multiplies the frequency of the HSYNC
signal, producing pixel clock frequencies in the range of
10 MHz to 100 MHz. The divisor register controls the
exact multiplication factor.
The stability of this clock is a very important element in provi-
ding the clearest and most stable image. During each pixel time,
there is a period during which the signal slews from the old
pixel amplitude and settles at its new value. This is followed by a
time when the input voltage is stable before the signal must slew
to a new value. The ratio of the slewing time to the stable time is
a function of the bandwidth of the graphics DAC and the
bandwidth of the transmission system (cable and termination).
It is also a function of the overall pixel rate. Clearly, if the
dynamic characteristics of the system remain fixed, then the
slewing and settling time is likewise fixed. This time must be
subtracted from the total pixel period, leaving the stable period.
At higher pixel frequencies, the total cycle time is shorter and
the stable pixel time also becomes shorter.
•
The 2-bit VCO range register (R0x03[7:6]). To improve the
noise performance of the AD9380, the VCO operating
frequency range is divided into four overlapping regions.
The VCO range register sets this operating range. The
frequency ranges for the lowest and highest regions are
shown in Table 7.
Table 7.
VCORNGE
Pixel Rate Range
12 to 30
30 to 60
60 to 120
120 to 150
00
01
10
11
PIXEL CLOCK
INVALID SAMPLE TIMES
•
The 5-bit phase adjust register (R0x04). The phase of the
generated sampling clock can be shifted to locate an
optimum sampling point within a clock cycle. The phase
adjust register provides 32 phase-shift steps of 11.25° each.
The HSYNC signal with an identical phase shift is available
through the HSOUT pin.
The coast pin or the internal coast is used to allow the PLL to
continue to run at the same frequency, in the absence of the
incoming HSYNC signal or during disturbances in HSYNC
(such as equalization pulses). Coasting can be used during the
vertical sync period or any other time that the HSYNC signal is
unavailable. The polarity of the coast signal can be set through
the coast polarity register. Also, the polarity of the HSYNC
signal can be set through the HSYNC polarity register. For both
HSYNC and coast, a value of 1 is active high. The internal coast
function is driven off the VSYNC signal, which is typically a
time when HSYNC signals can be disrupted with extra
equalization pulses.
Figure 5. Pixel Sampling Times
Any jitter in the clock reduces the precision with which the
sampling time can be determined and must also be subtracted
from the stable pixel time. Considerable care has been taken in
the design of the AD9380 clock generation circuit to minimize
jitter. The clock jitter of the AD9380 is less than 13ꢁ of the total
pixel time in all operating modes, making the reduction in the
valid sampling time due to jitter negligible.
Rev. 0 | Page 14 of 60
AD9380
Power Management
automatic circuitry. The power-down pin (Pin 81—polarity set
by Register 0x26[3]) can drive the chip into four power-down
options. Bit 2 and Bit 1 of Register 0x26 control these four
options. Bit 0 controls whether the chip is powered down or the
outputs are placed in high impedance mode (with the exception
of SOG). Bit 7 to Bit 4 of Register 0x26 control whether the
outputs, SOG, Sony Philips digital interface (SPDIF ) or I2S
(IIS or Inter-IC Sound bus) outputs are in high impedance
mode or not. (See the 2-Wire Serial Control Register Detail
section for more detail.)
The AD9380 uses the activity detect circuits, the active interface
bits in the serial bus, the active interface override bits, the
power-down bit, and the power-down pin to determine the
correct power state. There are four power states: full-power,
seek mode, auto power-down, and power-down.
Table 8 summarizes how the AD9380 determines the power
mode and the circuitry that is powered on/off in each of these
modes. The power-down command has priority and then the
Table 8. Power-Down Mode Descriptions
Inputs
Sync Detect2
Mode
Power-Down1
Auto PD Enable3
Power-On or Comments
Everything
Everything
Serial bus, sync activity detect, SOG, band gap
reference
Full Power
Seek Mode
Seek Mode
1
1
1
1
0
0
X
0
1
Power-Down
0
X
Serial bus, sync activity detect, SOG, band gap
reference
1 Power-down is controlled via Bit 0 in Serial Bus Register 0x26.
2 Sync detect is determined by OR’ing Bit 7 to Bit 2 in Serial Bus Register 0x15.
3 Auto power-down is controlled via Bit 7 in Serial Bus Register 0x27.
Table 9. Recommended VCO Range and Charge Pump Current Settings for Standard Display Formats
Refresh
Rate (Hz)
Horizontal
Frequency (kHz) Rate (MHz)
Pixel
Standard
Resolution
VCO Range1
Current1
101
011
100
100
100
101
110
110
110
011
100
100
101
110
110
110
010
101
100
100
100
110
VGA
640 × 480
60
72
75
85
56
60
72
75
85
60
70
75
80
85
60
75
60
60
60
60
60
60
31.5
37.7
37.5
43.3
35.1
37.9
48.1
46.9
53.7
48.4
56.5
60.0
64.0
68.3
64.0
80.0
15.75
31.47
45
25.175
31.500
31.500
36.000
36.000
40.000
50.000
49.500
56.250
65.000
75.000
78.750
85.500
94.500
108.000
135.000
13.51
00
01
01
01
01
01
01
01
01
10
10
10
10
10
10
11
00
00
10
10
10
11
SVGA
XGA
800 × 600
1024 × 768
SXGA
TV
1280 × 1024
1280 × 1024
480i
480p
720p
1035i
1080i
1080p
27
74.25
33.75
33.75
67.5
74.25
74.25
148.5
1 These are preliminary recommendations for the analog PLL and are subject to change without notice.
Rev. 0 | Page 15 of 60
AD9380
TIMING
The output data clock signal is created so that its rising edge
always occurs between data transitions and can be used to latch
the output data externally.
Three things happen to HSYNC in the AD9380. First, the
polarity of the HSYNC input is determined and thus has a
known output polarity. The known output polarity can be
programmed either active high or active low (Register 0x24,
Bit 7). Second, HSOUT is aligned with DATACK and the data
outputs. Third, the duration of HSOUT (in pixel clocks) is set
via Register 0x23. HSOUT is the sync signal to use to drive the
rest of the display system.
There is a pipeline in the AD9380, which must be flushed
before valid data becomes available. This means 23 data sets are
presented before valid data is available.
Figure 7 shows the timing of the AD9380.
Coast Timing
tPER
In most computer systems, the HSYNC signal is provided
continuously on a dedicated wire. In these systems, the coast
input and function are unnecessary and should not be used.
The pin should be permanently connected to the inactive state.
tDCYCLE
DATACK
tSKEW
In some systems, however, HSYNC is disturbed during the
vertical sync period (VSYNC). In some cases, HSYNC pulses
disappear. In other systems, such as those that employ
composite sync (Csync) signals or embedded SOG, HSYNC
includes equalization pulses or other distortions during
VSYNC. To avoid upsetting the clock generator during VSYNC,
it is important to ignore these distortions. If the pixel clock PLL
sees extraneous pulses, it attempts to lock to this new frequency,
and changes frequency by the end of the VSYNC period. It then
takes a few lines of correct HSYNC timing to recover at the
beginning of a new frame, which tears the image at the top of
the display.
DATA
HSOUT
Figure 7. Output Timing
HSYNC Timing
Horizontal sync (HSYNC) is processed in the AD9380 to
eliminate ambiguity in the timing of the leading edge with
respect to the phase-delayed pixel clock and data.
The HSYNC input is used as a reference to generate the pixel
sampling clock. The sampling phase can be adjusted, with
respect to HSYNC, through a full 360° in 32 steps via the phase
adjust register (to optimize the pixel sampling time). Display
systems use HSYNC to align memory and display write cycles,
so it is important to have a stable timing relationship between
the HSYNC output (HSOUT) and data clock (DATACK).
The coast input is provided to eliminate this problem. It is an
asynchronous input that disables the PLL input and allows the
clock to free run at its then-current frequency. The PLL can
free-run for several lines without significant frequency drift.
Coast can be generated internally by the AD9380 (see
Register 0x12 [1]), can be driven directly from a VSYNC input,
or can also be provided externally by the graphics controller.
Rev. 0 | Page 16 of 60
AD9380
Sync Processing
is to extract VSYNC from the composite sync signal, which can
come from either the sync slicer or the HSYNC input. The
HSYNC filter is used to eliminate any extraneous pulses from
the HSYNC or SOGIN inputs, outputting a clean, low jitter
signal that is appropriate for mode detection and clock
generation. The HSYNC regenerator is used to recreate a clean,
although not low jitter, HSYNC signal that can be used for
mode detection and for counting HSYNCs per VSYNC. The
VSYNC filter is used to eliminate spurious VSYNCs, maintain a
stable timing relationship between the VSYNC and HSYNC
output signals, and generate the odd/even field output. The
coast generator creates a robust coast signal that allows the PLL
to maintain its frequency in the absence of HSYNC pulses.
The inputs of the AD9380 sync processing section are
combinations of digital HSYNCs and VSYNCs, analog sync-on-
green signal, sync-on-Y signal, and an optional external coast
signal. From these signals, the AD9380 generates a precise,
jitter-free (9ꢁ or less at 95 MHz) clock from its PLL; an
odd/even field signal; HSYNC and VSYNC out signals; a count
of HSYNCs per VSYNC; and a programmable SOG output. The
main sync processing blocks are the sync slicer, sync separator,
HSYNC filter, HSYNC regenerator, VSYNC filter, and coast
generator.
The sync slicer extracts the sync signal from the green graphics
or luminance video signal that is connected to the SOGIN input
and outputs a digital composite sync. The sync separator’s task
CHANNEL
SELECT
HSYNC
SELECT
[0x11:3]
[0x11:7]
HSYNC 0
HSYNC 1
SOGIN 0
SOGIN 1
VSYNC 0
VSYNC 1
HSYNC FILTER
AND
MUX
MUX
2
2
1
PD
AD
MUX
REGENERATOR
3
4
1
RH
FH
AD
PD
SYNC
SLICER
1
1
AD
SYNC
SLICER
SP SYNC FILTER EN
0x21:7
MUX
5
SOGOUT
VSOUT
SP
AD
SOGOUT SELECT
0x24:2,1
SYNC
PROCESSOR
AND
MUX
VSYNC
VSYNC
MUX
1
1
2
2
FILTERED
VSYNC
AD
PD
PD
MUX
VSYNC FILTER
VSYNC FILTER EN
0x21:5
AD
HSYNC/VSYNC
O/E
FIELD
5
COUNTER
SP
FILTER COAST VSYNC
0x12:0
REG 26H, 27H
PLL SYNC FILTER EN
MUX
0x21:6
HSYNC
5
HSOUT
SP
COAST
PLL CLOCK
GENERATOR
MUX
COAST
5
DATACK
SP
COAST SELECT
0x12:1
AD9380
1
2
3
4
5
ACTIVITY DETECT
POLARITY DETECT
REGENERATED HSYNC
FILTERED HSYNC
SET POLARITY
Figure 8. Sync Processing Block Diagram
Rev. 0 | Page 1ꢀ of 60
AD9380
Sync Slicer
value of N before the pulse ends. It then starts counting down
until eventually reaching 0 before the next HSYNC pulse
arrives. The specific value of N varies for different video modes,
but is always less than 255. For example, with a 1 ꢂs width
HSYNC, the counter only reaches 5 (1 ꢂs/200 ns = 5). Now,
when VSYNC is present on the composite sync, the counter also
counts up. However, because the VSYNC signal is much longer,
it counts to a higher number, M. For most video modes, M is at
least 255. So VSYNC can be detected on the composite sync
signal by detecting when the counter counts to higher than N.
The specific count that triggers detection, T, can be
The purpose of the sync slicer is to extract the sync signal from
the green graphics or luminance video signal that is connected
to the SOGIN input. The sync signal is extracted in a two-step
process. First, the SOG input (typically 0.3 V below the black
level) is detected and clamped to a known dc voltage. Next, the
signal is routed to a comparator with a variable trigger level (set
by Register 0x1D, Bits [7:3]), but nominally 0.128 V above the
clamped voltage. The sync slicer output is a digital composite
sync signal containing both HSYNC and VSYNC information
(see Figure 9).
Sync Separator
programmed through the Serial Register 0x11.
As part of sync processing, the sync separator’s task is to extract
VSYNC from the composite sync signal. It works on the idea
that the VSYNC signal stays active for a much longer time than
the HSYNC signal. By using a digital low-pass filter and a
digital comparator, it rejects pulses with small durations (such
as HSYNCs and equalization pulses) and only passes pulses
with large durations, such as VSYNC (see Figure 9).
Once VSYNC has been detected, there is a similar process to
detect when it goes inactive. At detection, the counter first
resets to 0, then starts counting up when VSYNC finishes. As in
the previous case, it detects the absence of VSYNC when the
counter reaches the threshold count, T. In this way, it rejects
noise and/or serration pulses. Once VSYNC is detected to be
absent, the counter resets to 0 and begins the cycle again.
The threshold of the digital comparator is programmable for
maximum flexibility. To program the threshold duration, write
a value (N) to Register 0x11. The resulting pulse width is
N × 200 ns. So, if N = 5 the digital comparator threshold is 1 μs.
Any pulses less than 1 μs are rejected, while any pulses greater
than 1 μs pass through.
There are two things to keep in mind when using the sync
separator. First, the resulting clean VSYNC output is delayed
from the original VSYNC by a duration equal to the digital
comparator threshold (N × 200 ns). Second, there is some
variability to the 200 ns multiplier value. The maximum varia-
bility over all operating conditions is 20ꢁ (160 ns to 240 ns).
Because normal VSYNC and HSYNC pulse widths differ by a
factor of about 500 or more, 20ꢁ variability is not an issue.
The sync separator on the AD9380 is simply an 8-bit digital
counter with a 6 MHz clock. It works independently of the
polarity of the composite sync signal. Polarities are determined
elsewhere on the chip. The basic idea is that the counter counts
up when HSYNC pulses are present. But because HSYNC
pulses are relatively short in width, the counter only reaches a
NEGATIVE PULSE WIDTH = 40 SAMPLE CLOCKS
700mV MAXIMUM
+300mV
SOGIN
0mV
–300mV
SOGOUT OUTPUT
CONNECTED TO
HSIN
COMPOSITE
SYNC
AT HSIN
VSOUT
FROM SYNC
SEPARATOR
Figure 9. Sync Slicer and Sync Separator Output
Rev. 0 | Page 18 of 60
AD9380
HSYNC Filter and Regenerator
timing, program a value (x) into Register 0x20. The resulting
The HSYNC filter is used to eliminate any extraneous pulses
from the HSYNC or SOGIN inputs, outputting a clean, low
jitter signal that is appropriate for mode detection and clock
generation. The HSYNC regenerator is used to re-create a clean,
although not low jitter, HSYNC signal that can be used for
mode detection and counting HSYNCs per VSYNC. The
HSYNC regenerator has a high degree of tolerance to
extraneous and missing pulses on the HSYNC input, but is not
appropriate for use by the PLL in creating the pixel clock
because of jitter.
filter window time is x times 25 ns either side of the
regenerated HSYNC leading edge. Just as for the sync separator
threshold multiplier, allow a 20ꢁ variance in the 25 ns
multiplier to account for all operating conditions (20 ns to 30 ns
range).
A second output from the HSYNC filter is a status bit
(Register 0x16[0]) that tells whether extraneous pulses are
present on the incoming sync signal. Extraneous pulses are
often included for copy protection purposes, which this status
bit can detect.
The HSYNC regenerator runs automatically and requires no
setup to operate. The HSYNC filter requires the setting up of a
filter window. The filter window sets a periodic window of time
around the regenerated HSYNC leading edge, where valid
HSYNCs are allowed to occur. The general idea is that
extraneous pulses on the sync input occur outside of this filter
window and thus are filtered out. To set the filter window
The filtered HSYNC (rather than the raw HSYNC/SOGIN
signal) for pixel clock generation by the PLL is controlled by
Register 0x21[6]. The regenerated HSYNC (rather than the
raw HSYNC/SOGIN signal) for sync processing is controlled by
Register 0x21[7]. Use of the filtered HSYNC and regenerated
HSYNC is recommended. Figure 10 shows a filtered HSYNC.
HSIN
FILTER
WINDOW
HSOUT
VSYNC
EQUALIZATION
PULSES
EXPECTED
EDGE
FILTER
WINDOW
Figure 10. Sync Processing Filter
Rev. 0 | Page 19 of 60
AD9380
The earlier digital visual interface (DVI) format was restricted
to an RGB 24-bit color space only. Embedded in this data
stream were HSYNCs, VSYNCs, and display enable (DE)
signals, but no audio information. The HDMI specification
allows transmission of all the DVI capabilities, but adds several
YCrCb formats that make the inclusion of a programmable
color space converter (CSC) a very desirable feature. With this,
the scaler following the AD9380 can specify that it always
wishes to receive a particular format—for instance, 4:2:2
YCrCb—regardless of the transmitted mode. If RGB is sent, the
CSC can easily convert that to 4:2:2 YCrCb while relieving the
scaler of this task.
VSYNC Filter and Odd/Even Fields
The VSYNC filter is used to eliminate spurious VSYNCs,
maintain a consistent timing relationship between the VSYNC
and HSYNC output signals, and generate the odd/even field
output.
The filter works by examining the placement of VSYNC
with respect to HSYNC and, if necessary, slightly shifting
it in time at the VSOUT output. The goal is to keep the
VSYNC and HSYNC leading edges from switching at the
same time, eliminating confusion as to when the first line
of a frame occurs. Enabling the VSYNC filter is done with
Register 0x21[5]. Use of the VSYNC filter is recommended for
all cases, including interlaced video, and is required when using
the HSYNC per VSYNC counter. Figure 11 and Figure 12
illustrates even/odd field determination in two situations.
In addition, the HDMI specification supports the transmission
of up to eight channels of S/PDIF or I2S audio. The audio
information is packetized and transmitted during the video
blanking periods along with specific information about the
clock frequency. Part of this audio information (audio
infoframe) tells the user how many channels of audio are
present, where they should be placed, information regarding the
source (make, model), and other data.
SYNC SEPARATOR THRESHOLD
FIELD 1
FIELD 0
FIELD 1
FIELD 0
QUADRANT
HSIN
2
3
4
1
2
3
4
1
DE GENERATOR
VSIN
VSOUT
The AD9380 has an onboard generator for DE, for start of
active video (SAV), and for end of active video (EAV), all of
which are necessary for describing the complete data stream for
a BT656-compatible output. In addition to this particular
output, it is possible to generate the DE for cases in which a
scaler is not used. This signal alerts the circuitry following the
AD9380 which video pixels are displayable.
O/E FIELD
EVEN FIELD
Figure 11. VSYNC Filter—Even
SYNC SEPARATOR THRESHOLD
4:4:4 TO 4:2:2 FILTER
FIELD 1
FIELD 0
FIELD 1
FIELD 0
The AD9380 contains a filter that allows it to convert a signal
from YCrCb 4:4:4 to YCrCb 4:2:2 while maintaining the
maximum accuracy and fidelity of the original signal.
QUADRANT
HSIN
2
3
4
1
2
3
4
1
VSIN
VSOUT
Input Color Space to Output Color Space
The AD9380 can accept a wide variety of input formats and
either retain that format or convert to another. Input formats
supported are:
O/E FIELD
ODD FIELD
Figure 12. VSYNC Filter—Odd
•
•
•
4:4:4 YCrCb 8-bit
HDMI RECEIVER
4:2:2 YCrCb 8-, 10-, and 12-bit
RGB 8-bit
The HDMI receiver section of the AD9380 allows the reception
of a digital video stream, which is backward compatible with
DVI and able to accommodate not only video of various for-
mats (RGB, YCrCb 4:4:4, 4:2:2), but also up to eight channels of
audio. Infoframes are transmitted carrying information about
the video format, audio clocks, and many other items necessary
for a monitor to use fully the information stream available.
Output modes supported are:
•
•
•
4:4:4 YCrCb 8-bit
4:2:2 YCrCb 8-, 10-, and 12-bit
Dual 4:2:2 YCrCb 8-bits
Rev. 0 | Page 20 of 60
AD9380
AUDIO PLL SETUP
Color Space Conversion (CSC) Matrix
Data contained in the audio infoframes, among other registers,
define for the AD9380 HDMI receiver not only the type of
audio, but the sample frequency. It also contains information
about the N and CTS values used to re-create the clock. With
this information, it is possible to regenerate the audio sampling
frequency. The audio clock is regenerated by dividing the 20-bit
CTS value into the TMDS clock, then multiplying by the 20-bit
N value. This yields a multiple of the sampling frequency (fS) of
either 128 × fS or 256 × fS. It is possible for this to be specified
up to 1024 × fS.
The CSC matrix in the AD9380 consists of three identical
processing channels. In each channel, three input values are
multiplied by three separate coefficients. Also included are an
offset value for each row of the matrix and a scaling multiple
for all values. Each value has a 13-bit, twos complement
resolution to ensure the signal integrity is maintained. The
CSC is designed to run at speeds up to 150 MHz, supporting
resolutions up to 1080p at 60 Hz. With any-to-any color space
support, formats such as RGB, YUV, YCbCr, and others are
supported by the CSC.
SOURCE DEVICE
SINK DEVICE
The main inputs, RIN, GIN, and BIN come from the 8- to 12-bit
inputs from each channel. These inputs are based on the input
format detailed in Table 11 The mapping of these inputs to the
CSC inputs is shown in Table 10.
1
CTS
DIVIDE
BY
CYCLE
TIME
COUNTER
128 × fS
N
128 × fS
MULTIPLY
DIVIDE
BY
Table 10. CSC Port Mapping
Input Channel
TMDS
VIDEO
BY
N
CLOCK
CLOCK
CTS
CSC Input Channel
1
N
REGISTER
N
N
R/CR
Gr/Y
B/CB
RIN
GIN
BIN
1
N AND CTS VALUES ARE TRANSMITTED USING THE
AUDIO CLOCK REGENERATION PACKET. VIDEO
CLOCK IS TRANSMITTED ON TMDS CLOCK CHANNEL.
One of the three channels is represented in Figure 13. In each
processing channel, the three inputs are multiplied by three
separate coefficients marked a1, a2, and a3. These coefficients
are divided by 4096 to obtain nominal values ranging from
–0.9998 to +0.9998. The variable labeled a4 is used as an offset
control. The CSC_Mode setting is the same for all three
processing channels. This multiplies all coefficients and offsets
Figure 14. N and CTS for Audio Clock
AUDIO BOARD LEVEL MUTING
The audio can be muted through the infoframes or locally
via the serial bus registers. Muting can be controlled with
Register R0x57, Bits [7:4].
by a factor of 2CSC_Mode
.
AVI Infoframes
The HDMI TMDS transmission contains infoframes with
specific information for the monitor such as:
The functional diagram for a single channel of the CSC, as
shown in Figure 13, is repeated for the remaining G and B
channels. The coefficients for these channels are b1, b2, b3, b4,
c1, c2, c3, and c4.
•
Audio information
o
o
o
2 to 8 channels of audio identified
Audio coding
Audio sampling frequency
CSC_Mode[1:0]
a4[12:0]
a1[12:0]
×4
×2
2
1
0
1
4096
•
•
•
•
Speaker placement
R
B
[11:0]
[11:0]
[11:0]
×
×
×
×
+
+
+
IN
IN
R
[11:0]
OUT
N and CTS values (for reconstruction of the audio)
a2[12:0]
Muting
1
4096
×
Source information
a3[12:0]
o
o
o
CD
SACD
DVD
1
4096
G
×
IN
Figure 13. Single CSC Channel
•
Video information
A programming example and register settings for several
common conversions are listed in the Color Space Converter
(CSC) Common Settings section.
o
Video ID Code (per CEA861B)
o
Color space
o
o
o
Aspect ratio
For a detailed functional description and more programming
examples, refer to Application Note AN-795, AD9880 Color
Space Converter User's Guide.
Horizontal and vertical bar information
MPEG frame information (I, B, or P frame)
•
Vendor (transmitter source) name and product model
Rev. 0 | Page 21 of 60
AD9380
This information is the fundamental difference between DVI
and HDMI transmissions and is located in read-only registers
R0x5A to R0xEE. In addition to this information, registers are
provided to indicate that new information has been received.
Registers with addresses ending in 0xX7 or 0xXF, beginning at
R0x87 contain the new data flag (NDF) information. These
registers contain the same information and all are reset once
any of them are read. Although there is no external interrupt
signal, the user easily can read any of these registers to see if
there is new information to be processed.
TIMING DIAGRAMS
Figure 15 and Figure 16 show the operation of the AD9380.The
output data clock signal is created so that its rising edge always
occurs between data transitions and can be used to latch the
output data externally. There is a pipeline in the AD9380 that
must be flushed before valid data becomes available. This
means six data sets are presented before valid data is available.
P0
P1
P2
P3
P4
P5
P6
P7
P8
P9
P10
P11
DATAIN
HSIN
DATACK
8 CLOCK CYCLE DELAYS
P0 P1 P2
DATAOUT
HSOUT
P3
2 CLOCK CYCLE DELAYS
Figure 15. RGB ADC Timing
DATAIN
HSIN
P0
P1
P2
P3
P4
P5
P6
P7
P8
P9
P10
P11
DATACK
8 CLOCK CYCLE DELAYS
YOUT
Y0
Y1
Y2
Y3
R2
CB/CROUT
B0
R0
B2
2 CLOCK CYCLE DELAYS
HSOUT
NOTES:
1. PIXEL AFTER HSOUT CORRESPONDS TO BLUE INPUT.
2. EVEN NUMBER OF PIXEL DELAYS BETWEEN HSOUT AND DATAOUT.
Figure 16. YCrCb ADC Timing
Table 11.
Port
Red
Green
Blue
Bit
7
6
5
4
3
2
1
0
7
6
5
4
3
2
1
0
7
6
5
4
3
2
1
0
4:4:4
Red/Cr [ꢀ:0]
Green/Y [ꢀ:0]
Y [ꢀ:0]
Blue/Cb [ꢀ:0]
DDR 4:2:2 ↑ CbCr ↓ Y, Y
4:2:2
CbCr [ꢀ:0]
4:4:4 DDR
DDR ↑ G [3:0]1
DDR ↓ R [ꢀ:0]1
CbCR [11:0]
DDR ↑ B [ꢀ:4]
DDR ↑ B [3:0]
DDR ↓ G [ꢀ:4]
DDR 4:2:2 ↑ CbCr [11:0]
DDR 4:2:2 ↓ Y,Y [11:0]
Y [11:0]
4:2:2 to 12
1 Arrows in the table indicate clock edge. Rising edge of clock = ↑, falling edge = ↓.
Rev. 0 | Page 22 of 60
AD9380
2-WIRE SERIAL REGISTER MAP
The AD9380 is initialized and controlled by a set of registers that determines the operating modes. An external controller is employed to
write and read the control registers through the 2-wire serial interface port.
Table 12. Control Register Map
Hex
Address
Read/Write
or Read-Only Bits Value
Default
Register Name
Chip Revision
PLL Divider MSB
PLL Divider
Description
0x00
0x01
0x02
0x03
Read
[ꢀ:0] 00000000
[ꢀ:0] 01101001
[ꢀ:4] 1101****
[ꢀ:6] 01******
[5:3] **001***
Chip revision ID.
Read/Write
Read/Write
Read/Write
PLL feedback divider value MSB.
PLL feedback divider value.
VCO range.
VCO Range
Charge Pump
Charge pump current control for PLL.
[2]
*****0**
External Clock Enable Selects the external clock input rather than the internal PLL
clock.
0x04
0x05
Read/Write
Read/Write
[ꢀ:3] 10000***
[ꢀ:0] 10000000
Phase Adjust
Red Gain
Selects the clock phase to use for the ADC clock.
Controls the gain of the red channel PGA. 0 = low gain,
255 = high gain.
0x06
0x0ꢀ
0x08
Read/Write
Read/Write
Read/Write
[ꢀ:0] 10000000
[ꢀ:0] 10000000
[ꢀ:0] 00000000
Green Gain
Controls the gain of the green channel PGA. 0 = low gain,
255 = high gain.
Blue Gain
Controls the gain of the blue channel PGA. 0 = low gain,
255 = high gain.
Red Offset Adjust
User adjustment of auto-offset. Allows user control of
brightness.
0x09
0x0A
Read/Write
Read/Write
[ꢀ:0] 10000000
[ꢀ:0] 00000000
Red Offset
Red offset/target code. 0 = small offset, 255 = large offset.
Green Offset Adjust
User adjustment of auto-offset. Allows user control of
brightness.
0x0B
0x0C
Read/Write
Read/Write
[ꢀ:0] 10000000
[ꢀ:0] 00000000
Green Offset
Green offset/target code. 0 = small offset, 255 = large offset.
Blue Offset Adjust
User adjustment of auto-offset. Allows user control of
brightness.
0x0D
0x0E
Read/Write
Read/Write
[ꢀ:0] 10000000
[ꢀ:0] 00100000
Blue Offset
Blue offset/target code. 0 = small offset, 255 = large offset.
Sync Separator
Threshold
Selects the maximum HSYNC pulse width for composite sync
separation.
0x0F
0x10
0x11
Read/Write
Read/Write
Read/Write
[ꢀ:2] 010000**
[ꢀ:2] 010000**
SOG Comparator
Threshold Enter
The enter level for the SOG slicer. Must be less than or equal to
the exit level.
SOG Comparator
Threshold Exit
The exit level for the SOG slicer. Must be greater than or equal to
the enter level.
[ꢀ]
[6]
0*******
*0******
HSYNC Source
0 = HSYNC.
1 = SOG.
0 = auto HSYNC source.
HSYNC Source
Override
1 = manual HSYNC source.
0 = VSYNC.
1 = VSYNC from SOG.
0 = auto HSYNC source.
[5]
[4]
**0*****
***0****
VSYNC Source
VSYNC Source
Override
1 = manual HSYNC source.
0 = Channel 0.
1 = Channel 1.
[3]
[2]
****0***
*****0**
Channel Select
Channel Select
Override
0 = autochannel select.
1 = manual channel select.
0 = analog interface.
1 = digital interface.
0 = auto-interface select.
1 = manual interface select.
[1]
[0]
******0*
*******0
Interface Select
Interface Override
Rev. 0 | Page 23 of 60
AD9380
Hex
Address
Read/Write
or Read-Only Bits Value
Default
Register Name
Description
0x12
Read/Write
[ꢀ]
[6]
1*******
*0******
Input HSYNC Polarity 0 = active low.
1 = active high.
HSYNC Polarity
Override
0 = auto HSYNC polarity.
1 = manual HSYNC polarity.
0 = active low.
1 = active high.
[5]
[4]
**1*****
***0****
Input VSYNC Polarity
VSYNC Polarity
Override
0 = auto VSYNC polarity.
1 = manual VSYNC polarity.
0 = active low.
1 = active high.
[3]
[2]
****1***
*****0**
Input Coast Polarity
Coast Polarity
Override
0 = auto coast polarity.
1 = manual coast polarity.
0 = internal coast.
1 = external coast.
0 = use raw VSYNC for coast generation.
1 = use filtered VSYNC for coast generation.
Number of HSYNC periods before VSYNC to coast.
Number of HSYNC periods after VSYNC to coast.
0 = not detected.
1 = detected.
0 = not detected.
1 = detected.
0 = not detected.
1 = detected.
0 = not detected.
1 = detected.
0 = not detected.
1 = detected.
0 = not detected.
1 = detected.
0 = not detected.
[1]
[0]
******0*
*******1
Coast Source
Filter Coast VSYNC
0x13
0x14
0x15
Read/Write
Read/Write
Read
[ꢀ:0] 00000000
[ꢀ:0] 00000000
Precoast
Postcoast
[ꢀ]
[6]
[5]
[4]
[3]
[2]
[1]
[ꢀ]
[6]
[5]
[4]
[3]
[2]
0*******
*0******
**0*****
***0****
****0***
*****0**
******0*
0*******
*0******
**0*****
***0****
****0***
*****0**
HSYNC 0 Detected
HSYNC 1 Detected
VSYNC 0 Detected
VSYNC 1 Detected
SOG 0 Detected
SOG 1 Detected
Coast Detected
HSYNC 0 Polarity
HSYNC 1 Polarity
VSYNC 0 Polarity
VSYNC 1 Polarity
Coast Polarity
1 = detected.
0x16
Read
0 = active low.
1 = active high.
0 = active low.
1 = active high.
0 = active low.
1 = active high.
0 = active low.
1 = active high.
0 = active low.
1 = active high.
0 = not detected.
Pseudo Sync
Detected
1 = detected.
0 = not locked.
1 = locked.
0 = not detected.
1 = detected.
[1]
[0]
******0*
*******0
Sync Filter Locked
Bad Sync Detect
Rev. 0 | Page 24 of 60
AD9380
Hex
Address
Read/Write Default
or Read-Only Bits Value
Register Name
Description
0x1ꢀ
Read
[3:0] ****0000
HSYNCs per VSYNC
MSB
MSB of HSYNCs per VSYNC.
0x18
0x19
Read
[ꢀ:0] 00000000
[ꢀ:0] 00001000
HSYNCs per VSYNC
Clamp Placement
HSYNCs per VSYNC count.
Read/Write
Number of pixel clocks after trailing edge of HSYNC to begin
clamp.
0x1A
0x1B
Read/Write
Read/Write
[ꢀ:0] 00010100
Clamp Duration
Red Clamp Select
Number of pixel clocks to clamp.
0 = clamp to ground.
1 = clamp to midscale.
0 = clamp to ground.
1 = clamp to midscale.
0 = clamp to ground.
1 = clamp to midscale.
0 = don’t clamp during coast.
[ꢀ]
[6]
[5]
[4]
0*******
*0******
**0*****
***0****
Green Clamp Select
Blue Clamp Select
Clamp During Coast
Enable
1 = clamp during coast.
0 = internal clamp enabled.
1 = internal clamp disabled.
0 = low bandwidth.
[3]
[1]
****0***
******1*
Clamp Disable
Programmable
Bandwidth
1 = full bandwidth.
[0]
[ꢀ]
*******0
0*******
Hold Auto-Offset
0 = normal auto-offset operation.
1 = hold current offset value.
0 = manual offset.
0x1C
Read/Write
Auto-Offset Enable
1 = auto-offset using offset as target code.
00 = every clamp.
[6:5] *10*****
Auto-Offset
Update Mode
01 = every 16 clamps.
10 = every 64 clamps.
11 = every VSYNC.
[4:3] ***01***
Difference Shift
Amount
00 = 100% of difference used to calculate new offset.
01 = 50%.
10 = 25%.
11 = 12.5%.
[2]
[1]
*****1**
******1*
Auto Jump Enable
Post Filter Enable
0 = normal operation.
1 = if code > 15 codes off, offset is jumped to the predicted
offset necessary to fix the > 15 code mismatch.
0 = disable post filer.
1 = enable post filter.
Post filter reduces update rate by 1/6 and requires that all six
updates recommend a change before changing the offset. This
prevents unwanted offset changes.
[0]
*******0
Toggle Filter Enable
Slew Limit
The toggle filter looks for the offset to toggle back and forth and
holds it if triggered. This prevents toggling in case of missing
codes in the PGA.
0x1D
0x1E
Read/Write
Read/Write
[ꢀ:0] 00001000
[ꢀ:0] 32
Limits the amount the offset can change by in a single update.
Number of clean HSYNCs required for sync filter to lock.
Sync Filter Lock
Threshold
0x1F
0x20
0x21
Read/Write
Read/Write
Read/Write
[ꢀ:0] 50
[ꢀ:0] 50
Sync Filter Unlock
Threshold
Number of missing HSYNCs required to unlock the sync filter. Counter
counts up if HSYNC pulse is missing and down for a good HSYNC.
Sync Filter Window
Width
Width of the window in which HSYNC pulses are allowed.
[ꢀ]
1*******
SP Sync Filter Enable
Enables coast, VSYNC duration, and VSYNC filter to use the
regenerated HSYNC rather than the raw HSYNC.
Rev. 0 | Page 25 of 60
AD9380
Hex
Address
Read/Write Default
or Read-Only Bits Value
Register Name
Description
[6]
*1******
PLL Sync Filter Enable Enables the PLL to use the filtered HSYNC rather than the raw
HSYNC. This clips any bad HSYNCs, but does not regenerate
missing pulses.
[5]
**0*****
VSYNC Filter Enable
Enables the VSYNC filter. The VSYNC filter gives a predictable
HSYNC/VSYNC timing relationship but clips one HSYNC period
off the leading edge of VSYNC.
[4]
[3]
***0****
**** 1***
VSYNC Duration
Enable
Auto-Offset Clamp
Mode
Enables the VSYNC duration block. This block can be used if
necessary to restore the duration of a filtered VSYNC.
0 = auto-offset measures code during clamp.
1 = auto-offset measures code (10 or 16) clock cycles after end
of clamp for 6 clock cycles.
[2]
**** *1**
Auto-Offset Clamp
Length
Sets delay after end of clamp for auto-offset clamp mode = 1.
0 = delay is 10 clock cycles.
1 = delay is 16 clock cycles.
VSYNC duration.
0x22
0x23
Read/Write
Read/Write
[ꢀ:0]
4
VSYNC Duration
HSYNC Duration
[ꢀ:0] 32
HSYNC duration. Sets the duration of the output HSYNC in pixel
clocks.
0x24
Read/Write
[ꢀ]
[6]
1*******
HSYNC Output
Polarity
Output HSYNC polarity (both DVI and analog), 0 = active low
out.
1 = active high out.
*1******
VSYNC Output
Polarity
Output VSYNC polarity (both DVI and analog).
0 = active low out.
1 = active high out.
[5]
[4]
[3]
**1*****
***1****
****1***
DE Output Polarity
Field Output Polarity
SOG Output Polarity
SOG Output Select
Output DE polarity (both DVI and analog) .
0 = active low out.
1 = active high out.
Output field polarity (both DVI and analog).
0 = active low out.
1 = active high out.
Output SOG polarity (analog only).
0 = active low out.
1 = active high out.
Selects signal present on SOG output.
00 = SOG0 or SOG1.
[2:1] *****11*
01 = Raw HSYNC0 or Raw HSYNC1.
10 = regenerated sync.
11 = HSYNC to PLL.
[0]
*******0
Output CLK Invert
Output CLK Select
0 = don’t invert clock out.
1 = invert clock out.
0x25
Read/Write
[ꢀ:6] 01******
Select which clock to use on output pin. 1× CLK is divided down
from TMDS clock input when pixel repetition is in use.
00 = ½× CLK.
01 = 1× CLK.
10 = 2× CLK.
11 = 90° phase 1× CLK.
[5:4] **11****
[3:2] ****00**
Output Drive
Strength
Output Mode
Set the drive strength of the outputs.
00 = lowest, 11 = highest.
Selects which pins the data comes out on.
00 = 4:4:4 mode (normal).
01 = 4:2:2 + DDR 4:2:2 on blue.
10 = DDR 4:4:4 + DDR 4:2:2 on blue.
11 = 12-bit 4:2:2 (HDMI can have 12-bit 4:2:2 data).
Rev. 0 | Page 26 of 60
AD9380
Hex
Address
Read/Write Default
or Read-Only Bits Value
Register Name
Description
[1]
******1*
Primary Output
Enable
Enables primary output.
[0]
*******0
Secondary Output
Enable
Enables secondary output (DDR 4:2:2 in Output Modes 1 and 2).
0x26
Read/Write
[ꢀ]
[6]
[5]
[4]
[3]
0*******
*0******
**0*****
***0****
****1***
Output Three-State
SOG Three-State
SPDIF Three-State
I2S Three-State
Power-Down Pin
Polarity
Three-state the outputs.
Three-state the SOG output.
Three-state the SPDIF output.
Three-state the I2S output and the MCLK out.
Sets polarity of power-down pin.
0 = active low.
1 = active high.
Selects the function of the power-down pin.
00 = power-down.
[2:1] *****00*
Power-Down Pin
Function
01 = power-down and three-state SOG.
10 = three-state outputs only.
11 = three-state outputs and SOG.
0 = normal.
[0]
[ꢀ]
*******0
1*******
Power-Down
1 = power-down.
0x2ꢀ
Read/Write
Auto Power-Down
Enable
0 = disable auto-low power state.
1 = enable auto-low power state.
[6]
[5]
*0******
**0*****
HDCP A0
Sets the LSB of the address of the HDCP I2C. Set to 1 only for a
second receiver in a dual-link configuration.
0 = use internally generated MCLK.
1 = use external MCLK input.
If an external MCLK is used, then it must be locked to the video
clock according to the CTS and N available in the I2C. Any mis-
match between the internal MCLK and the input MCLK results in
dropped or repeated audio samples.
MCLK External
Enable
[4]
[3]
***0****
****0***
BT656 EN
Enables EAV/SAV codes to be inserted into the video output
data.
Allows use of the internal DE generator in DVI mode.
Sets the difference (in HSYNCs) in field length between Field 0
and Field 1.
Force DE Generation
Interlace Offset
[2:0] *****000
0x28
0x29
Read/Write
Read/Write
[ꢀ:2] 011000**
VS Delay
Sets the delay (in lines) from the VSYNC leading edge to the start
of active video.
MSB, Register 0x29.
[1:0] ******01
[ꢀ:0] 00000100
HS Delay MSB
HS Delay
Sets the delay (in pixels) from the HSYNC leading edge to the
start of active video.
0x2A
0x2B
0x2C
0x2D
0x2E
Read/Write
Read/Write
Read/Write
Read/Write
Read/Write
[3:0] ****0101
[ꢀ:0] 00000000
[3:0] ****0010
[ꢀ:0] 11010000
Line Width MSB
Line Width
MSB, Register 0x2B.
Sets the width of the active video line in pixels.
MSB, Register 0x2D.
Screen Height MSB
Screen Height
Ctrl EN
Sets the height of the active screen in lines.
Allows Ctrl [3:0] to be output on the I2S data pins.
00 = I2S mode.
01 = right-justified.
10 = left-justified.
[ꢀ]
0*******
[6:5] *00*****
[4:0] ***11000
I2S Out Mode
11 = raw IEC60958 mode.
Sets the desired bit width for right-justified mode.
I2S Bit Width
Rev. 0 | Page 2ꢀ of 60
AD9380
Hex
Address
Read/Write
or Read-Only Bits Value
Default
Register Name
TMDS Sync Detect
TMDS Active
AV Mute
HDCP Keys Read
HDMI Quality
Description
0x2F
Read
[6]
[5]
[4]
[3]
*0******
**0*****
***0****
****0***
Detects a TMDS DE.
Detects a TMDS clock.
Gives the status of AV mute based on general control packets.
Returns 1 when read of EEPROM keys is successful.
Returns quality number based on DE edges.
[2:0] *****000
0x30
Read
[6]
*0******
HDMI Content
Encrypted
This bit is high when HDCP decryption is in use (content is
protected). The signal goes low when HDCP is not being used.
Customers can use this bit to determine whether or not to allow
copying of the content. The bit should be sampled at regular
intervals because it can change on a frame by frame basis.
[5]
[4]
**0*****
***0****
DVI HSYNC Polarity
DVI VSYNC Polarity
Returns DVI HSYNC polarity.
Returns DVI VSYNC polarity.
[3:0] ****0000
HDMI Pixel
Repetition
Returns current HDMI pixel repetition amount. 0 = 1×, 1 = 2×, ...
The clock and data outputs automatically decimate by this value
to present the data in the original form.
0x31
0x32
Read/Write
Read/Write
[ꢀ:4] 1001****
[3:0] ****0110
MV Pulse Max
Sets the maximum pseudo sync pulse width for Macrovision
detection.
Sets the minimum pseudo sync pulse width for Macrovision
detection.
MV Pulse Min
[ꢀ]
[6]
0*******
*0******
MV Oversample En
Tells the Macrovision detection engine whether we are
oversampling or not.
Tells the Macrovision detection engine to enter PAL mode.
Sets the start line for Macrovision detection.
0 = standard definition.
MV Pal En
MV Line Count Start
MV Detect Mode
[5:0] **001101
0x33
0x34
Read/Write
Read/Write
[ꢀ]
1*******
1 = progressive scan mode.
[6]
*0******
MV Settings Override 0 = use hard-coded settings for line counts and pulse widths.
1 = use I2C values for these settings.
MV Line Count End
MV Pulse Limit Set
[5:0] **010101
[ꢀ:6] 10******
Sets the end line for Macrovision detection.
Sets the number of pulses required in the last 3 lines (SD mode
only).
[5]
[4]
[3]
**0*****
***0****
****0***
Low Freq Mode
Sets audio PLL to low frequency mode. Low frequency mode
should only be set for pixel clocks <80 MHz.
Allows the previous bit to be used to set low frequency mode
rather than the internal auto-detect.
Low Freq Override
Up Conversion Mode 0 = repeat Cr and Cb values.
1 = interpolate Cr and Cb values.
[2]
[1]
*****0**
******0*
CrCb Filter Enable
CSC_Enable
Enables the FIR filter for 4:2:2 CrCb output.
Enables the CSC. The default settings for the CSC provide HDTV-
to-RGB conversion.
0x35
0x36
Read/Write
Read/Write
[6:5] *01* ****
CSC_Mode
Sets the fixed point position of the CSC coefficients, including
the A4, B4, and C4 offsets.
00 = 1.0, −4096 to +4095.
01 = 2.0, −8192 to +8190.
1× = 4.0, −16384 to +16380.
[4:0] ***01100
[ꢀ:0] 01010010
CSC_Coeff_A1 MSB
CSC_Coeff_A1 LSB
MSB, Register 0x36.
Color space converter (CSC) coefficient for equation:
ROUT = (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
MSB, Register 0x38.
0x3ꢀ
0x38
Read/Write
Read/Write
[4:0] ***01000
[ꢀ:0] 00000000
CSC_Coeff_A2 MSB
CSC_Coeff_A2 LSB
CSC coefficient for equation:
ROUT = (A1 × RIN + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
Rev. 0 | Page 28 of 60
AD9380
Hex
Address
Read/Write Default
or Read-Only Bits Value
Register Name
Description
0x39
0x3A
Read/Write
Read/Write
[4:0] ***00000
[ꢀ:0] 00000000
CSC_Coeff_A3 MSB
CSC_Coeff_A3 LSB
MSB, Register 0x3A.
CSC coefficient for equation:
ROUT = (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
MSB, Register 0x3C.
0x3B
0x3C
Read/Write
Read/Write
[4:0] ***11001
[ꢀ:0] 11010111
CSC_Coeff_A4 MSB
CSC_Coeff_A4 LSB
CSC coefficient for equation:
ROUT = (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
MSB, Register 0x3E.
0x3D
0x3E
Read/Write
Read/Write
[4:0] ***11100
[ꢀ:0] 01010100
CSC_Coeff_B1 MSB
CSC_Coeff_B1 LSB
CSC coefficient for equation:
ROUT = (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
MSB, Register 0x40.
0x3F
0x40
Read/Write
Read/Write
[4:0] ***01000
[ꢀ:0] 00000000
CSC_Coeff_B2 MSB
CSC_Coeff_B2 LSB
CSC coefficient for equation:
ROUT = (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
MSB, Register 0x42.
0x41
0x42
Read/Write
Read/Write
[4:0] ***11110
[ꢀ:0] 10001001
CSC_Coeff_B3 MSB
CSC_Coeff_B3 LSB
CSC coefficient for equation:
ROUT = (A1 × RIN + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
MSB, Register 0x44.
0x43
0x44
Read/Write
Read/Write
[4:0] ***00010
[ꢀ:0] 10010010
CSC_Coeff_B4 MSB
CSC_Coeff_B4 LSB
CSC coefficient for equation:
ROUT = (A1 × RIN) + (A2 × RIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
MSB, Register 0x46.
0x45
0x46
Read/Write
Read/Write
[4:0] ***00000
[ꢀ:0] 00000000
CSC_Coeff_C1 MSB
CSC_Coeff_C1 LSB
CSC coefficient for equation:
ROUT = (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
MSB, Register 0x48.
0x4ꢀ
0x48
Read/Write
Read/Write
[4:0] ***01000
[ꢀ:0] 00000000
CSC_Coeff_C2 MSB
CSC_Coeff_C2 LSB
CSC coefficient for equation:
ROUT = (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
0x49
0x4A
Read/Write
Read/Write
[4:0] ***01110
[ꢀ:0] 10000111
CSC_Coeff_C3 MSB
CSC_Coeff_C3 LSB
MSB, Register 0x4A.
CSC coefficient for equation:
ROUT = (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
0x4B
0x4C
Read/Write
Read/Write
[4:0] ***11000
[ꢀ:0] 10111101
CSC_Coeff_C4 MSB
CSC_Coeff_C4 LSB
MSB, Register 0x4C.
CSC coefficient for equation:
ROUT = (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
BOUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
Must be written to 0x20 for proper operation.
0x50
Read/Write
[ꢀ:0] 00100000
Test
Rev. 0 | Page 29 of 60
AD9380
Hex
Address
Read/Write
or Read-Only Bits Value
Default
Register Name
Test
Description
0x56
0x5ꢀ
Read/Write
Read/Write
[ꢀ:0] 00001111
Must be written to 0x0F for proper operation.
A1 overrides the AV mute value with Bit 6.
Sets AV mute value if override is enabled.
Disables mute of video during AV mute.
Disables mute of audio during AV mute.
MCLK PLL enable—uses analog PLL.
MCLK PLL N [2:0]—this controls the division of the MCLK out of
the PLL: 0 = /1, 1 = /2, 2 = /3, 3 = /4, etc.
Prevents the N/CTS packet on the link from writing to the N and
CTS registers.
[ꢀ]
0*******
*0******
****0***
*****0**
A/V Mute Override
AV Mute Value
Disable Video Mute
Disable Audio Mute
MCLK PLL Enable
MCLK PLL_N
[6]
[3]
[2]
0x58
0x59
Read/Write
Read/Write
[ꢀ]
[6:4]
[3]
N_CTS_Disable
MCLK FS_N
[2:0]
Controls the multiple of 128 fS used for MCLK out. 0 = 128 fS,
1 = 256 fS, 2 = 384, ꢀ = 1024 fS.
[6]
[5]
[4]
[2]
[1]
[0]
MDA/MCL PU
CLK Term O/R
Manual CLK Term
FIFO Reset UF
FIFO Reset OF
This disables the MDA/MCL pull-ups.
Clock termination power-down override: 0 = auto, 1 = manual.
Clock termination: 0 = normal, 1 = disconnected.
This bit resets the audio FIFO if underflow is detected.
This bit resets the audio FIFO if overflow is detected.
This bit three-states the MDA/MCL lines.
MDA/MCL Three-
State
0x5A
Read
[6:0]
Packet Detected
These ꢀ bits are updated if any specific packet has been received
since last reset or loss of clock detect. Normal is 0x00.
Bit Data Packet Detected
0
1
2
3
4
5
6
AVI infoframe.
Audio infoframe.
SPD infoframe.
MPEG source infoframe.
ACP packets.
ISRC1 packets.
ISRC2 packets.
0x5B
0x5E
Read
Read
[3]
HDMI Mode
0 = DVI, 1 = HDMI.
[ꢀ:6]
[5:3]
Channel Status
Mode = 00. All others are reserved.
When Bit 1 = 0 (Linear PCM).
000 = 2 audio channels without pre-emphasis.
001 = 2 audio channels with 50/15 μs pre-emphasis.
010 = reserved.
011 = reserved.
2
1
0
0 = software for which copyright is asserted.
1 = software for which no copyright is asserted.
0 = audio sample word represents linear PCM samples.
1 = audio sample word used for other purposes.
0 = consumer use of channel status block.
Audio Channel Status
0x5F
0x60
Read
Read
[ꢀ:0]
Channel Status
Category Code
See CEA 861B for description
[ꢀ:4]
[3:0]
[5:4]
Channel Number
Source Number
Clock Accuracy
See CEA 861B for description
0x61
Read
Clock accuracy.
00 = Level II.
01 = Level III.
10 = Level I.
11 = reserved.
0011 = 2 kHz.
0000 = 44.1 kHz.
1000 = 88.2 kHz.
[3:0]
Sampling
Frequency
Rev. 0 | Page 30 of 60
AD9380
Hex
Address
Read/Write
or Read-Only Bits Value
Default
Register Name
Description
1100 = 1ꢀ6.4 kHz.
0010 = 48k Hz.
1010 = 96 kHz.
1110 = 192 kHz.
Word length.
0x62
Read
[3:0]
Word Length
0000 = not specified.
0100 = 16 bits.
0011 = 1ꢀ bits.
0010 = 18 bits.
0001 = 19 bits.
0101 = 20 bits.
1000 = not specified.
1100 = 20 bits.
1011 = 21 bits.
1010 = 22 bits.
1001 = 23 bits.
1101 = 24 bits.
0xꢀB
Read
[ꢀ:0]
CTS [19:12]
Cycle time stamp—this 20-bit value is used with the N value to
regenerate an audio clock. For remaining bits, see Register 0xꢀC
and Register 0xꢀD.
0xꢀC
0xꢀD
Read
Read
Read
[ꢀ:0]
[ꢀ:4]
[3:0]
CTS [11:4]
CTS [3:0]
N [19:16]
See R0xꢀB.
See R0xꢀB.
20-bit N used with CTS to regenerate the audio clock. For
remaining bits, see Register 0xꢀE and Register 0xꢀF.
0xꢀE
0xꢀF
Read
Read
[ꢀ:0]
[ꢀ:0]
N [15:8]
N [ꢀ:0]
AVI Infoframe
0x80
0x81
Read
Read
[ꢀ:0]
[6:5]
AVI Infoframe Version
Y [1:0] indicates RGB, 4:2:2 or 4:4:4.
00 = RGB.
01 = YCbCr 4:2:2.
10 = YCbCr 4:4:4.
4
Active Format
Information Status
Active format information present.
0 = no data.
1 = active format information valid.
B [1:0].
[3:2]
Bar Information
00 = no bar information.
01 = horizontal bar information valid.
10 = vertical bar information valid.
11 = horizontal and vertical bar information valid.
S [1:0].
00 = no information.
01 = overscanned (television).
10 = underscanned (computer).
C [1:0].
[1:0]
[ꢀ:6]
[5:4]
Scan Information
Colorimetry
0x82
Read
00 = no data.
01 = SMPTE 1ꢀ0M, ITU601.
10 = ITUꢀ09.
Picture Aspect Ratio
M [1:0].
00 = no data.
01 = 4:3.
10 = 16:9.
Rev. 0 | Page 31 of 60
AD9380
Hex
Address
Read/Write
or Read-Only Bits Value
Default
Register Name
Description
[3:0]
Active Format Aspect R [3:0].
Ratio
1000 = same as picture aspect ratio.
1001 = 4:3 (center).
1010 = 16:9 (center).
1011 = 14:9 (center).
SC [1:0].
0x83
Read
[1:0]
Nonuniform Picture
Scaling
00 = no known nonuniform scaling.
01 = picture has been scaled horizontally.
10 = picture has been scaled vertically.
11 = picture has been scaled horizontally and vertically.
0x84
0x85
Read
Read
[6:0]
[3:0]
Video Identification
Code
VIC [6:0] video identification code—refer to CEA EDID short
video descriptors.
Pixel Repeat
PR [3:0]—This specifies how many times a pixel has been
repeated.
0000 = no repetition (pixel sent once).
0001 = pixel sent twice (repeated once).
0010 = pixel sent 3 times.
1001 = pixel sent 10 times.
Values 0xA to 0xF reserved.
0x86
0x8ꢀ
Read
Read
[ꢀ:0]
[6:0]
Active Line Start LSB
New Data Flags
This represents the line number of the end of the top horizontal
bar. If 0, there is no horizontal bar. Combines with Register 0x88
for a 16-bit value.
New data flags. These ꢀ bits are updated if any specific data
changes. Normal (no NDFs) is 0x00. When any NDF register is
read, all bits reset to 0x00. All NDF registers contain the same
data.
Bit Data Packet Changed
0
1
2
3
4
5
6
AVI infoframe.
audio infoframe.
SPD infoframe.
MPEG source infoframe.
ACP packets.
ISRC1 packets.
ISRC2 packets.
0x88
0x89
Read
Read
[ꢀ:0]
[ꢀ:0]
Active Line Start MSB Active line start MSB (see Register 0x86).
Active Line End LSB
This represents the line number of the beginning of a lower
horizontal bar. If greater than the number of active video lines,
there is no lower horizontal bar. Combines with Register 0x8A
for a 16-bit value.
0x8A
0x8B
Read
Read
[ꢀ:0]
[ꢀ:0]
Active Line End MSB
Active Pixel Start LSB
Active line end MSB. See Register 0x89.
This represents the last pixel in a vertical pillar-bar at the left side
of the picture. If 0, there is no left bar. Combines with Register
0x8C for a 16-bit value.
0x8C
0x8D
Read
Read
[ꢀ:0]
[ꢀ:0]
Active Pixel Start MSB Active pixel start MSB. See Register 0x8B.
Active Pixel End LSB
This represents the first horizontal pixel in a vertical pillar bar at
the right side of the picture. If greater than the maximum
number of horizontal pixels, there is no vertical bar. Combines
with Register 0x8E for a16-bit value.
0x8E
0x8F
0x90
Read
Read
Read
[ꢀ:0]
[6:0]
[ꢀ:0]
Active Pixel End MSB
New Data Flags
Active pixel end MSB. See Register 0x8D.
New data flags (see Register 0x8ꢀ).
Audio Infoframe
Version
0x91
Read
[ꢀ:4]
Audio Coding Type
CT [3:0]. Audio coding type.
Rev. 0 | Page 32 of 60
AD9380
Hex
Address
Read/Write
or Read-Only Bits Value
Default
Register Name
Description
0x0 = Refer to stream header.
0x1 = IEC60958 PCM.
0x2 = AC3.
0x3 = MPEG1 (Layer 1 and Layer 2).
0x4 = MP3 (MPEG1 Layer 3).
0x5 = MPEG2 (multichannel).
0x6 = AAC.
0xꢀ = DTS.
0x8 = ATRAC.
[2:0]
Audio Coding Count
Sampling Frequency
CC [2:0]. Audio channel count.
000 = refer to stream header.
001 = 2 channels.
010 = 3 channels.
111 = 8 channels.
0x92
Read
[4:2]
SF [2:0]. Sampling frequency.
000 = refer to stream header.
001 = 32 kHz.
010 = 44.1 kHz (CD).
011 = 48 kHz.
100 = 88.2 kHz.
101 = 96 kHz.
110 = 1ꢀ6.4 kHz.
111 = 192 kHz.
[1:0]
Sample Size
SS [1:0]. Sample size.
00 = refer to stream header.
01 = 16-bit.
10 = 20-bit.
11 = 24-bit.
0x93
0x94
0x95
Read
Read
[ꢀ:0]
[ꢀ:0]
ꢀ
Max Bit Rate
Speaker Mapping
Down-Mix
Max bit rate (compressed audio only). The value of this field
multiplied by 8 kHz represents the maximum bit rate.
CA [ꢀ:0]. Speaker mapping or placement for up to 8 channels.
See Table 39.
DM_INH—down-mix inhibit.
0 = permitted or no information.
1 = prohibited.
Read
[6:3]
Level Shift
LSV [3:0]—level shift values with attenuation information.
0000 = 0 dB attenuation.
0001 = 1 dB attenuation.
…..
1111 = 5 dB attenuation.
Reserved.
0x96
0x9ꢀ
Read
Read
[ꢀ:0]
[6:0]
New Data Flags
New data flags (see Register 0x8ꢀ).
Source Product Description (SPD) Infoframe
0x98
0x99
Read
Read
[ꢀ:0]
[ꢀ:0]
Source Product
Description (SPD)
Infoframe Version
See CEA 861B for description.
Vender Name
Character 1
Vender name character 1 (VN1) in ꢀ-bit ASCII code. This is the
first character in 8 of the company name that appears on the
product.
0x9A
0x9B
0x9C
0x9D
Read
Read
Read
Read
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
VN2
VN3
VN4
VN5
VN2.
VN3.
VN4.
VN5.
Rev. 0 | Page 33 of 60
AD9380
Hex
Address
Read/Write
or Read-Only Bits Value
Default
Register Name
VN6
Description
0x9E
0x9F
0xA0
0xA1
0xA2
Read
Read
Read
Read
Read
[ꢀ:0]
[6:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
VN6.
New Data Flags
VNꢀ
New data flags (see 0x8ꢀ).
VNꢀ.
VN8.
VN8
Product Description
Character 1
Product Description Character 1 (PD1) in ꢀ-bit ASCII code. This is
the first character of 16 that contains the model number and a
short description.
0xA3
0xA4
0xA5
0xA6
0xAꢀ
0xA8
0xA9
0xAA
0xAB
0xAC
0xAD
0xAE
0xAF
0xB0
0xB1
0xB2
0xB3
0xB4
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[6:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[6:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
PD2
PD2.
PD3
PD3.
PD4
PD4.
PD5
PD5.
New Data Flags
PD6
New data flags (see Register 0x8ꢀ).
PD6.
PDꢀ
PDꢀ.
PD8
PD8.
PD9
PD9.
PD10
PD10.
PD11
PD11.
PD12
PD12.
New Data Flags
PD13
New data flags (see Register 0x8ꢀ).
PD13.
PD14
PD14.
PD15
PD15.
PD16
PD16.
Source Device
Information Code
This is a code that classifies the source device.
0x00 = unknown.
0x01 = digital STB.
0x02 = DVD.
0x03 = D-VHS.
0x04 = HDD video.
0x05 = DVC.
0x06 = DSC.
0x0ꢀ = video CD.
0x08 = game.
0x09 = PC general.
New data flags (see Register 0x8ꢀ).
0xBꢀ
Read
[6:0]
New Data Flags
MPEG Source Infoframe
0xB8
0xB9
Read
Read
[ꢀ:0]
[ꢀ:0]
MPEG Source
Infoframe Version
See CEA 861B for description.
MB(0)
MB [0] Lower byte of MPEG bit rate: Hz. This is the lower 8 bits of
32 bits (4 bytes) that specify the MPEG bit rate in Hz.
0xBA
0xBB
0xBC
Read
Read
Read
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
4
MB[1]
MB[2]
MB [1].
MB [2].
MB [3] (upper byte).
FR—New field or repeated field.
0 = New field or picture.
1 = Repeated field.
Field Repeat
MPEG Frame
0xBD
Read
[1:0]
MF [1:0]. This identifies whether frame is an I, B, or P picture.
00 = unknown.
01 = I picture.
10 = B picture.
11 = P picture.
Rev. 0 | Page 34 of 60
AD9380
Hex
Address
Read/Write
or Read-Only Bits Value
Default
Register Name
Description
0xBE
0xBF
0xC0
Read
Read
Read
[ꢀ:0]
[6:0]
[ꢀ:0]
Reserved.
New Data Flags
New data flags (see 0x8ꢀ).
Audio content protection packet (ACP) type.
0x00 = Generic audio.
0x01 = IEC 60958-identified audio.
0x02 = DVD-audio.
Audio Content
Protection Packet
(ACP) Type
0x03 = reserved for super audio CD (SACD).
0x04 to 0xFF reserved.
ACP Packet Byte 0 (ACP_PB0).
ACP_PB1.
0xC1
0xC2
0xC3
0xC4
0xC5
0xC6
0xCꢀ
0xC8
Read
Read
Read
Read
Rea
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[6:0]
ꢀ
ACP Packet Byte 0
ACP_PB1
ACP_PB2
ACP_PB2.
ACP_PB3
ACP_PB3.
ACP_PB4
ACP_PB4.
Read
Read
ACP_PB5
ACP_PB5.
NDF
New data flags (see 0x8ꢀ).
ISRC1 Continued
International standard recording code (ISRC1) continued—This
indicates an ISRC2 packet is being transmitted.
Read
6
ISRC1 Valid
0 = ISRC1 status bits and packet bytes (PBs) not valid.
1 = ISRC1 status bits and PBs valid.
001 = starting position.
010 = intermediate position.
100 = final position.
ISRC1 Packet Byte 0 (ISRC1_PB0).
ISRC1_PB1.
[2:0]
ISRC1 Status
0xC9
0xCA
0xCB
0xCC
0xCD
0xCE
0xCF
0xD0
0xD1
0xD2
0xD3
0xD4
0xD5
0xD6
0xDꢀ
0xD8
0xD9
0xDA
0xDB
0xDC
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[6:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[6:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
ISRC1 Packet Byte 0
ISRC1_PB1
ISRC1_PB2
ISRC1_PB3
ISRC1_PB4
ISRC1_PB5
NDF
ISRC1_PB2.
ISRC1_PB3.
ISRC1_PB4.
ISRC1_PB5.
New data flags (see Register 0x8ꢀ).
ISRC1_PB6.
ISRC1_PB6
ISRC1_PBꢀ
ISRC1_PB8
ISRC1_PB9
ISRC1_PB10
ISRC1_PB11
ISRC1_PB12
NDF
ISRC1_PBꢀ.
ISRC1_PB8.
ISRC1_PB9.
ISRC1_PB10.
ISRC1_PB11.
ISRC1_PB12.
New data flags (see 0x8ꢀ).
ISRC1_PB13.
ISRC1_PB13
ISRC1_PB14
ISRC1_PB15
ISRC1_PB16
ISRC2 Packet Byte 0
ISRC1_PB14.
ISRC1_PB15.
ISRC1_PB16.
ISRC2 Packet Byte 0 (ISRC2_PB0)—This is transmitted only when
the ISRC continue bit (Register 0xC8, Bit ꢀ) is set to 1.
0xDD
0xDE
0xDF
0xE0
0xE1
0xE2
0xE3
0xE4
Read
Read
Read
Read
Read
Read
Read
Read
[ꢀ:0]
[ꢀ:0]
[6:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
ISRC2_PB1
ISRC2_PB2
New Data Flags
ISRC2_PB3
ISRC2_PB4
ISRC2_PB5
ISRC2_PB6
ISRC2_PBꢀ
ISRC2_PB1.
ISRC2_PB2.
New data flags (see Register 0x8ꢀ).
ISRC2_PB3.
ISRC2_PB4.
ISRC2_PB5.
ISRC2_PB6.
ISRC2_PBꢀ.
Rev. 0 | Page 35 of 60
AD9380
Hex
Address
Read/Write
or Read-Only Bits Value
Default
Register Name
ISRC2_PB8
Description
0xE5
0xE6
0xEꢀ
0xE8
0xE9
0xEA
0xEB
0xEC
0xED
0xEE
Read
Read
Read
Read
Read
Read
Read
Read
Read
Read
[ꢀ:0]
[ꢀ:0]
[6:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
[ꢀ:0]
ISRC2_PB8.
ISRC2_PB9
ISRC2_PB9.
New Data Flags
ISRC2_PB10
ISRC2_PB11
ISRC2_PB12
ISRC2_PB13
ISRC2_PB14
ISRC2_PB15
ISRC2_PB16
New data flags (see Register 0x8ꢀ).
ISRC2_PB10.
ISRC2_PB11.
ISRC2_PB12.
ISRC2_PB13.
ISRC2_PB14.
ISRC2_PB15.
ISRC2_PB16.
Rev. 0 | Page 36 of 60
AD9380
2-WIRE SERIAL CONTROL REGISTER DETAILS
CHIP IDENTIFICATION
CLOCK GENERATOR CONTROL
0x00—Bits[7:0] Chip Revision
0x03—Bits[7:6] VCO Range Select
An 8-bit value that reflects the current chip revision.
Two bits that establish the operating range of the clock
generator. VCORNGE must be set to correspond with the
desired operating frequency (incoming pixel rate). The PLL
gives the best jitter performance at high frequencies. For this
reason, to output low pixel rates and still get good jitter
performance, the PLL actually operates at a higher frequency
but then divides down the clock rate. Table 13 shows the pixel
rates for each VCO range setting. The PLL output divisor is
automatically selected with the VCO range setting.
PLL DIVIDER CONTROL
0x01—Bits[7:0] PLL Divide Ratio MSBs
The eight most significant bits of the 12-bit PLL divide ratio
PLLDIV.
The PLL derives a pixel clock from the incoming HSYNC
signal. The pixel clock frequency is then divided by an integer
value, such that the output is phase-locked to HSYNC. This
PLLDIV value determines the number of pixel times (pixels
plus horizontal blanking overhead) per line. This is typically
20ꢁ to 30ꢁ more than the number of active pixels in the
display.
Table 13. VCO Ranges
VCO Range
Pixel Rate Range
00
01
10
11
12 to 30
30 to 60
60 to 120
120 to 150
The 12-bit value of the PLL divider supports divide ratios from
221 to 4095. The higher the value loaded in this register, the
higher the resulting clock frequency with respect to a fixed
HSYNC frequency.
The power-up default value is 01.
Bits[5:3] Charge Pump Current
Three bits that establish the current driving the loop filter in the
clock generator.
VESA has established some standard timing specifications,
which assist in determining the value for PLLDIV as a function
of horizontal and vertical display resolution and frame rate (see
Table 9).
Table 14. Charge Pump Currents
Ip2
Ip1
Ip0
Current (μA)
50
0
0
0
However, many computer systems do not conform precisely to
the recommendations, and these numbers should be used only
as a guide. The display system manufacturer should provide
automatic or manual means for optimizing PLLDIV. An
incorrectly set PLLDIV usually produces one or more vertical
noise bars on the display. The greater the error, the greater the
number of bars produced.
0
0
0
1
1
1
1
0
1
1
0
0
1
1
1
0
1
0
1
0
1
100
150
250
350
500
ꢀ50
1500
The power-up default value of PLLDIV is 1693 (PLLDIVM =
0x69, PLLDIVL = 0xDx)
The power-up default value is current = 001.
Bit[2] External Clock Enable
The AD9380 updates the full divide ratio only when the LSBs
are changed. Writing to this register by itself does not trigger an
update.
This bit determines the source of the pixel clock.
Table 15. External Clock Select Settings
EXTCLK
Function
0x02—Bits[7:4] PLL Divide Ratio LSBs
0
1
Internally generated clock
Externally provided clock signal
The four least significant bits of the 12-bit PLL divide ratio
PLLDIV.
A Logic 0 enables the internal PLL that generates the pixel clock
from an externally provided HSYNC.
The power-up default value of PLLDIV is 1693 (PLLDIVM =
0x69, PLLDIVL = 0xDx).
A Logic 1 enables the external CKEXT input pin. In this mode,
the PLL divide ratio (PLLDIV) is ignored. The clock phase
adjusts (phase is still functional). The power-up default value is
EXTCLK = 0.
Rev. 0 | Page 3ꢀ of 60
AD9380
If clamp feedback is disabled, the offset register bits control the
absolute offset added to the channel. The offset control provides
a +127/−128 LSBs of adjustment range, with one LSB of offset
corresponding to 1 LSB of output code. If clamp feedback is
enabled these bits provide the relative offset (brightness) from
the offset adjust in the previous register. The power-up default
is 0x80.
0x04—Bits[7:3] Phase Adjust
These bits provide a phase adjustment for the DLL to generate
the ADC clock. A 5-bit value that adjusts the sampling phase in
32 steps across one pixel time. Each step represents an 11.25°
shift in sampling phase. The power-up default is 16.
INPUT GAIN
0x05—Bits[7:0] Red Channel Gain
0x0A—Bits[7:0] Green Channel Offset Adjust
These bits control the programmable gain amplifier (PGA) of
the red channel. The AD9380 can accommodate input signals
with a full-scale range of between 0.5 V and 1.0 V p-p. Setting
the red gain to 255 corresponds to an input range of 1.0 V. A red
gain of 0 establishes an input range of 0.5 V. Note that
increasing red gain results in the picture having less contrast
(the input signal uses fewer of the available converter codes).
The power-up default is 0x80.
If clamp feedback is enabled, the 8-bit offset adjust determines
the clamp code. The 8-bit offset adjust is a twos complement
number consisting of 1 sign bit plus 7 bits (0x7F = +127, 0x00 =
0, 0xFF = −1, and 0x80 = −128). For example, if the register is
programmed to 130d, then the output code is equal to 130d at
the end of the clamp period. Note that incrementing the offset
register setting by 1 LSB adds 1 LSB of offset, regardless of the
clamp feedback setting. The power-up default is 0.
0x06—Bits[7:0] Green Channel Gain
0x0B—Bits[7-0] Green Channel Offset
These bits control the PGA of the green channel. The AD9380
can accommodate input signals with a full-scale range of
between 0.5 V p-p and 1.0 V p-p. Setting the green gain to 255
corresponds to an input range of 1.0 V. A green gain of 0
establishes an input range of 0.5 V. Note that increasing green
gain results in the picture having less contrast (the input signal
uses fewer of the available converter codes). The power-up
default is 0x80.
These eight bits are the green channel offset control. The offset
control shifts the analog input, resulting in a change in bright-
ness. Note that the function of the offset register depends on
whether clamp feedback is enabled (Register 0x1C, Bit 7 = 1).
If clamp feedback is disabled, the offset register bits control the
absolute offset added to the channel. The offset control provides
an adjustment range of +127/−128 LSBs, with one LSB of offset
corresponding to 1 LSB of output code. If clamp feedback is
enabled, these bits provide the relative offset (brightness) from
the offset adjust in the previous register. The power-up default
is 0x80.
0x07—Bits[7:0] Blue Channel Gain
These bits control the PGA of the blue channel. The AD9380
can accommodate input signals with a full-scale range of
between 0.5 V and 1.0 V p-p. Setting the blue gain to 255
corresponds to an input range of 1.0 V. A blue gain of 0
establishes an input range of 0.5 V. Note that increasing blue
gain results in the picture having less contrast (the input signal
uses fewer of the available converter codes). The power-up
default is 0x80.
0x0C—Bits[7:0] Blue Channel Offset Adjust
If clamp feedback is enabled, the 8-bit offset adjust determines
the clamp code. The 8-bit offset adjust is a twos complement
number consisting of 1 sign bit plus 7 bits (0x7F = +127, 0x00 =
0, 0xFF = −1, and 0x80 = −128). For example, if the register is
programmed to 130d, then the output code is equal to 130d at
the end of the clamp period. Note that incrementing the offset
register setting by 1 LSB adds 1 LSB of offset, regardless of the
clamp feedback setting. The power-up default is 0.
INPUT OFFSET
0x08—Bits[7:0] Red Channel Offset Adjust
If clamp feedback is enabled, the 8-bit offset adjust determines
the clamp code. The 8-bit offset adjust is a twos complement
number consisting of 1 sign bit plus 7 bits (0x7F = +127, 0x00 =
0, 0xFF = −1, and 0x80 = −128). For example, if the register is
programmed to 130d, then the output code is equal to 130d at
the end of the clamp period. Note that incrementing the offset
register setting by 1 LSB adds 1 LSB of offset, regardless of the
clamp feedback setting. The power-up default is 0.
0x0D—Bits[7:0] Blue Channel Offset
These eight bits are the blue channel offset control. The offset
control shifts the analog input, resulting in a change in bright-
ness. Note that the function of the offset register depends on
whether clamp feedback is enabled (Register 0x1C, Bit 7 = 1).
If clamp feedback is disabled, the offset register bits control the
absolute offset added to the channel. The offset control provides
an adjustment range of +127/−128 LSBs, with 1 LSB of offset
corresponding to 1 LSB of output code. If clamp feedback is
enabled, these bits provide the relative offset (brightness) from
the offset adjust in the previous register. The power-up default
is 0x80.
0x09—Bits[7:0] Red Channel Offset
These eight bits are the red channel offset control. The offset
control shifts the analog input, resulting in a change in bright-
ness. Note that the function of the offset register depends on
whether clamp feedback is enabled (Register 0x1C, Bit 7 = 1).
Rev. 0 | Page 38 of 60
AD9380
0x12—Bits[6] HSYNC Polarity Override
SYNC
0 = auto HSYNC polarity, 1 = manual HSYNC polarity. Manual
HSYNC polarity is defined in Register 0x11, Bit 7. The power-
up default is 0.
0x0E—Bits[7:0] Sync Separator
Selects the maximum HSYNC pulse width for composite sync
separation. Power-down default is 0x20.
0x12—Bit[5] Input VSYNC Polarity
0x0F—Bits[7:2] SOG Comparator Threshold Enter
0 = active low, 1 = active high. The power-up default is 1. These
selections are ignored if Register 0x11, Bit 4 = 0.
The enter level for the SOG slicer. Must be < exit level
(Register 0x10). The power-up default is 0x10.
0x12—Bit[4] VSYNC Polarity Override
0x10—Bits[7:2] SOG Comparator Threshold Exit
0 = auto VSYNC polarity, 1 = manual VSYNC polarity. Manual
VSYNC polarity is defined in Register 0x11, Bit 5. The power-
up default is 0.
The exit level for the SOG slicer. Must be > enter level
(Register 0x0F). The power-up default is 0x10.
0x11—Bit[7] HSYNC Source
COAST AND CLAMP CONTROLS
0x12—Bit[3] Input Coast Polarity
0 = HSYNC, 1 = SOG. The power-up default is 0. These
selections are ignored if Register 0x11, Bit 6 = 0.
0 = active low, 1 = active high. The power-up default is 1.
0x11—Bit[6] HSYNC Source Override
0x12—Bit[2] Coast Polarity Override
0 = auto HSYNC source, 1 = manual HSYNC source. Manual
HSYNC source is defined in Register 0x11, Bit 7. The power-up
default is 0.
0 = auto-coast polarity, 1 = manual coast polarity. The power-
up default is 0.
0x11—Bit[5] VSYNC Source
0x12—Bit[1] Coast Source
0 = VSYNC, 1 = VSYNC from SOG. The power-up default is 0.
These selections are ignored if Register 0x11, Bit 4 = 0.
0 = internal coast, 1 = external coast. The power-up default is 0.
0x12—Bit[0] Filter Coast VSYNC
0x11—Bit[4] VSYNC Source Override
0 = use raw VSYNC for coast generation, 1 = use filtered
VSYNC for coast generation The power-up default is 1.
0 = auto VSYNC source, 1 = manual VSYNC source. Manual
VSYNC source is defined in Register 0x11, Bit 5. The power-up
default is 0.
0x13—Bits[7:0] Precoast
This register allows the internally generated coast signal to be
applied prior to the VSYNC signal. This is necessary in cases
where pre-equalization pulses are present. The step size for this
control is one HSYNC period. For precoast to work correctly, it
is necessary for both the VSYNC filter (0x21, Bit 5) and sync
processing filter (0x21 Bit 7) to be either enabled or disabled.
The power-up default is 0.
0x11—Bits[3] Channel Select
0 = Channel 0, 1 = Channel 1. The power-up default is 0. These
selections are ignored if Register 0x11, Bit 2 = 0.
0x11—Bit[2] Channel Select Override
0 = auto channel select, 1 = manual channel select. Manual
channel select is defined in Register 0x11, Bit 3. The power-up
default is 0.
0x14—Bits[7:0] Postcoast
This register allows the internally generated coast signal to be
applied following the VSYNC signal. This is necessary in cases
where post-equalization pulses are present. The step size for this
control is one HSYNC period. For postcoast to work correctly,
it is necessary for both the VSYNC filter (0x21, Bit 5) and sync
processing filter (0x21, Bit 7) to be either enabled or disabled.
The power-up default is 0.
0x11—Bits[1] Interface Select
0 = analog interface, 1 = digital interface. The power-up default
is 0. These selections are ignored if Register 0x11, Bit 0 = 0.
0x11—Bit[0] Interface Select Override
0 = auto interface select, 1 = manual interface select. Manual
interface select is defined in Register 0x11, Bit 1. The power-up
default is 0.
STATUS OF DETECTED SIGNALS
0x15—Bit[7] HSYNC 0 Detection Bit
0x12—Bit[7] Input HSYNC Polarity
This bit is used to indicate when activity is detected on the
HSYNC 0 input pin. If HSYNC is held high or low, activity is
not detected. The sync processing block diagram shows where
this function is implemented. 0 = HSYNC 0 not active.
1 = HSYNC 0 is active.
0 = active low, 1 = active high. The power-up default is 1. These
selections are ignored if Register 10x2, Bit 6 = 0.
Rev. 0 | Page 39 of 60
AD9380
0x15—Bit[6] HSYNC 1 Detection Bit
0x16—Bit[3] Coast Polarity
This bit is used to indicate when activity is detected on the
HSYNC 1 input pin. If HSYNC is held high or low, activity is
not detected. The sync processing block diagram shows where
this function is implemented. 0 = HSYNC 1 not active.
1 = HSYNC 1 is active.
Indicates the polarity of the external coast signal. 0 = coast
polarity negative. 1 = coast polarity positive.
0x16—Bit[2] Pseudo Sync Detected
This bit indicates that a pulse other than an expected HSYNC
has occurred.
0x15—Bit[5] VSYNC 0 Detection Bit
0x16—Bits[1] Sync Filter Locked
This bit is used to indicate when activity is detected on the
VSYNC0 input pin. If VSYNC is held high or low, activity is not
detected. Figure 8 shows where this function is implemented.
0 = VSYNC 0 not active. 1 = VSYNC 0 is active.
Indicates whether sync filter is locked to periodic sync signals.
0 = sync filter locked to periodic sync signal. 1 = sync filter not
locked.
0x16—Bit[0] Bad Sync Detect
0x15—Bit[4] VSYNC 1 Detection Bit
This bit indicates when an HSYNC has occurred outside the
filter window.
This bit is used to indicate when activity is detected on the
VSYNC1 input pin. If VSYNC is held high or low, activity is not
detected. Figure 8 shows where this function is implemented.
0 = VSYNC1 not active. 1 = VSYNC1 is active.
0x17—Bits[3:0] HSYNCs per VSYNC MSBs
The 4 MSBs of the 12-bit counter that reports the number of
HSYNCs/VSYNC on the active input. This is useful in deter-
mining the mode and an aid in setting the PLL divide ratio.
0x15—Bit[3] SOG 0 Detection Bit
This bit is used to indicate when activity is detected on the
SOG 0 input pin. If SOG is held high or low, activity is not
detected. Figure 8 shows where this function is implemented.
0 = SOG 0 not active. 1 = SOG0 is active.
0x18—Bits[7:0] HSYNCs per VSYNC LSBs
The 8 LSBs of the 12-bit counter that reports the number of
HSYNCs/VSYNC on the active input.
0x15—Bit[2] SOG 1 Detection Bit
0x19—Bits[7:0] Clamp Placement
Indicates if SOG 1 is active. This bit is used to indicate when
activity is detected on the SOG 1 input pin. If SOG is held high
or low, activity is not detected. Figure 8 shows where this
function is implemented. 0 = SOG 1 not active. 1 = SOG 1 is
active.
Number of pixel clocks after trailing edge of HSYNC to begin
clamp. The power-up default is 8.
0x1A—Bits[7:0] Clamp Duration
Number of pixel clocks to clamp. The power-up default is 0x14.
0x15—Bit[1] Coast Detection Bit
0x1B—Bit[7] Red Clamp Select
This bit detects activity on the EXTCLK/COAST pin. It
indicates that one of the two signals is active, but it doesn’t
indicate if it is EXTCLK or COAST. A dc signal is not detected.
0 = no activity detected. 1 = activity detected.
This bit selects whether the red channel is clamped to ground or
midscale. Ground clamping is used for red in RGB applications
and midscale clamping is used in YPrPb (YUV) applications.
0 = channel clamped to ground during clamping period.
1 = channel clamped to midscale during clamping period.
The power-up default is 0.
POLARITY STATUS
0x16—Bit[7] HSYNC 0 Polarity
Indicates the polarity of the HSYNC0 input. 0 = HSYNC
polarity negative. 1 = HSYNC polarity positive.
0x1B—Bit[6] Green Clamp Select
This bit selects whether the green channel is clamped to ground
or midscale. Ground clamping is normally used for green in
RGB applications and YPrPb (YUV) applications. 0 = channel
clamped to ground during clamping period. 1 = channel
clamped to midscale during clamping period. The power-up
default is 0.
0x16—Bit[6] HSYNC 1 Polarity
Indicates the polarity of the HSYNC1 input. 0 = HSYNC
polarity negative. 1 = HSYNC polarity positive.
0x16—Bit[5] VSYNC 0 Polarity
Indicates the polarity of the VSYNC0 input. 0 = VSYNC
polarity negative. 1 = VSYNC polarity positive.
0x1B—Bit[5] Blue Clamp Select
This bit selects whether the blue channel is clamped to ground
or midscale. Ground clamping is used for blue in RGB
applications and midscale clamping is used in YPrPb (YUV)
applications. 0 = channel clamped to ground during clamping
period. 1 = channel clamped to midscale during clamping
period. The power-up default is 0.
0x16—Bit[4] VSYNC 1 Polarity
Indicates the polarity of the VSYNC1 input. 0 = VSYNC
polarity negative. 1 = VSYNC polarity positive.
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AD9380
0x1B—Bit[4] Clamp During Coast
0x1D—Bits[7:0] Slew Limit
This bit permits clamping to be disabled during coast because
video signals are generally not at a known back porch or
midscale position during coast. 0 = clamping during coast is
disabled. 1 = clamping during coast is enabled.
Limits the amount the offset can change by in a single update.
The power-up default is 0x08.
0x1E—Bits[7:0] Sync Filter Lock Threshold
This 8-bit register is programmed to set the number of valid
HSYNCs needed to lock the sync filter. This ensures that a
consistent, stable HSYNC is present before attempting to filter.
The power-up default setting is 32d.
The power-up default is 0.
0x1B—Bit[3] Clamp Disable
0 = internal clamp enabled. 1 = internal clamp disabled. The
power-up default is 0.
0x1F—Bits[7:0] Sync Filter Unlock Threshold
This 8-bit register is programmed to set the number of missing
or invalid HSYNCs needed to unlock the sync filter. This
disables the filter operation when there is no longer a stable
HSYNC signal. The power-up default setting is 50d.
0x1B—Bit[2:1] Programmable Bandwidth
x0 = low bandwidth. x1 = high bandwidth. The power-up
default is 1.
0x1B—Bit[0] Hold Auto-Offset
0x20—Bits[7:0] Sync Filter Window Width
0 = normal auto-offset operation. 1 = hold current offset value.
The power-up default is 0.
This 8-bit register sets the distance in 40 MHz clock periods
(25 ns), which is the allowed distance for HSYNC pulses before
and after the expected HSYNC edge. This is the heart of the
filter in that it only looks for HSYNC pulses at a given time
(plus or minus this window) and then ignores extraneous
equalization pulses that disrupt accurate PLL operation. The
power-up default setting is 10d, or 200 ns on either side of the
expected HSYNC.
0x1C—Bit[7] Auto-Offset Enable
0 = manual offset. 1 = auto-offset using offset as target code.
The power-up default is 0.
0x1C—Bits[6:5] Auto-Offset Update Mode
00 = every clamp.
01 = every 16 clamps.
10 = every 64 clamps.
11 = every VSYNC.
0x21—Bit[7] Sync Processing Filter Enable
This bit selects which HSYNC is used for the sync processing
functions of internal coast, H/V count, field detection, and
VSYNC duration counts. A clean HSYNC is fundamental to
accurate processing of the sync. 0 = sync processing uses raw
HSYNC or SOG. 1 = sync processing uses regenerated HSYNC
from sync filter. The power-up default setting is 1.
The power-up default setting is 10.
0x1C—Bits[4:3] Difference Shift Amount
00 = 100ꢁ of difference used to calculate new offset.
01 = 50ꢁ.
10 = 25ꢁ.
11 = 12.5ꢁ.
The power-up default is 01.
0x21—Bit[6] PLL Sync Filter Enable
This bit selects which signal the PLL uses. It can select between
raw HSYNC or SOG, or filtered versions. The filtering of the
HSYNC and SOG can eliminate nearly all extraneous trans-
itions which have traditionally caused PLL disruption. 0 = PLL
uses raw HSYNC or SOG inputs. 1 = PLL uses filtered HSYNC
or SOG inputs. The power-up default setting is 0.
0x1C—Bit[2] Auto-Jump Enable
0 = normal operation. 1 = if the code >15 codes off, the offset is
jumped to the predicted offset necessary to fix the >15 code
mismatch. The power-up default is 1.
0x21—Bit[5] VSYNC Filter Enable
0x1C—Bits[1] Post Filter Enable
The purpose of the VSYNC filter is to guarantee the position of
the VSYNC edge with respect to the HSYNC edge and to
generate a field signal. The filter works by examining the
placement of VSYNC and regenerating a correctly placed
VSYNC one line later. The VSYNC is first checked to see
whether it occurs in the Field 0 position or the Field 1 position.
This is done by checking the leading edge position against the
sync separator threshold and the HSYNC position. The HSYNC
width is divided into four quadrants with Quadrant 1 starting at
the HSYNC leading edge plus a sync separator threshold. If the
VSYNC leading edge occurs in Quadrant 1 or Quadrant 4, the
field is set to 0 and the output VSYNC is placed coincident with
The post filter reduces the update rate by 1/6 and requires that
all six updates recommend a change before changing the offset.
This prevents unwanted offset changes. 0 = disable post filter.
1 = enable post filter. The power-up default is 1.
0x1C—Bit[0] Toggle Filter Enable
The toggle filter looks for the offset to toggle back and forth and
holds it if triggered. This is to prevent toggling in case of
missing codes in the PGA. 1 = toggle filter on, and 0 = toggle
filter off. The power-up default is 0.
Rev. 0 | Page 41 of 60
AD9380
the HSYNC leading edge. If the VSYNC leading edge occurs in
Quadrant 2 or Quadrant 3, the field is set to 1 and the output
VSYNC leading edge is placed in the center of the line. In this
way, the VSYNC filter creates a predictable relative position
between HSYNC and VSYNC edges at the output.
0x24—Bit[6] VSYNC Output Polarity
This bit sets the polarity of the VSYNC output (both DVI and
analog). Setting this bit to 0 sets the VSYNC output to active
low. Setting this bit to 1 sets the VSYNC output to active high.
Power-up default is 1.
If the VSYNC occurs near the HSYNC edge, this guarantees
that the VSYNC edge follows the HSYNC edge. This performs
filtering also in that it requires a minimum of 64 lines between
VSYNCs. The VSYNC filter cleans up extraneous pulses that
might occur on the VSYNC. This should be enabled whenever
the HSYNC/VSYNC count is used. Setting this bit to 0 disables
the VSYNC filter. Setting this bit to 1 enables the VSYNC filter.
Power-up default is 0.
0x24—Bit[5] Display Enable Output Polarity
This bit sets the polarity of the display enable (DE) for both
DVI and analog. 0 = DE output polarity is negative. 1 = DE
output polarity is positive. The power-up default is 1.
0x24—Bit[4] Field Output Polarity (DVI and Analog)
This bit sets the polarity of the field output signal on Pin 21.
0 = active low = even field; active high = odd field. 1 = active
low = odd field; active high = even field. The power-up default
setting is 1.
0x21—Bit[4] VSYNC Duration Enable
This enables the VSYNC duration block which is designed to
be used with the VSYNC filter. 0 = leave the VSYNC output
duration unchanged. 1 = set the VSYNC output duration based
on Register 0x22. The power-up default is 0.
0x24—Bit[3] SOG Output Polarity
This bit sets the polarity of the SOGOUT signal (analog only).
0 = active low. 1 = active high. The power-up default setting is 1.
0x21—Bit[3] Auto-Offset Clamp Mode
0x24—Bits[2:1] SOG Output Select
This bit specifies if the auto-offset measurement takes place
during clamp or either 10 or 16 clocks afterward. The measure-
ment takes 6 clock cycles. 0 = auto offset measurement takes
place during clamp period. 1 = auto offset measurement is set
by 0x21, Bit 2. Default = 1.
These register bits control the output on the SOGOUT pin.
Options are the raw SOG from the slicer (this is the unpro-
cessed SOG signal produced from the sync slicer), the raw
HSYNC, the regenerated sync from the sync filter, which can
generate missing syncs because of coasting or dropout, or the
filtered sync that excludes extraneous syncs not occurring with-
in the sync filter window. The power-up default setting is 11.
0x21—Bit[2] Auto-Offset Clamp Length
This bit sets the delay following the end of the clamp period
for AO measurement. This bit is valid only if Register 0x21,
Bit 3 = 1. 0 = delay is 10 clock cycles. 1 = delay is 16 clock
cycles. Default = 1.
Table 16. SOGOUT Polarity Settings
SOGOUT Select Function
00
01
10
11
Raw SOG from sync slicer (SOG0 or SOG1)
Raw HSYNC (HSYNC0 or HSYNC1)
Regenerated sync from sync filter
HSYNC to PLL
0x22—Bits[7:0] VSYNC Duration
This is used to set the output duration of the VSYNC, and is
designed to be used with the VSYNC filter. This is valid only if
Register 0x21, Bit 4 is set to 1. Power-up default is 4.
0x24—Bit[0] Output Clock Invert
This bit allows inversion of the output clock as specified by
Register 0x25, Bit 7 to Bit 6. 0 = noninverted clock. 1 = inverted
clock. The power-up default setting is 0.
0x23—Bits[7:0] HSYNC Duration
An 8-bit register that sets the duration of the HSYNC output
pulse. The leading edge of the HSYNC output is triggered by
the internally generated, phase-adjusted PLL feedback clock.
The AD9380 then counts a number of pixel clocks equal to the
value in this register. This triggers the trailing edge of the
HSYNC output, which is also phase-adjusted. The power-up
default is 32.
0x25—Bits[7:6] Output Clock Select
These bits select the clock output on the DATACK pin. They
include a 1/2× clock, a 2× clock, a 90° phase shifted clock, or
the normal pixel clock. The power-up default setting is 01.
Table 17. Output Clock Select
Select
Result
0x24—Bit[7] HSYNC Output Polarity
00
01
10
11
½× pixel clock
1× pixel clock
2× pixel clock
90° phase 1× pixel clock
This bit sets the polarity of the HSYNC output. Setting this bit
to 0 sets the HSYNC output to active low. Setting this bit to 1
sets the HSYNC output to active high. Power-up default
setting is 1.
Rev. 0 | Page 42 of 60
AD9380
0x26—Bit[7] Output Three-State
0x25—Bits[5:4] Output Drive Strength
When enabled, this bit puts all outputs (except SOGOUT) in a
high impedance state. 0 = normal outputs. 1 = all outputs
(except SOGOUT) in high impedance mode. The power-up
default setting is 0.
These two bits select the drive strength for all the high speed
digital outputs (except VSOUT, A0, and O/E field). Higher
drive strength results in faster rise/fall times and in general
makes it easier to capture data. Lower drive strength results in
slower rise times/fall times and helps to reduce EMI and
digitally generated power supply noise. The power-up default
setting is 11.
0x26—Bits[6] SOG Three-State
When enabled, this bit allows the SOGOUT pin to be placed in
a high impedance state. 0 = normal SOG output. 1 = SOGOUT
pin is in high impedance mode. The power-up default setting
is 0.
Table 18. Output Drive Strength
Output Drive
Result
00
01
10
11
Low output drive strength
Medium low output drive strength
Medium high output drive strength
High output drive strength
0x26—Bits[5] S/PDIF Three-State
When enabled, this bit places the S/PDIF audio output
pins in a high impedance state. 0 = normal S/PDIF output.
1 = S/PDIF pins in high impedance mode. The power-up
default setting is 0.
0x25—Bits[3:2] Output Mode
These bits choose between four options for the output mode,
one of which is exclusive to an HDMI input. 4:4:4 mode is
standard RGB; 4:2:2 mode is YCrCb, which reduces the number
of active output pins from 24 to 16; 4:4:4 is double data rate
(DDR) output mode; and the data is RGB mode, but changes on
every clock edge. The power-up default setting is 00.
0x26—Bits[4] I2S Three-State
When enabled, this bit places the I2S output pins in a high
impedance state. 0 = normal I2S output. 1 = I2S pins in high
impedance mode. The power-up default setting is 0.
0x26—Bits[3] Power-Down Polarity
Table 19. Output Mode
Output Mode Result
This bit defines the polarity of the input power-down pin.
0 = power-down pin is active low. 1 = power-down pin is active
high. The power-up default setting is 1.
00
01
4:4:4 RGB mode
4:2:2 YCrCb mode + DDR 4:2:2 on blue
(secondary)
0x26—Bits[2:1] Power-Down Pin Function
10
11
DDR 4:4:4: DDR mode + DDR 4:2:2 on blue
(secondary)
12-bit 4:2:2 (HDMI option only)
These bits define the different operational modes of the power-
down pin. These bits are functional only when the power-down
pin is active; when it is not active, the part is powered up and
functioning. The power-up default setting is 00.
0x25—Bit[1] Primary Output Enable
Table 20. Power-Down Pin Function
This bit places the primary output in active or high impedance
mode.
Function
Result
00
The chip is powered down and all outputs except
SOGOUT are in high impedance mode.
The primary output is designated when using either 4:2:2 or
DDR 4:4:4. In these modes, the data on the red and green
output channels is the primary output, while the output data
on the blue channel (DDR YCrCb) is the secondary output.
0 = primary output is in high impedance mode. 1 = primary
output is enabled. The power-up default setting is 1.
01
10
11
The chip is powered down and all outputs are in
high impedance mode.
The chip remains powered up, but all outputs
except SOGOUT are in high impedance mode.
The chip remains powered up, but all outputs are
in high impedance mode.
0x25—Bit[0] Secondary Output Enable
0x26—Bit[0] Power-Down
This bit places the secondary output in active or high
impedance mode.
This bit is used to put the chip in power-down mode. In this
mode, the chip’s power dissipation is reduced to a fraction of
the typical power (see Table 1 for exact power dissipation).
When in power-down, the HSOUT, VSOUT, DATACK, and
all 30 of the data outputs are put into a high impedance state.
Note that the SOGOUT output is not put into high impedance.
Circuit blocks that continue to be active during power-down
include the voltage references, sync processing, sync detection,
and the serial register. These blocks facilitate a fast start-up
from power-down. 0 = normal operation. 1 = power-down
mode. The power-up default setting is 0.
The secondary output is designated when using either 4:2:2 or
DDR 4:4:4. In these modes, the data on the blue output channel
is the secondary output, while the output data on the red and
green channels is the primary output. Secondary output is
always a DDR YCrCb data mode. 0 = secondary output is in
high impedance mode. 1 = secondary output is enabled. The
power-up default setting is 0.
Rev. 0 | Page 43 of 60
AD9380
0x27—Bit[7] Auto Power-Down Enable
0x2B—Bits[7:0] Line Width LSBs
This bit enables the chip to go into low power mode, or seek
mode if no sync inputs are detected. 0 = auto power-down
disabled. 1 = chip powers down if no sync inputs present. The
power-up default setting is 1.
See the line width MSBs section.
0x2C—Bits[3:0] Screen Height MSBs
Along with the 8 bits following these 12 bits, set the height of
the active screen (in lines). The power-up default setting is
0x2D0.
0x27—Bit[6] HDCP A0 Address
This bit sets the LSB of the address of the HDCP I2C. This
should be set to 1 only for a second receiver in a dual-link
configuration. The power-up default is 0.
0x2D—Bits[7:0] Screen Height LSBs
See the Screen Height MSBs section.
0x2E—Bit[7] Ctrl Enable
0x27—Bits[5] MCLK External Enable
When set, this bit allows Ctrl [3:0] signals decoded from the
DVI to be output on the I2S data pins. 0 = I2S signals on I2S
lines. 1 = Ctrl [3:0] output on I2S lines. The power-up default
setting is 0.
This bit enables the MCLK to be supplied externally. If an
external MCLK is used, then it must be locked to the video
clock according to the CTS and N available in the I2C. Any
mismatch between the internal MCLK and the input MCLK
results in dropped or repeated audio samples. 0 = use internally
generated MCLK. 1 = use external MCLK input. The power-up
default setting is 0.
0x2E—Bits[6:5] I2S Output Mode
These bits select between four options for the I2S output: I2S,
right-justified, left-justified, or raw IEC60958 mode. The
power-up default setting is 00.
BT656 GENERATION
Table 21. I2S Output Select
0x27—Bit[4] BT656 Enable
I2S Output Mode
Result
This bit enables the output to be BT656 compatible with the
defined start of active video (SAV) and the end of active video
(EAV) controls to be inserted. These require specification of the
number of active lines, active pixels per line, and delays to place
these markers. 0 = disable BT656 video mode. 1 = enable BT656
video mode. The power-up default setting is 0.
00
01
10
11
I2S mode
Right-justified
Left-justified
Raw IEC60958 mode
0x2E—Bits[4:0] I2S Bit Width
These bits set the I2S bit width for right-justified mode. The
power-up default setting is 24 bits.
0x27—Bit[3] Force DE Generation
This bit allows the use of the internal DE generator in DVI
mode. 0 = internal DE generation disabled. 1 = force DE
generation via programmed registers. The power-up default
setting is 0.
0x2F—Bit[6] TMDS Sync Detect
This read-only bit indicates the presence of a TMDS DE. 0 = no
TMDS DE present. 1 = TMDS DE detected.
0x27—Bits[2:0] Interlace Offset
0x2F—Bit[5] TMDS Active
These bits define the offset in HSYNCs from Field 0 to Field 1.
The power-up default setting is 000.
This read-only bit indicates the presence of a TMDS clock. 0 =
no TMDS clock present. 1 = TMDS clock detected.
0x28—Bits[7:2] VSYNC Delay
0x2F—Bit[4] AV Mute
These bits set the delay (in lines) from the leading edge of
VSYNC to active video. The power-up default setting is 24.
This read-only bit indicates the presence of AV mute based on
general control packets. 0 = AV not muted. 1 = AV muted.
0x28—Bits[1:0] HSYNC Delay MSBs
0x2F—Bit[3] HDCP Keys Read
These 8 bits and the following 10 bits set the delay (in pixels)
from the HSYNC leading edge to the start of active video. The
power-up default setting is 0x104.
This read-only bit reports if the HDCP keys were read
successfully. 0 = failure to read HDCP keys. 1 = HDCP keys
read.
0x29—Bits[7:0] HSYNC Delay LSBs
0x2F—Bit[2:0] HDMI Quality
See the HSYNC Delay MSBs section.
These read-only bits indicate a level of HDMI quality based on
the display enable (DE) edges. The 3 bits correspond to the R,
G, and B channels of the TMDS signals. If an extraneous signal
is present on any channel, that bit is set. A value of 000
represents the highest quality.
0x2A—Bits[3:0] Line Width MSBs
These 8 bits and the following 12 bits set the width of the active
video line (in pixels). The power-up default setting is 0x500.
Rev. 0 | Page 44 of 60
AD9380
0x30—Bits[6] HDMI Content Encrypted
0x32—Bits[6] Macrovision PAL Enable
This read-only bit is high when HDCP decryption is in use
(content is protected). The signal goes low when HDCP is not
being used. Customers can use this bit to determine whether to
allow copying of the content. The bit should be sampled at
regular intervals because it can change on a frame by frame
basis. 0 = HDCP not in use. 1 = HDCP decryption in use.
Tells the Macrovision detection engine to enter PAL mode when
set to 1. Default is 0 for NTSC mode.
0x32—Bits[5:0] Macrovision Line Count Start
Set the start line for Macrovision detection. Along with
Register 0x33, Bits [5:0] they define the region where MV
pulses are expected to occur. The power-up default is Line 13.
0x30—Bit[5] DVI HSYNC Polarity
0x33—Bit[7] Macrovision Detect Mode
This read-only bit indicates the polarity of the DVI HSYNC.
0 = DVI HSYNC polarity is low active. 1 = DVI HSYNC
polarity is high active.
0 = standard definition.
1 = progressive scan mode.
0x33—Bit[6] Macrovision Settings Override
0x30—Bit[4] DVI VSYNC Polarity
This defines whether preset values are used for the MV line
counts and pulse widths or the values stored in I2C registers are
used. 0 = use hard coded settings for line counts and pulse
widths. 1 = use I2C values for these settings. Default = 0.
This read-only bit indicates the polarity of the DVI VSYNC.
0 = DVI VSYNC polarity is low active. 1 = DVI VSYNC polarity
is high active.
0x30—Bits[3:0] HDMI Pixel Repetition
0x33—Bits[5:0] Macrovision Line Count End
These read-only bits indicate the pixel repetition on DVI. 0 =
1×, 1 = 2×, 2 = 3×, up to a maximum repetition of 10× (0x9).
Set the end line for Macrovision detection. Along with
Register 0x32, Bits [5:0] they define the region where MV
pulses are expected to occur. The power-up default is Line 21.
Table 22.
Select
0000
0001
0010
0011
0100
0101
0110
0111
1000
1001
Repetition Multiplier
1×
2×
3×
4×
5×
6×
ꢀ×
8×
9×
10×
0x34—Bits[7:6] Macrovision Pulse Limit Select
Set the number of pulses required in the last three lines
(SD mode only). If there is not at least this number of MV
pulses, the engine stops. These two bits define the following
pulse counts:
00 = 6
01 = 4
10 = 5 (default)
11 = 7
0x34—Bit[5] Low Frequency Mode
MACROVISION
0x31—Bits[7:4] Macrovision Pulse Max
Sets whether the audio PLL is in low frequency mode. Low
frequency mode should only be set for pixel clocks < 80 MHz.
These bits set the pseudo sync pulse width maximum for
Macrovision detection in pixel clocks. This is functional for
13.5 MHz SDTV or 27 MHz progressive scan. Power-up
default is 9.
0x34—Bit[4] Low Frequency Override
Allows the previous bit to be used to set low frequency mode
rather than the internal autodetect.
0x34—Bit[3] Up Conversion Mode
0x31—Bits[3:0] Macrovision Pulse Min
0 = repeat Cb/Cr values.
1 = interpolate Cb/Cr values.
These bits set the pseudo sync pulse width maximum for
Macrovision detection in pixel clocks. This is functional for
13.5 MHz SDTV or 27 MHz progressive scan. Power-up
default is 6.
0x34—Bit[2] CbCr Filter Enable
Enables the FIR filter for 4:2:2 CbCr output.
0x32—Bit[7] Macrovision Oversample Enable
Tells the Macrovision detection engine whether oversampling is
being used. This accommodates 27 MHz sampling for SDTV
and 54 MHz sampling for progressive scan and is used as a
correction factor for clock counts. Power-up default is 0.
Rev. 0 | Page 45 of 60
AD9380
0x39—Bits[4:0] CSC A3 MSBs
COLOR SPACE CONVERSION
The default value for the 13-bit A3 is 0x0000.
The default power up values for the color space converter
coefficients (R0x35 through R0x4C) are set for ATSC RGB to
YCbCr conversion. They are completely programmable for
other conversions.
0x3A—Bits[7:0] CSC A3 LSBs
0x3B—Bits[4:0] CSC A4 MSBs
The default value for the 13-bit A4 is 0x19D7.
0x34—Bit[1] Color Space Converter Enable
0x3C—Bits[7:0] CSC A4 LSBs
This bit enables the color space converter. 0 = disable color
space converter. 1 = enable color space converter. The power-up
default setting is 0.
0x3D—Bits[4:0] CSC B1 MSBs
The default value for the 13-bit B1 is 0x1C54.
0x35—Bits[6:5] Color Space Converter Mode
0x3E—Bits[7:0] CSC B1 LSBs
These two bits set the fixed-point position of the CSC
coefficients, including the A4, B4, and C4 offsets.
0x3F—Bits[4:0] CSC B2 MSB
The default value for the 13-bit B2 is 0x0800.
Table 23. CSC Fixed Point Converter Mode
0x40—Bits[7:0] CSC B2 LSBs
Select
Result
0x41—Bits[4:0] CSC B3 MSBs
00
01
1×
1.0, −4096 to +4095
2.0, −8192 to +8190
4.0, −16384 to +16380
The default value for the 13-bit B3 is 0x1E89.
0x42—Bits[7:0] CSC B3 LSBs
0x43—Bits[4:0] CSC B4 MSBs
0x35—Bits[4:0] Color Space Conversion Coefficient A1
MSBs
The default value for the 13-bit B4 is 0x0291.
These 5 bits form the 5 MSBs of the Color Space Conversion
Coefficient A1. This combined with the 8 LSBs of the following
register form a 13-bit, twos complement coefficient which is
user programmable. The equation takes the form of:
0x44—Bits[7:0] CSC B4 LSBs
0x45—Bits[4:0] CSC C1 MSBs
The default value for the 13-bit C1 is 0x0000.
0x46—Bits[7:0] CSC C1 LSBs
ROUT = (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
0x47—Bits[4:0] CSC C2 MSBs
B
OUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
The default value for the 13 bit C2 is 0x0800.
The default value for the 13-bit A1 coefficient is 0x0C52.
0x48—Bits[7:0] CSC C2 LSBs
0x49—Bits[4:0] CSC C3 MSBs
0x36—Bits[7:0] Color Space Conversion Coefficient A1
LSBs
The default value for the 13-bit C3 is 0x0E87.
See the Register 0x35 section.
0x4A—Bits[7:0] CSC C3 LSBs
0x37—Bits[4:0] CSC A2 MSBs
0x4B—Bits[4-0] CSC C4 MSBs
These five bits form the 5 MSBs of the Color Space Conversion
Coefficient A2. Combined with the 8 LSBs of the following
register, they form a 13-bit, twos complement coefficient that is
user programmable. The equation takes the form of:
The default value for the 13-bit C4 is 0x18BD.
0x4C—Bits[7:0] CSC C4 LSBs
0x57—Bit[7] A/V Mute Override
0x57—Bit[6] A/V Mute Value
0x57—Bit[3] Disable AV Mute
0x57—Bit[2] Disable Audio Mute
0x58—Bit[7] MCLK PLL Enable
This bit enables the use of the analog PLL.
ROUT = (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
GOUT = (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
B
OUT = (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
The default value for the 13-bit A2 coefficient is 0x0800.
0x38—Bits[7:0] CSC A2 LSBs
See the Register 0x37 section.
Rev. 0 | Page 46 of 60
AD9380
0x58—Bits[6:4] MCLK PLL_N
These bits control the division of the MCLK out of the PLL.
Table 24.
0x5A—Bit[6:0] Packet Detect
This register indicates if a data packet in specific sections has
been detected. These seven bits are updated if any specific
packet has been received since last reset or loss of clock detect.
Normal is 0x00.
PLL_N [2:0]
MCLK Divide Value
0
1
2
3
4
5
6
ꢀ
/1
/2
/3
/4
/5
/6
/ꢀ
/8
Table 26.
Packet Detect Bit
Packet Detected
AVI infoframe
Audio infoframe
SPD infoframe
MPEG source infoframe
ACP packets
0
1
2
3
4
5
6
ISRC1 packets
ISRC2 packets
0x58—Bit[3] N_CTS_Disable
This bit makes it possible to prevent the N/CTS packet on the
link from writing to the N and CTS registers.
0x5B—Bit[3] HDMI Mode
0 = DVI, 1 = HDMI.
0x58—Bit[2:0] MCLK fs_N
0x5E—Bits[7:6] Channel Status Mode
0x5E—Bits[5:3] PCM Audio Data
These bits control the multiple of 128 fS used for MCLK out.
Table 25.
0x5E—Bit[2] Copyright Information
0x5E—Bit[1] Linear PCM Identification
0x5E—Bit[0] Use of Channel Status Block
0x5F—Bits[7:0] Channel Status Category Code
0x60—Bits[7:4] Channel Number
MCLK fs_N [2:0]
fS Multiple
128
256
384
512
640
ꢀ68
896
1024
0
1
2
3
4
5
6
ꢀ
0x60—Bits[3:0] Source Number
0x61—Bits[5:4] Clock Accuracy
0x61—Bits[3:0] Sampling Frequency
0x59—Bit[6] MDA/MCL PU Disable
Table 27.
This bit disables the inter MDA/MCL pull-ups.
Code
0x0
0x2
0x3
0x8
0xA
0xC
0xE
Frequency (kHz)
44.1
48
32
88.2
96
1ꢀ6.4
192
0x59—Bit[5] CLK Term O/R
This bit allows for overriding during power down. 0 = auto,
1 = manual.
0x59—Bit[4] Manual CLK Term
This bit allows normal clock termination or disconnects it.
0 = normal, 1 = disconnected.
0x59—Bit[2] FIFO Reset UF
0x62—Bits[3:0] Word Length
0x7B—Bits[7:0] CTS (Cycle Time Stamp) (19:12)
This bit resets the audio FIFO if underflow is detected.
These are the most significant 8 bits of a 20-bit word used in the
20-bit N term in the regeneration of the audio clock.
0x59—Bit[1] FIFO Reset OF
This bit resets the audio FIFO if overflow is detected.
0x7C—Bits[7:0] CTS (11:4)
0x7D—Bits[7:4] CTS (3:0)
0x7D—Bits[3:0] N (19:16)
0x59—Bit[0] MDA/MCL Three-State
This bit three-states the MDA/MCL lines to allow in-circuit
programming of the EEPROM.
These are the most significant 4 bits of a 20-bit word used along
with the 20-bit CTS term to regenerate the audio clock.
0x80—Bits[AVI] Infoframe Version
Rev. 0 | Page 4ꢀ of 60
AD9380
0x85—Bits[3:0] Pixel Repeat
0x81—Bits[6:5] Y [1:0]
This value indicates how many times the pixel was repeated.
0x0 = no repeats, sent once, 0x8 = 8 repeats, sent 9 times, and
so on.
This register indicates whether data is RGB, 4:4:4, or 4:2:2.
Table 28.
Y
Video Data
RGB
YCbCr 4:2:2
YCbCr 4:4:4
0x86—Bits[7:0] Active Line Start LSB
00
01
10
Combined with the MSB in Register 0x88, these bits indicate
the beginning line of active video. All lines before this comprise
a top horizontal bar. This is used in letter box modes. If the 2-
byte value is 0x00, there is no horizontal bar.
0x81—Bits[4] Active Format Information Present
0 = no data. 1 = active format information valid.
0x87—Bits[6:0] New Data Flags (NDF)
0x81—Bits[3:2] Bar Information
This register indicates whether data in specific sections has
changed. In the address space from 0x80 to 0xFF, each register
address ending in 0b111 (for example, 0x87, 0x8F, 0x97, 0xAF)
is an NDF register. They all have the same data and all are reset
upon reading any one of them.
Table 29.
B
Bar Type
00
01
10
11
No bar information
Horizontal bar information valid
Vertical bar information valid
Horizontal and vertical bar information valid
Table 35.
NDF Bit Number
Changes Occurred
AVI infoframe
Audio infoframe
SPD infoframe
MPEG source infoframe
ACP packets
ISRC1 packets
0x81—Bits[1:0] Scan Information
Table 30.
0
1
2
3
4
5
6
S [1:0]
Scan Type
00
No information
01
10
Overscanned (television)
Underscanned (computer)
0x82—Bits[7:6] Colorimetry
Table 31.
ISRC2 packets
0x88—Bits[7:0] Active Line Start MSB
C [1:0]
Colorimetry
No data
SMPTE 1ꢀ0M, ITU601
ITU ꢀ09
00
01
10
See Register 0x86.
0x89—Bits[7:0] Active Line End LSB
Combined with the MSB in Register 0x8A, these bits indicate
the last line of active video. All lines past this comprise a lower
horizontal bar. This is used in letter-box modes. If the 2-byte
value is greater than the number of lines in the display, there is
no lower horizontal bar.
0x82—Bits[5:4] Picture Aspect Ratio
Table 32.
M[1:0]
Aspect Ratio
No data
4:3
00
01
10
16:9
0x8A—Bits[7:0] Active Line End MSB
0x82—Bits[3:0] Active Format Aspect Ratio
Table 33.
See Register 0x89.
0x8B—Bits[7:0] Active Pixel Start LSB
R [3:0]
Active Format A/R
Same as picture aspect ratio (M [1:0])
4:3 (center)
0x8
0x9
Combined with the MSB in Register 0x8C, these bits indicate
the first pixel in the display which is active video. All pixels
before this comprise a left vertical bar. If the 2-byte value is
0x00, there is no left bar.
0xA
16:9 (center)
0xB
14:9 (center)
0x83—Bits[1:0] Nonuniform Picture Scaling
Table 34.
SC [1:0] Picture Scaling
0x8C—Bits[7:0] Active Pixel Start MSB
See Register 0x8B.
00
01
10
11
No known nonuniform scaling
Has been scaled horizontally
Has been scaled vertically
0x8D—Bits[7:0] Active Pixel End LSB
Combined with the MSB in Register 0x8E, these bits indicate
the last active video pixel in the display. All pixels past this
comprise a right vertical bar. If the 2-byte value is greater than
the number of pixels in the display, there is no vertical bar.
Has been scaled both horizontally and vertically
0x84—Bits[6:0] Video ID Code
See CEA EDID short video descriptors.
Rev. 0 | Page 48 of 60
AD9380
0x8E—Bits[7:0] Active Pixel End MSB
0x92—Bits[4:2] Sampling Frequency
0x92—Bits[1:0] Ample Size
See Register 0x8D.
0x93—Bits[7:0] Max Bit Rate
0x8F—Bits[6:0] NDF
For compressed audio only, when this value is multiplied by
8 kHz represents the maximum bit rate. A value of 0x08 in this
field yields a maximum bit rate of (8 kHz × 8 kHz = 64 kHz).
See Register 0x87.
0x90—Bits[7:0] Audio Infoframe Version
0x91—Bits[7:4] Audio Coding Type
0x94—Bits[7:0] Speaker Mapping
These bits identify the audio coding so that the receiver may
process audio properly.
These bits define the mapping (suggested placement) of
speakers.
Table 36.
CT [3:0]
Table 38.
Audio Coding
Refer to stream header
IEC60958 PCM
AC-3
MPEG1 (Layer 1 and Layer 2)
MP3 (MPEG1 Layer 3)
MPEG2 (multichannel)
AAC
Abbreviation
Speaker Placement
Front left
0x0
0x1
0x2
0x3
0x4
0x5
0x6
0xꢀ
FL
FC
Front center
FR
Front right
FCL
FCR
RL
Front center left
Front center right
Rear left
RC
Rear center
DTS
ATRAC
RR
Rear right
0x8
RCL
RCR
LFE
Rear center left
Rear center right
Low frequency effect
0x91—Bits[2:0] Audio Channel Count
These bits specify how many audio channels are being sent:
2 channels to 8 channels.
Table 37.
CC [2:0]
Channel Count
000
Refer to stream header
001
010
011
100
101
110
111
2
3
4
5
6
ꢀ
8
Rev. 0 | Page 49 of 60
AD9380
Table 39.
CA
Channel Number
Bit 4
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Bit 3
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
Bit 2
0
0
0
0
1
1
1
1
0
0
0
0
1
1
1
1
0
0
0
0
1
1
1
1
0
0
0
0
1
1
1
1
Bit 1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
Bit 0
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
Bit 8
Bit 7
Bit 6
Bit 5
Bit 4
–
–
FC
FC
–
Bit 3
–
LFE
–
LFE
–
LFE
–
LFE
–
LFE
–
LFE
–
LFE
–
LFE
–
LFE
–
LFE
v
LFE
–
LFE
–
LFE
–
LFE
v
LFE
–
Bit 2
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
FR
Bit 1
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
FL
RC
RC
RC
RC
RL
RL
RL
RL
RL
RL
RL
RL
RL
RL
RL
RL
–
–
FC
FC
–
RR
RR
RR
RR
RR
RR
RR
RR
RR
RR
RR
RR
–
–
–
–
–
–
–
–
–
FC
FC
–
–
–
–
–
–
RC
RC
RC
–
FC
FC
–
–
RC
RRC
RRC
RRC
RRC
FRC
FRC
FRC
FRC
FRC
FRC
FRC
FRC
FRC
FRC
FRC
FRC
RLC
RLC
RLC
RLC
FLC
FLC
FLC
FLC
FLC
FLC
FLC
FLC
FLC
FLC
FLC
FLC
–
FC
FC
–
–
–
–
v
FC
FC
–
RC
RC
RC
RC
RL
RL
RL
RL
–
FC
FC
–
–
FC
FC
RR
RR
RR
RR
LFE
0x95—Bit[7] Down-Mix Inhibit
0x95—Bits[6:3] Level Shift Values
0x9A—Bits[7:0] VN2
0x9B—Bits[7:0] VN3
0x9C—Bits[7:0] VN4
0x9D—Bits[7:0] VN5
0x9E—Bits[7:0] VN6
These bits define the amount of attenuation. The value directly
corresponds to the amount of attenuation: for example, 0000 =
0 dB, 0001 = 1 dB to 1111 = 15 dB attenuation.
0x9F—Bits[6:0] New Data Flags
0x96—Bits[7:0] Reserved
See Register 0x87 for a description.
0x97—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xA0—Bits[7:0] VN7
0xA1—Bits[7:0 VN8
0x98—Bits[7:0] Source Product Description (SPD)
Infoframe Version
0xA2—Bits[7:0] Product Description Character 1 (PD1)
0x99—Bits[7:0] Vender Name Character 1 (VN1)
This is the first character of 16 that contains the model number
and a short description of the product. The data characters are
7-bit ASCII code.
This is the first character in eight character name of the
company that appears on the product. The data characters are
7-bit ASCII code.
Rev. 0 | Page 50 of 60
AD9380
0xA3—Bits[7:0] PD2
0xBD—Bit[4] Field Repeat
0xA4—Bits[7:0] PD3
This bit defines whether the field is new or repeated. 0 = new
field or picture. 1 = repeated field.
0xA5—Bits[7:0] PD4
0xA6—Bits[7:0] PD5
0xBD—Bits[1:0] MPEG Frame
These bits identify the frame as I, B, or P.
Table 41.
0xA7—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xA8—Bits[7:0] PD6
MF [1:0]
Frame Type
Unknown
I—picture
B—picture
P—picture
0xA9—Bits[7:0] PD7
00
01
10
11
0xAA—Bits[7:0] PD8
0xAB—Bits[7:0] PD9
0xAC—Bits[7:0] PD10
0xAD—Bits[7:0] PD11
0xAE—Bits[7:0] PD12
0xAF—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xBE—Bits[7:0] Reserved
0xBF—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xC0—Bits[7:0] Audio Content Protection Packet
(ACP Type)
0xB0—Bits[7:0] PD13
0xB1—Bits[7:0] PD14
These bits define which audio content protection is used.
0xB2—Bits[7:0 PD15
Table 42.
0xB3—Bits[7:0] PD16
Code
ACP Type
0xB4—Bits[7:0] Source Device Information Code
These bytes classify the source device.
0x00
0x01
0x02
0x03
Generic audio
IEC 60958-identified audio
DVD-audio
Reserved for super audio CD (SACD)
Reserved
Table 40.
SDI Code
0x00
0x01
0x02
0x03
0x04
0x05
0x06
0x0ꢀ
0x08
0x09
Source
Unknown
Digital STB
DVD
D-VHS
HDD video
DVC
DSC
Video CD
Game
0x04—0xFF
0xC1—ACP Packet Byte 0 (ACP_PB0)
0xC2—Bits[7:0] ACP_PB1
0xC3—Bits[7:0] ACP_PB2
0xC4—Bits[7:0] ACP_PB3
0xC5—Bits[7:0] ACP_PB4
0xC7—Bits[6:0] New Data Flags
See Register 0x87 for a description.
PC general
0xC8—Bit[7] International Standard Recording Code
(ISRC1) Continued
0xB7—Bits[6:0] New Data Flags
See Register 0x87 for a description.
This bit indicates that a continuation of the 16 ISRC1 packet
bytes (an ISRC2 packet) is being transmitted.
0xB8—Bits[7:0] MPEG Source Infoframe Version
0xB9—Bits[7:0] MPEG Bit Rate Byte 0 (MB0)
0xC8—Bit[6] ISRC1 Valid
This is the lower 8 bits of 32 bits that specify the MPEG bit rate
in Hz.
This bit indicates whether ISRC1 packet bytes are valid.
0 = ISRC1 status bits and PBs not valid. 1 = ISRC1 status bits
and PBs valid.
0xBA—Bits[7:0] MB1
0xC8—Bits[2:0] ISRC Status
0xBB—Bits[7:0] MB2
These bits define where the samples are in the ISRC track. At
least two transmissions of 001 occur at the beginning of the
track, while in the middle of the track, continuous transmission
of 010 occurs. This is followed by at least two transmissions of
100 near the end of the track.
0xBC—Bits[7:0] MB3—Upper Byte
Rev. 0 | Page 51 of 60
AD9380
0xC9—Bits[7:0] ISRC1 Packet Byte 0 (ISRC1_PB0)
0xCA—Bits[7:0] ISRC1_PB1
0xDD—Bits[7-0] ISRC2_PB1
0xDE—Bits[7-0] ISRC2_PB2
0xDF—Bits[6-0] New Data Flags
See Register 0x87 for a description.
0xCB—Bits[7:0] ISRC1_PB2
0xCC—Bits[7:0] ISRC1_PB3
0xCD—Bits[7:0] ISRC1_PB4
0xE0—Bits[7:0] ISRC2_PB3
0xE1—Bits[7:0] ISRC2_PB4
0xE2—Bits[7:0] ISRC2_PB5
0xE3—Bits[7:0] ISRC2_PB6
0xE4—Bits[7:0] ISRC2_PB7
0xE5—Bits[7:0] ISRC2_PB8
0xE6—Bits[7:0] ISRC2_PB9
0xE7—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xCE—Bits[7:0] ISRC1_PB5
0xCF—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xD0—Bits[7:0] ISRC1_PB6
0xD1—Bits[7:0] ISRC1_PB7
0xD2—Bits[7:0] ISRC1_PB8
0xD3—Bits[7:0] ISRC1_PB9
0xD4—Bits[7:0] ISRC1_PB10
0xD5—Bits[7:0] ISRC1_PB11
0xD6—Bits[7:0] ISRC1_PB12
0xD7—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xE8—Bits[7:0] ISRC2_PB10
0xE9—Bits[7:0] ISRC2_PB11
0xEA—Bits[7:0] ISRC2_PB12
0xEB—Bits[7:0] ISRC2_PB13
0xEC—Bits[7:0] ISRC2_PB14
0xED—Bits[7:0] ISRC2_PB15
0xEE—Bits[7:0] ISRC2_PB16
0xD8—Bits[7:0] ISRC1_PB13
0xD9—Bits[7:0] ISRC1_PB14
0xDA—Bits[7:0] ISRC1_PB15
0xDB—Bits[7:0] SRC1_PB16
0xDC—Bits[7:0] ISRC2 Packet Byte 0 (ISRC2_PB0)
This byte is transmitted only when the ISRC continue bit
(Register 0xC8 Bit 7) is set to 1.
Rev. 0 | Page 52 of 60
AD9380
2-WIRE SERIAL CONTROL PORT
A 2-wire serial interface control interface is provided in the
AD9380. Up to two AD9380 devices can be connected to the
2-wire serial interface, with a unique address for each device.
DATA TRANSFER VIA SERIAL INTERFACE
For each byte of data read or written, the MSB is the first bit of
the sequence.
The 2-wire serial interface comprises a clock (SCL) and a
bidirectional data (SDA) pin. The analog flat panel interface
acts as a slave for receiving and transmitting data over the serial
interface. When the serial interface is not active, the logic levels
on SCL and SDA are pulled high by external pull-up resistors.
If the AD9380 does not acknowledge the master device during a
write sequence, the SDA remains high so the master can gener-
ate a stop signal. If the master device does not acknowledge the
AD9380 during a read sequence, the AD9380 interprets this as
the end of data. The SDA remains high, so the master can
generate a stop signal.
Data received or transmitted on the SDA line must be stable for
the duration of the positive-going SCL pulse. Data on SDA must
change only when SCL is low. If SDA changes state while SCL is
high, the serial interface interprets that action as a start or stop
sequence.
To write data to specific control registers of the AD9380, the
8-bit address of the control register of interest must be written
after the slave address has been established. This control register
address is the base address for subsequent write operations. The
base address auto-increments by 1 for each byte of data written
after the data byte intended for the base address. If more bytes
are transferred than there are available addresses, the address
does not increment and remains at its maximum value. Any
base address higher than the maximum value does not produce
an acknowledge signal.
There are six components to serial bus operation:
•
•
•
•
•
•
Start signal
Slave address byte
Base register address byte
Data byte to read or write
Stop signal
Data are read from the control registers of the AD9380 in a
similar manner. Reading requires two data transfer operations:
Acknowledge (ack)
When the serial interface is inactive (SCL and SDA are high)
communications are initiated by sending a start signal. The start
signal is a high-to-low transition on SDA while SCL is high.
This signal alerts all slave devices that a data transfer sequence
is coming.
W
• The base address must be written with the R/ bit of the
slave address byte low to set up a sequential read operation.
• Reading (the R/ bit of the slave address byte high) begins at
the previously established base address. The address of the
read register auto-increments after each byte is transferred.
W
The first 8 bits of data transferred after a start signal comprise a
W
7-bit slave address (the first 7 bits) and a single R/ bit (the
To terminate a read/write sequence to the AD9380, a stop signal
must be sent. A stop signal comprises a low-to-high transition
of SDA while SCL is high.
W
8th bit). The R/ bit indicates the direction of data transfer,
read from (1) or write to (0) the slave device. If the transmitted
slave address matches the address of the device (set by the state
of the SA0 input pin as shown in Table 43), the AD9380
acknowledges by bringing SDA low on the 9th SCL pulse. If the
addresses do not match, the AD9380 does not acknowledge.
A repeated start signal occurs when the master device driving
the serial interface generates a start signal without first genera-
ting a stop signal to terminate the current communication. This
is used to change the mode of communication (read, write)
between the slave and master without releasing the serial
interface lines.
Table 43. Serial Port Addresses
Bit 7
A6 (MSB)
1
Bit 6
Bit 5
Bit 4
Bit 3
A2
1
Bit 2
A1
0
Bit 1
A0
0
A5
0
A4
0
A3
1
SDA
tBUFF
tSTAH
tDSU
tDHO
tSTOSU
tSTASU
tDAL
SCL
tDAH
Figure 17. Serial Port Read/Write Timing
Rev. 0 | Page 53 of 60
AD9380
Read from one control register:
SERIAL INTERFACE READ/WRITE EXAMPLES
•
•
•
•
•
•
•
Start signal
Write to one control register:
W
Slave address byte (R/ \ bit = low)
•
•
•
•
•
Start signal
W
Base address byte
Slave address byte (R/ bit = low)
Start signal
Base address byte
Slave address byte (R/W\ bit = high)
Data byte from base address
Stop signal
Data byte to base address
Stop signal
Write to four consecutive control registers:
Read from four consecutive control registers:
•
•
•
•
•
•
•
•
Start signal
W
•
•
•
•
•
•
•
•
•
•
Start signal
Slave address byte (R/ bit = low)
W
Slave address byte (R/ bit = low)
Base address byte
Base address byte
Data byte to base address
Data byte to (base address + 1)
Data byte to (base address + 2)
Data byte to (base address + 3)
Stop signal
Start signal
W
Slave address byte (R/ bit = high)
Data byte from base address
Data byte from (base address + 1)
Data byte from (base address + 2)
Data byte from (base address + 3)
Stop signal
SDA
SCL
BIT 6 BIT 5 BIT 4
BIT 3 BIT 2 BIT 1 BIT 0
ACK
BIT 7
Figure 18. Serial Interface—Typical Byte Transfer
Rev. 0 | Page 54 of 60
AD9380
PCB LAYOUT RECOMMENDATIONS
The AD9380 is a high precision, high speed analog device.
To achieve the maximum performance from the part, it is
important to have a well laid-out board. The following is a
guide for designing a board using the AD9380.
The bypass capacitors should be physically located between the
power plane and the power pin. Current should flow from the
power plane to the capacitor to the power pin. Do not make the
power connection between the capacitor and the power pin.
Placing a via underneath the capacitor pads down to the power
plane is generally the best approach.
ANALOG INTERFACE INPUTS
Using the following layout techniques on the graphics inputs is
extremely important:
It is particularly important to maintain low noise and good
stability of PVDD (the clock generator supply). Abrupt changes
in PVDD can result in similarly abrupt changes in sampling clock
phase and frequency. This can be avoided by careful attention to
regulation, filtering, and bypassing. It is highly desirable to
provide separate regulated supplies for each of the analog
circuitry groups (VD and PVDD).
•
•
•
Minimize the trace length running into the graphics
inputs. To accomplished this, place the AD9380 as close as
possible to the graphics VGA connector. Long input trace
lengths are undesirable, because they pick up more noise
from the board and other external sources.
Place the 75 Ω termination resistors (see Figure 3) as close
to the AD9380 chip as possible. Any additional trace length
between the termination resistors and the input of the
AD9380 increases the magnitude of reflections, which
corrupts the graphics signal.
Some graphic controllers use substantially different levels of
power when active (during active picture time) and when idle
(during HSYNC and VSYNC periods). This can result in a
measurable change in the voltage supplied to the analog supply
regulator, which can in turn produce changes in the regulated
analog supply voltage. This can be mitigated by regulating the
analog supply, or at least PVDD, from a different, cleaner power
source (for example, from a 12 V supply).
Use 75 Ω matched impedance traces. Trace impedances
other than 75 Ω also increase the chance of reflections.
The AD9380 has very high input bandwidth (300 MHz). While
this is desirable for acquiring a high resolution PC graphics
signal with fast edges, it means that it also captures any high
frequency noise present. Therefore, it is important to reduce the
amount of noise that gets coupled to the inputs. Avoid running
any digital traces near the analog inputs.
It is recommended to use a single ground plane for the
entire board. Experience has shown repeatedly that the noise
performance is the same or better with a single ground plane.
Using multiple ground planes can be detrimental because each
separate ground plane is smaller and long ground loops can
result.
Due to the high bandwidth of the AD9380, sometimes low-pass
filtering the analog inputs can help to reduce noise. For many
applications, filtering is unnecessary. Experiments have shown
that placing a series ferrite bead prior to the 75 Ω termination
resistor is helpful in filtering out excess noise. Specifically, the
part used was the Fair-Rite 2508051217Z0, but each application
may work best with a different bead value. Alternatively, placing
a 100 Ω to 120 Ω resistor between the 75 Ω termination resistor
and the input coupling capacitor can also be beneficial.
In some cases, using separate ground planes is unavoidable,
so placing a single ground plane under the AD9380 is
recommended. The location of the split should be at the
receiver of the digital outputs. In this case, it is even more
important to place components wisely because the current
loops are much longer (current takes the path of least
resistance). An example of a current loop is a power plane to
AD9380 to digital output trace to digital data receiver to digital
ground plane to analog ground plane.
POWER SUPPLY BYPASSING
PLL
It is recommended to bypass each power supply pin with a
0.1 μF capacitor. The exception is in the case where two or more
supply pins are adjacent to each other. For these groupings of
powers/grounds, it is only necessary to have one bypass
capacitor. The fundamental idea is to have a bypass capacitor
within about 0.5 cm of each power pin. Also, avoid placing the
capacitor on the opposite side of the PC board from the
AD9380, because that interposes resistive vias in the path.
Place the PLL loop filter components as close as possible to the
FILT pin.
Do not place any digital or other high frequency traces near
these components.
Use the values suggested in Figure 6 with 10ꢁ tolerances or less.
Rev. 0 | Page 55 of 60
AD9380
OUTPUTS (BOTH DATA AND CLOCKS)
DIGITAL INPUTS
Try to minimize the trace length that the digital outputs have to
drive. Longer traces have higher capacitance, which require
more current that causes more internal digital noise.
The digital inputs on the AD9380 were designed to work with
3.3 V signals, but are tolerant of 5.0 V signals. Therefore, no
extra components need to be added if using 5.0 V logic.
Shorter traces reduce the possibility of reflections.
Any noise that enters the HSYNC input trace can add jitter to
the system. Therefore, minimize the trace length and do not run
any digital or other high frequency traces near it.
Adding a series resistor of value 50 Ω to 200 Ω can suppress
reflections, reduce EMI, and reduce the current spikes inside
the AD9380. If series resistors are used, place them as close as
possible to the AD9380 pins (although try not to add vias or
extra length to the output trace to move the resistors closer).
If possible, limit the capacitance that each of the digital outputs
drives to less than 10 pF. This can be accomplished easily by
keeping traces short and by connecting the outputs to only one
device. Loading the outputs with excessive capacitance increases
the current transients inside of the AD9380 and creates more
digital noise on its power supplies.
Rev. 0 | Page 56 of 60
AD9380
COLOR SPACE CONVERTER (CSC) COMMON SETTINGS
Table 44. HDTV YCrCb (0 to 255) to RGB (0 to 255) (Default Setting for AD9380)
Register
Address
Value
Red/Cr Coeff 1
Red/Cr Coeff 2
Red/Cr Coeff 3
Red/Cr Offset
0x35
0x0C
0x36
0x52
0x3ꢀ
0x08
0x38
0x00
0x39
0x00
0x3A
0x00
0x3B
0x19
0x3C
0xDꢀ
Register
Address
Value
Green/Y Coeff 1
0x3E
Green/Y Coeff 2
0x40
Green/Y Coeff 3
0x42
Green/Y Offset
0x44
0x3D
0x1C
0x3F
0x08
0x41
0x3E
0x43
0x02
0x54
0x00
0x89
0x91
Register
Address
Value
Blue/Cb Coeff 1
0x46
Blue/Cb Coeff 2
0x48
Blue/Cb Coeff 3
0x4A
Blue/Cb Offset
0x4C
0x45
0x00
0x4ꢀ
0x08
0x49
0x0E
0x4B
0x18
0x00
0x00
0x8ꢀ
0xBD
Table 45. HDTV YCrCb (16 to 235) to RGB (0 to 255)
Register
Address
Value
Red/Cr Coeff 1
Red/Cr Coeff 2
Red/Cr Coeff 3
0x3A
Red/Cr Offset
0x3C
0x35
0x4ꢀ
0x36
0x2C
0x3ꢀ
0x04
0x38
0xA8
0x39
0x00
0x3B
0x1C
0x00
0x1F
Register
Address
Value
Green/Y Coeff 1
0x3E
Green/Y Coeff 2
0x40
Green/Y Coeff 3
0x42
Green/Y Offset
0x44
0x3D
0x1D
0x3F
0x04
0x41
0x1F
0x43
0x01
0xDD
0xA8
0x26
0x34
Register
Address
Value
Blue/Cb Coeff 1
0x46
Blue/Cb Coeff 2
0x48
Blue/Cb Coeff 3
0x4A
Blue/Cb Offset
0x4C
0x45
0x00
0x4ꢀ
0x04
0x49
0x08
0x4B
0x1B
0x00
0xA8
0x ꢀ5
0xꢀB
Table 46. SDTV YCrCb (0 to 255) to RGB (0 to 255)
Register
Address
Value
Red/Cr Coeff 1
Red/Cr Coeff 2
Red/Cr Coeff 3
0x3A
Red/Cr Offset
0x3C
0x35
0x2A
0x36
0xF8
0x3ꢀ
0x08
0x38
0x00
0x39
0x00
0x3B
0x1A
0x00
0x84
Register
Address
Value
Green/Y Coeff 1
0x3E
Green/Y Coeff 2
0x40
Green/Y Coeff 3
0x42
Green/Y Offset
0x44
0x3D
0x1A
0x3F
0x08
0x41
0x1D
0x43
0x04
0x6A
0x00
0x50
0x23
Register
Address
Value
Blue/Cb Coeff 1
0x46
Blue/Cb Coeff 2
0x48
Blue/Cb Coeff 3
0x4A
Blue/Cb Offset
0x4C
0x45
0x00
0x4ꢀ
0x08
0x49
0x0D
0x4B
0x19
0x00
0x00
0xDB
0x12
Table 47. SDTV YCrCb (16 to 235) to RGB (0 to 255)
Register
Address
Value
Red/Cr Coeff 1
Red/Cr Coeff 2
Red/Cr Coeff 3
0x3A
Red/Cr Offset
0x3C
0x35
0x46
0x36
0x63
0x3ꢀ
0x04
0x38
0xA8
0x39
0x00
0x3B
0x1C
0x00
0x84
Register
Address
Value
Green/Y Coeff 1
0x3E
Green/Y Coeff 2
0x40
Green/Y Coeff 3
0x42
Green/Y Offset
0x44
0x3D
0x1C
0x3F
0x04
0x41
0x1E
0x43
0x02
0xC0
0xA8
0x6F
0x1E
Register
Address
Value
Blue/Cb Coeff 1
0x46
Blue/Cb Coeff 2
0x48
Blue/Cb Coeff 3
0x4A
Blue/Cb Offset
0x4C
0x45
0x00
0x4ꢀ
0x04
0x49
0x08
0x4B
0x1B
0x00
0xA8
0x11
0xAD
Rev. 0 | Page 5ꢀ of 60
AD9380
Table 48. RGB (0 to 255) to HDTV YCrCb (0 to 255)
Register
Address
Value
Red/Cr Coeff 1
Red/Cr Coeff 2
Red/Cr Coeff
0x3A
Red/Cr Offset
0x3C
0x35
0x08
0x36
0x2D
0x3ꢀ
0x18
0x38
0x93
0x39
0x1F
0x3B
0x08
0x3F
0x00
Register
Address
Value
Green/Y Coeff 1
0x3E
Green/Y Coeff 2
0x40
Green/Y Coeff 3
0x42
Green/Y Offset
0x44
0x3D
0x03
0x3F
0x0B
0x41
0x01
0x43
0x00
0x68
0xꢀ1
0x2ꢀ
0x00
Register
Address
Value
Blue/Cb Coeff 1
0x46
Blue/Cb Coeff 2
0x48
Blue/Cb Coeff 3
0x4A
Blue/Cb Offset
0x4C
0x45
0x1E
0x4ꢀ
0x19
0x49
0x08
0x4B
0x08
0x21
0xB2
0x2D
0x00
Table 49. RGB (0 to 255) to HDTV YCrCb (16 to 235)
Register
Address
Value
Red/Cr Coeff 1
Red/Cr Coeff 2
Red/Cr Coeff 3
0x3A
Red/Cr Offset
0x3C
0x35
0x0ꢀ
0x36
0x06
0x3ꢀ
0x19
0x38
0xA0
0x39
0x1F
0x3B
0x08
0x5B
0x00
Register
Address
Value
Green/Y Coeff 1
0x3E
Green/Y Coeff 2
0x40
Green/Y Coeff 3
0x42
Green/Y Offset
0x44
0x3D
0x02
0x3F
0x09
0x41
0x00
0x43
0x01
0xED
0xD3
0xFD
0x00
Register
Address
Value
Blue/Cb Coeff 1
0x46
Blue/Cb Coeff 2
0x48
Blue/Cb Coeff 3
0x4A
Blue/Cb Offset
0x4C
0x45
0x1E
0x4ꢀ
0x1A
0x49
0x0ꢀ
0x4B
0x08
0x64
0x96
0x06
0x00
Table 50. RGB (0 to 255) to SDTV YCrCb (0 to 255)
Register
Address
Value
Red/Cr Coeff 1
Red/Cr Coeff 2
Red/Cr Coeff 3
0x3A
Red/Cr Offset
0x3C
0x35
0x08
0x36
0x2D
0x3ꢀ
0x19
0x38
0x2ꢀ
0x39
0x1E
0x3B
0x08
0xAC
0x00
Register
Address
Value
Green/Y Coeff 1
0x3E
Green/Y Coeff 2
0x40
Green/Y Coeff 3
0x42
Green/Y Offset
0x44
0x3D
0x04
0x3F
0x09
0x41
0x01
0x43
0x00
0xC9
0x64
0xD3
0x00
Register
Address
Value
Blue/Cb Coeff 1
0x46
Blue/Cb Coeff 2
0x48
Blue/Cb Coeff 3
0x4A
Blue/Cb Offset
0x4C
0x45
0x1D
0x4ꢀ
0x1A
0x49
0x08
0x4B
0x08
0x3F
0x93
0x2D
0x00
Table 51. RGB (0 to 255) to SDTV YCrCb (16 to 235)
Register
Address
Value
Red/Cr Coeff 1
Red/Cr Coeff 2
Red/Cr Coeff 3
0x3A
Red/Cr Offset
0x3C
0x35
0x0ꢀ
0x36
0x06
0x3ꢀ
0x1A
0x38
0x1E
0x39
0x1E
0x3B
0x08
0xDC
0x00
Register
Address
Value
Green/Y Coeff 1
0x3E
Green/Y Coeff 2
0x40
Green/Y Coeff 3
0x42
Green/Y Offset
0x44
0x3D
0x04
0x3F
0x08
0x41
0x01
0x43
0x01
0x1C
0x11
0x91
0x00
Register
Address
Value
Blue/Cb Coeff 1
0x46
Blue/Cb Coeff 2
0x48
Blue/Cb Coeff 3
0x4A
Blue/Cb Offset
0x4C
0x45
0x1D
0x4ꢀ
0x1B
0x49
0x0ꢀ
0x4B
0x08
0xA3
0x5ꢀ
0x06
0x00
Rev. 0 | Page 58 of 60
AD9380
OUTLINE DIMENSIONS
16.00
BSC SQ
1.60 MAX
0.75
0.60
0.45
100
1
76
75
PIN 1
14.00
BSC SQ
TOP VIEW
(PINS DOWN)
1.45
1.40
1.35
0.20
0.09
7°
3.5°
0°
0.08 MAX
COPLANARITY
25
51
50
0.15
0.05
26
SEATING
PLANE
0.27
0.22
0.17
VIEW A
0.50
BSC
LEAD PITCH
VIEW A
ROTATED 90° CCW
COMPLIANT TO JEDEC STANDARDS MS-026-BED
Figure 19. 100-Lead Low Profile Quad Flat Package [LQFP]
(ST-100)
Dimensions shown in millimeters
ORDERING GUIDE
Max Speed (MHz)
Temperature
Range
Package
Option
ST-100
Model
Analog
Digital
100
150
Package Description
AD9380KSTZ-1001 100
0°C to ꢀ0°C
0°C to ꢀ0°C
100-Lead Low Profile Quad Flat Package (LQFP)
100-Lead Low Profile Quad Flat Package (LQFP)
Evaluation Board
AD9380KSTZ-1501
150
ST-100
AD9380/PCB
1 Z = Pb-free part.
Rev. 0 | Page 59 of 60
NOTES
©
2005 Analog Devices, Inc. All rights reserved. Trademarks and
registered trademarks are the property of their respective owners.
D05688–0–10/05(0)
Rev. 0 | Page 60 of 60
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